Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Traitors Below
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 6 hrs | 3000 | |
Walking on Broken Glass
Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 6 hrs | 3000 | |
An Apple a Day Keeps the Legion Away
We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1800 | |
Ancient Secrets
The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 7 hrs | 3000 | |
Calamitous Consequences
Powerful weaponry must be removed from the Xenedar before the Legion finds a way past the Army of the Light. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Chance Meeting
Numerous krokul slaves are working Scavenger's Post. Free as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 500 | 7 hrs | 3000 | |
Cull Their Numbers
The panthara in the Grove of Naroua are too numerous, and threaten the cragscaler population. Thin their numbers. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 400 | 7 hrs | 3000 | |
Deep Dark
Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 7 hrs | 3000 | |
Deep Dark
Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 7 hrs | 3000 | |
Encroaching Gloom
The veil between Eredath and the void is fragile within Isolon. Prevent the shadowguard from exploiting this weakness. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 500 | 7 hrs | 3000 | |
Enthralled Energy
The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 150 | 7 hrs | 3000 | |
Evasive Species
Void aberrations are spilling out of the Umbra Hollows. Cull their numbers before they overrun Eredath. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Far from Home
Reinforce the Shadow's Concourse so the ethereals cannot move freely between the Umbra Hollows and Shadowguard Incursion. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Felbound
Eredar Soulshapers are creating monstrous ur'zul in the Petrified Forest. They must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Fire At Will
The Legion is fortifying the Deceiver's Scar with Fel Devastators. Sabotage these cannons before they are operational. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
From Helheim
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 7 hrs | 3000 | |
Make It Rain
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Meteor Mining
Many fragments of Argus floating near Eredath appear untouched by fel corruption. Send your champions to investigate.` | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
One Way Trip
The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Preserving Memory
Spirits of the distant past relive their final nightmares in Triumvirate's End. Set them to rest. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Prevent Apocalypse
Admiral Rel'var coordinates Legion movements from Terminus. Destroy him. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
Prince of the Hill
Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 200 | 7 hrs | 3000 | |
Prisoners of Value
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 7 hrs | 3000 | |
Provisioning Resistance
Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 7 hrs | 4500 | |
Return Fire
Infernals blaze across Keeper's Juncture. Banish them back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 400 | 7 hrs | 3000 | |
Singed Feathers
Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 7 hrs | 3000 | |
So Long, Farewell
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
The Legion's Vanguard
Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
The Mountain Stirs
In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Undisputed Heavyweight
A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1400 | |
99.0 [reuse me]
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
A Gooey Job
One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 800 | |
A Hefty Draught
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
Ancestral Arms
The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 8 hrs | 4500 | |
Another Rat Problem
Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Behind Enemy Portals
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Black Rook Holdings
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Border Reinforcements
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Chink in the Armor
Wyrmtongue engineers working in Felfire Armory are easily lured by riches. Exploit this weakness. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Clear Skies
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Clearest Night
Once a caretaker of the spirits at Shield's Rest, Runeseer Sigvid has gone mad while the Helejar defile graves. Put him out of his misery. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
Delusional
The voidscarred of Oronaar Collapse are beyond reaching. End their suffering. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 8 hrs | 3000 | |
Demons, Demons Everywhere
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
Encounter at Krasus' Landing
A fel-crazed vrykul warrior has broken through the outer defenses of Dalaran, and made it all the way to Krasus' landing! | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 8 hrs | 3000 | |
Essence of the Evil One
Foul experiments breed stronger demons in the Putrid Laboratory. Eliminating the Antoran Soulshapers would halt their progress. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Fallen Ones
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Foreshadowing
Legion hunters overrun the Arinor Gardens. Determine their mission, and prevent its conclusion. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 8 hrs | 3000 | |
Foul Machinations
The Legion is building a weapon in Nath'raxas Hold. Send our champions to discover what it is, and how to destroy it. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
From Her Tower
The Garden of Elune has fallen to terrifying shadow-creatures, including a night elf sorceress now known only as The Oracle. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 1400 | |
Glowing Foundations
While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Great Steaks
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Grell to Pay
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Hard Target
We must send a team to scout the gates of the Tomb of Sargeras. Be aware: this is likely a one-way mission. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Hope Betrayed
It is said the demon Dantalionax can drain all hope from the hearts of mortals. Our forces need him eradicated. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Inked
The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic. | 110 | 7.0 Class Hall - Generic Missions | 775 | 3 | × 250 | 8 hrs | 3000 | |
Invasive Doubts
Void begins to encroach on the Circle of the Aspirants. Do not allow the void to control any more of Eredath. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 8 hrs | 3000 | |
Just Plain Creepy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 300 | 8 hrs | 3000 | |
Legion Jailbreak
Several Lightforged Battlesuit pilots are trapped behind enemy lines on the Shattered Fields. They must be saved. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 500 | 8 hrs | 3000 | |
Mead Indeed
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Portal Disruption
Eredar mages are using portals to bring reinforcements to the Broken Shore. Unless we stop them, we'll never gain a foothold. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Portal Keepers
Eredar summoners call massive infernals from the Nether. Disrupt their portals. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Recover the Wounded
We have wounded trapped on the Broken Shore! Dispatch your champions to bring them home. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Shadows and Husk
The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 400 | |
Soar Among Them
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Spirit of the Vengeful
An enraged pit lord is leading a battalion of demons to retake the Annihilan Pits. Set a trap to welcome them home. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 8 hrs | 3000 | |
Sully the Circle
A great summoning circle calls demons from the Twisting Nether back to Argus. Dismantle the circle; slow the Legion's reinforcements. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Tainted Vintage
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Tech Advantage
The Legion's explosive munitions are crafted in Felfire Armory. Steal as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 8 hrs | 3000 | |
Terrors in the Sky
Before we can fully scout the Broken Shore, we must clear the skies of Legion threats. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
That Which Shatters Worlds
Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
The Aspirant
In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 8 hrs | 3000 | |
The Breath of Undeath
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
The Creeping Mists
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
This Wine Tastes Like Feet!
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Time Tested
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
What Lies Beneath
In Suramar, a vrykul warrior named Hertha Grimdottir has been lying in wait for travelers. Put an end to her. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
A Shocking Confrontation
A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can. | 109 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 9 hrs | 2000 | |
Critical Crops
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 9 hrs | 3000 | |
Dark Corruption
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 9 hrs | 3000 | |
Elfbane
The Koralune ettin make the gardens of Ambervale their home in Suramar. One has been causing havoc, particularly if someone is an elf. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 9 hrs | 3000 | |
Evergreen
Though mostly covered in rocky hills and snowy cliffs, Highmountain also has its forests, with their own beauties and dangers. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 9 hrs | 3000 | |
Fel Deed
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 9 hrs | 3000 | |
Her Foulness
The evil magic of the Nightmare has been seeping into the rivers of Val'sharah, and altered the aquatic life to a terrible degree. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 9 hrs | 3000 | |
Look, In the Sky!
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 150 | 9 hrs | 3000 | |
Lord of the Jungle
Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 200 | 9 hrs | 3000 | |
Never Again
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 9 hrs | 3000 | |
Non-Motherly Nature
Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 9 hrs | 3000 | |
The Lone Walker
Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
A Giant Problem
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 300 | 10 hrs | 3000 | |
Abandoned Armory
Rare
Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Ancient Bones
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 10 hrs | 3000 | |
Armor of the Eredar
Rare
Ancient eredar weapons and armor lay within Eredath. Scour the ruins. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Dogs of Death
Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 150 | 10 hrs | 3000 | |
Harping On About It
Wormtalon harpies have taken over Shadowfen village, and the former residents seek some of their stolen valuables, as well as revenge. Provide both. | 110 | 7.0 Class Hall - Generic Missions | 770 | 3 | × 150 | 10 hrs | 3000 | |
High Value Targets
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 10 hrs | 3000 | |
Mak'rana Menace
The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 200 | 10 hrs | 3000 |