Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Raider Danger
Warsong orcs have razed our camp to the north, and the lone survivor says they're headed this way. We must repel the invaders! | 99 | Combat | 1 | × 10 | 1.5 hrs | 1000 | ||
Rangari Rescue
The Shadowmoon have taken several Rangari and Alliance forces captive. Infiltrate and rescue! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Ravenous Genesaur
The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Reconnaissance: Azsuna
Azsuna appears to be an idyllic island teeming with wildlife. Reports of magical activity in the area, however, suggest that not all is as it sems. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Highmountain
Highmountain is all that stands of the range that once divided Suramar from the northern lands. Rumor has it that the leader of an ancient tauren tribe on the lonely mountain's slopes wields a relic of legendary power. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Stormheim
Once grazing land for the beasts of the Suramar elves, the bluffs of Stormheim now serve as the capital of an ancient race of Vrykul that fled the northern lands after the Great Sundering. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Val'Sharah
Val'Sharah once stood as the heart of druidism on Azeroth, the mighty world tree Shaladrassil standing tall at its center. There are sure to be long-lost secrets hidden in its thickets that would be useful against the Legion. | -1 | Scouting | 1 | 30 sec | 100 | |||
Relic Hunter: Amulet of Rukhmar
Claim the power of the arakkoa god before the Adherents of Rukhmar can take it for themselves. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Grimoire of Nameless Void
Destroy the ancient barrier to access this dark and powerful tome. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Gronnsbane
Seek the blessings of Frostfire to empower the ancient Thunderlord spear. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Gutrek's Cleaver
Reforge the weapon of the most brutal gladiator to fight in the Ring of Blood. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Silent Skull
Take the cursed skull mask from the legendary Laughing Skull assassin. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Restless Spirits
Shadowmoon Valley is haunted by orc spirits that lash out in confusion and rage. Until they are put to rest, no one is safe. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Retaining Control
We've heard rumors of a powerful new demon presence in Faronaar. We should investigate before it threatens our hold on the area. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
Rylak Attrition
Killing full-grown rylaks has not diminished their numbers in the least. Scour their nesting grounds and end this menace at the source. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Ryled Up
Our livestock have gone missing. Tracks point to the rylaks. Deal with the threat, but don't take them lightly. | 97 | Combat | 1 | × 10 | 1.5 hrs | 800 | ||
Safer Up Close
Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Searching for the Light
We need to find more paladin allies if we are to have any hope of bringing the fight to the Legion. | -1 | Recruitment | 1 | 30 min | 100 | |||
Shivan Sightings
Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Shreddercide
The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces. | 95 | Combat | 1 | × 10 | 45 min | 600 | ||
Silence the Thunder
Thunderlord hunting parties have been sighted to the north. Set an ambush in the cliffs and show them what the real Horde is made of! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Sister Lilith
The Dreamgrove is established, but we are going to need help. Sister Lilith, a renowned troop trainer, sent word that she is en route but has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Skyward Threat
Lunarfall Ravens from Moonflower Valley have been attacking our supply caravans. The material must flow! | 90 | Combat | 1 | 30 min | 100 | |||
Skyward Threat
Rylaks from the Burning Glacier have been attacking our supply caravans. The material must flow! | 90 | Combat | 1 | 30 min | 100 | |||
Sneaking. Sea Style.
We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Sneaking. Sea Style.
We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Sorcery, Meet Sword
Shadowmoon spellcasters are experimenting with unstable void magic near the Teluuna Observatory. Because that's going to end well. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Spread the Word
The Knights of the Ebon Blade have been established at Acherus, but we will need allies in our fight against the Legion. Send Nazgrim to counter this threat. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Spread the Word
We've established Netherlight Temple as a sanctuary, but now it's time to send Calia Menethil to spread the word about its existence and enlist others. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Steamscar Plunder
The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice. | 93 | Treasure | 1 | 60 min | 400 | |||
Stonefury Rescue
There are reports of a bloody massacre on the Stonefury Cliffs! Scatter the Frostbeak Scavengers and rescue wounded allies! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Surge Protection
Energy-siphoning water spirits are giving our spellcasters fits. Time to bring in reinforcements. | 98 | Combat | 1 | × 10 | 2 hrs | 900 | ||
Takeout Pizza
The troops are hungry, go pick up a few pies. | 90 | Provision | 1 | × 5 | 30 min | 100 | ||
Test 7.0 mission 1
Description of test mission 1 | 100 | Generic | 400 | 1 | 60 sec | 5 | ||
The "Emissary"
We've heard whispers that a demon has been offering the Highmountain tauren dark power. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
The Bigger They Are
The Thunderlord regard Colossal's Fall as a sacred location, claiming it was their clan who felled this Colossal many decades ago. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
The Burning Crusade
Rare
Rumor has it there's a chili cook-off soon, and frankly I'm tired of eating the same gruel every day. Send someone to get whatever wins. | 90 | Provision | 1 | × 10 | 4 hrs | 200 | ||
The Creeping Nightmare
Rare
The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness. | -1 | Defense | 1 | 10 sec | 100 | |||
The Dance Studio
Rare
Rumored not to exist, yet clearly baseless. | 90 | Training | 1 | × 5 | 30 min | 100 | ||
The Howling Void
We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Hypnocroak
Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it. | 91 | Treasure | 1 | 60 min | 200 | |||
The Light Reveals
There is a powerful beacon of the Light somewhere in Azsuna. We should find it. | 100 | Exploration | 760 | 1 | 10 sec | 100 | ||
The Needs of the Many
Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
The Night Watch
A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 | ||
The Night Watch
A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 | ||
The Observer Effect
The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
The Other City of Mages
Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Pale Dilemma
The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does. | 91 | Combat | 1 | 60 min | 200 | |||
The Ring of Trials
Rare
Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain. | 100 | Training | 1 | × 25 | 16 hrs | 1500 | ||
The Search for Red Dawn
An Iron Horde submarine is making a break for our shipyard. Take it out. | 100 | Ship-Combat | 1 | 10 sec | 500 | |||
The Shadow Beneath Us
The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Shadow War
Our communications to Stormwind are being disrupted by Horde forces in the area. Send Falstad to clear out any resistance and open communication with the war back home. | 120 | 8.0 - Generic Missions | 800 | 1 | × 20 | 2 hrs | 50 | |
The Shadow War
Our communications to Orgrimmar are being disrupted by Alliance forces in the area. Send Valtrois to clear out any resistance and open communication with the war back home. | 120 | 8.0 - Generic Missions | 800 | 1 | × 20 | 2 hrs | 50 | |
The Tomb of Lights
Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
The Veteran
We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill. | -1 | Recruitment | 1 | 30 min | 100 | |||
There Can Be Only One
The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Tianji Needs Help
The Order of the Broken Temple is established, but we need more. Tianji, a renowned troop trainer in the Ox Style, just sent word that she has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Tides of War
Rare
The Legion is planning to launch a coastal assault on Stormheim. We need to find out where. | -1 | Defense | 1 | 10 sec | 100 | |||
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
Toxic Bloom
A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region. | 91 | Combat | 1 | 60 min | 200 | |||
Tracking Griftah
Rare
Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund! | 90 | Patrol | 1 | × 10 | 30 min | 500 | ||
Umbrafen Treasures
Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen. | 90 | Treasure | 1 | 30 min | 100 | |||
Underhanded
Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Uproot the Problem
Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
Warpstalker Predators
We'll need to regularly fend off warpstalkers in the Shimmering Mor to ensure a steady supply of fey dragons for transport purposes. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Warsong Swan Song
Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out! | 98 | Combat | 1 | × 10 | 1.5 hrs | 900 | ||
Weed Whacker
Don't be fooled. They're only adorable until they swarm you and gnaw your face off. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Where The Rock Flayers Went
Rare
Modern anthropologists had hoped Draenor would reveal the origin of the rock flayer. They were disappointed. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Worth Its Weight
The arakkoa have begun stealing and hoarding gold. Time to steal it back. | 96 | Combat | 1 | 60 min | 700 | |||
Zone Support - Aszuna
Send a follower on this mission to have extra support while in Azsuna. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Aszuna
Send a follower on this mission to have extra support while in Azsuna. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Highmountain
Send a follower on this mission to have extra support while in High Mountain. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Highmountain
Send a follower on this mission to have extra support while in High Mountain. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Stormheim
Send a follower on this mission to have extra support while in Stormheim. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Stormheim
Send a follower on this mission to have extra support while in Stormheim. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Suramar
Send a follower on this mission to have extra support while in Suramar | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Suramar
Send a follower on this mission to have extra support while in Suramar | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Thal'Dranath
Send a follower on this mission to have extra support while in Thal'Dranath. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - The Broken Shore
Send a follower on this mission to have extra support while in The Broken Shore. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Val'Sharah
Send a follower on this mission to have extra support while in Val'sharah. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Val'Sharah
Send a follower on this mission to have extra support while in Val'sharah. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
[PH]
[PH] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 10 | 2 hrs | 100 | |
[UNUSED]Spread the Word
The Uncrowned have been established, but we are going to need help. | 100 | 7.0 Class Hall - Campaign Missions | 700 | 2 | × 20 | 15 sec | 100 | |
A Convenient Truth
A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Convenient Truth
A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Convenient Truth
A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Convenient Truth
A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Journey, Not a Destination
This Alliance carrier is heading for Stormshield with fresh troops and supplies. But it's a long journey between Shadowmoon Valley and Ashran. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Kind of Magic
Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
A Little Combat
A Horde sub has been spotted spying around our base. Take your new destroyer out and end it. | 100 | Ship-Training | 2 | × 10 | 60 sec | 5 | ||
A Little Combat
An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it. | 100 | Ship-Training | 2 | × 10 | 60 sec | 5 | ||
A Rare Flower
A rare lily grows in the waters of Talador. Our alchemists say it is many times more efficient than frostweed. | 100 | Alchemy | 2 | × 20 | 4 hrs | 1500 | ||
A Ship in Harbor Is Safe, But...
These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Sunless Sea
In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Abandoned Armory
Rare
Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Abracadabra
A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Air Assault
[ph] | 100 | Ship-Training | 2 | × 30 | 60 min | 1000 |