clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Oh So Pretty

1107.0 Class Hall - Generic Missions8803× 200 18 hrs3000
Oh, Deer

The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
One Fine Evening

1107.0 Class Hall - Generic Missions9003× 250 4 hrs3000
One Way Trip

The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether.

1107.0 Class Hall - Generic Missions9253× 300 7 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Overwatch

Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier.

1107.0 Class Hall - Generic Missions7903× 250 18 hrs3000
Overwhelming Odds

Two massive fel cannons are wearing down the Vindicaar's shields. Disable them!

1107.0 Class Hall - Generic Missions9503× 2400 6 hrs3000
Pierce the Heart

The fighting is fiercest on the Shattered Fields. Turn the battle in our favor.

1107.0 Class Hall - Generic Missions9002× 100 12 hrs6000
Playing with Fire

1107.0 Class Hall - Generic Missions8803× 150 2 hrs3000
Poisoned Waters

1107.0 Class Hall - Generic Missions8853× 150 2 hrs3000
Portal Disruption

Eredar mages are using portals to bring reinforcements to the Broken Shore. Unless we stop them, we'll never gain a foothold.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Portal Keepers

Eredar summoners call massive infernals from the Nether. Disrupt their portals.

1107.0 Class Hall - Generic Missions9503× 300 8 hrs3000
Power of a Titan

Lady Heretica saturates the infernals of Nath'raxas Hold with Sargerite, dramatically increasing their destructive potential. Put an end to these rituals.

1107.0 Class Hall - Generic Missions9003× 300 6 hrs3000
Power of Our Enemy

1107.0 Class Hall - Generic Missions8753× 450 16 hrs3000
Predator and Prey

The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Preserving Memory

Spirits of the distant past relive their final nightmares in Triumvirate's End. Set them to rest.

1107.0 Class Hall - Generic Missions9253× 300 7 hrs3000
Prevent Apocalypse

Admiral Rel'var coordinates Legion movements from Terminus. Destroy him.

1107.0 Class Hall - Generic Missions9503× 300 7 hrs3000
Primal Payback

1107.0 Class Hall - Generic Missions8853× 150 2 hrs3000
Prince of the Hill

Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him.

1107.0 Class Hall - Generic Missions8203× 200 7 hrs3000
Prisoners of Value

1107.0 Class Hall - Generic Missions8903× 250 7 hrs3000
Provisioning Resistance

Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed.

1107.0 Class Hall - Generic Missions9002× 100 7 hrs4500
Queen of Stone

A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah.

1107.0 Class Hall - Generic Missions7653× 100 4 hrs3000
Reaving History

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Recover the Wounded

We have wounded trapped on the Broken Shore! Dispatch your champions to bring them home.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Reinforce Our Defenses

We can't allow the demons to circumvent our defenses on Fiend's Run. Reinforce the flanks.

1107.0 Class Hall - Generic Missions9502× 100 18 hrs6000
Relics of Ascendancy

The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses.

1107.0 Class Hall - Generic Missions9002× 100 12 hrs4500
Resist the Tide

An endless stream of Legion demons parade across the Defiled Path toward our footholds. Resist the Tide.

1107.0 Class Hall - Generic Missions9502× 100 12 hrs6000
Return Fire

Infernals blaze across Keeper's Juncture. Banish them back into the Nether.

1107.0 Class Hall - Generic Missions9503× 400 7 hrs3000
Ripe for the Picking

Though many parts of Val'sharah have been overrun, the corrupted flora may provide valuable insight into the properties of the Nightmare.

1107.0 Class Hall - Generic Missions8503× 150 16 hrs3000
Roaring Matron

The Feathermane have recently become hunted. A singing owlcat named Rauren has been tempting the surviving Feathermane kittens away.

1107.0 Class Hall - Generic Missions7603× 100 4 hrs3000
Ruin Cats

In the Ruins of Llothien, the prowlers have taken over. No one can study or investigate the ruins until their numbers are culled some.

1107.0 Class Hall - Generic Missions8503× 100 4 hrs3000
Saber Matriarch

Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood.

1107.0 Class Hall - Generic Missions8103× 250 13 hrs3000
Sanctified Munitions

Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing.

1107.0 Class Hall - Generic Missions9002× 100 24 hrs4500
Scaling the Crags

There is wealth in the Argus Wastes, and the wyrmtongue know how to find it. Track one of these scavengers to their trove.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Scour the Surface Rare

Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Secret Tunnel

When Kil'jaeden's ship crashed into Argus, it uncovered a cave network rich with minerals. We have a day to explore nine caverns before the Legion arrives.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Shipwreck Cove

The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer.

1107.0 Class Hall - Generic Missions8003× 250 10 hrs3000
Shoot to Thrill

1107.0 Class Hall - Generic Missions8903× 250 14 hrs3000
Singed Feathers

Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather.

1107.0 Class Hall - Generic Missions8103× 150 7 hrs3000
So Long, Farewell

1107.0 Class Hall - Generic Missions9003× 150 7 hrs3000
Soar Among Them

1107.0 Class Hall - Generic Missions8903× 250 8 hrs3000
Sooner Than We Thought

1107.0 Class Hall - Generic Missions8853× 300 12 hrs3000
Souls of the Vykrul

1107.0 Class Hall - Generic Missions8853× 150 6 hrs3000
Spirit of the Vengeful

An enraged pit lord is leading a battalion of demons to retake the Annihilan Pits. Set a trap to welcome them home.

1107.0 Class Hall - Generic Missions9003× 300 8 hrs3000
Spoiled Brew

1107.0 Class Hall - Generic Missions8853× 250 11 hrs3000
Stained Visions

1107.0 Class Hall - Generic Missions9003× 100 3 hrs3000
Step into the Abyss

Our champions can hold against an army of Legion in the Black Gorge. Do not allow the Legion access to the pass.

1107.0 Class Hall - Generic Missions9002× 100 24 hrs6000
Stirring the Swarm

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Stonebound

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Storming the Portals

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Stormy Skies

Not only the vrykul threaten anyone who enters the hills of Stormheim. Sometimes danger strikes from the sky.

1107.0 Class Hall - Generic Missions8503× 150 14 hrs3000
Sully the Circle

A great summoning circle calls demons from the Twisting Nether back to Argus. Dismantle the circle; slow the Legion's reinforcements.

1107.0 Class Hall - Generic Missions9503× 300 8 hrs3000
Tainted Trees

1107.0 Class Hall - Generic Missions8903× 250 12 hrs3000
Tainted Vintage

1107.0 Class Hall - Generic Missions8803× 250 8 hrs3000
Tapping into the Fel

Fel corrupters in the Arinor Gardens thrum with sargerite. Dismantle them.

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
Tech Advantage

The Legion's explosive munitions are crafted in Felfire Armory. Steal as many as you can.

1107.0 Class Hall - Generic Missions9503× 250 8 hrs3000
Terrors in the Sky

Before we can fully scout the Broken Shore, we must clear the skies of Legion threats.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Test Mission

Test Mission

1107.0 Class Hall - Generic Missions9002× 100 10 sec4500
That Good Night

1107.0 Class Hall - Generic Missions8953× 250 18 hrs3000
That Which Shatters Worlds

Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
That's One Big Pile

The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna.

1107.0 Class Hall - Generic Missions7853× 250 6 hrs3000
The Aspirant

In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped.

1107.0 Class Hall - Generic Missions8103× 150 8 hrs3000
The Big Guns

The Legion sends supplies from Nath'raxas Hold through the Black Gorge to the Shattered Fields. Confiscate or destroy their next shipment.

1107.0 Class Hall - Generic Missions9002× 1200 12 hrs6000
The Breath of Undeath

1107.0 Class Hall - Generic Missions8953× 250 8 hrs3000
The Creeping Mists

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
The Eighth Shield

Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path.

1107.0 Class Hall - Generic Missions7953× 250 5 hrs3000
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 6 hrs3000
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 4 hrs3000
The Legion Shall Fall

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
The Legion's Vanguard

Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down.

1107.0 Class Hall - Generic Missions9503× 300 7 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Lone Walker

Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area.

1107.0 Class Hall - Generic Missions8003× 150 9 hrs3000
The Mountain Stirs

In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it.

1107.0 Class Hall - Generic Missions7603× 150 7 hrs3000
The Nameless King

The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest.

1107.0 Class Hall - Generic Missions7953× 150 6 hrs3000
The Neverending Threat

Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them.

1107.0 Class Hall - Generic Missions8503× 100 5 hrs1500
The Pale Predator

Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast.

1107.0 Class Hall - Generic Missions7903× 100 4 hrs3000
The Spirit Crucible

A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy.

1107.0 Class Hall - Generic Missions9502× 200 24 hrs6000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
The Underbelly of the Legion

The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them.

1107.0 Class Hall - Generic Missions9502× 200 24 hrs6000
The Undying

Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil.

1107.0 Class Hall - Generic Missions8353× 150 12 hrs3000
The Wait Has Ended

Venture near the Burning Breach. Measure the Legion's defenses.

1107.0 Class Hall - Generic Missions9503× 250 6 hrs3000
The Wilds of Azsuna

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
Their Emancipation

Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void.

1107.0 Class Hall - Generic Missions9253× 400 6 hrs3000
This Wine Tastes Like Feet!

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
Thunder on the Tundra

1107.0 Class Hall - Generic Missions8953× 250 4 hrs3000
Time Tested

1107.0 Class Hall - Generic Missions8853× 250 8 hrs3000
Tomes of Yore

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 5 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 6 hrs3000
Tools of Defiance Rare

Krokul armaments were abandoned in the Petrified Forest. Seek them out.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Totems Thunder

1107.0 Class Hall - Generic Missions8803× 100 2 hrs3000
Traitors Below

1107.0 Class Hall - Generic Missions8853× 250 6 hrs3000
Traitors Demise

1107.0 Class Hall - Generic Missions8803× 100 4 hrs3000
Turtle Soup

1107.0 Class Hall - Generic Missions8953× 250 4 hrs3000
Turtle Soup

On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though.

1107.0 Class Hall - Generic Missions8353× 150 16 hrs3000
Twisted Ash

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Unravelling the Madness

The shadowguard within the Umbra Hollows must be stopped. Send our champions to halt their rituals.

1107.0 Class Hall - Generic Missions9252× 100 24 hrs6000