clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Sooner Than We Thought

1107.0 Class Hall - Generic Missions8853× 300 12 hrs3000
Souls of the Vykrul

1107.0 Class Hall - Generic Missions8853× 150 6 hrs3000
Spirit of the Vengeful

An enraged pit lord is leading a battalion of demons to retake the Annihilan Pits. Set a trap to welcome them home.

1107.0 Class Hall - Generic Missions9003× 300 8 hrs3000
Spoiled Brew

1107.0 Class Hall - Generic Missions8853× 250 11 hrs3000
Stained Visions

1107.0 Class Hall - Generic Missions9003× 100 3 hrs3000
Stirring the Swarm

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Stonebound

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Storming the Portals

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Stormy Skies

Not only the vrykul threaten anyone who enters the hills of Stormheim. Sometimes danger strikes from the sky.

1107.0 Class Hall - Generic Missions8503× 150 14 hrs3000
Sully the Circle

A great summoning circle calls demons from the Twisting Nether back to Argus. Dismantle the circle; slow the Legion's reinforcements.

1107.0 Class Hall - Generic Missions9503× 300 8 hrs3000
Tainted Trees

1107.0 Class Hall - Generic Missions8903× 250 12 hrs3000
Tainted Vintage

1107.0 Class Hall - Generic Missions8803× 250 8 hrs3000
Tech Advantage

The Legion's explosive munitions are crafted in Felfire Armory. Steal as many as you can.

1107.0 Class Hall - Generic Missions9503× 250 8 hrs3000
Terrors in the Sky

Before we can fully scout the Broken Shore, we must clear the skies of Legion threats.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
That Good Night

1107.0 Class Hall - Generic Missions8953× 250 18 hrs3000
That Which Shatters Worlds

Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
That's One Big Pile

The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna.

1107.0 Class Hall - Generic Missions7853× 250 6 hrs3000
The Aspirant

In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped.

1107.0 Class Hall - Generic Missions8103× 150 8 hrs3000
The Breath of Undeath

1107.0 Class Hall - Generic Missions8953× 250 8 hrs3000
The Creeping Mists

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
The Eighth Shield

Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path.

1107.0 Class Hall - Generic Missions7953× 250 5 hrs3000
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 6 hrs3000
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 4 hrs3000
The Legion Shall Fall

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
The Legion's Vanguard

Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down.

1107.0 Class Hall - Generic Missions9503× 300 7 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Lone Walker

Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area.

1107.0 Class Hall - Generic Missions8003× 150 9 hrs3000
The Mountain Stirs

In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it.

1107.0 Class Hall - Generic Missions7603× 150 7 hrs3000
The Nameless King

The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest.

1107.0 Class Hall - Generic Missions7953× 150 6 hrs3000
The Pale Predator

Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast.

1107.0 Class Hall - Generic Missions7903× 100 4 hrs3000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
The Undying

Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil.

1107.0 Class Hall - Generic Missions8353× 150 12 hrs3000
The Wait Has Ended

Venture near the Burning Breach. Measure the Legion's defenses.

1107.0 Class Hall - Generic Missions9503× 250 6 hrs3000
The Wilds of Azsuna

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
Their Emancipation

Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void.

1107.0 Class Hall - Generic Missions9253× 400 6 hrs3000
This Wine Tastes Like Feet!

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
Thunder on the Tundra

1107.0 Class Hall - Generic Missions8953× 250 4 hrs3000
Time Tested

1107.0 Class Hall - Generic Missions8853× 250 8 hrs3000
Tomes of Yore

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 5 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 6 hrs3000
Totems Thunder

1107.0 Class Hall - Generic Missions8803× 100 2 hrs3000
Traitors Below

1107.0 Class Hall - Generic Missions8853× 250 6 hrs3000
Traitors Demise

1107.0 Class Hall - Generic Missions8803× 100 4 hrs3000
Turtle Soup

1107.0 Class Hall - Generic Missions8953× 250 4 hrs3000
Turtle Soup

On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though.

1107.0 Class Hall - Generic Missions8353× 150 16 hrs3000
Twisted Ash

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Unworthy

Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor.

1107.0 Class Hall - Generic Missions8503× 200 12 hrs3000
Walking on Broken Glass

Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit.

1107.0 Class Hall - Generic Missions8303× 250 6 hrs3000
War Materiel

1107.0 Class Hall - Generic Missions8703× 600 12 hrs3000
What Lies Beneath

In Suramar, a vrykul warrior named Hertha Grimdottir has been lying in wait for travelers. Put an end to her.

1107.0 Class Hall - Generic Missions7603× 250 8 hrs3000
Withered Straining

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Abandoned Armory Rare

Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate.

1107.0 Class Hall - Generic Missions9002× 100 10 hrs4500
Ancestral Arms

The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain.

1107.0 Class Hall - Generic Missions9002× 100 8 hrs4500
Armor of the Eredar Rare

Ancient eredar weapons and armor lay within Eredath. Scour the ruins.

1107.0 Class Hall - Generic Missions9002× 100 10 hrs4500
Blessed Protection

Bring the Light to the Spirit Crucible. Do not allow any more souls to be consumed by the Legion's engines.

1107.0 Class Hall - Generic Missions9002× 100 14 hrs4500
Consecrated Armaments Rare

Weapons liberated from the Legion can be melted down and reforged into implements of the Light. Raid the enemy's armories.

1107.0 Class Hall - Generic Missions9252× 100 16 hrs4500
Feed the Furnaces Rare

Lightforged blacksmiths are willing to outfit our champions. Retrieve the materials necessary for their work.

1107.0 Class Hall - Generic Missions9252× 100 16 hrs4500
Instruments of War

Krokul supply caches litter the Argus Wastes. Track them down.

1107.0 Class Hall - Generic Missions9002× 100 20 hrs4500
Provisioning Resistance

Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed.

1107.0 Class Hall - Generic Missions9002× 100 7 hrs4500
Relics of Ascendancy

The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses.

1107.0 Class Hall - Generic Missions9002× 100 12 hrs4500
Sanctified Munitions

Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing.

1107.0 Class Hall - Generic Missions9002× 100 24 hrs4500
Scour the Surface Rare

Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Test Mission

Test Mission

1107.0 Class Hall - Generic Missions9002× 100 10 sec4500
Tools of Defiance Rare

Krokul armaments were abandoned in the Petrified Forest. Seek them out.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Argus Antiquities

Millennia ago, Azurelight Bazaar was a thriving marketplace. Lost treasures of the eredar may still remain.

1107.0 Class Hall - Generic Missions9252× 200 12 hrs6000
Augmenting Our Assault

The enemy is targeting our Lightforged Battlesuits. Protect them from the Legion's shriekers.

1107.0 Class Hall - Generic Missions9502× 200 18 hrs6000
Bleed Them Dry

Legion sorcerers use demon blood in their foul rituals. Relieve them of their supply.

1107.0 Class Hall - Generic Missions9502× 2400 12 hrs6000
Blood of the Destroyer

The Legion's Pit Lords siphon Primal Sargerite from the Annihilan Pits. Destroy them and collect this Sargerite for our order.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Buried

The krokul want to recover lost artifacts from the ruins of Darkfall Ridge. Guard against Legion attacks while they work.

1107.0 Class Hall - Generic Missions9002× 200 24 hrs6000
Calming the Nether

Shadowguard Abyss Callers attempt to summon another void lord through the Umbral Locus. Prevent their ritual from succeeding.

1107.0 Class Hall - Generic Missions9252× 100 24 hrs6000
Chaos Theorem

Kil'jaeden's vessel contains powerful artifacts. Send our champions into the wreckage to recover what they can.

1107.0 Class Hall - Generic Missions9002× 100 18 hrs6000
Coalescing Void

The waters flowing in the Prophet's Reflection are free of fel and void corruption. Discover how this has come to pass.

1107.0 Class Hall - Generic Missions9252× 100 12 hrs6000
Dark Premonition

The Talgathi vessel above Kil'jaeden's Terrace ensures the Legion's control over the area. Find a way to dismantle it.

1107.0 Class Hall - Generic Missions9252× 1800 12 hrs6000
Dashed Defenses

Life continues to flourish in the Grove of Naroua. It must be protected from Legion patrols.

1107.0 Class Hall - Generic Missions9002× 100 18 hrs6000
Demon Exterminators

Scores of demon arachnids infest Ven'orn's Lair. Exterminate them.

1107.0 Class Hall - Generic Missions9502× 200 18 hrs6000
Disorderly Conduct

The knowledge to create more vigilants rests within the Wakener's Enclave. Send your champions to retrieve it.

1107.0 Class Hall - Generic Missions9252× 100 18 hrs6000
End the Siege

Siegemaster Voraan is launching a new assault on Darkfall Ridge. Defend the Vindicaar against his attacks.

1107.0 Class Hall - Generic Missions9002× 100 18 hrs6000
Entrench Our Position

Scores of Legion forces threaten to push the Vindicaar out of the Antoran Wastes permanently. Don't allow it.

1107.0 Class Hall - Generic Missions9502× 200 24 hrs6000
Fabric of Reality

Void Harvesters are collecting a tremendous amount of void energy in the Shadowguard Incursion. They must be destroyed!

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
Fel Machinery

The Garothi Obliterator roaming the Argus Wastes poses a severe threat to any troop movements. It must be destroyed.

1107.0 Class Hall - Generic Missions9002× 200 18 hrs6000
Foul Riches

Many fallen litter the Boneyard. Scour the area for implements of power.

1107.0 Class Hall - Generic Missions9502× 100 24 hrs6000
Free the Imprisoned

Lightforged have been wrapped in webs in Ven'orn's Lair. Free them.

1107.0 Class Hall - Generic Missions9502× 100 24 hrs6000
Guiding Whispers

Voidscarred Krokul hoard Argunite in the Ruins of Oranaar for some dark purpose. Uncover their troves.

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
Heralds of War

Powerful demon lords form the Vanguard of the Legion assault across Fiend's Run. We must take one down.

1107.0 Class Hall - Generic Missions9502× 100 18 hrs6000
Memories of the Lost

Vigilants endlessly patrol Azurelight Square. Recover any vigilants that can be purified. Destroy those that cannot.

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
Nether or Not

Roving voidcallers are increasing the shadow's influence in the Shadowguard Incursion. Destroy them.

1107.0 Class Hall - Generic Missions9252× 100 20 hrs6000
No Retreat

Tereck the Selector is capturing Krokul Wranglers in the Petrified Forest. Put an end to him.

1107.0 Class Hall - Generic Missions9002× 200 24 hrs6000
Pierce the Heart

The fighting is fiercest on the Shattered Fields. Turn the battle in our favor.

1107.0 Class Hall - Generic Missions9002× 100 12 hrs6000
Reinforce Our Defenses

We can't allow the demons to circumvent our defenses on Fiend's Run. Reinforce the flanks.

1107.0 Class Hall - Generic Missions9502× 100 18 hrs6000
Resist the Tide

An endless stream of Legion demons parade across the Defiled Path toward our footholds. Resist the Tide.

1107.0 Class Hall - Generic Missions9502× 100 12 hrs6000
Scaling the Crags

There is wealth in the Argus Wastes, and the wyrmtongue know how to find it. Track one of these scavengers to their trove.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Secret Tunnel

When Kil'jaeden's ship crashed into Argus, it uncovered a cave network rich with minerals. We have a day to explore nine caverns before the Legion arrives.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Step into the Abyss

Our champions can hold against an army of Legion in the Black Gorge. Do not allow the Legion access to the pass.

1107.0 Class Hall - Generic Missions9002× 100 24 hrs6000
Tapping into the Fel

Fel corrupters in the Arinor Gardens thrum with sargerite. Dismantle them.

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
The Big Guns

The Legion sends supplies from Nath'raxas Hold through the Black Gorge to the Shattered Fields. Confiscate or destroy their next shipment.

1107.0 Class Hall - Generic Missions9002× 1200 12 hrs6000
The Spirit Crucible

A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy.

1107.0 Class Hall - Generic Missions9502× 200 24 hrs6000
The Underbelly of the Legion

The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them.

1107.0 Class Hall - Generic Missions9502× 200 24 hrs6000