Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Combat Ally
Assign a champion here to be your combat ally. | 100 | Zone Support - Horde | 760 | 1 | × 50 | ??? | 0 | |
Zone Support - Aszuna
Send a follower on this mission to have extra support while in Azsuna. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Highmountain
Send a follower on this mission to have extra support while in High Mountain. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Stormheim
Send a follower on this mission to have extra support while in Stormheim. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Suramar
Send a follower on this mission to have extra support while in Suramar | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Val'Sharah
Send a follower on this mission to have extra support while in Val'sharah. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Aszuna
Send a follower on this mission to have extra support while in Azsuna. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Highmountain
Send a follower on this mission to have extra support while in High Mountain. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Stormheim
Send a follower on this mission to have extra support while in Stormheim. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Suramar
Send a follower on this mission to have extra support while in Suramar | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Thal'Dranath
Send a follower on this mission to have extra support while in Thal'Dranath. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - The Broken Shore
Send a follower on this mission to have extra support while in The Broken Shore. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Val'Sharah
Send a follower on this mission to have extra support while in Val'sharah. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Blackrock Munitions
Not only does the ammunition of the Iron Horde carry value on the black market, but lifting some means less for the Earthbreaker cannon. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Borrok's Fools
The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods. | 91 | Treasure | 1 | 60 min | 200 | |||
Flint's Hide
Get it! | 98 | Treasure | 2 | 2 hrs | 900 | |||
Honey I Got Your Money
Don't you worry. Just make like a bear, get in, get the honey, and get out. | 97 | Treasure | 2 | 1.5 hrs | 800 | |||
Lost in the Foundry
The Iron Horde excavations taking place in The Pit occasionally turn up rare diamonds. Retrieve one and we'll make use of it. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Mother Araneae
With great risk comes great reward. Plumb the dangers of Darksting Cave in southern Gorgrond and see what you can find. | 92 | Treasure | 1 | 60 min | 300 | |||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Treasure | 5 | 8 sec | 100 | |||
Precious Riches
Rumors grow of a Pale orc that thrives on ambushing the unsuspecting for anything that shines. He might be found in a cave to the southwest. | 90 | Treasure | 1 | 30 min | 100 | |||
Profitable Machinations
A joint operation between the Venture Co. and Iron Horde is taking place on Darktide Roost. Profit must be some sort of motive. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Profiting From Profiteers
The goblins of Pinchwhistle *are* the noxious local environment. I see no reason we shouldn't relieve them of some valuables. | 97 | Treasure | 2 | 1.5 hrs | 700 | |||
Reagents of Mass Destruction
As it happens, the reagents used by the Shadow Council fetch a handy sum on the black market. We're certain there's a stockpile in Gul'rok. | 95 | Treasure | 2 | 60 min | 600 | |||
Steamscar Plunder
The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice. | 93 | Treasure | 1 | 60 min | 400 | |||
The Golden Halls of Skyreach
Rare
You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls. | 100 | Treasure | 3 | 6 hrs | 1500 | |||
The Hypnocroak
Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it. | 91 | Treasure | 1 | 60 min | 200 | |||
The One True Brambleking
Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth? | 100 | Treasure | 2 | 6 hrs | 1500 | |||
The Tomb of Lights
Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
The Wolfmother's Pelts
The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum. | 99 | Treasure | 2 | 2 hrs | 900 | |||
Ug'lok the Incompetent
Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Umbrafen Treasures
Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen. | 90 | Treasure | 1 | 30 min | 100 | |||
Hearthstone Tournament
Rare
We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Hearthstone Tournament
Rare
We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Path of the Titans
Rare
Behold! Endless customization awaits in this system within a system within a system. | 90 | Training | 3 | × 25 | 8 hrs | 400 | ||
The Dance Studio
Rare
Rumored not to exist, yet clearly baseless. | 90 | Training | 1 | × 5 | 30 min | 100 | ||
The Ring of Trials
Rare
Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain. | 100 | Training | 1 | × 25 | 16 hrs | 1500 | ||
Hunting the Hunters
The garn are primarily known for their ferocity, but they are only slightly lesser well known for their sumptuous furry pelts. | 100 | Tailoring | 3 | × 20 | 6 hrs | 1500 | ||
Nest Raid
Rylak's collect an immense amount of fur when building their nests. Raid a nest and recover the fur. | 100 | Tailoring | 2 | × 20 | 4 hrs | 1500 | ||
Ogres in the Desert!
Kill the ogres in the desert. | 90 | Tailoring | 3 | 8 sec | 100 | |||
A Journey, Not a Destination
This Alliance carrier is heading for Stormshield with fresh troops and supplies. But it's a long journey between Shadowmoon Valley and Ashran. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Ship in Harbor Is Safe, But...
These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Sunless Sea
In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Alakazam
With Archmage Khadgar elsewhere on business, an enemy vessel has secured the eastern passage into Zangarra. They expect a fight. Let's not disappoint them. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Black Market Journal
Rare
A waterlogged crate has washed up on shore. Break through the Iron Horde and pick it up. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Blood in the Water
Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Blood, Gold, and Regret
Rare
Seizing a fortune proved this destroyer's undoing. Its crew turned on each other, only to become cursed ghosts, unable to spend the gold they gave their lives for. | 100 | Ship-Treasure | 2 | × 150 | 2 days | 8000 | ||
By Our Bootstraps
Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Circle of Life
Another day, another Alliance shipment to Ashran. Are they trying to be stealthy, heading so far east before circling back to Stormshield? Pathetic. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Cold Shoulder
This far north, Horde forces seem to think themselves safe from our ships. But then thinking never was their strong suit. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Come Fel or High Water
Horde forces plan to attack the Icescar Boneyard. If they fail, their deaths will only fuel the Shadow Council's foul sorcery. Stop the Horde, whatever it takes. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Dead Calm
With no wind and a ripped mainsail, an enemy carrier has slowed to a crawl, along with its escorts. Make sure their troops and cargo never make landfall. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Dead Orcs Don't Need Boots
Stop complaining. You never know: they might not smell that bad. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Death Metal
Shipments for Wor'gol must first pass through the Pale Cove's treacherous currents and jagged rocks. That will be the perfect time for us to strike. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Do You Feel Lucky?
When Alliance forces sailed to Shadowmoon, their ship arrived intact. Maybe draenei aren't as cursed as we thought. Maybe they even brought gold with them. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
False Economy
A damaged engine has crippled a destroyer far from shore. That's what happens when you only value warriors and plunder. Not that the gold should go waste. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far From Home
Cowardly Alliance dogs have begun targeting our carriers even when they are far from Shadowmoon waters. Show them what a true threat looks like. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far Too Many Notes
Our spies have noted regular supply shipments to Wor'gol via the Southwind Cliffs. The Horde hasn't noted our noting them. We've noted that, too. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Finders, Keepers
A Horde warrior bound for Frostfire Ridge clumsily dropped a magic necklace overboard. Put him and his vessel out of their misery. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Fools and Their Gold
The city of Elodor houses the draenei's leaders, who are allied with the Alliance. Teach both groups a lesson: seize one of their gold shipments. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
For Hate's Sake
Rare
Vhaka the Vile and her crew once terrorized Draenor's seas, killing and plundering without remorse. Cursed for their evil deeds, they lash out at the living. | 100 | Ship-Treasure | 2 | × 200 | 2 days | 8000 | ||
Glacier Bay
When Horde forces sailed to Frostfire, their ship arrived mostly intact. Perhaps orcs aren't witless brutes. Unless they left behind valuable cargo. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Glittering Prize
This enemy sub is loaded with gold, so it can't outrun us. Instead, it's been hiding out between a rocky shoal and a whirlpool, hoping to lure us to our doom. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Gold in Their Holds
Rare
Uncharted waters proved deadly to these sailors, who still roam the area as murderous ghosts. That said, they were well paid before their deaths. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Hand-Me-Downs
Pretend you're getting them from a big brother or sister. But give them a thorough scrubbing before you put them on. Just in case. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Heart of the Sea
These radiant and perilous waters absorbed their magical properties from precious stones lining the sea floor. Such a gem would make a powerful necklace. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Heavy Metal
These battleships are so overburdened with cargo, their sailors hardly need to swab the decks. Teach them the value of caution, and lighten their load. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
If a Tree Falls in the Forest
Iron Horde forces have landed in Tangleheart, endangering its rich soil and plentiful timber. Also its powerful ancients. Who were already pretty angry. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
If It Shines, It's Mine
This vessel is carrying plenty of plate armor; Alliance soldiers just happen to be wearing it. Why are you letting Alliance scum wear your armor? | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
It's a Boat, It's a Plane, It's... Just a Riverbeast.
Rare
The Iron Horde swooped in when they identified a rogue submarine closing in on their stronghold. Unfortunately for them, it was just a riverbeast. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
It's a Trap
This destroyer looks to be disabled far from land. But our scouts report this is just an act: a submarine is circling in the waters below. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
It's All the Rage
Orcish cloth armor is just as soft and comfortable as ours. Tell your magi they will seize and wear this cargo. No exceptions, gnomes. Make it work. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Look Good in Leather
This vessel is taking a cargo full of leather armor to Alliance fighters in Zeth'Kur. Leather shouldn't be wasted on them. Isn't lace more their thing? | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Made for Walking
If we steal Alliance-bound boots, and a barefoot Alliance mage trips and dies, would that count as a Horde victory? Why, yes. Plus, hey, new boots. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Mail Delivery, Rain or Shine
The Earthen Ring kindly requests that all plundered mail armor be divided equally among those who wear it. Otherwise, the elements might become displeased. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Mayhem by the Moonlit Shore
Horde vessels wanted for Alliance raid. Must love plunder and long walks on the beach. High tolerance for the colors blue and violet a plus. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Mind Over Metal
Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. Thus, skill will be this fight's deciding factor. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
No Loss of Suction
While mutineers were seizing this destroyer, storms broke out, and a whirlpool ensnared the ship. That's bad luck. And thanks to us, it's about to get worse. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Nothing Gold Can Stay
Rare
Sabotaged by spies, these carriers sank on their way to battle. Denied a glorious death in battle, their ghostly crews sink other ships out of bitterness. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
On the Rocks
Rare
This ghost ship lies in wait, attacking unwary sailors who approach the treacherous shoals off Gorgrond's eastern coast. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Orphaned Aquatic Animal Rescue
Rare
A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Pedal to the Metal
These Horde vessels are rounding Highmaul on their way north. If ogres don't seize their cargo of plate armor, it will soon outfit our enemies. Stop them. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Razorfin Grin
Take out that enemy supply ship, but act quickly if anyone goes overboard. The orcs don't call it Frostbite Deep for nothing. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Ru'klaa
Iron Horde vessels are often attacked by lobstrok here, and so Hellscream means to slay their matriarch. Coming to her aid would be in our best interests. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
Say No to Southern Exposure
Draenei-crafted plate is just as sturdy as Horde-crafted plate. Tell your soldiers they will seize and wear this cargo, or they will go naked into battle. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Skulls, Spikes, Everything Nice
The mail armor in this vessel's cargo hold will serve us well once we spice it up a bit. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Steel Fist, Silk Glove
A shipment of tailored goods from Shadowmoon Valley is headed for our enemies in Stormshield. Intercept it, and share in the spoils. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Storm Front
Shattered Hand forces just dispatched these vessels, which headed straight into a storm. Their recklessness will work to our advantage. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Take up the Gauntlet
Hellscream's forces have recently grown scarce along the Orunai Coast. Now the Horde dares to use it as drop-off point for cargo. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Talk to the Fist
Northwest of Talador, offshore, is an unyielding rock vise called the Colossal's Fist. The Iron Horde hasn't yet discovered it. Arrange an introduction. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 |