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Name Type Category Counters Description
Zealot
AbilityIncreases success chance of missions by 30%.
Zeal
Ability MinionsIncreases success chance of missions with Minions by 15%.
Xenic Tincture
Trait HazardIncreases success chance of missions with Hazards by 50%.
Writ of Holy Orders
TraitReduces mission duration by 30%.
Wreckage Recovery Module
TraitWhen deployed on a successful mission, filters the surrounding waters and returns a box full of useful junk.
Worgen Crew
CrewIncreases the experience gained from a mission for all ships by 50%.
Windwalker
Ability BossA martial artist without peer who counters some Bosses with hands and fists.
Windspeaker's Might
AbilityReduces mission duration of all missions by 20%.
Windrunner's Gift
TraitIncreases success chance of missions by 15% when accompanied by Bands of Trackers or Pathfinders.
Wind Shear
Ability Powerful SpellCast by a shaman to interrupt a spell.
Wind Shear
Ability SpellDisrupts the target's concentration with a burst of wind, to counter a Spell.
Wildling
TraitRacial PreferenceIncreases success chance when on a mission with a beastly companion.
Wild Growth
Ability Group DamageCast by a druid to heal a group of allies.
Wild Growth
Ability MinionsIncreases success chance of missions with Minions by 15%.
Whispers of Death
AbilityIncreases success chance of missions by 30%.
Whirlwind
Ability MinionsIn a whirlwind of steel you counter a Minion.
Well-Worn Stone
TraitIncreases success chance of missions by 5%.
Well-Equipped
TraitIncreases the garrison resources gained from a mission by 50%.
Well-Balanced Daggers
AbilityIncreases mission success chance by 15%.
Waterborne
Ability Deep SeaIncreases success chance when on a Deep Sea mission by an additional 30%.
Water Shield
Ability Timed BattleCast by a shaman to greatly increase mana regeneration.
Wastelander
TraitEnvironment Preference DesertIncreases success chance when fighting in the desert.
Ward of Infinite Fury
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Grants 100 Order Hall Resources when completing World Quests as a Combat Ally.
War Banner
TraitIncreases success chance of missions by 20% when accompanied by Valarjar Aspirants or Stormforged Valarjar.
Wanderlust
TraitIncreases success chance on missions with travel time longer than 6 hours.
Wandering Keg
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Wakener's Bauble
TraitIncreases mission success chance by 25%.
Voodoo Zealot
TraitRacial PreferenceIncreases success chance when on a mission with a troll.
Voodoo Post
TraitIncreases success chance of missions by 10% when accompanied by Lesser Elementals or Greater Elementals.
Volley
Ability MinionsIncreases success chance of missions with Minions by 15%.
Volatile Stygian Scroll
Trait MinionsIncreases success chance on missions longer than 8 hours by 40%.
Increases success chance of missions with Minions by 40%.
Void-Touched Arinor Blossom
TraitIncreases success chance by 40% on missions shorter than 8 hours.
Voidslayer
TraitSlayer Aberration
Undead
Increases success chance when fighting aberrations and undead.
Vivify
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Viscid Demon Blood
TraitIncreases success chance on missions longer than 8 hours by 30%.
Vilefiend-Spine Whip
Trait MinionsIncreases success chance of missions with Minions by 30%.
Vile Gas
Ability SpellIncreases success chance of missions with Spells by 15%.
Vile Aberration
AbilityIncreases success chance of missions by 30%.
Vial of Timeless Breath
TraitIncreases success chance on missions longer than 8 hours by 40%.
Vial of Sight
Trait MinionsIncreases mission success chance by 15%.
Increases success chance of missions with Minions by 15%.
Vial of Obfuscation
Trait StealthEquip a champion with a Vial of Obfuscation which grants:

Removes the negative effect imposed by the Stealth mission type.
Veteran of Argus
Ability Argus EliteA grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites.
Verbose Grandstanding
Ability Boss
Boss
Boss
Increases success chance against Bosses by 20% but doubles mission duration.
Vengeful Retreat
Ability Danger ZonesUsed by demon hunters to who are... not prepared.
Vengeful Retreat
Ability MinionsIncreases success chance of missions with Minions by 10%.
Vengeance
Ability BossEmbraces the demon within to incinerate enemies and protect allies, countering some Bosses.
Vanishing Dust
TraitIncreases success chance of missions by 20% when accompanied by Crews of Pirates or Uncrowned Duelists.
Vanish
AbilityReduces mission duration by 50%.
Valarjar's Might
TraitIncreases success chance of missions by 10% when accompanied by Valarjar Aspirants or Stormforged Valarjar.
Ursol's Resolve
AbilityIncreases success chance of missions by 30%.
Upgraded Troop Barracks
AbilityConstruct a larger barracks for your army, increasing the maximum number of troops you can house by 2.
Untouchable Brawler
AbilityIncreases success chance of missions by 15%.
Unstable Rift
TraitReduces travel time by 75%.
Unstable Portal
TraitReduces travel time by 25%.
Unsinkable
TraitOn a devastating hit, saves the ship by surrounding the ship with an impenetrable shield. Unsinkable is destroyed when triggered.
Unleashed Power
Ability SpellIncreases success chance of missions with Spells by 15%.
Unholy Reclamation
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Unholy
Ability BossA master of death and decay, spreading infection and controlling undead minions to counter some Bosses.
Unending Resolve
Ability Massive StrikeCast by a warlock to prevent significant damage.
Under the Table
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Undead Token
TraitIncreases success chance of missions by 10% when accompanied by Packs of Ghouls or Geist Swarms.
Undead Crew
CrewIncreases success chance on missions.
Ultrasafe Transporter
AbilityDecreases mission duration by 50%.
Two Forms
Ability Quick Strike
Recon
When in human form, increases success chance on Stealth Missions by 25%.

When in Worgen form, increases success chance on Skirmish Missions by 25%.
Tuskarr Fishing Net
TraitA fishing net that is attached to the back of a ship, courtesy of the tuskarr. Supplies fish when returning from a successful mission.
True Iron Rudder
Ability EvasiveReinforces the rudder to allow tighter turns at higher speeds.
True Aim
AbilityIncreases success chance of missions by 15%.
Troop Portal Network
AbilityOpen a portal for transportation of troops, allowing troops to be recruited instantly.
Troll Crew
CrewAllows naval equipment to be recovered from successful missions.
Treasure Map
TraitGrants additional Apexis Crystals upon completion of any successful mission.
Traveler's Backpack
AbilityWhen sent on missions, theres a chance you will bring back a random item.
Travel Form
AbilityReduces mission duration of all missions by 20%.
Transcendence
Ability ScoutCounters Ambush.
Transcendence
Ability ScoutCounters Ambush.
Training Grounds
AbilityIncreases the maximum number of Acolytes you can recruit by 1.
Training Grounds
AbilityIncreases the maximum number of Ashtongue Warriors, Naga Myrmidon, Illidari Adepts and Transformed Illidari Adepts you can recruit by 1.
Trained Shark Tank
Ability MinelayerMines are no match for a tank of trained sharks.
Touched by Void
Ability SpellIncreases success chance of missions with Spells by 75%.
Touch of Madness
AbilityIncreases success chance of missions by 15% when accompanied by a Band of Zealots or Dark Zealots.
Totemist
TraitRacial PreferenceIncreases success chance when on a mission with a tauren.
Totem of the Earth
TraitIncreases success chance of missions by 15% when accompanied by Circles of Earthcallers or Earthen Ring Geomancers.
Tome of Secrets
TraitReduces mission duration by 15%.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
To Me Squire!
AbilityIncreases success chance of mission by 20% when accompanied by other Paladin Champions.
Tithe
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Titan's Wrath
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Time Warp
Ability Timed BattleCast by a mage to greatly increase burst damage.
Time Warp
AbilityIncreases success chance by 15%.
Thunderstruck
AbilityIncreases success chance of missions by 20%.
Thundering Assault
AbilityIncreases success chance of missions by 30%.
Throw Glaive
Ability MinionsHurl a demonic glaive at your enemies, to counter a Minion.
The Vault Ticket
AbilityGrants a chance for Champions on successful missions to return with a Vault Ticket.
The Hunt
AbilityIncrease success chance of the first mission of the day by 20%.
The Big One
AbilityIncreases success chance by 25%, but has a chance to cause 1 extra vitality loss to a random Troop.
Test - Temporary Follower Ability
TraitTemporary follower ability description. Lasts for one mission.
Test - Follower Test Ability
TraitTest follower ability description
Tempest Hide Pouch
TraitEquip a champion with a Tempest Hide Pouch which grants:

Chance to bring back skins or hides from successful missions.
Teleport
TraitReduces travel time by 50%.
Teleport
AbilityReduces travel time of missions.
Teleport
AbilityReduces travel time of missions.
Tea of Blessing
TraitIncreases success chance of missions by 20% when accompanied by Ox Initiates, Ox Adepts or Ox Masters.