Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Back in My Day...
A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bring Home the Bacon
Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Broken Horn Village
These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Felblazer
These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Hoard Overboard
Rumor has it a cargo fleet recently sank out here, far from land. Unfortunately we're not the only ones who've heard this rumor. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Luck Is Also a Skill
Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
One, Two... Plenty
Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Oops, We Hit Them Again
The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Riders on the Storm
These two vessels are heading south in a hurricane. Even Hellscream wouldn't have sent them out unless their mission was dire. We must intercept them. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Rob's Test Mission
kill stuff | 0 | Ship-Combat | 2 | 5 sec | 100 | |||
Shattered Light
Demons and Shadow Council agents have overrun much of Shattrath. Even so, we will keep fighting. We shall not yield while the Alliance still stands. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Sink or Swim
You've never lived until you've taken down an enemy vessel while you're both flirting with watery disaster. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Skeleton Crew
This sub just limped back home for repairs, only to find the harbor nearly deserted. Finish off the sub while we keep the enemy busy elsewhere. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Spoiling for a Fight
So what if they're nowhere near Horde or Alliance waters? Sooner or later, they will be. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Spring Is Never Coming
The orcs who named the Coldsnap Coast didn't mean that its weather was a temporary cold spell. They meant the cold would snap most people in two. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Strait and Narrow
An enemy carrier has seized control of the Darktide Strait. Losing that waterway would hurt Horde shipping concerns worldwide. Our course is clear. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Subtle Plans Are Here Again
Subtlety isn't really Hellscream's strong suit. Probably these ships thought the mountains would hide their approach. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
The Cerulean Lagoon
The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
The Search for Red Dawn
An Iron Horde submarine is making a break for our shipyard. Take it out. | 100 | Ship-Combat | 1 | 10 sec | 500 | |||
The Stonefury Cliffs
Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Toxic Behavior
Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Try Evading This
These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
While the Iron Is Hot
Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Windroc Bay
Surely these vessels are just ferrying bird enthusiasts to the bay. Not beast tamers who plan to enslave its massive hydras for the Iron Horde. Surely. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 |