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|  | Ability |  |  |  | 
|  | Ability |  |  |  | 
|  | Ability |  |  |  | 
|  | Ability |  |  |  | 
|  | Ability |  |  |  | 
|  | Ability |  |  |  | 
|  | Ability |  |  | Increases success chance by an additional 10% | 
|  | Ability |  |  | Increases success chance by an additional 10% | 
|  | Trait |  |  | Equip a champion with an Amber Rallying Horn which grants: 
 Increases success chance of missions by 10% for each accompanying troop.
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|  | Ability |  |  Melee | Increases success chance of missions against Melee Troops by 30%. | 
|  | Ability |  |  | Increases mission success chance by 15%. | 
|  | Ability |  |  | Increases success chance by 1%. | 
|  | Ability |  |  | Increases mission success chance by 15%. | 
|  | Ability |  |  | Increases mission success chance by 20%. | 
|  | Ability |  |  Mounted | Increases success chance of missions against Mounted Troops by 30%. | 
|  | Ability |  |  | 50% chance on mission success to recover an expired Troop with 50 Vitality. | 
|  | Ability |  |  | 50% chance on mission success to recover an expired Troop with 50 Vitality. | 
|  | Ability |  |  | Increases success chance of missions by 15% for each accompanying Troop. | 
|  | Ability |  |  Melee | Increases success chance of missions against Melee Troops by 30%. | 
|  | Ability |  |  Ranged | Increases success chance of missions against Ranged Troops by 30%. | 
|  | Ability |  |  Mounted | Increases success chance of missions against Mounted Troops by 30%. | 
|  | Ability |  |  | Chance to heal vitality by 1. | 
|  | Ability |  |  Melee | Increases success chance of missions against Melee Troops by 30%. | 
|  | Ability |  |  Primary Objective | Trained to fight against all odds using any means necessary. | 
|  | Trait |  |  | Equip a champion with a Crimson Ink Well which grants: 
 Chance to bring back ink from successful missions.
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|  | Ability |  |  | No bonus loot. | 
|  | Ability |  |  | Mission success chance reduced. | 
|  | Ability |  |  | Increases success chance of missions by 10% for each accompanying troop. | 
|  | Trait |  |  | Equip a champion with a Disenchanting Rod which grants: 
 Chance to bring back enchanting dust from successful missions.
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|  | Ability |  |  | Increased mission cost. | 
|  | Ability |  |  | Increases success chance of missions by 15% for each accompanying Troop. | 
|  | Ability |  |  | Success chance decreased by 50%. | 
|  | Ability |  |  | Success chance decreased by 50%. | 
|  | Trait |  |  | Place champion equipment here. 
 Equipment can be crafted or purchased from the auction house.
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|  | Trait |  |  | Place champion equipment here. 
 Equipment can be crafted or purchased from the auction house.
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|  | Ability |  |  | These troops start with 1 more Vitality | 
|  | Ability |  |  Primary Objective | Adept at making devices, destroying devices or making devices that destroy other devices. | 
|  | Ability |  |  | Increases mission success chance by 15%. | 
|  | Ability |  |  | Increases success chance of Mounted Troops by 20%. | 
|  | Ability |  |  | Increases mission success chance by 15%. | 
|  | Ability |  |  | Mission success chance increased by 1% for every troop Vitality on the mission. | 
|  | Ability |  |  | Reduces mission duration by 50%. | 
|  | Ability |  |  Scout | Counters Ambush. | 
|  | Ability |  |  | Chance to heal a random troop vitality by 1. | 
|  | Ability |  |  | Restores other squads on the mission to full combat readiness. | 
|  | Ability |  |  Mounted | Increases success chance of missions against Melee enemies by 30%. | 
|  | Ability |  |  | Chance to heal a random troop vitality by 1. | 
|  | Ability |  |  | Increases success chance by an additional 10%. | 
|  | Ability |  |  Ranged | Increases success chance of missions against Ranged Troops by 30%. | 
|  | Trait |  |  | Equip a champion with a Kaleidoscopic Lens which grants: 
 Chance to bring back gems from successful missions.
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|  | Ability |  |  | Troops on this mission will be killed. | 
|  | Ability |  |  | Increases success by 10% for every troop Vitality on the mission. | 
|  | Ability |  |  | Increases mission success chance by 15%. | 
|  | Trait |  |  | Equip a champion with a Magnetic Mining Pick which grants: 
 Chance to bring back ore from successful missions.
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|  | Trait |  |  | Equip a champion with a Makeshift Azerite Detector which grants: 
 Chance to bring back Azerite from successful missions.
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|  | Ability |  |  | Increases success chance of Ranged Troops by 20%. | 
|  | Ability |  |  Mounted | Pummels and dismounts Mounted Troops. | 
|  | Trait |  |  | Equip a champion with a Monelite Fish Finder which grants: 
 Chance to bring back fish from successful missions.
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|  | Trait |  |  | Equip a champion with a Monelite Whetstone which grants: 
 Increases mission success chance by 5%.
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|  | Ability |  |  Melee | Increases mission success chance by 50% on Mountainous terrain. | 
|  | Ability |  |  Ranged | Closes distances quickly, trampling Ranged Troops. | 
|  | Ability |  |  Deep Sea | Counters the Deep Sea mechanic. | 
|  | Ability |  |  Deep Sea | Counters the Deep Sea mechanic. | 
|  | Ability |  |  Primary Objective | Finds targets, retrieves information and looks good doing it. | 
|  | Ability |  |  | Decreases Mission Success chance by 25%. | 
|  | Trait |  |  | Equip a champion with a Platinum Whetstone which grants: 
 Increases mission success chance by 10%.
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|  | Ability |  |  | Reduces mission duration by 50%. | 
|  | Ability |  |  | Reduces mission duration by 50%. | 
|  | Trait |  |  | Equip a champion with a Potion of Herb Tracking which grants: 
 Chance to bring back herbs from successful missions.
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|  | Ability |  |  | Reduces success chance. | 
|  | Ability |  |  | Reduces success chance. | 
|  | Ability |  |  | Reducing mission duration also increases success chance. 
 "A fast attack will surprise the enemy and provide zero opportunity to counter. Get in and get out."
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|  | Ability |  |  | Mission success chance increased by 0% when at less than maximum Vitality. | 
|  | Ability |  |  Melee | Decimates Melee Troops from a distance. | 
|  | Ability |  |  | Chance to bring back Corrupted Mementos from successful missions. | 
|  | Trait |  |  | Equip a champion with Rough-hooked Tidespray Linen which grants: 
 Chance to bring back cloth from successful missions.
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|  | Ability |  |  | Reduces mission duration by 50%. | 
|  | Ability |  |  | Increase success chance by 20% when at 20 Vitality | 
|  | Ability |  |  Scout | Counters Ambush. | 
|  | Ability |  |  | Increases mission success chance by 15%. | 
|  | Ability |  |  | Mission duration increased. | 
|  | Ability |  |  | Increases success chance of Melee Troops by 20%. | 
|  | Ability |  |  | Reduces mission duration by 50%. | 
|  | Ability |  |  Recon | Increases success chance on Stealth Missions by 50%. This unit does not incur a penatly on stealth missions. | 
|  | Ability |  |  | Troops reduce success chance by 100%. | 
|  | Ability |  |  | Increases success chance for bonus loot by 30%. | 
|  | Ability |  |  | These troops start with 1 more Vitality | 
|  | Trait |  |  | Equip a champion with Storm Silver Spurs which grants: 
 Equip a champion with Storm Silver Spurs which grants:
 
 Decreases mission duration by 20%.
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|  | Trait |  |  | Equip a champion with a Tempest Hide Pouch which grants: 
 Chance to bring back skins or hides from successful missions.
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|  | Ability |  |  | Increases success chance by 25%, but has a chance to cause 1 extra vitality loss to a random Troop. | 
|  | Ability |  |  | Increases success chance by 15%. | 
|  | Ability |  |  Scout | Counters Ambush. | 
|  | Ability |  |  Scout | Counters Ambush. | 
|  | Ability |  |  | Open a portal for transportation of troops, allowing troops to be recruited instantly. | 
|  | Ability |  |  Quick Strike 
  Recon | When in human form, increases success chance on Stealth Missions by 25%. 
 When in Worgen form, increases success chance on Skirmish Missions by 25%.
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|  | Ability |  |  | Decreases mission duration by 50%. | 
|  | Ability |  |  | Construct a larger barracks for your army, increasing the maximum number of troops you can house by 2. | 
|  | Ability |  |  | Reduces mission duration by 50%. | 
|  | Trait |  |  Stealth | Equip a champion with a Vial of Obfuscation which grants: 
 Removes the negative effect imposed by the Stealth mission type.
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