Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea
Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea
The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea
The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea
The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea
The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea
The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: Zangar Sea
The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea
The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea
The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea
The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea
The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blood Hunt
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 4 hrs | 3000 | |
Blood in the Water
Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Blood of a Titan
Our scouts report that the Legion is experimenting with the properties of Sargeras' own blood, in order to bolster their armies. We should send our champions to acquire the blood for ourselves. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 400 | 12 hrs | 3000 | |
Blood of Our Enemy: Azsuna
In the Felbeast Dens, the Legion creates terrifyingly resilient breeds of manastalkers. We should disrupt their operation by killing Felbreeder Argnotha. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Highmountain
The Legion has desecrated the sacred burial sites of the Highmountain tribe, raising the bodies of the dead. We should put them back to rest. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Stormheim
At the gates of the Hall of Valor, the Felskorn have assembled, including a massive brute named Cleaver Northamel. Slay him, and collect his blood. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Suramar
In Felsoul Hold, giant infernals and felbats attack any who come near. Dispose of a few, and collect their blood for our use. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Val'sharah
The druids at Val'sharah have their hands full with the satyr and the Nightmare. We can help by destroying a rampaging satyr warband, led by Illbringer Zizzifrax. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of the Destroyer
The Legion's Pit Lords siphon Primal Sargerite from the Annihilan Pits. Destroy them and collect this Sargerite for our order. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Blood, Gold, and Regret
Rare
Seizing a fortune proved this destroyer's undoing. Its crew turned on each other, only to become cursed ghosts, unable to spend the gold they gave their lives for. | 100 | Ship-Treasure | 2 | × 150 | 2 days | 8000 | ||
Blow by Blow
A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat. | 97 | Combat | 1 | × 10 | 45 min | 800 | ||
Boarding the Master's Call
You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst. | 100 | Ship-Legendary | 3 | × 150 | 2 days | 8000 | ||
Boiling Hot Magma
Relics of long-forgotten orc clans can be found by carefully traversing between the Daggermaw Flows lava streams - and dealing with deadly fire elementals. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Bomber Target Practice
The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Bomber Target Practice
The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Bonewrought? Bone-wrong, Belike
Rare
A brace of Bonewrought Thrashers wreak havoc and slice anything that comes near them. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 7 hrs | 400 | |
Boom Is the Word
A very large Iron Horde fuel-storage tank sits alongside a rail bridge to the north. Crack the tank open, add some dynamite. BOOM! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Boralus Anti-Air Upgrade
The Horde sends its fliers over Boralus Harbor, probing for weakness. Send our technicians to improve the city's anti-air cannons. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Border Incursion
The forests of Val'sharah have been overrun by Nightmare, and that terror now creeps across into Suramar. Push the satyrs and their defilers back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Border Reinforcements
The Highmountain tauren have called for reinforcements to protect Thunder Totem from drogbar invaders. We should bolster their borders. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Border Reinforcements
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Born of the Night
The Nightbornes infiltrations have gone on too long. Stop them at all costs. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Borrok's Fools
The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods. | 91 | Treasure | 1 | 60 min | 200 | |||
Bradensbrook Under Attack
Black Rook Assassins are attacking Bradensbrook, killing livestock and stealing crops. Defend the village from these ruthless attackers. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Breach the Planes
Crucible Seekers and Mawsworn Interceptors patrol the entrance, hungry to inflict agonies upon the unwary. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 12 hrs | 500 | |
Break the Briarbane
It is time to break the back of the Briarbane! Their continued resistance is unacceptable. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 500 | |
Break Their Chains
Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants. | 92 | Combat | 1 | 45 min | 300 | |||
Break Their Garrison
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 6 hrs | 3000 | |
Breaker of the Blue Flame
Our scouts speak of a cavern in northern Gorgrond in which a strange ogron named Gelgor of the Blue Flame lies. | 93 | Combat | 3 | × 20 | 10 hrs | 800 | ||
Breaker Two
Rare
Two enormous breakers have been spotted out on Gorgrond. What better way to test our might? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Breakers in Town
Kill the breakers in the town. | 90 | Enchanting | 3 | 8 sec | 100 | |||
Breaking the Blackrock
Scouts have recovered a map of Blackrock supply caches hidden across Gorgrond. Destroying them would strike a grave blow to our enemy. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Briarbane Resistance
The Briarbane are still in open revolt. Teach them a lesson in humility. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 200 | |
Bring Home the Bacon
Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bring Them Down!
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 11 hrs | 3000 | |
Brittlebark Manifestations
A group of dangerous Brittlebark Manifestations was sighted. Hunt them down. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 13 hrs | 1500 | |
Broken Horn Village
These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Broken Wings
Even powerful druids have succumbed to the Nightmare in Shala'nir. One of them, Lyrath Moonfeather, used to embody balance and harmony. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 800 | |
Brothers in Arms
We need the most fearless Illidari to join our cause if we are to have any chance of defeating the Legion. | 100 | Recruitment | 1 | 60 sec | 100 | |||
Bucket Brigade
Massive flooding has cut off our supply lines, and the water elementals responsible show no signs of stopping. Let's hang them out to dry. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Bug Squashing
Ravagers reproduce quickly and eat anything. Like crickets. They're also homicidal and roughly the size of horses. Not like crickets. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Bully-Free Zone
From Azeroth to Draenor, bullies and their cronies remain the same. Please show our new "friends" how we deal with their kind on Azeroth. | 95 | Combat | 1 | × 10 | 30 min | 600 | ||
Buried
The krokul want to recover lost artifacts from the ruins of Darkfall Ridge. Guard against Legion attacks while they work. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 24 hrs | 6000 | |
Burn down the Rook
Rare
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 50 | 18 hrs | 1000 | |
Burning Blademasters
Rare
A group of burning blademaster spirits has been roused by the activities in Nagrand. We should investigate. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Burning Desire
Burning Blade orcs are attacking treasure hunters at Oshu'gun and looting their crystals. Could they be preparing for some dark ritual? | 99 | Combat | 2 | × 10 | 1.5 hrs | 1000 | ||
Burning Legion
Rare
The Dark Portal opened, we stood ready to launch through and defend our homes against the inevitable assault of the Legion. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Burning Legion Vanguard
With infernals and felguard invading Talador, the rest of the Burning Legion can't be far behind. Defeat them, and try to find their source. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
By Our Bootstraps
Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Calamitous Consequences
Powerful weaponry must be removed from the Xenedar before the Legion finds a way past the Army of the Light. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Calling their Bluff
The Feltotems at Torok's Bluff are assaulting our troops as they make passage through the pass. Show them the error of their ways. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Calling Their Bluff
A Fel Lord may be building up forces in the harsh northern bluffs. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
Calm the Skymanes
A herd of Swift Skymanes got spooked by a Copperfur Lurker. Calm them all. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 4 hrs | 100 | |
Calming the Nether
Shadowguard Abyss Callers attempt to summon another void lord through the Umbral Locus. Prevent their ritual from succeeding. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 24 hrs | 6000 | |
Campaign: Ahnqat's Darkness
Befouler Ahnqat is raising dark hordes of enemies. Bring her down. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Alpha Bonemauler
A Bonemauler Alpha has chivvied a group of Horrific Bonemaulers into a ferocious force. This cannot stand. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 300 | |
Campaign: Big Shiny and Friends
Big Shiny has rallied some dredgers and stolen anima. Restrain him and retrieve the precious energy. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Bonebreaker's Hoard
Bonebreaker Moroc is hoarding anima and slowing production. Retrieve it at any cost, but beware the dangers that await. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Charthox the Indomitable
Charthox once again stands proud, freed from his restraints. Make him grovel. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Cleanse the Possessed
Rare
A deadly group of Possessed Scavengers and Faeries are slaying all who pass. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 500 | |
Campaign: Corpselice Catastrophe
Rare
Not one, but two Corpselouse Mothers and a host of Spawnlings are burrowed into this hill. Root them out and you will be rewarded handsomely. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 25 | 4 hrs | 500 | |
Campaign: Darkwarren Finality
Rare
You've dealt with many of the Darkwarren. Now deal with their Matriarch to claim one of her own for yourself! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 600 | |
Campaign: Discarded But Not Useless
Rare
The remnants of war can always be re-used. Extract what value you can from the Wraiths and Repurposed Parts, and bring it to me. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: Erezuel's Rampage
Rare
Erezuel is taking more Miredeer than can be sustained. Stop him again. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 200 | |
Campaign: Nirvaska's Grand Designs
Nirvaska has harnessed the power of a Fleshcrafted Juggernaut. Bring them to heel. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Promises of the Praetor
Rare
Led by a Converted Praetor, a large band of Forsworn have hidden in a temple. They must be stopped. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: Quiet the Shriekers
Rare
A deadly group of Forest Shriekers is disturbing the night. Stop them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: Rescue the Runelight Leaper
Rare
A Runelight Leaper is being menaced by a horde of Verdant Prowlers. Rescue and befriend it. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 400 | |
Campaign: Save the Skyfoal
A giant Colossus has trapped a Skyfoal in a cave. Extricate the poor creature with haste. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 300 | |
Campaign: Stacka's Last Stand
Rare
Stacka refuses to cooperate. Show him the error of his ways. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: The Final Puzzle
Rare
Archivist Ionata and her schemes must be unwound. Unravel the threads. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: The Forsworn Strike Back
Rare
A Forsworn Overseer and his Punishers have stolen a large mass of anima. Can you retrieve it? | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 500 |