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Name Type Category Counters Description
Ursol's Resolve
AbilityIncreases success chance of missions by 30%.
Valarjar's Might
TraitIncreases success chance of missions by 10% when accompanied by Valarjar Aspirants or Stormforged Valarjar.
Vanish
AbilityReduces mission duration by 50%.
Vanishing Dust
TraitIncreases success chance of missions by 20% when accompanied by Crews of Pirates or Uncrowned Duelists.
Vengeance
Ability BossEmbraces the demon within to incinerate enemies and protect allies, countering some Bosses.
Vengeful Retreat
Ability Danger ZonesUsed by demon hunters to who are... not prepared.
Vengeful Retreat
Ability MinionsIncreases success chance of missions with Minions by 10%.
Verbose Grandstanding
Ability Boss
Boss
Boss
Increases success chance against Bosses by 20% but doubles mission duration.
Veteran of Argus
Ability Argus EliteA grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites.
Vial of Obfuscation
Trait StealthEquip a champion with a Vial of Obfuscation which grants:

Removes the negative effect imposed by the Stealth mission type.
Vial of Sight
Trait MinionsIncreases mission success chance by 15%.
Increases success chance of missions with Minions by 15%.
Vial of Timeless Breath
TraitIncreases success chance on missions longer than 8 hours by 40%.
Vile Aberration
AbilityIncreases success chance of missions by 30%.
Vile Gas
Ability SpellIncreases success chance of missions with Spells by 15%.
Vilefiend-Spine Whip
Trait MinionsIncreases success chance of missions with Minions by 30%.
Viscid Demon Blood
TraitIncreases success chance on missions longer than 8 hours by 30%.
Vivify
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Voidslayer
TraitSlayer Aberration
Undead
Increases success chance when fighting aberrations and undead.
Void-Touched Arinor Blossom
TraitIncreases success chance by 40% on missions shorter than 8 hours.
Volatile Stygian Scroll
Trait MinionsIncreases success chance on missions longer than 8 hours by 40%.
Increases success chance of missions with Minions by 40%.
Volley
Ability MinionsIncreases success chance of missions with Minions by 15%.
Voodoo Post
TraitIncreases success chance of missions by 10% when accompanied by Lesser Elementals or Greater Elementals.
Voodoo Zealot
TraitRacial PreferenceIncreases success chance when on a mission with a troll.
Wakener's Bauble
TraitIncreases mission success chance by 25%.
Wandering Keg
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Wanderlust
TraitIncreases success chance on missions with travel time longer than 6 hours.
War Banner
TraitIncreases success chance of missions by 20% when accompanied by Valarjar Aspirants or Stormforged Valarjar.
Ward of Infinite Fury
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Grants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Wastelander
TraitEnvironment Preference DesertIncreases success chance when fighting in the desert.
Water Shield
Ability Timed BattleCast by a shaman to greatly increase mana regeneration.
Waterborne
Ability Deep SeaIncreases success chance when on a Deep Sea mission by an additional 30%.
Well-Balanced Daggers
AbilityIncreases mission success chance by 15%.
Well-Equipped
TraitIncreases the garrison resources gained from a mission by 50%.
Well-Worn Stone
TraitIncreases success chance of missions by 5%.
Whirlwind
Ability MinionsIn a whirlwind of steel you counter a Minion.
Whispers of Death
AbilityIncreases success chance of missions by 30%.
Wild Growth
Ability MinionsIncreases success chance of missions with Minions by 15%.
Wild Growth
Ability Group DamageCast by a druid to heal a group of allies.
Wildling
TraitRacial PreferenceIncreases success chance when on a mission with a beastly companion.
Wind Shear
Ability Powerful SpellCast by a shaman to interrupt a spell.
Wind Shear
Ability SpellDisrupts the target's concentration with a burst of wind, to counter a Spell.
Windrunner's Gift
TraitIncreases success chance of missions by 15% when accompanied by Bands of Trackers or Pathfinders.
Windspeaker's Might
AbilityReduces mission duration of all missions by 20%.
Windwalker
Ability BossA martial artist without peer who counters some Bosses with hands and fists.
Worgen Crew
CrewIncreases the experience gained from a mission for all ships by 50%.
Wreckage Recovery Module
TraitWhen deployed on a successful mission, filters the surrounding waters and returns a box full of useful junk.
Writ of Holy Orders
TraitReduces mission duration by 30%.
Xenic Tincture
Trait HazardIncreases success chance of missions with Hazards by 50%.
Zeal
Ability MinionsIncreases success chance of missions with Minions by 15%.
Zealot
AbilityIncreases success chance of missions by 30%.