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Name Type Category Counters Description
Explorer Extraordinaire
Ability Danger ZonesAn expert in both Beast Lore and Terrain Exploration, Harrison can anticipate all incoming danger.

"Fortune and glory, kid. Fortune and glory." - Harrison Jones
Explosive Trap
Ability MinionsIncreases success chance of missions with Minions by 15%.
Explosive Trap
Ability MinionsSet a fire trap at the target location that explodes to counter a Minion.
Extra Quarters
AbilityIncreases success chance when on a mission with a Transport.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
TraitIncreased RewardsIncreases the experience gained from a mission for all followers by 30%.
Extreme Scavenger
TraitIncreased RewardsIncreases the garrison resources gained from a mission by 200%.
Faithful Steward
Ability Boss
Boss
Boss
Increases success chance against Bosses by 50%.
Fan of Knives
Ability Minion SwarmsUsed by a rogue to damage many enemies.
Fan of Knives
Ability MinionsSprays knives all around you to counter a Minion.
Farstrider
AbilityReduces mission duration by 20%.
Fast Learner
TraitIncreased RewardsIncreases the experience this follower gains from a mission by 50%.
Fear
Ability Deadly MinionsUsed to neutralize a dangerous opponent. Sometimes causes them to violate basic laws of physics. Odd.
Fearless Privateer
TraitIncreases the success chance of missions.
Feign Death
Ability Wild AggressionUsed by a hunter to force the enemy to attack a different target.
Fel Charge
AbilityIncreases success chance of missions by 30%.
Fel Hammer's Wrath
Ability MinionsIncreases success chance of missions with Minions by 10%.
Fel Imp Tooth
TraitIncreases mission success chance by 15%.
Reduces mission duration by 15%.
Fel Rush
Ability Wild AggressionLunges toward an enemy. Sometimes used on critters to travel quickly.
Fel Rush
Ability HazardRush forwards to counter a Hazard.
Felbolt
AbilityIncreases success chance of missions by 15%.
Fel-Infused Legion Effigy
Trait SpellIncreases mission success chance by 25%.
Increases success chance of missions with Spells by 40%.
Felsmoke Launcher
Ability First StrikeCreates a smoke screen around your ship, blocking sight on a First Strike.
Felsworn Gas Mask
AbilityNegates the stench created by Fel corrupted air.
Feral
Ability BossTakes on the form of a great cat to deal damage with bleeds and bites, to counter some Bosses.
Feral Claws
AbilityIncreases mission success chance by 15%.
Feral Lunge
Ability HazardIncreases success chance of missions with Hazards by 15%.
Fierce Tiger Stance
AbilityIncreases success chance of missions by 30%.
Fire
Ability BossIgnite the air around you with balls of fire and combustive flames to counter some Bosses.
Fists of Fury
Ability MinionsIncreases success chance of missions with Minions by 15%.
Flame Strike
Ability MinionsIncreases success chance of missions with Minions by 15%.
Flanking Strike
AbilityIncreases success chance of Mounted Troops by 20%.
Flight of the Valkyra
Ability HazardIncreases success chance of missions with Hazards by 15%.
Flying Carpet
AbilityReduces mission duration by 20%.
Flying Serpent Kick
AbilityReduces mission duration by 20%.
Focused Will
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Food Storage Bay
TraitAdds space for additional food stores, improving success chance on long missions.
For the Alliance!
AbilityIncreases mission success chance by 15%.
Foraging
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Force Order out of Chaos
AbilityMission success chance increased by 1% for every troop Vitality on the mission.
Forced March
AbilityReduces mission duration of all missions by 20%.
Forest Ember
TraitIncreases success chance of missions by 20% when accompanied by Druids of the Claw or Keepers of the Grove.
Forged in Light
Ability MinionsIncreases success chance of missions with Minions by 75%.
Forward Planning
Ability114Increases the rate at which adventurers heal by 25%.
Freezing Trap
Ability Deadly MinionsUsed by a hunter to neutralize a dangerous enemy. Watch your step!
Frost
Ability BossCounter some Bosses by freezing them in their tracks and shattering them with Frost magic.
Frost
Ability BossAn icy harbinger of doom, channeling runic power and delivering vicious weapon strikes to counter some Bosses.
Frost Armor
AbilityIncreases success chance of missions by 15%.
Frost Nova
Ability MinionsIncreases success chance of missions with Minions by 10%.
Frost Reaver
AbilityIncreases success chance of missions by 30%.
Frozen Blows
Ability MinionsIncreases success chance of missions with Minions by 15%.
Frozen Soul
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Fruitful Bauble
TraitGrants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Full Head of Steam
AbilityReduces mission duration by 50%.
Furious Blows
AbilityIncreases success chance of missions by 15%.
Furious Charge
TraitIncreases success chance of missions by 20% when accompanied by Circles of Earthcallers or Earthen Ring Geomancers.
Fury
Ability BossA furious berserker wielding a weapon in each hand, unleash a flurry of attacks to counter some Bosses.
Fury of Elune
AbilityIncreases success chance of missions by 15% when accompanied by Druids of the Claw or Keepers of the Grove.
Fury of the Elements
AbilityIncreases success chance of missions by 20%.
Furyslayer
TraitSlayer FuryIncreases success chance when fighting elemental furies.
Garrote
Ability Minions
Spell
Increases success chance of missions with Minions or Spells by 15%.
Gatekeeper
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Ghost Wolf
Ability HazardTurns the Shaman into a Ghost Wolf, increasing movement speed to counter a Hazard.
Ghost Wolf
Ability Danger ZonesCast by a shaman to quickly move out of harm's way.
Ghost Wolf
Ability ScoutCounters Ambush.
Ghostly Spyglass
Trait Cursed CrewA long spyglass that seems to display nothing when you look through it. Maybe it will come in handy.
Gift of the Naaru
AbilityChance to heal a random troop vitality by 1.
Gift of the Naaru
AbilityRestores other squads on the mission to full combat readiness.
Glacial Fang
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Reduces mission duration by 5%.
Glide
Ability HazardIncreases success chance of missions with Hazards by 15%.
Glowing Token
TraitIncreases success chance of missions by 15% when accompanied by Druids of the Claw or Keepers of the Grove.
Gnome-Lover
TraitRacial PreferenceIncreases success chance when on a mission with a gnome.
Gnomish Crew
CrewAllows naval equipment to be recovered from successful missions.
Go Bananas
AbilityChance from successful missions to return with a Golden Banana. Golden Bananas are given to Champions to improve success chance.
Goblin Crew
CrewAllows naval equipment to be recovered from successful missions.
Gold Key
TraitIncreases the chance to obtain treasure from a gold chest.
Golden Banana
AbilityIncreases success chance of a single mission by 20$%. Will be consumed on use.
Grand Crusade
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Grand Crusader
AbilityIncreases success chance of missions by 15% when accompanied by Silver Hand Knights or Silver Hand Templar.
Greasemonkey
TraitIncreased RewardsIncreases the oil gained from a mission by 100%.
Green - Mission Cost
Ability10% Reduced Mission Cost
Grim Harvest
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Grim Matriarch
AbilityChance on mission success to return with an item to summon a Grimtotem Warrior, a powerful troop type.
Grim Strike
AbilityIncreases success chance of missions by 40%.
Gronnslayer
TraitSlayer BreakerIncreases success chance when fighting breakers and their minions.
Growl
Ability Wild AggressionForces the target to attack the druid.
Guard
Ability Massive StrikeUsed by a monk to significantly reduce damage.
Guardians of Kings
AbilityIncreases success chance of missions by 15% when accompanied by Squires or Shieldbearers.
Guerilla Fighter
TraitEnvironment Preference JungleIncreases success chance when fighting in the jungle.
Gust of Wind
Ability HazardIncreases success chance of missions with Hazards by 15%.
Gyroscopic Internal Stabilizer
Ability Chaotic WhirlpoolsKeeps the ship upright and stable, allowing it to move effortlessly around Chaotic Whirlpools.
Hammerin' Time
Ability MountedIncreases success chance of missions against Melee enemies by 30%.
Hard Assault
AbilityIncreases success chance of missions by 30%.
Hardened Survivor
Ability HazardIncreases success chance of missions with Hazards by 75%.
Harpy Feather
Trait HazardIncreases mission success chance by 15%.
Increases success chance of missions with Hazards by 15%.
Hasty Pocketwatch
TraitIncreases success chance by 20% on missions shorter than 4 hours.
Hat-Trick
AbilityChance to return from a mission with a random reward from inside the magic hat!
Havoc
Ability BossA brooding master of warglaives who uses the destructive power of Fel Magic to counter some Bosses.
Head Wound
AbilityChampions on this mission will lose experience.