Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
A Bit Nippy
Lately the plains have been even more bitterly cold than usual. Find out what's causing this weather before it starts costing lives. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Beyond the Pale
Pale orcs stole a powerful trinket and fled to the mountains. Now they vow to kill anyone who comes near "the precious." Challenge accepted! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Boom Is the Word
A very large Iron Horde fuel-storage tank sits alongside a rail bridge to the north. Crack the tank open, add some dynamite. BOOM! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Cleave the Clefthoof
In this harsh environment, sturdy transportation is essential. Cripple the Iron Horde by taking out its greatest beasts of burden. | 90 | Combat | 1 | 30 min | 100 | |||
Fey Friends
Arcane Anomalies are endangering the Fey Dragons of the Shimmer Mor. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Flora and Fauna
Dark magic runs amok in Shadowmoon Valley, giving rise to maddened, unnatural creatures. End their suffering. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Frosty and Delicious
Elementals are plentiful in Frostfire Ridge. Goren love eating them, and whatever the goren eat, they inherit its powers. Not good. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Grimfrost Wolfbeaters
The Grimfrost Ogres east of the Icewind Drifts are blatantly mistreating frostwolves. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Gronnlings Abound
Gronnlings are a menace to the region. We should partner with the Frostwolf clan to thin the population. One may even join our cause... | 90 | Combat | 1 | 30 min | 100 | |||
Hazardous Herbivores
Hippos are taking over the Verdant Mire. They're violently territorial and extremely tough. They're also blocking key resources. | 90 | Combat | 1 | 30 min | 100 | |||
Iron Horde Chef
Iron Horde cuisine is revolting, but the refugees need food. Find orc camps and pilfer what rations they have. Mints might be prudent too. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
It'll Be Ogre Soon
Bloodmaul ogres enslave others and then rely on their forced labor. Go inspire the downtrodden by kicking the fight out of their oppressors. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Killing the Corrupted
Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery. | 90 | Combat | 1 | 30 min | 100 | |||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Lord of War
The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Mean Screech
We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogre Confident
The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogre-Stepping Boundaries
Those Highmaul ogres are annexing more land than we can afford to lose. We're green-lighting a terminal solution to this problem: you. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
One Mission To Rule Them All
The sword of a thousand truths must be destroyed in the Blackrock Foundry. Make it happen dawg. | 90 | Combat | 1 | 10 min | 200 | |||
Rangari Rescue
The Shadowmoon have taken several Rangari and Alliance forces captive. Infiltrate and rescue! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Restless Spirits
Shadowmoon Valley is haunted by orc spirits that lash out in confusion and rage. Until they are put to rest, no one is safe. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Shadowmoon Assault
Rare
We could send several of our best on a raid of the Shadowmoon outpost of Shaz'Gul! For the Alliance! | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Shattered Land
Some Shattered Hand raiders have scattered, but though they look haggard, they may soon find new victims to splatter. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Skyward Threat
Lunarfall Ravens from Moonflower Valley have been attacking our supply caravans. The material must flow! | 90 | Combat | 1 | 30 min | 100 | |||
Skyward Threat
Rylaks from the Burning Glacier have been attacking our supply caravans. The material must flow! | 90 | Combat | 1 | 30 min | 100 | |||
Sorcery, Meet Sword
Shadowmoon spellcasters are experimenting with unstable void magic near the Teluuna Observatory. Because that's going to end well. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Stonefury Rescue
There are reports of a bloody massacre on the Stonefury Cliffs! Scatter the Frostbeak Scavengers and rescue wounded allies! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
The Dark Night Rises
Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
The Observer Effect
The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
The Umbral Giant
The marshes of the Umbrafen are the stomping ground of Ba'ruun, a danger to all that need enter the fen. | 90 | Combat | 3 | × 20 | 10 hrs | 200 | ||
Thunderlord Assault
Rare
We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory. | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Thunderlords, Ho!
Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Tusks Like Icicles
Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him. | 90 | Combat | 3 | × 20 | 10 hrs | 200 | ||
Weed Whacker
Don't be fooled. They're only adorable until they swarm you and gnaw your face off. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Ancient Anguish
It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Blackrock Intelligence
Blackrock messengers have been spotted crisscrossing the region. Any missives they are carrying could prove invaluable to our cause. | 91 | Combat | 1 | 60 min | 200 | |||
Drunk with Power
Rare
Gronn attacked an alchemist's wagon, and now they're hopped up on strength elixirs. Let's get 'em before they find the invisibility potions. | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Free Labor
Rare
Bladespire ogres have captured a band of laborers from the garrison. Infiltrate their fortress and free the workers. | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
Fury of the Southwind Cliffs
The furies that roam the Southwind Cliffs have been known to leave their dead frozen in place. Perhaps there are things worth retrieving. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
No Dwarf Left Behind
Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Podling Patrol
Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok. | 91 | Combat | 1 | 60 min | 200 | |||
Rylak Attrition
Killing full-grown rylaks has not diminished their numbers in the least. Scour their nesting grounds and end this menace at the source. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Silence the Thunder
Thunderlord hunting parties have been sighted to the north. Set an ambush in the cliffs and show them what the real Horde is made of! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Best-Laid Plans...
Rare
Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package! | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
The Hills of Talbuk Past
Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
The Howling Void
We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Pale Dilemma
The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does. | 91 | Combat | 1 | 60 min | 200 | |||
The Shadow Beneath Us
The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Toxic Bloom
A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region. | 91 | Combat | 1 | 60 min | 200 | |||
Ancient Affliction
A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Break Their Chains
Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants. | 92 | Combat | 1 | 45 min | 300 | |||
Breaking the Blackrock
Scouts have recovered a map of Blackrock supply caches hidden across Gorgrond. Destroying them would strike a grave blow to our enemy. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Dumb and Dumber
Rare
Several gronn and ogron came here to attack us, but the dumb beasts are just fighting each other. Let's kill them all and end this farce. | 92 | Combat | 3 | × 20 | 1.5 hrs | 450 | ||
Environmental Hazard
Rare
The genesaur and their botani minions are attacking caravans on the road to Talador. We'll make them rue the day they were sprouted! | 92 | Combat | 3 | × 15 | 1.5 hrs | 450 | ||
Many-Headed Menace
Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Ravenous Genesaur
The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Rolkor
Comb the northern wastelands of Gorgond for Rolkor. Find him and defeat him for the glory of the garrison. | 92 | Combat | 3 | × 20 | 10 hrs | 600 | ||
Breaker of the Blue Flame
Our scouts speak of a cavern in northern Gorgrond in which a strange ogron named Gelgor of the Blue Flame lies. | 93 | Combat | 3 | × 20 | 10 hrs | 800 | ||
Elements of Surprise
Rare
Our scouts spotted a group of ogre slavers gathering in Gorgrond. We cannot allow them a chance to fortify their position. Attack! | 93 | Combat | 3 | × 15 | 1.5 hrs | 600 | ||
Great Migration
Every year, great herds of clefthoof migrate through Gorgrond, causing tremors and dust storms. We must divert them from our camp. | 93 | Combat | 1 | 45 min | 400 | |||
Guinea Pigs
Rare
Blackrock orcs are testing out their war machines on the region's unsuspecting fauna. This aggression will not stand! | 93 | Combat | 3 | × 20 | 1.5 hrs | 600 | ||
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Nuisance Gronnling
Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 | ||
Ogron's Out of the Bag
We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm. | 93 | Combat | 1 | 45 min | 400 | |||
Safer Up Close
Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
All That Glitters
Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know. | 94 | Combat | 1 | 45 min | 500 | |||
Leading the Flock
A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Shivan Sightings
Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Stalactite Appetite
A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above. | 94 | Combat | 2 | × 10 | 30 min | 500 | ||
The Mother of All Kaliri
Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies. | 94 | Combat | 3 | × 20 | 10 hrs | 1000 | ||
The Needs of the Many
Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
The Plot Thickens
Rare
Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
A Call to Action
Absolute power corrupts, and that's absolutely the reason we must neutralize this powerful warlock. Terminate with extreme prejudice. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Bully-Free Zone
From Azeroth to Draenor, bullies and their cronies remain the same. Please show our new "friends" how we deal with their kind on Azeroth. | 95 | Combat | 1 | × 10 | 30 min | 600 | ||
Demonic Retribution
Rare
Agents of the Burning Legion are hunting down refugee draenei from Shattrath. Gather the refugees and take them to safety. | 95 | Combat | 3 | × 20 | 1.5 hrs | 900 | ||
Flock Together
Rare
Arakkoa flocks are looting abandoned draenei homesteads. They're also killing any who try to stop them. That makes them our problem now. | 95 | Combat | 3 | × 15 | 1.5 hrs | 900 | ||
Shreddercide
The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces. | 95 | Combat | 1 | × 10 | 45 min | 600 | ||
Steeltusk Lives
The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common. | 95 | Combat | 3 | × 20 | 10 hrs | 1200 | ||
There Can Be Only One
The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Uproot the Problem
Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
Bad Day at Work
Rare
Several laborers have gone missing, and we fear that the arakkoa plan to burn them alive in sacrifice. We must save them! | 96 | Combat | 3 | × 20 | 1.9 hrs | 1050 | ||
Bug Squashing
Ravagers reproduce quickly and eat anything. Like crickets. They're also homicidal and roughly the size of horses. Not like crickets. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Crush the Pale
The Pale are twisted, cowardly wretches, but even scavengers can be deadly in sufficient numbers. Still, that's easily solved, isn't it? | 96 | Combat | 2 | × 10 | 45 min | 700 | ||
Hurts So Good
Shattered Hand orcs embrace pain, for they say it strengthens them. Make them very strong. Then very dead. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Knotty by Nature
An ancient has begun attacking everyone and everything in its path. On a related note, we're currently low on firewood. | 96 | Combat | 1 | 60 min | 700 | |||
Murkbog Terror
Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake. | 96 | Combat | 3 | × 20 | 10 hrs | 1400 | ||
Peace unto You
Rare
The distressed spirits of fallen Azeroth soldiers have begun to rise. Quickly, let us end their torment. | 96 | Combat | 3 | × 15 | 1.9 hrs | 1050 | ||
Worth Its Weight
The arakkoa have begun stealing and hoarding gold. Time to steal it back. | 96 | Combat | 1 | 60 min | 700 | |||
Ancient of Corruption
Rumors swirl of an ancient gone awry in the undergrowth. Track down this "Shadowbark" and take care of business. | 97 | Combat | 3 | × 20 | 10 hrs | 1600 | ||
Blow by Blow
A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat. | 97 | Combat | 1 | × 10 | 45 min | 800 | ||
Cat Scratch Fever
Rare
Some sadistic saberon think the chaos on Draenor means they can butcher innocents without fear of punishment. Disabuse them of that notion. | 97 | Combat | 3 | × 15 | 1.9 hrs | 1200 | ||
Curiosity Killed Them
Saberon have begun attacking with wild abandon. They believe they have nine lives. Prove them wrong. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Nevermore
We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions. | 97 | Combat | 1 | 60 min | 800 | |||
Ryled Up
Our livestock have gone missing. Tracks point to the rylaks. Deal with the threat, but don't take them lightly. | 97 | Combat | 1 | × 10 | 1.5 hrs | 800 | ||
Shattered Expectations
Rare
We have intel that a unit of Shattered Hand orcs is en route to assist the Iron Horde in Talador. Too bad they'll never make it. | 97 | Combat | 3 | × 20 | 1.9 hrs | 1200 | ||
Underhanded
Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Fired Up
Rare
Some important Burning Blade orcs wish to discuss battle strategy with Iron Horde leaders. It would be a shame if they never arrived. | 98 | Combat | 3 | × 15 | 2 hrs | 1350 |