Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Reagents of Mass Destruction
As it happens, the reagents used by the Shadow Council fetch a handy sum on the black market. We're certain there's a stockpile in Gul'rok. | 95 | Treasure | 2 | 60 min | 600 | |||
Shreddercide
The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces. | 95 | Combat | 1 | × 10 | 45 min | 600 | ||
Steeltusk Lives
The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common. | 95 | Combat | 3 | × 20 | 10 hrs | 1200 | ||
There Can Be Only One
The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Uproot the Problem
Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
All That Glitters
Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know. | 94 | Combat | 1 | 45 min | 500 | |||
I See Dead Ogres
The ghosts of ogre sorcerers haunt the Ango'rosh ruins, guarding artifacts forgotten by all others. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
Leading the Flock
A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Shivan Sightings
Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Stalactite Appetite
A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above. | 94 | Combat | 2 | × 10 | 30 min | 500 | ||
The Kaliri Nuisance
A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time. | 94 | Patrol | 2 | × 10 | 45 min | 500 | ||
The Mother of All Kaliri
Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies. | 94 | Combat | 3 | × 20 | 10 hrs | 1000 | ||
The Needs of the Many
Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
The Plot Thickens
Rare
Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
The Tomb of Lights
Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
We Will Fight In the Shadar
The outcast arakkoa were forced to abandon much of their written knowledge and history when the high arakkoa attacked Veil Shadar. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
Breaker of the Blue Flame
Our scouts speak of a cavern in northern Gorgrond in which a strange ogron named Gelgor of the Blue Flame lies. | 93 | Combat | 3 | × 20 | 10 hrs | 800 | ||
Elements of Surprise
Rare
Our scouts spotted a group of ogre slavers gathering in Gorgrond. We cannot allow them a chance to fortify their position. Attack! | 93 | Combat | 3 | × 15 | 1.5 hrs | 600 | ||
Great Migration
Every year, great herds of clefthoof migrate through Gorgrond, causing tremors and dust storms. We must divert them from our camp. | 93 | Combat | 1 | 45 min | 400 | |||
Guinea Pigs
Rare
Blackrock orcs are testing out their war machines on the region's unsuspecting fauna. This aggression will not stand! | 93 | Combat | 3 | × 20 | 1.5 hrs | 600 | ||
It's a Jungle Out There
Rare
A Steamscar saberon has been caught skulking around our walls. If we let him go, he's agreed to sell out a rival shaman who has been mapping the location of many hidden treasures. | 93 | Exploration | 1 | × 50 | 4 hrs | 300 | ||
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Nuisance Gronnling
Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 | ||
Ogron's Out of the Bag
We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm. | 93 | Combat | 1 | 45 min | 400 | |||
Primal Savages
The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia. | 93 | Patrol | 2 | × 10 | 45 min | 400 | ||
Safer Up Close
Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Steamscar Plunder
The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice. | 93 | Treasure | 1 | 60 min | 400 | |||
Ancient Affliction
A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Break Their Chains
Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants. | 92 | Combat | 1 | 45 min | 300 | |||
Breaking the Blackrock
Scouts have recovered a map of Blackrock supply caches hidden across Gorgrond. Destroying them would strike a grave blow to our enemy. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Dessicus Maximus
The elementals of Gorgrond are regularly whipped into a frenzy by Dessicus of the Dead Pools. Let's see what we can do about that. | 92 | Patrol | 2 | × 10 | 45 min | 300 | ||
Dumb and Dumber
Rare
Several gronn and ogron came here to attack us, but the dumb beasts are just fighting each other. Let's kill them all and end this farce. | 92 | Combat | 3 | × 20 | 1.5 hrs | 450 | ||
Environmental Hazard
Rare
The genesaur and their botani minions are attacking caravans on the road to Talador. We'll make them rue the day they were sprouted! | 92 | Combat | 3 | × 15 | 1.5 hrs | 450 | ||
Many-Headed Menace
Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Mother Araneae
With great risk comes great reward. Plumb the dangers of Darksting Cave in southern Gorgrond and see what you can find. | 92 | Treasure | 1 | 60 min | 300 | |||
Ravenous Genesaur
The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Rolkor
Comb the northern wastelands of Gorgond for Rolkor. Find him and defeat him for the glory of the garrison. | 92 | Combat | 3 | × 20 | 10 hrs | 600 | ||
Aerial Rodents of Unusual Size
The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Ancient Anguish
It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Artillery Suppression
Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger! | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Backbreaker
The Iron Horde are attempting to unearth long-lost ogre artifacts in the Broken Spine area. Evict them and claim the rewards as your own. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Blackrock Intelligence
Blackrock messengers have been spotted crisscrossing the region. Any missives they are carrying could prove invaluable to our cause. | 91 | Combat | 1 | 60 min | 200 | |||
Boiling Hot Magma
Relics of long-forgotten orc clans can be found by carefully traversing between the Daggermaw Flows lava streams - and dealing with deadly fire elementals. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Borrok's Fools
The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods. | 91 | Treasure | 1 | 60 min | 200 | |||
Drunk with Power
Rare
Gronn attacked an alchemist's wagon, and now they're hopped up on strength elixirs. Let's get 'em before they find the invisibility potions. | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Fickle Loyalty
Rare
A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
Free Labor
Rare
Bladespire ogres have captured a band of laborers from the garrison. Infiltrate their fortress and free the workers. | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
Fury of the Southwind Cliffs
The furies that roam the Southwind Cliffs have been known to leave their dead frozen in place. Perhaps there are things worth retrieving. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
Green Thumb
The botani have claimed the abandoned ogre fortress at the Overlook Ruins as a new incubator. Stop them before they overgrow all of Gorgrond. | 91 | Exploration | 1 | × 15 | 4 hrs | 300 | ||
I See Dead Orcs
The Shadowmoon Clan have interred their dead in this area for generations - find out more about their history. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Mushroom Mystery
The Umbrafen swamps have been overgrown by giant fungi for as long as anyone can remember - why are Ogre ruins buried here? | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
No Dwarf Left Behind
Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Podling Patrol
Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok. | 91 | Combat | 1 | 60 min | 200 | |||
Podlings of Unusual Size
Some say the podlings of Gloomshade Grove bow to the mad king of the east. Find him, and end his reign of podling terror. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Rylak Attrition
Killing full-grown rylaks has not diminished their numbers in the least. Scour their nesting grounds and end this menace at the source. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Silence the Thunder
Thunderlord hunting parties have been sighted to the north. Set an ambush in the cliffs and show them what the real Horde is made of! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Best-Laid Plans...
Rare
Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package! | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
The Bigger They Are
The Thunderlord regard Colossal's Fall as a sacred location, claiming it was their clan who felled this Colossal many decades ago. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
The Hills of Talbuk Past
Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
The Howling Void
We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Hypnocroak
Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it. | 91 | Treasure | 1 | 60 min | 200 | |||
The Pale Dilemma
The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does. | 91 | Combat | 1 | 60 min | 200 | |||
The Shadow Beneath Us
The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
Toxic Bloom
A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region. | 91 | Combat | 1 | 60 min | 200 | |||
Warpstalker Predators
We'll need to regularly fend off warpstalkers in the Shimmering Mor to ensure a steady supply of fey dragons for transport purposes. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
A Bit Nippy
Lately the plains have been even more bitterly cold than usual. Find out what's causing this weather before it starts costing lives. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Arakkoa Underground
Kill the arakkoa underground. | 90 | Jewelcrafting | 3 | 8 sec | 100 | |||
Beasts in the Jungle
Kill the beasts in the jungle. | 90 | Alchemy | 3 | 8 sec | 100 | |||
Beyond the Pale
Pale orcs stole a powerful trinket and fled to the mountains. Now they vow to kill anyone who comes near "the precious." Challenge accepted! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Boom Is the Word
A very large Iron Horde fuel-storage tank sits alongside a rail bridge to the north. Crack the tank open, add some dynamite. BOOM! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Breakers in Town
Kill the breakers in the town. | 90 | Enchanting | 3 | 8 sec | 100 | |||
Clean the Latrine
It's best not to lose a bet with the janitor. | 90 | Logistics | 1 | 5 min | 0 | |||
Clean the Latrine
It's best not to lose a bet with the janitor. | 90 | Logistics | 1 | 5 min | 50 | |||
Cleave the Clefthoof
In this harsh environment, sturdy transportation is essential. Cripple the Iron Horde by taking out its greatest beasts of burden. | 90 | Combat | 1 | 30 min | 100 | |||
Demons in the Forest
Kill the demons in the forest. | 90 | Blacksmithing | 3 | 8 sec | 100 | |||
Fey Friends
Arcane Anomalies are endangering the Fey Dragons of the Shimmer Mor. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Finding Farahlon
Rare
The Netherstorm must have come from somewhere. Get on a boat, sail northeast, and bring something good back while you're at it. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Flora and Fauna
Dark magic runs amok in Shadowmoon Valley, giving rise to maddened, unnatural creatures. End their suffering. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Frostfire Patrol
This is Matt's test mission *bugles and horns blair a triumphant tune* | 90 | Patrol | 3 | 10 sec | 100 | |||
Frosty and Delicious
Elementals are plentiful in Frostfire Ridge. Goren love eating them, and whatever the goren eat, they inherit its powers. Not good. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Frosty Potions
A scout has located a cache of Thunderlord potions frozen in the snow. Recovering them will allow your alchemists to learn about the ingredients of Draenor. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Furies in the Swamp
Kill the furies in the swamp. | 90 | Engineering | 3 | 8 sec | 100 | |||
Grimfrost Wolfbeaters
The Grimfrost Ogres east of the Icewind Drifts are blatantly mistreating frostwolves. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Gronnlings Abound
Gronnlings are a menace to the region. We should partner with the Frostwolf clan to thin the population. One may even join our cause... | 90 | Combat | 1 | 30 min | 100 | |||
Hazardous Herbivores
Hippos are taking over the Verdant Mire. They're violently territorial and extremely tough. They're also blocking key resources. | 90 | Combat | 1 | 30 min | 100 | |||
Hearthstone Tournament
Rare
We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Hearthstone Tournament
Rare
We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Iron Horde Chef
Iron Horde cuisine is revolting, but the refugees need food. Find orc camps and pilfer what rations they have. Mints might be prudent too. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
It'll Be Ogre Soon
Bloodmaul ogres enslave others and then rely on their forced labor. Go inspire the downtrodden by kicking the fight out of their oppressors. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Killing the Corrupted
Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery. | 90 | Combat | 1 | 30 min | 100 | |||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Lord of War
The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Mean Screech
We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogre Confident
The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogre Remedies
Bladespire ogres on the Burning Glacier usually carry packs of supplies when they venture out into the dunes of Frostfire. They may contain new types of potions. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Ogres in the Desert!
Kill the ogres in the desert. | 90 | Tailoring | 3 | 8 sec | 100 |