Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Reinforce Our Defenses
We can't allow the demons to circumvent our defenses on Fiend's Run. Reinforce the flanks. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 18 hrs | 6000 | |
Relics of Ascendancy
The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 4500 | |
Resist the Tide
An endless stream of Legion demons parade across the Defiled Path toward our footholds. Resist the Tide. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 12 hrs | 6000 | |
Sanctified Munitions
Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 24 hrs | 4500 | |
Scaling the Crags
There is wealth in the Argus Wastes, and the wyrmtongue know how to find it. Track one of these scavengers to their trove. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Scour the Surface
Rare
Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Secret Tunnel
When Kil'jaeden's ship crashed into Argus, it uncovered a cave network rich with minerals. We have a day to explore nine caverns before the Legion arrives. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Step into the Abyss
Our champions can hold against an army of Legion in the Black Gorge. Do not allow the Legion access to the pass. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 24 hrs | 6000 | |
Tapping into the Fel
Fel corrupters in the Arinor Gardens thrum with sargerite. Dismantle them. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Test 7.0 mission 3
Rare
Description of test mission 3 | 100 | Generic | 400 | 2 | 2 sec | 50 | ||
Test Mission
Test Mission | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 sec | 4500 | |
Test Mission Anders
Rare
Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 0 | Provision | 2 | × 5 | 2 sec | 0 | ||
The Big Guns
The Legion sends supplies from Nath'raxas Hold through the Black Gorge to the Shattered Fields. Confiscate or destroy their next shipment. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 1200 | 12 hrs | 6000 | |
The Last Shrine
There is a powerful beacon of the Light somewhere in Highmountain. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
The Spirit Crucible
A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Underbelly of the Legion
The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Unravelling the Madness
The shadowguard within the Umbra Hollows must be stopped. Send our champions to halt their rituals. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 24 hrs | 6000 | |
Woe of the Wyrmtongue
Scavenger's Post is crawling with wyrmtongue looking for valuable salvage. Beat them to it. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 12 hrs | 6000 | |
Wretched Echoes
Power flows through the Conservatory of the Arcane. Augari Wakeners practice their craft in death, and must be purged. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 24 hrs | 6000 | |
[PH] Pet 3
. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 150 | 12 hrs | 1000 | |
99.0 [reuse me]
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 5 | 30 min | 100 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 3 hrs | 100 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 2 hrs | 100 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 800 | 3 | × 20 | 3 hrs | 1000 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 3 hrs | 100 | |
A Bitter Wind
The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1400 | |
A Change of Pace
The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1600 | |
A Dying World
There are remote regions of the Argus Wastes with little Legion presence. Scout the Wastes for any resources untouched by fel corruption. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
A Fel Journey
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 5 hrs | 3000 | |
A Giant Problem
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 300 | 10 hrs | 3000 | |
A Glade Defense
Sundersong Glade is under attack by the Legion's forces. This is a perfect opportunity to test our new troops in the field, and to unlock vital knowledge. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
A Good Dust Up
There's nothing quite like the thrill of defending the honor of your faction and engaging in some friendly, or not so friendly, competition. Send your champion to explore the battlegrounds. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Gooey Job
One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 800 | |
A Hefty Draught
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
A Rare Vintage
There was once a great stock of wine in Falanaar. Send some troops to investigate and see what they can find. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
A Scaly Situation
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 200 | 12 hrs | 3000 | |
A Shocking Confrontation
A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can. | 109 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 9 hrs | 2000 | |
A Tale of Two Suramars
Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Terrible Vintage
In the Lost Orchard, specters brew an arcane-aged wine so awful, it would serve as a decent poison. Disrupt their ghostly operations. | 110 | 7.0 Class Hall - Treasure Missions | 840 | 3 | × 150 | 10 hrs | 3000 | |
A Thirst for Knowledge
Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1200 | |
A Walk in the Park
. | 110 | Generic | 900 | 3 | × 5 | 15 sec | 0 | |
A Worthy Tribe
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Additional Accoutrements
Matron Mother Malevolence has supplied you with a list of hard-to-find fel magic apparatuses. They will prove useful. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Advanced Taxidermy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 4 hrs | 3000 | |
Aiding the Valkyra
The Valkyra are under attack by Felskorn vrykul. Aid them and crush those who've betrayed Odyn. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
All Dressed Up
After taking Lord Nimrod's hunt invitation, we must discover where the fox hunt will begin. Send your champions to question Lady Dyana on the location. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
An Apple a Day Keeps the Legion Away
We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1800 | |
An End to the Felsoul
Yet still more demons flood the depths of Suramar. We must hold them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
An Odious Task
Lucian from One Last Glass was overheard lamenting the loss of a shipment of extraodinarly stinky cheese. Apparently the courier was overrun as he made his way through the Underbelly. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
Ancient Bones
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 10 hrs | 3000 | |
Ancient Magic
The Broken Isles harbor many arcane secrets. We should send out our mages and discover as many as we can! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Ancient Secrets
The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 7 hrs | 3000 | |
Another Rat Problem
Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Archmage Vargoth's Travels: Best Friends Forever
Zooti Fizzlefury is Archmage Vargoth's closest friend and confidant. Send a champion to Archmage Khadgar's tower in Talador to see if Zooti is still there. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: Ruins of Nar'thalas
The Nar'thalas Academy was once a place of great learning. Although it is now in ruins, we know Archmage Vargoth visited it recently. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Forests of Ashenvale
The crystal ball we found in Archmage Vargoth's study was used by Grommash Hellscream. We should send a Champion to investigate its former location in Ashenvale. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Nightborne Vault
The Nightborne Vault is located deep within the Legion incursion area of Suramar. If Archmage Vargoth has been there, we should find signs of him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Scholars of Tel'anor
The magical tome we found most likely came from Tel'anor. We may be able to learn more of Archmage Vargoth's travels there if you send a champion. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 800 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Assault on Felfire Armory
The Army of the Light will delay Legion reinforcements while Felfire Armory is destroyed by your forces. | 110 | 7.0 Class Hall - Quest Missions | 950 | 3 | × 100 | 16 hrs | 10000 | |
Assault on Snowmane
Snowmane Village is under attack! Send reinforcements immediately. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Assault on the Gates of Valor
The time has come to clear out the demon forces at the gates of Valor. Ready your best. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Aw, Shucks!
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 13 hrs | 3000 | |
Back in Black
Belath Dawnblade has asked you to send your Ashtongue warriors to infiltrate the Black Temple. This will prepare you to confront Akama. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 30 min | 600 | |
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bait and Switch
The Thistleleaf sprites have been baiting unwary travelers into their groves, by placing what appears to be unguarded treasure right out in the open. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Bat Out of Fel
| 110 | 7.0 Class Hall - Generic Missions | 865 | 3 | × 150 | 6 hrs | 3000 | |
Bedeviled Bandits
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 12 hrs | 3000 | |
Behind Enemy Portals
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Bitterbrine Treasure
Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 250 | 6 hrs | 3000 | |
Black Rook Holdings
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Black Rook Rumble
At Raven's Glory Arena in Black Rook Hold, our champions can prove their worth and earn respect for our cause. Send them to the Rumble. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Block the Rook
Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 1600 | |
Blood Hunt
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 4 hrs | 3000 | |
Blood of a Titan
Our scouts report that the Legion is experimenting with the properties of Sargeras' own blood, in order to bolster their armies. We should send our champions to acquire the blood for ourselves. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 400 | 12 hrs | 3000 | |
Blood of Our Enemy: Azsuna
In the Felbeast Dens, the Legion creates terrifyingly resilient breeds of manastalkers. We should disrupt their operation by killing Felbreeder Argnotha. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Highmountain
The Legion has desecrated the sacred burial sites of the Highmountain tribe, raising the bodies of the dead. We should put them back to rest. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Stormheim
At the gates of the Hall of Valor, the Felskorn have assembled, including a massive brute named Cleaver Northamel. Slay him, and collect his blood. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Suramar
In Felsoul Hold, giant infernals and felbats attack any who come near. Dispose of a few, and collect their blood for our use. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Val'sharah
The druids at Val'sharah have their hands full with the satyr and the Nightmare. We can help by destroying a rampaging satyr warband, led by Illbringer Zizzifrax. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Border Incursion
The forests of Val'sharah have been overrun by Nightmare, and that terror now creeps across into Suramar. Push the satyrs and their defilers back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Border Reinforcements
The Highmountain tauren have called for reinforcements to protect Thunder Totem from drogbar invaders. We should bolster their borders. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Border Reinforcements
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Born of the Night
The Nightbornes infiltrations have gone on too long. Stop them at all costs. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Bradensbrook Under Attack
Black Rook Assassins are attacking Bradensbrook, killing livestock and stealing crops. Defend the village from these ruthless attackers. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Break Their Garrison
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 6 hrs | 3000 | |
Bring Them Down!
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 11 hrs | 3000 | |
Broken Wings
Even powerful druids have succumbed to the Nightmare in Shala'nir. One of them, Lyrath Moonfeather, used to embody balance and harmony. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 800 | |
Burn down the Rook
Rare
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 50 | 18 hrs | 1000 |