Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 800 | 3 | × 20 | 3 hrs | 1000 | |
An End to the Felsoul
Yet still more demons flood the depths of Suramar. We must hold them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 800 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Assault on Snowmane
Snowmane Village is under attack! Send reinforcements immediately. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Assault on the Gates of Valor
The time has come to clear out the demon forces at the gates of Valor. Ready your best. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Born of the Night
The Nightbornes infiltrations have gone on too long. Stop them at all costs. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Burn down the Rook
Rare
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 50 | 18 hrs | 1000 | |
Calling their Bluff
The Feltotems at Torok's Bluff are assaulting our troops as they make passage through the pass. Show them the error of their ways. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Cave Mushrooms
Deep in a cave on Blackbeak Overlook can be found some very powerful Mushrooms that creates a soothing balm. | 110 | Generic (7.0) | 800 | 3 | × 20 | 5 hrs | 1000 | |
Claim the Drakes
If we can take control of some drakes, we can take away some air superiority from the Tideskorns. | 110 | Generic (7.0) | 800 | 3 | × 20 | 8 hrs | 1000 | |
Darkness Falls
Among the trees of Val'sharah a number of enemies lie in wait. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Fel Smell
Theres a foul smell in the air. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Feltotem Fiends
The Feltotem, led by a vicious Crawliac, are mustering troops. Hit them before they can strike us. | 110 | Generic (7.0) | 900 | 3 | × 20 | 8 hrs | 1000 | |
Fight them in the streets
Rare
We will fight them, no matter where they hide. | 110 | Generic (7.0) | 900 | 3 | × 50 | 12 hrs | 1000 | |
Flowers in the Dark
Deep under the trees roots near Shalda'Nir grow some powerful flowers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Goremaster and May Hem
Bosses are on the loose, stop them. | 110 | Generic (7.0) | 900 | 3 | × 20 | 8 hrs | 1000 | |
Harpies of The Haglands
Harpies in the Haglands have started raiding our nearby camps for supplies. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Hazardous Roads
We must find our way into Faronaar, but the roads are covered in demons. Let us see if we can scout out an alternate route. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
High in the Mountain
Its time to take Stili the Salty down. | 110 | Generic (7.0) | 900 | 3 | × 20 | 6 hrs | 1000 | |
Hill Kings
The Ettin need to be erradicated. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
In A Time of Peril
At the worst possible time, we have a worgen hunter who's gone mad. He's setting out traps for our allies. Hunt the hunter. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1000 | |
Interrupt the Reclaimers
Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Marsh Cleanup
What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Mind Your Ears
Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out? | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
More Than They Can Chew
As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Munitions Testing
Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Procuring Supplies
A small demon force has been located in eastern Aszuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them, and extract any information we can about the dreadlord's location. | 110 | 7.0 Class Hall - Campaign Missions | 700 | 3 | × 10 | 3 hrs | 1000 | |
Raid on High
Rare
The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 50 | 8 hrs | 1000 | |
Rally the Nightwatchers
For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 4 hrs | 1000 | |
Return to the Firelands
PH | 110 | 7.0 Class Hall - Campaign Missions | 710 | 3 | × 50 | 24 hrs | 1000 | |
Sablehorn Hides
The hides of the Sablehorn provide valuable materials for our troops. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Seeker of Secrets
The Naga have secrets, seek them out. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Skorn in our side
The Tideskorn are have made a push to new areas of Stormheim, and its not appreciated. Take care of them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Smashed to Smithereens
The murlocs have made a foothold in the wrecks at Shipwreck Cove. Clear them out. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Soulstealing
The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them! | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1000 | |
Storm the Gates
Rare
Take the gates in Stormheim. | 110 | Generic (7.0) | 900 | 3 | × 50 | 60 min | 1000 | |
Test - Mission 06
One army only. | 110 | Generic (7.0) | 850 | 3 | 8 hrs | 1000 | ||
The Dreadroot
Cleanse the Dreadroot of its Twisted Keepers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Treacherous Paths
The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 20 | 4 hrs | 1000 | |
Wailing Good Time
The swamps outside Bradensbrook are wailing. See whats causing the noise, and silence it. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Weary Traveler
It's one thing to have to camp in the middle of the woods, and it's another to wake full of tiny darts and surrounded by evil sprites. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 1000 | |
Yes, We Take Candle
Send some troops toe Candle Rock, and clear out the Bluewax miners there. We need the resources in that mine. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
A Thirst for Knowledge
Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1200 | |
On Dragons' Wings
High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
Smashing Faces
Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
A Bitter Wind
The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1400 | |
Colossal Purge
Felsoul Hold is churning out infernals almost too fast for us to handle. We should purge their numbers, so the Legion cannot rain them down. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 6 hrs | 1400 | |
From Her Tower
The Garden of Elune has fallen to terrifying shadow-creatures, including a night elf sorceress now known only as The Oracle. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 1400 | |
Ironbranch
A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1400 | |
Undisputed Heavyweight
A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1400 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
A Change of Pace
The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1600 | |
Block the Rook
Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 1600 | |
Running in the Sun
A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 1600 | |
To Sleep, To Scream
Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1600 | |
An Apple a Day Keeps the Legion Away
We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1800 | |
Don't Go In the Water
The local tribes have been terrorized by a giant fish lurking in the lakes of Highmountain. It's made off with a few of the fishermen as well. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 2 hrs | 1800 | |
Freya's Spring: Harpy Mother
We were attacked by relentless harpies. Defend against the attack and take down their leader. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: Ice Furies
This high on the mountain, the elements themselves are our greatest enemy. Elementals of wind and ice roam the peaks. Defeat them and press on! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: Snowblind Mesa
The tauren at Snowblind Mesa are dealing with encroaching drogbar. They've asked for our aid in exchange for shelter. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: The Mountain
We made camp at the base of the mountain, but the area is home to hostile ettin. We'll need to fend them off before we make our ascent. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: The Mountain King
We are nearing Freya's Spring, but the area is guarded by a drogbar chieftain who calls himself the mountain king. Defeat him and we will gain our prize! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Impending Danger
A Legion command ship has appeared on the horizon. Send our champions to lead them away from the Wandering Isle! | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 30 min | 1800 | |
Infiltrating Our Enemies
In order to fulfill Velen's prophecy, we must infiltrate our enemies and find out if any among them could make a potential ally. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 1800 | |
Investigate Felsoul Hold
Before we can break our way to the other side, we will need to find the best place to steal a Legion gateway. Felsoul Hold is a candidate. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Janai's Famous Flaming Omelettes
Elementalist Janai has requested that we send a strike team to the Firelands to collect Cinderweb eggs for her research. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Last Chance
The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Lumenstone: Broken Shore
The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Broken Shore
The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Val'sharah
The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Vashj'ir
Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 1800 | |
No Matter How Many Times We Tell Them...
The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1800 | |
Oculus Preparations: A Nightmarish Situation
Verdisa of the green dragonflight has asked for our help in capturing roving satyr warbands in Val'sharah. Help take down their foes! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Communication Disruption
Belgaristrasz of the red dragonflight has contacted us with a plan to retake the Oculus. He needs as many Legion communication devices as can be found. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Eternos
Eternos of the Bronze Dragonflight reports a Legion invasion near the Bronze Dragonshrine in Dragonblight. He requests our aid! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Ley Them Down
We will need to boost our power if we are to break through the wards surrounding the Oculus. The Ley Ruins of Zarkhenar are continually spilling out ley energy. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: On The Offensive
Verdisa, Belgaristrasz, and Eternos are reluctant to return to the Oculus themselves. However, some of their strongest drakes will aid us if we clear the way. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout the hills of Highmountain, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Azsuna, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Val'sharah, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Stormheim, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 |