clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Glowing Foundations

While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Hazardous Materials

The Feltotem have poisoned the waterways of Highmountain with their dreadful rituals, sickening the wildlife. Put a stop to it.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
Menace on the Broken Shore

Dispatch champions to investigate Legion activities on the Broken Shore.

1107.0 Class Hall - Campaign Missions8303× 150 4 hrs3000
Oh, Deer

The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Test Mission 02

One boss, one army.

110Generic (7.0)8303 1 sec3000
Waking the Dead

Late at night, someone has been going to the cemetery in Dalaran and attempting to raise the dead. We should investigate and put a stop to it.

1107.0 Class Hall - Treasure Missions8303× 150 11 hrs3000
Walking on Broken Glass

Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit.

1107.0 Class Hall - Generic Missions8303× 250 6 hrs3000
Dogs of Death

Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim.

1107.0 Class Hall - Generic Missions8253× 150 10 hrs3000
Lost and Blind

The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest.

1107.0 Class Hall - Generic Missions8253× 250 12 hrs3000
Master of Shadows Rare

Are you afraid of the dark?

1107.0 Class Hall - Quest Missions8253× 200 16 hrs3000
Squids Patrol These Waters

Deep in the waters of Helheim, a terrifying helsquid named Soulthirster preys on any unfortunate soul to step in the water. Dispatch the squid.

1107.0 Class Hall - Treasure Missions8253× 150 8 hrs3000
Test Mission 01

One boss only.

110Generic (7.0)8253 1 sec3000
Feltotem Hounds

The Feltotem tribe in Highmountain have bred demonic hounds to serve as guardians. We should cull their numbers.

1107.0 Class Hall - Generic Missions8203× 150 14 hrs3000
Gornoth the Lost

Perhaps driven out from the hills by his brethren, Gornoth the Lost only knows how to wander and how to kill. We should seek him out and kill him.

1107.0 Class Hall - Generic Missions8203× 250 4 hrs3000
Prince of the Hill

Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him.

1107.0 Class Hall - Generic Missions8203× 200 7 hrs3000
Lord of the Jungle

Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar.

1107.0 Class Hall - Generic Missions8153× 200 9 hrs3000
Murky Waters

The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors.

1107.0 Class Hall - Generic Missions8153× 100 5 hrs3000
Smolderhide Problem

With our resources stretched thin across the Broken Isles, even the furbolg tribes of Val'sharah are pushing into new territory.

1107.0 Class Hall - Treasure Missions8153× 150 12 hrs3000
Crush the Slavemasters

The Hatecoil naga have been capturing sailors off the coast of Azsuna, and forcing them to work for the sea giants of the coves.

1107.0 Class Hall - Treasure Missions8103× 100 5 hrs3000
Frozen in Stone

The manascale basilisks have been driven out of their caves, and their petrifying gaze is turning anyone - including other wildlife - completely to stone.

1107.0 Class Hall - Generic Missions8103× 250 4 hrs3000
Investigate Black Rook Hold Rare

The dead rise from their graves at Black Rook Hold, and we believe that even long-deceased members of the Ravencrest family walk again.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Darkheart Thicket Rare

Even in shade form, Xavius can exert his power over Shaladrassil and torments our allies. We should investigate how far the corruption has reached.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Neltharion's Lair Rare

Even after his fall, Deathwing leaves devastation in his wake. The drogbar have built beneath the mountain, and may have obtained a powerful artifact.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate The Arcway Rare

Suramar City is an architectural marvel, but its reach goes far beyond the glittering spires and avenues above. We should investigate below.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Court of Stars Rare

Even in a time of turmoil, the citizens of Suramar do their best to get on with daily life. However, there may be valuable intel from the Court of Stars.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Eye of Azshara Rare

Though she hasn't made an appearance herself, Queen Azshara still controls the naga with an iron will, and is rumored to be after a powerful relic.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Halls of Valor Rare

Word has reached us that another titan relic may reside in the Halls of Valor, far above Stormheim. We should investigate.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Maw of Souls Rare

Not all vrykul travel to the Halls of Valor. The damned and accursed are rumored to go to the Maw of Souls, a dreadful ship sailing an endless sea.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Vault of the Wardens Rare

When Cordana Felsong betrayed the Wardens, Maiev Shadowsong was forced to unleash all prisoners within the Vault. We should investigate.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Violet Hold Rare

The Violet Hold in Dalaran contains some of the most dangerous creatures ever captured. We cannot allow it to fall to the Legion. Investigate!

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Mak'rana Menace

The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near.

1107.0 Class Hall - Generic Missions8103× 200 10 hrs3000
Moonfall Nests

The nightborne are slaughtering Moonfall hippogryphs by the flock, and their nests are under attack. We must put a stop to it.

1107.0 Class Hall - Treasure Missions8103× 150 9 hrs3000
Never Sated

A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path.

1107.0 Class Hall - Generic Missions8103× 250 16 hrs3000
Saber Matriarch

Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood.

1107.0 Class Hall - Generic Missions8103× 250 13 hrs3000
Singed Feathers

Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather.

1107.0 Class Hall - Generic Missions8103× 150 7 hrs3000
The Aspirant

In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped.

1107.0 Class Hall - Generic Missions8103× 150 8 hrs3000
Don't Call Him Scruffy

The Highmountain tribe have been afraid to leave their homes at night, thanks to a large cat prowling the border of the village.

1107.0 Class Hall - Generic Missions8053× 250 4 hrs3000
Enthralled Energy

The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy.

1107.0 Class Hall - Generic Missions8053× 150 7 hrs3000
The Houndmaster

A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command.

1107.0 Class Hall - Treasure Missions8053× 150 11 hrs3000
99.0 [reuse me]

99.0 [reuse me]

1107.0 Class Hall - Campaign Missions8003× 20 3 hrs1000
Assault on Black Rook

Black Rook must fall, send our forces to weaken their defenses.

110Generic (7.0)8003× 20 2 hrs1000
Assault on Snowmane

Snowmane Village is under attack! Send reinforcements immediately.

110Generic (7.0)8003× 20 3 hrs1000
Cave Mushrooms

Deep in a cave on Blackbeak Overlook can be found some very powerful Mushrooms that creates a soothing balm.

110Generic (7.0)8003× 20 5 hrs1000
Claim the Drakes

If we can take control of some drakes, we can take away some air superiority from the Tideskorns.

110Generic (7.0)8003× 20 8 hrs1000
Cleanse the Wicked

The enemies are continually encroaching on Azsuna. Seek them out, and destroy them.

110Generic (7.0)8003× 50 4 hrs2000
Demons Abound

The Demon invasion has begun.

110Generic (7.0)8003× 50 3 hrs2000
Fel Bombardment

The enemy has established an array of casters and are bombarding us with terrible balls of Fel energy. We need help to counter these attacks!

110Generic (7.0)8003× 50 3 hrs2000
Flowers in the Dark

Deep under the trees roots near Shalda'Nir grow some powerful flowers.

110Generic (7.0)8003× 20 3 hrs1000
Higher Learning

The academy at Narthalas once held a great library with a wealth of knowledge. See if you can find it.

110Generic (7.0)8003× 50 60 min2000
Hill Kings

The Ettin need to be erradicated.

110Generic (7.0)8003× 20 3 hrs1000
Interrupt the Reclaimers

Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions.

110Generic (7.0)8003× 20 6 hrs1000
Its Clean Up Time Rare

Wait, a janitor? Really?

1107.0 Class Hall - Quest Missions8003× 200 16 hrs3000
Meat for the troops

The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu.

110Generic (7.0)8003× 20 60 min1000
Mind Your Ears

Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out?

110Generic (7.0)8003× 20 60 min1000
Mrlglmrmgm

Crab Rider Grmlrml seems to have found a new way of getting around. If it takes hold, we could be looking at an invasion of crab-riding murlocs.

1107.0 Class Hall - Treasure Missions8003× 100 4 hrs3000
Sablehorn Hides

The hides of the Sablehorn provide valuable materials for our troops.

110Generic (7.0)8003× 20 6 hrs1000
Shipwreck Cove

The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer.

1107.0 Class Hall - Generic Missions8003× 250 10 hrs3000
The Dreadroot

Cleanse the Dreadroot of its Twisted Keepers.

110Generic (7.0)8003× 20 6 hrs1000
The Fel Pits

We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them.

110Generic (7.0)8003× 50 8 hrs2000
The Lone Walker

Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area.

1107.0 Class Hall - Generic Missions8003× 150 9 hrs3000
The Mysterious Manascale

The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research.

110Generic (7.0)8003× 20 60 min1000
The Tides of War

A sea giant is running rampant, lets hope size doesnt matter.

110Generic (7.0)8003× 50 6 hrs2000
Yes, We Take Candle

Send some troops toe Candle Rock, and clear out the Bluewax miners there. We need the resources in that mine.

110Generic (7.0)8003× 20 3 hrs1000
Gorgamesh Falls

An attack squad of demons has emerged from Legion Camp: Chaos, and now threatens our allies in Azsuna. Seek out Lord Gorgamesh and his wyrmtongues.

1107.0 Class Hall - Treasure Missions7953× 150 12 hrs3000
Her Foulness

The evil magic of the Nightmare has been seeping into the rivers of Val'sharah, and altered the aquatic life to a terrible degree.

1107.0 Class Hall - Generic Missions7953× 250 9 hrs3000
The Eighth Shield

Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path.

1107.0 Class Hall - Generic Missions7953× 250 5 hrs3000
The Nameless King

The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest.

1107.0 Class Hall - Generic Missions7953× 150 6 hrs3000
Elfbane

The Koralune ettin make the gardens of Ambervale their home in Suramar. One has been causing havoc, particularly if someone is an elf.

1107.0 Class Hall - Generic Missions7903× 250 9 hrs3000
No Crab Pots Needed

The war has put a strain on supplies, and the troops crave fresh meat. A gigantic river crab named Tideclaw should provide enough to last them a while.

1107.0 Class Hall - Treasure Missions7903× 100 4 hrs3000
Overwatch

Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier.

1107.0 Class Hall - Generic Missions7903× 250 18 hrs3000
Tainted Tap Water

Even in Dalaran, we must be ever vigilant for threats. The Legion have infiltrated through the sewers and seek to taint the drinking water of the citizens.

1107.0 Class Hall - Treasure Missions7903× 100 5 hrs3000
The Dalaran Sewers

Dalaran is no stranger to attack, but sometimes the threat comes from within. A mage's experimental creature has escaped into the sewers.

1107.0 Class Hall - Treasure Missions7903× 150 24 hrs3000
The Pale Predator

Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast.

1107.0 Class Hall - Generic Missions7903× 100 4 hrs3000
Hide as White as Snow

The Highmountain tribes cherish the hide of a rare and elusive creature, the Majestic Elderhorn, for their most important ceremonies. Track the beast.

1107.0 Class Hall - Generic Missions7853× 100 5 hrs3000
That's One Big Pile

The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna.

1107.0 Class Hall - Generic Missions7853× 250 6 hrs3000
Castles in the Sand

Dalaran has requested a supply of pristine sand. The best source of this would be from the notorious sand elemental, Beacher.

1107.0 Class Hall - Treasure Missions7803× 150 7 hrs3000
Inked

The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic.

1107.0 Class Hall - Generic Missions7753× 250 8 hrs3000
Giant Hoarders

While we usually don't mind a sea giant that eats murlocs, Bodash the Hoarder has begun targeting anything that comes close to his home.

1107.0 Class Hall - Generic Missions7703× 250 12 hrs3000
Harping On About It

Wormtalon harpies have taken over Shadowfen village, and the former residents seek some of their stolen valuables, as well as revenge. Provide both.

1107.0 Class Hall - Generic Missions7703× 150 10 hrs3000
Bitterbrine Treasure

Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any.

1107.0 Class Hall - Generic Missions7653× 250 6 hrs3000
Queen of Stone

A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah.

1107.0 Class Hall - Generic Missions7653× 100 4 hrs3000
[PH]

[PH]

1107.0 Class Hall - Campaign Missions7602× 10 2 hrs100
[PH] Pet 3

.

1107.0 Class Hall - Special Reward Missions7603× 150 12 hrs1000
99.0 [reuse me]

99.0 [reuse me]

1107.0 Class Hall - Campaign Missions7603× 5 30 min100
99.0 [reuse me]

99.0 [reuse me]

1107.0 Class Hall - Campaign Missions7603× 20 3 hrs100
99.0 [reuse me]

99.0 [reuse me]

1107.0 Class Hall - Campaign Missions7603× 50 2 hrs100
99.0 [reuse me]

99.0 [reuse me]

1107.0 Class Hall - Campaign Missions7603× 20 3 hrs100
A Bitter Wind

The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests.

1067.0 Class Hall - Generic Missions7603× 250 2 hrs1400
A Change of Pace

The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate.

1077.0 Class Hall - Generic Missions7603× 100 3 hrs1600
A Glade Defense

Sundersong Glade is under attack by the Legion's forces. This is a perfect opportunity to test our new troops in the field, and to unlock vital knowledge.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
A Gooey Job

One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find.

1037.0 Class Hall - Generic Missions7603× 150 8 hrs800
A More Wretched Hive of Scum and Villainy

To attract new rogues, thieves, and other sundry scoundrels, you need to make Lonika Stillblade an offer she can't refuse. Send Vanessa VanCleef.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
A Shocking Confrontation

A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can.

1097.0 Class Hall - Generic Missions7603× 100 9 hrs2000
A Thirst for Knowledge

Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness.

1057.0 Class Hall - Generic Missions7603× 100 3 hrs1200