Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Facing Our Fears
Rare
Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears
Rare
Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears
Rare
Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears
Rare
Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Glowing Foundations
While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Hazardous Materials
The Feltotem have poisoned the waterways of Highmountain with their dreadful rituals, sickening the wildlife. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 100 | 4 hrs | 3000 | |
Menace on the Broken Shore
Dispatch champions to investigate Legion activities on the Broken Shore. | 110 | 7.0 Class Hall - Campaign Missions | 830 | 3 | × 150 | 4 hrs | 3000 | |
Oh, Deer
The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 100 | 4 hrs | 3000 | |
Out of Hibernation
The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Out of Hibernation
The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Test Mission 02
One boss, one army. | 110 | Generic (7.0) | 830 | 3 | 1 sec | 3000 | ||
Waking the Dead
Late at night, someone has been going to the cemetery in Dalaran and attempting to raise the dead. We should investigate and put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 830 | 3 | × 150 | 11 hrs | 3000 | |
Walking on Broken Glass
Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 6 hrs | 3000 | |
Dogs of Death
Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 150 | 10 hrs | 3000 | |
Lost and Blind
The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 250 | 12 hrs | 3000 | |
Master of Shadows
Rare
Are you afraid of the dark? | 110 | 7.0 Class Hall - Quest Missions | 825 | 3 | × 200 | 16 hrs | 3000 | |
Squids Patrol These Waters
Deep in the waters of Helheim, a terrifying helsquid named Soulthirster preys on any unfortunate soul to step in the water. Dispatch the squid. | 110 | 7.0 Class Hall - Treasure Missions | 825 | 3 | × 150 | 8 hrs | 3000 | |
Test Mission 01
One boss only. | 110 | Generic (7.0) | 825 | 3 | 1 sec | 3000 | ||
Feltotem Hounds
The Feltotem tribe in Highmountain have bred demonic hounds to serve as guardians. We should cull their numbers. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 150 | 14 hrs | 3000 | |
Gornoth the Lost
Perhaps driven out from the hills by his brethren, Gornoth the Lost only knows how to wander and how to kill. We should seek him out and kill him. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 250 | 4 hrs | 3000 | |
Prince of the Hill
Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 200 | 7 hrs | 3000 | |
Lord of the Jungle
Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 200 | 9 hrs | 3000 | |
Murky Waters
The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 100 | 5 hrs | 3000 | |
Smolderhide Problem
With our resources stretched thin across the Broken Isles, even the furbolg tribes of Val'sharah are pushing into new territory. | 110 | 7.0 Class Hall - Treasure Missions | 815 | 3 | × 150 | 12 hrs | 3000 | |
Crush the Slavemasters
The Hatecoil naga have been capturing sailors off the coast of Azsuna, and forcing them to work for the sea giants of the coves. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 100 | 5 hrs | 3000 | |
Frozen in Stone
The manascale basilisks have been driven out of their caves, and their petrifying gaze is turning anyone - including other wildlife - completely to stone. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 4 hrs | 3000 | |
Investigate Black Rook Hold
Rare
The dead rise from their graves at Black Rook Hold, and we believe that even long-deceased members of the Ravencrest family walk again. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Darkheart Thicket
Rare
Even in shade form, Xavius can exert his power over Shaladrassil and torments our allies. We should investigate how far the corruption has reached. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Neltharion's Lair
Rare
Even after his fall, Deathwing leaves devastation in his wake. The drogbar have built beneath the mountain, and may have obtained a powerful artifact. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate The Arcway
Rare
Suramar City is an architectural marvel, but its reach goes far beyond the glittering spires and avenues above. We should investigate below. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Court of Stars
Rare
Even in a time of turmoil, the citizens of Suramar do their best to get on with daily life. However, there may be valuable intel from the Court of Stars. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Eye of Azshara
Rare
Though she hasn't made an appearance herself, Queen Azshara still controls the naga with an iron will, and is rumored to be after a powerful relic. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Halls of Valor
Rare
Word has reached us that another titan relic may reside in the Halls of Valor, far above Stormheim. We should investigate. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Maw of Souls
Rare
Not all vrykul travel to the Halls of Valor. The damned and accursed are rumored to go to the Maw of Souls, a dreadful ship sailing an endless sea. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Vault of the Wardens
Rare
When Cordana Felsong betrayed the Wardens, Maiev Shadowsong was forced to unleash all prisoners within the Vault. We should investigate. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Violet Hold
Rare
The Violet Hold in Dalaran contains some of the most dangerous creatures ever captured. We cannot allow it to fall to the Legion. Investigate! | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Mak'rana Menace
The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 200 | 10 hrs | 3000 | |
Moonfall Nests
The nightborne are slaughtering Moonfall hippogryphs by the flock, and their nests are under attack. We must put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 150 | 9 hrs | 3000 | |
Never Sated
A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 16 hrs | 3000 | |
Saber Matriarch
Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 13 hrs | 3000 | |
Singed Feathers
Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 7 hrs | 3000 | |
The Aspirant
In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 8 hrs | 3000 | |
Don't Call Him Scruffy
The Highmountain tribe have been afraid to leave their homes at night, thanks to a large cat prowling the border of the village. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 250 | 4 hrs | 3000 | |
Enthralled Energy
The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 150 | 7 hrs | 3000 | |
The Houndmaster
A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command. | 110 | 7.0 Class Hall - Treasure Missions | 805 | 3 | × 150 | 11 hrs | 3000 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 800 | 3 | × 20 | 3 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 800 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Snowmane
Snowmane Village is under attack! Send reinforcements immediately. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Cave Mushrooms
Deep in a cave on Blackbeak Overlook can be found some very powerful Mushrooms that creates a soothing balm. | 110 | Generic (7.0) | 800 | 3 | × 20 | 5 hrs | 1000 | |
Claim the Drakes
If we can take control of some drakes, we can take away some air superiority from the Tideskorns. | 110 | Generic (7.0) | 800 | 3 | × 20 | 8 hrs | 1000 | |
Cleanse the Wicked
The enemies are continually encroaching on Azsuna. Seek them out, and destroy them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 4 hrs | 2000 | |
Demons Abound
The Demon invasion has begun. | 110 | Generic (7.0) | 800 | 3 | × 50 | 3 hrs | 2000 | |
Fel Bombardment
The enemy has established an array of casters and are bombarding us with terrible balls of Fel energy. We need help to counter these attacks! | 110 | Generic (7.0) | 800 | 3 | × 50 | 3 hrs | 2000 | |
Flowers in the Dark
Deep under the trees roots near Shalda'Nir grow some powerful flowers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Higher Learning
The academy at Narthalas once held a great library with a wealth of knowledge. See if you can find it. | 110 | Generic (7.0) | 800 | 3 | × 50 | 60 min | 2000 | |
Hill Kings
The Ettin need to be erradicated. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Interrupt the Reclaimers
Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Its Clean Up Time
Rare
Wait, a janitor? Really? | 110 | 7.0 Class Hall - Quest Missions | 800 | 3 | × 200 | 16 hrs | 3000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Mind Your Ears
Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out? | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Mrlglmrmgm
Crab Rider Grmlrml seems to have found a new way of getting around. If it takes hold, we could be looking at an invasion of crab-riding murlocs. | 110 | 7.0 Class Hall - Treasure Missions | 800 | 3 | × 100 | 4 hrs | 3000 | |
Sablehorn Hides
The hides of the Sablehorn provide valuable materials for our troops. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Shipwreck Cove
The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 250 | 10 hrs | 3000 | |
The Dreadroot
Cleanse the Dreadroot of its Twisted Keepers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
The Fel Pits
We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 8 hrs | 2000 | |
The Lone Walker
Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Tides of War
A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
Yes, We Take Candle
Send some troops toe Candle Rock, and clear out the Bluewax miners there. We need the resources in that mine. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Gorgamesh Falls
An attack squad of demons has emerged from Legion Camp: Chaos, and now threatens our allies in Azsuna. Seek out Lord Gorgamesh and his wyrmtongues. | 110 | 7.0 Class Hall - Treasure Missions | 795 | 3 | × 150 | 12 hrs | 3000 | |
Her Foulness
The evil magic of the Nightmare has been seeping into the rivers of Val'sharah, and altered the aquatic life to a terrible degree. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 9 hrs | 3000 | |
The Eighth Shield
Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 5 hrs | 3000 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
Elfbane
The Koralune ettin make the gardens of Ambervale their home in Suramar. One has been causing havoc, particularly if someone is an elf. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 9 hrs | 3000 | |
No Crab Pots Needed
The war has put a strain on supplies, and the troops crave fresh meat. A gigantic river crab named Tideclaw should provide enough to last them a while. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
Overwatch
Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 18 hrs | 3000 | |
Tainted Tap Water
Even in Dalaran, we must be ever vigilant for threats. The Legion have infiltrated through the sewers and seek to taint the drinking water of the citizens. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 5 hrs | 3000 | |
The Dalaran Sewers
Dalaran is no stranger to attack, but sometimes the threat comes from within. A mage's experimental creature has escaped into the sewers. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 150 | 24 hrs | 3000 | |
The Pale Predator
Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
Hide as White as Snow
The Highmountain tribes cherish the hide of a rare and elusive creature, the Majestic Elderhorn, for their most important ceremonies. Track the beast. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 100 | 5 hrs | 3000 | |
That's One Big Pile
The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 250 | 6 hrs | 3000 | |
Castles in the Sand
Dalaran has requested a supply of pristine sand. The best source of this would be from the notorious sand elemental, Beacher. | 110 | 7.0 Class Hall - Treasure Missions | 780 | 3 | × 150 | 7 hrs | 3000 | |
Inked
The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic. | 110 | 7.0 Class Hall - Generic Missions | 775 | 3 | × 250 | 8 hrs | 3000 | |
Giant Hoarders
While we usually don't mind a sea giant that eats murlocs, Bodash the Hoarder has begun targeting anything that comes close to his home. | 110 | 7.0 Class Hall - Generic Missions | 770 | 3 | × 250 | 12 hrs | 3000 | |
Harping On About It
Wormtalon harpies have taken over Shadowfen village, and the former residents seek some of their stolen valuables, as well as revenge. Provide both. | 110 | 7.0 Class Hall - Generic Missions | 770 | 3 | × 150 | 10 hrs | 3000 | |
Bitterbrine Treasure
Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 250 | 6 hrs | 3000 | |
Queen of Stone
A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 100 | 4 hrs | 3000 | |
[PH]
[PH] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 10 | 2 hrs | 100 | |
[PH] Pet 3
. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 150 | 12 hrs | 1000 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 5 | 30 min | 100 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 3 hrs | 100 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 2 hrs | 100 | |
99.0 [reuse me]
99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 3 hrs | 100 | |
A Bitter Wind
The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1400 | |
A Change of Pace
The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1600 | |
A Glade Defense
Sundersong Glade is under attack by the Legion's forces. This is a perfect opportunity to test our new troops in the field, and to unlock vital knowledge. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
A Gooey Job
One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 800 | |
A More Wretched Hive of Scum and Villainy
To attract new rogues, thieves, and other sundry scoundrels, you need to make Lonika Stillblade an offer she can't refuse. Send Vanessa VanCleef. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
A Shocking Confrontation
A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can. | 109 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 9 hrs | 2000 | |
A Thirst for Knowledge
Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1200 |