Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
A Friend In Need
Rare
Senegos' prime consort has sent out a cry for help. We owe it to our allies to send aid. | -1 | Defense | 1 | 10 sec | 100 | |||
A Master Summoner
We will need to recruit a master summoner to assist the Council. A warlock of a notable family was rumored to be spotted in Dalaran. | -1 | Recruitment | 1 | 30 min | 100 | |||
An Offer They Can't Refuse
We believe we can lure a worthwhile rogue into our order with the right... motivation. | -1 | Recruitment | 1 | 30 min | 100 | |||
Growing the Order
The only way to strengthen our order is through continued focus and training. There is an ancient master who may be willing to share his martial secrets. Seek him out and train with him, and return stronger and wiser. | -1 | Recruitment | 1 | 30 min | 100 | |||
Never Leave a Knight Behind
Our scouts report seeing a knight trapped by a horde of demons. Destroy the demons and bring our brother in arms home. | -1 | Recruitment | 1 | 30 min | 100 | |||
Never Trust a Mage
The mages of Dalaran seem trustworthy... but are they? | -1 | Patrol | 1 | 30 min | 100 | |||
Protecting the Innocent
Rare
A captured imp told us his masters were planning to attack a Highmountain tauren village - we need to figure out which one. | -1 | Defense | 1 | 10 sec | 100 | |||
Reconnaissance: Azsuna
Azsuna appears to be an idyllic island teeming with wildlife. Reports of magical activity in the area, however, suggest that not all is as it sems. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Highmountain
Highmountain is all that stands of the range that once divided Suramar from the northern lands. Rumor has it that the leader of an ancient tauren tribe on the lonely mountain's slopes wields a relic of legendary power. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Stormheim
Once grazing land for the beasts of the Suramar elves, the bluffs of Stormheim now serve as the capital of an ancient race of Vrykul that fled the northern lands after the Great Sundering. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Val'Sharah
Val'Sharah once stood as the heart of druidism on Azeroth, the mighty world tree Shaladrassil standing tall at its center. There are sure to be long-lost secrets hidden in its thickets that would be useful against the Legion. | -1 | Scouting | 1 | 30 sec | 100 | |||
Searching for the Light
We need to find more paladin allies if we are to have any hope of bringing the fight to the Legion. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Creeping Nightmare
Rare
The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness. | -1 | Defense | 1 | 10 sec | 100 | |||
The Other City of Mages
Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Veteran
We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill. | -1 | Recruitment | 1 | 30 min | 100 | |||
Tides of War
Rare
The Legion is planning to launch a coastal assault on Stormheim. We need to find out where. | -1 | Defense | 1 | 10 sec | 100 | |||
Test Mission Anders
Rare
Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 0 | Provision | 2 | × 5 | 2 sec | 0 | ||
[UNUSED]Spread the Word
The Uncrowned have been established, but we are going to need help. | 100 | 7.0 Class Hall - Campaign Missions | 700 | 2 | × 20 | 15 sec | 100 | |
A Glade Defense
Sundersong Glade is under attack by the Legion's forces. This is a perfect opportunity to test our new troops in the field, and to unlock vital knowledge. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
A More Wretched Hive of Scum and Villainy
To attract new rogues, thieves, and other sundry scoundrels, you need to make Lonika Stillblade an offer she can't refuse. Send Vanessa VanCleef. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Additional Accoutrements
Matron Mother Malevolence has supplied you with a list of hard-to-find fel magic apparatuses. They will prove useful. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Ancient Magic
The Broken Isles harbor many arcane secrets. We should send out our mages and discover as many as we can! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Border Reinforcements
The Highmountain tauren have called for reinforcements to protect Thunder Totem from drogbar invaders. We should bolster their borders. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Brothers in Arms
We need the most fearless Illidari to join our cause if we are to have any chance of defeating the Legion. | 100 | Recruitment | 1 | 60 sec | 100 | |||
Calling Their Bluff
A Fel Lord may be building up forces in the harsh northern bluffs. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
Captain Stahlstrom
Odyn has chosen you to command his armies, but we are going to need to train a combat-ready force. Send Ragnvald to find the greatest vrykul captain. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Coastal Treasure
There is a powerful beacon of the Light somewhere in Stormheim. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
Combat Ally
Assign a champion here to be your combat ally. | 100 | Zone Support - Horde | 760 | 1 | × 50 | ??? | 0 | |
Cruisin' for a Bruisin'
Deep in the Bitestone Caverns, a gigantic basilisk has been absorbing the latent power of crystals into its armor. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Dark Storms
Dark storms still gather above the Tomb of Sargeras, where the Legion army has gathered. Let us send our champions to the Broken Shore to scout the area and look for survivors. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Dire Research
The research samples from Shaladrassil are ready. Let us assign Naralex to study them. He will need time to focus and examine them closely. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 10 hrs | 100 | |
Elemental Diplomacy
The Earthen Ring must send representatives to Skywall to negotiate with the elementals of air. Since the death of Al'Akir, Skywall has been in turmoil. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Eyes to the Skies
There have been sightings of Legion scouts in the skies above the forest canopy. | 100 | Patrol | 760 | 2 | 30 min | 100 | ||
Finding a Gateway
If we can find a usable Legion gateway, we can launch an assault on one of their worlds and take it as our own. | 100 | Scouting | 2 | 60 sec | 100 | |||
Hunting the Pillars
There is someone out here who knows about the Pillars of Creation. We must find them. | 100 | Exploration | 1 | 60 sec | 100 | |||
Information at Any Cost
The Burning Legion's minions might have information about where the missing council members are being held. It must be obtained at any cost. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Investigate Tian Monastery
We lost contact with the monks at Tian Monastery. We should send Chen Stormstout to investigate. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Lenara Needs Help
We've watched for hunters who might contribute to the order. Recruiter Lenara, a renowned troop trainer, has been attacked! Send Loren Stormhoof to her aid. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Loramus, Is That You?
The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Lost to History
An ancient scroll in our archives describes a Titan communicator somewhere in Val'Sharah that could provide us with invaluable knowledge. | 100 | Exploration | 760 | 2 | 30 min | 100 | ||
Mikros - 7.0 Test Mission
Rare
Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 100 | Provision | 3 | × 5 | 2 sec | 0 | ||
Morn Needs Help
Our Class Hall is established, but we are going to need help. Summoner Morn, a renowned Elemental Summoner just sent word that he has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Omniara Needs Help
The Hall of the Guardian is established, but we are going to need more help. Archmage Omniara, a renowned Elemental Summoner, was just attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
On the Trail of the Great Worm
Jorhuttam, the great worm, swallowed whole the fabled Gjallerhorn. Send your champions to track the beast! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Plagued Bears
Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Relieving the Front Lines
Priests from all over Azeroth have been aiding our allies on the front lines since the Burning Legion began its invasion. It is time to send in some relief. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Retaining Control
We've heard rumors of a powerful new demon presence in Faronaar. We should investigate before it threatens our hold on the area. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
Salanar the Horseman
If we are to bring about the return of the Four Horsemen, then we will need to acquire suitable steeds. Send word for Salanar the Horsemen to come to Acherus. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Sampling the Nightmare
A strange magic seeps from beneath the roots of the world tree, Shaladrassil. We must send our champions to investigate this disturbance. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Scouting Reports
Our scouts in the field will have the information we need to help determine where to focus our efforts. We need to gather their reports. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Scrolls of Knowledge
Number Nine Jia is a lorekeeper of much renown. Unfortunately, during the attack on the Peak of Serenity, many of her scrolls were left behind. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Searching the Archives
The Black Harvest archives contain a vast amount of magical knowledge collected over time. It's possible that within its walls we will find something. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Sister Lilith
The Dreamgrove is established, but we are going to need help. Sister Lilith, a renowned troop trainer, sent word that she is en route but has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Spread the Word
The Knights of the Ebon Blade have been established at Acherus, but we will need allies in our fight against the Legion. Send Nazgrim to counter this threat. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Spread the Word
We've established Netherlight Temple as a sanctuary, but now it's time to send Calia Menethil to spread the word about its existence and enlist others. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Spy vs. Spy
The Alliance's intelligence agency, SI:7, has been acting very strange of late. Send our agents into Stormwind City to spy on them and gather intel. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Test 7.0 mission 1
Description of test mission 1 | 100 | Generic | 400 | 1 | 60 sec | 5 | ||
Test 7.0 mission 2
Description of test mission 2 | 100 | Generic | 400 | 3 | 2 sec | 5 | ||
Test 7.0 mission 3
Rare
Description of test mission 3 | 100 | Generic | 400 | 2 | 2 sec | 50 | ||
The "Emissary"
We've heard whispers that a demon has been offering the Highmountain tauren dark power. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
The Big Bad Wolfe
Lord Ravenholdt has provided a sizeable sum of gold in order to entice Winstone Wolfe to work for the Uncrowned. "The Wolf" is staying at Ravenholdt Manor. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
The Highlord's Command: Holy Allies
An order of priests from the Conclave have been spotted combing the landing site of the Broken Shore, searching for survivors amidst dangerous demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Legion Defense
The furbolgs of Val'sharah appear to have come under a demonic influence. We must investigate at once. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Nemesis
A small demon force has been located in eastern Azsuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Procuring Supplies
We've made contact with a tribe of Highmountain tauren. They have an excess supply of furs and leather, but a demon incursion stands in the way. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Last Shrine
There is a powerful beacon of the Light somewhere in Highmountain. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
The Light Reveals
There is a powerful beacon of the Light somewhere in Azsuna. We should find it. | 100 | Exploration | 760 | 1 | 10 sec | 100 | ||
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Tianji Needs Help
The Order of the Broken Temple is established, but we need more. Tianji, a renowned troop trainer in the Ox Style, just sent word that she has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Tip the Scales
The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Troops in the Field
It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training
Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training
Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Twisted Souls
Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Wrath and Justice
Now that we have some recruits, we should deploy them in the field. A wrathguard, Valitos, leads a demon attack on Hearthglen. Let us send our champions to aid the citizens there. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Glittering Seas
Not only do we have a murloc problem, we have a murloc that's stolen vrykul armor. See if you can put a stop to Grrvrgull the Conqueror. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 2 hrs | 400 | |
Polluted Waters
The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 400 | |
Shadows and Husk
The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 400 | |
To Arms!
On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 400 | |
Aiding the Valkyra
The Valkyra are under attack by Felskorn vrykul. Aid them and crush those who've betrayed Odyn. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: Best Friends Forever
Zooti Fizzlefury is Archmage Vargoth's closest friend and confidant. Send a champion to Archmage Khadgar's tower in Talador to see if Zooti is still there. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: Ruins of Nar'thalas
The Nar'thalas Academy was once a place of great learning. Although it is now in ruins, we know Archmage Vargoth visited it recently. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Forests of Ashenvale
The crystal ball we found in Archmage Vargoth's study was used by Grommash Hellscream. We should send a Champion to investigate its former location in Ashenvale. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Nightborne Vault
The Nightborne Vault is located deep within the Legion incursion area of Suramar. If Archmage Vargoth has been there, we should find signs of him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Scholars of Tel'anor
The magical tome we found most likely came from Tel'anor. We may be able to learn more of Archmage Vargoth's travels there if you send a champion. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Artifact: Aluneth, Greatstaff of the Magna
Aluneth was most notably wielded for a time by Aegwynn, the only female Guardian of Tirisfal, although stories indicate that it is far older than she. After passing from her hands, it was eventually locked away in a secret vault, where it remains still. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Deadwind Harvester
Wielded by Sataiel, the first necrolyte, the Deadwind Harvester earned its name by stripping the life from the lands known as Deadwind pass. After centuries locked away, Ulthalesh has been discovered in the posession of the Dark Riders - we must track them down. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Ebonchill
Alodi's greatstaff, Ebonchill, was the bane of many demons in the Legion. After he retired his mantle of Guardian, the staff passed down through his apprentices, eventually lost to time. None know where it resides now, save perhaps Alodi himself. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Felo'melorn
"Flamestrike" in its native tongue, Felo'melorn was borne into battle by members of the Sunstrider family. Ultimately, the sword was lost in Northrend. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Skull of the Man'ari
The sorcerer Thal'kiel was one of the first Eredar who learned the techniques of summoning and controlling demons. His skull would make a powerful weapon if we can locate it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Back in Black
Belath Dawnblade has asked you to send your Ashtongue warriors to infiltrate the Black Temple. This will prepare you to confront Akama. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 30 min | 600 | |
Blood of Our Enemy: Azsuna
In the Felbeast Dens, the Legion creates terrifyingly resilient breeds of manastalkers. We should disrupt their operation by killing Felbreeder Argnotha. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Highmountain
The Legion has desecrated the sacred burial sites of the Highmountain tribe, raising the bodies of the dead. We should put them back to rest. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Stormheim
At the gates of the Hall of Valor, the Felskorn have assembled, including a massive brute named Cleaver Northamel. Slay him, and collect his blood. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Suramar
In Felsoul Hold, giant infernals and felbats attack any who come near. Dispose of a few, and collect their blood for our use. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 |