clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
A Convenient Truth

A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Convenient Truth

A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Convenient Truth

A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Convenient Truth

A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
Enterprising Solutions

An Iron Horde shipment containing maps to treasure, hidden under the sea in Nagrand, is headed through the Tanaan Sea. If you intercept it, you can use the maps for yourself.

100Ship-Bonus2× 50 4 hrs2000
Enterprising Solutions

An Iron Horde shipment containing maps to treasure, hidden under the sea in Nagrand, is headed through the Tanaan Sea. If you intercept it, you can use the maps for yourself.

100Ship-Bonus2× 50 4 hrs2000
It's Not a Gravy Boat...

Captain Thokash found himself outgunned by a host of Alliance ships. If you assist, he will deploy to the north to increase the experience gain of your fleet.

100Ship-Bonus2× 50 4 hrs2000
It's Not a Gravy Boat...

Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet.

100Ship-Bonus2× 50 4 hrs2000
It's Not a Gravy Boat...

Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet.

100Ship-Bonus2× 50 4 hrs2000
It's Not a Gravy Boat...

Captain Thokash found himself outgunned by a host of Alliance ships. If you assist, he will deploy to the north to increase the experience gain of your fleet.

100Ship-Bonus2× 50 4 hrs2000
Kraken the Whip

A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help.

100Ship-Bonus2× 50 4 hrs2000
Kraken the Whip

A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help.

100Ship-Bonus2× 50 4 hrs2000
The Neutralizer

The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.

100Ship-Bonus2× 50 4 hrs2000
The Neutralizer

The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.

100Ship-Bonus2× 50 4 hrs2000
Back in My Day...

A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways.

100Ship-Combat2× 100 8 hrs3000
Bring Home the Bacon

Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars.

100Ship-Combat2× 100 8 hrs3000
Broken Horn Village

These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it.

100Ship-Combat2× 100 8 hrs3000
Felblazer

These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo.

100Ship-Combat2× 100 8 hrs3000
Hoard Overboard

Rumor has it a cargo fleet recently sank out here, far from land. Unfortunately we're not the only ones who've heard this rumor.

100Ship-Combat2× 100 8 hrs3000
Luck Is Also a Skill

Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight.

100Ship-Combat2× 100 8 hrs3000
One, Two... Plenty

Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment.

100Ship-Combat2× 100 8 hrs3000
Oops, We Hit Them Again

The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No.

100Ship-Combat2× 150 18 hrs5000
Riders on the Storm

These two vessels are heading south in a hurricane. Even Hellscream wouldn't have sent them out unless their mission was dire. We must intercept them.

100Ship-Combat2× 100 8 hrs3000
Rob's Test Mission

kill stuff

0Ship-Combat2 5 sec100
Shattered Light

Demons and Shadow Council agents have overrun much of Shattrath. Even so, we will keep fighting. We shall not yield while the Alliance still stands.

100Ship-Combat2× 100 8 hrs3000
Sink or Swim

You've never lived until you've taken down an enemy vessel while you're both flirting with watery disaster.

100Ship-Combat2× 75 4 hrs2000
Skeleton Crew

This sub just limped back home for repairs, only to find the harbor nearly deserted. Finish off the sub while we keep the enemy busy elsewhere.

100Ship-Combat2× 75 4 hrs2000
Spoiling for a Fight

So what if they're nowhere near Horde or Alliance waters? Sooner or later, they will be.

100Ship-Combat2× 100 8 hrs3000
Spring Is Never Coming

The orcs who named the Coldsnap Coast didn't mean that its weather was a temporary cold spell. They meant the cold would snap most people in two.

100Ship-Combat2× 100 8 hrs3000
Strait and Narrow

An enemy carrier has seized control of the Darktide Strait. Losing that waterway would hurt Horde shipping concerns worldwide. Our course is clear.

100Ship-Combat2× 100 8 hrs3000
Subtle Plans Are Here Again

Subtlety isn't really Hellscream's strong suit. Probably these ships thought the mountains would hide their approach.

100Ship-Combat2× 100 8 hrs3000
The Cerulean Lagoon

The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub.

100Ship-Combat2× 100 8 hrs3000
The Search for Red Dawn

An Iron Horde submarine is making a break for our shipyard. Take it out.

100Ship-Combat1 10 sec500
The Stonefury Cliffs

Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot.

100Ship-Combat2× 100 8 hrs3000
Toxic Behavior

Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.

100Ship-Combat2× 75 4 hrs2000
Try Evading This

These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale.

100Ship-Combat2× 150 18 hrs5000
While the Iron Is Hot

Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area.

100Ship-Combat2× 100 8 hrs3000
Windroc Bay

Surely these vessels are just ferrying bird enthusiasts to the bay. Not beast tamers who plan to enslave its massive hydras for the Iron Horde. Surely.

100Ship-Combat2× 150 18 hrs5000
A Kind of Magic

Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well.

100Ship-Legendary2× 150 18 hrs5000
Abracadabra

A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems.

100Ship-Legendary2× 75 4 hrs2000
Ambush on the High Seas

Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!

100Ship-Legendary2× 150 2 days8000
Boarding the Master's Call

You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.

100Ship-Legendary3× 150 2 days8000
Fury of the Elements

Storms have broken out around the Ancestral Grounds. The enemy vessel off the coast may be to blame. Also the fact that most shaman loathe the Iron Horde.

100Ship-Legendary2× 75 4 hrs2000
Giving Chase

Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals.

100Ship-Legendary2× 150 2 days8000
In Hot Pursuit

You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort...

100Ship-Legendary3× 150 2 days8000
Magical Mystery Cruise

An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic.

100Ship-Legendary2× 150 18 hrs5000
One Way or Another

Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses.

100Ship-Legendary2× 75 4 hrs2000
Stalking the Master

Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.

100Ship-Legendary2× 150 2 days8000
Turn! Turn! Turn!

Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.

100Ship-Legendary2× 100 8 hrs3000
Un-sub-tle

Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no.

100Ship-Legendary2× 100 8 hrs3000
Wrack and Rune

Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating.

100Ship-Legendary2× 75 4 hrs2000
Oil Rig: Pickup Location

Pick up a shipment of oil from your off-shore oil rig.

100Ship-Oil (Unused)2× 5 18 hrs0
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
A Little Combat

A Horde sub has been spotted spying around our base. Take your new destroyer out and end it.

100Ship-Training2× 10 60 sec5
A Little Combat

An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it.

100Ship-Training2× 10 60 sec5
A Supply Pickup

Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.

100Ship-Training1× 5 60 sec5
A Supply Pickup

Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.

100Ship-Training1× 5 60 sec5
Air Assault

[ph]

100Ship-Training2× 30 60 min1000
Bomber Target Practice

The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.

100Ship-Training1× 50 4 hrs500
Bomber Target Practice

The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.

100Ship-Training1× 50 4 hrs500
Fine Tuning Depth Charges

We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting.

100Ship-Training1× 50 4 hrs500
Fine Tuning Depth Charges

We've set up submarines at different depths off the coast of Shadowmoon Valley. Take a destroyer out and train them in the art of sub hunting.

100Ship-Training1× 50 4 hrs500
High and Low

[ph]

100Ship-Training2× 75 8 hrs2500
How to Pierce Thick Armor

The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.

100Ship-Training1× 50 4 hrs500
How to Pierce Thick Armor

The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.

100Ship-Training1× 50 4 hrs500
Jungle Supplies

Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.

100Ship-Training2× 5 30 min500
Jungle Supplies

Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.

100Ship-Training2× 5 30 min500
Sneaking. Sea Style.

We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice.

100Ship-Training1× 50 4 hrs500
Sneaking. Sea Style.

We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it.

100Ship-Training1× 50 4 hrs500
Test Communication

[ph]

100Ship-Training2× 75 8 hrs2500
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5