Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
At a Crossroads
A large Alliance army advances on the Crossroads, attempting to cut off Mulgore and Durotar. Send our strongest warriors to meet them. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
At a Crossroads
Control over the Crossroads would disrupt Horde troop movements throughout Kalimdor. You must capture it for the Alliance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Assured Victory in Nazmir
The Alliance is supplying its troops in Nazmir from Fort Victory, deep within Nazmani territory. Waylay one of their caravans and salvage any usable supplies. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 8 hrs | 200 | |
Assault on the Gates of Valor
The time has come to clear out the demon forces at the gates of Valor. Ready your best. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Snowmane
Snowmane Village is under attack! Send reinforcements immediately. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Assault on Felfire Armory
The Army of the Light will delay Legion reinforcements while Felfire Armory is destroyed by your forces. | 110 | 7.0 Class Hall - Quest Missions | 950 | 3 | × 100 | 16 hrs | 10000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 800 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook
Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Ashenvale Pass
Maestra's Post controls the pass between Ashenvale and Darkshore. Orux Thrice-Damned is leading an attack to take control of the region. Take him down. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Ashenvale Pass
Maestra's Post controls the pass between Ashenvale and Darkshore. Moon Priestess Maestra's vigil must end. Bring her down. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Ash Ghouls At Large
Ash Ghouls are being driven out of control by the searing pain, attacking anything nearby. Put them down. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 100 | |
Artillery Suppression
Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger! | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Artifact: Skull of the Man'ari
The sorcerer Thal'kiel was one of the first Eredar who learned the techniques of summoning and controlling demons. His skull would make a powerful weapon if we can locate it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Felo'melorn
"Flamestrike" in its native tongue, Felo'melorn was borne into battle by members of the Sunstrider family. Ultimately, the sword was lost in Northrend. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Ebonchill
Alodi's greatstaff, Ebonchill, was the bane of many demons in the Legion. After he retired his mantle of Guardian, the staff passed down through his apprentices, eventually lost to time. None know where it resides now, save perhaps Alodi himself. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Deadwind Harvester
Wielded by Sataiel, the first necrolyte, the Deadwind Harvester earned its name by stripping the life from the lands known as Deadwind pass. After centuries locked away, Ulthalesh has been discovered in the posession of the Dark Riders - we must track them down. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Aluneth, Greatstaff of the Magna
Aluneth was most notably wielded for a time by Aegwynn, the only female Guardian of Tirisfal, although stories indicate that it is far older than she. After passing from her hands, it was eventually locked away in a secret vault, where it remains still. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Armor of the Eredar
Rare
Ancient eredar weapons and armor lay within Eredath. Scour the ruins. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Armies of Legionfall
We need support for our return to the Broken Shore. Go to the other class leaders and request their aid. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 50 | 15 min | 600 | |
Armies of Legionfall
If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall
If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall
If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall
We need support for our return to the Broken Shore. Go to the other class leaders and request their aid. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 50 | 15 min | 600 | |
Armies of Legionfall
If we wish for our offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall
If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall
If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Argus Antiquities
Millennia ago, Azurelight Bazaar was a thriving marketplace. Lost treasures of the eredar may still remain. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 12 hrs | 6000 | |
Archmage Vargoth's Travels: The Scholars of Tel'anor
The magical tome we found most likely came from Tel'anor. We may be able to learn more of Archmage Vargoth's travels there if you send a champion. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Nightborne Vault
The Nightborne Vault is located deep within the Legion incursion area of Suramar. If Archmage Vargoth has been there, we should find signs of him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Forests of Ashenvale
The crystal ball we found in Archmage Vargoth's study was used by Grommash Hellscream. We should send a Champion to investigate its former location in Ashenvale. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: Ruins of Nar'thalas
The Nar'thalas Academy was once a place of great learning. Although it is now in ruins, we know Archmage Vargoth visited it recently. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: Best Friends Forever
Zooti Fizzlefury is Archmage Vargoth's closest friend and confidant. Send a champion to Archmage Khadgar's tower in Talador to see if Zooti is still there. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Arakkoa Underground
Kill the arakkoa underground. | 90 | Jewelcrafting | 3 | 8 sec | 100 | |||
Arakkoa Ancestry
Rare
Some ancient artifacts containing untold knowledge are being jealously guarded by arakkoa out in Spires of Arak. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Apexis Nexus
Our need for equipment upgrades never ends, take a few of our best to the apexis excavation site. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Another Rat Problem
Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Animal Research Project
The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Anima Reclamation
Etherwyrms are still devoring all the anima they can find. Restore the balance. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 400 | |
Ancient Secrets
The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 7 hrs | 3000 | |
Ancient of Corruption
Rumors swirl of an ancient gone awry in the undergrowth. Track down this "Shadowbark" and take care of business. | 97 | Combat | 3 | × 20 | 10 hrs | 1600 | ||
Ancient Magic
The Broken Isles harbor many arcane secrets. We should send out our mages and discover as many as we can! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Ancient Defenses
The ancient of war, Big Baobob, requires assistance rebuilding the defenses around the Shrine of Aessina. Send the necessary resources. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Ancient Defenses
An ancient of war allied with the Sentinels stands vigil over the Shrine of Aessina. Burn it to the ground. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Ancient Bones
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 10 hrs | 3000 | |
Ancient Anguish
It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Ancient Affliction
A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Anchors Away
Our lines are being raided, we will drop anchor here and destroy all who approach. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Ancestral Arms
The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 8 hrs | 4500 | |
An Offer They Can't Refuse
We believe we can lure a worthwhile rogue into our order with the right... motivation. | -1 | Recruitment | 1 | 30 min | 100 | |||
An Odious Task
Lucian from One Last Glass was overheard lamenting the loss of a shipment of extraodinarly stinky cheese. Apparently the courier was overrun as he made his way through the Underbelly. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
An Eye for Terror
We need to shut down the legion gateways in operation within Shattrath. Strike out at their vigilant watchful eyes. | 100 | Patrol | 3 | × 10 | 8 hrs | 1500 | ||
An End to the Felsoul
Yet still more demons flood the depths of Suramar. We must hold them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
An Apple a Day Keeps the Legion Away
We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1800 | |
Ambush on the High Seas
Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap! | 100 | Ship-Legendary | 2 | × 150 | 2 days | 8000 | ||
Ambush at Grimwatt's Crash
Rare
The outpost at Grimwatt's Crash is under attack by blood trolls! Dispatch reinforcements to aid in the defense! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Alterac Scouting
Our intel suggests the Horde have fled into the ruins of Alterac. Send scouts to determine their numbers and fortifications. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
All That Glitters
Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know. | 94 | Combat | 1 | 45 min | 500 | |||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose
Rare
Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Dressed Up
After taking Lord Nimrod's hunt invitation, we must discover where the fox hunt will begin. Send your champions to question Lady Dyana on the location. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
All Aboard the Fail Boat
Our enemies boast that their massive ship at the Iron Docks cannot be sunk. This crate of shiny new seaforium charges begs to differ. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Alakazam
With Archmage Khadgar elsewhere on business, an enemy vessel has secured the eastern passage into Zangarra. They expect a fight. Let's not disappoint them. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Air Defense Vol'dun
Gnomish flying machines have been seen flying above Vol'dun. Discover their launching pad. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Air Assault
[ph] | 100 | Ship-Training | 2 | × 30 | 60 min | 1000 | ||
Aiding the Valkyra
The Valkyra are under attack by Felskorn vrykul. Aid them and crush those who've betrayed Odyn. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Aerial Rodents of Unusual Size
The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Advanced Taxidermy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 4 hrs | 3000 | |
Additional Accoutrements
Matron Mother Malevolence has supplied you with a list of hard-to-find fel magic apparatuses. They will prove useful. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Abyssal Core
The white-hot cores of the abyssals assaulting Shattrath could be useful as a compressed fuel source, if we can obtain a few. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Abracadabra
A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Abandoned Armory
Rare
Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
A Worthy Tribe
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
A Way Out
Rare
A group of defectors wishes to escape the Iron Horde! Let's clear the way for them. | 99 | Combat | 3 | × 15 | 2 hrs | 1500 | ||
A Walk in the Park
. | 110 | Generic | 900 | 3 | × 5 | 15 sec | 0 | |
A Tooth for Decay
Rare
A large group of Neonate Bonetooths are seeking to prove their worth in the ruins below. Disillusion them. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 9 hrs | 600 | |
A Time of Wrath
Rare
Responding to the onslaught of Scourge assaults, we banded together. With our very lives on the line, we faced an evil we had not before withheld, and triumphed. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
A Thorn in Their Side
Disrupt the Drust's effort to taint Ardenweald by terminating the Possessed. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 200 | |
A Thirst for Knowledge
Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1200 | |
A Terrible Vintage
In the Lost Orchard, specters brew an arcane-aged wine so awful, it would serve as a decent poison. Disrupt their ghostly operations. | 110 | 7.0 Class Hall - Treasure Missions | 840 | 3 | × 150 | 10 hrs | 3000 | |
A Tale of Two Suramars
Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Supply Pickup
Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment. | 100 | Ship-Training | 1 | × 5 | 60 sec | 5 | ||
A Supply Pickup
Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment. | 100 | Ship-Training | 1 | × 5 | 60 sec | 5 | ||
A Sunless Sea
In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
A Siege in Stormsong
Brennadam is under siege! An Azerite weapon is bombarding the town from the Dire Hills. Launch an assault against the Horde position. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
A Shocking Confrontation
A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can. | 109 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 9 hrs | 2000 | |
A Ship in Harbor Is Safe, But...
These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Shady Character
Rare
Send your followers to investigate. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
A Shady Character
Rare
Send your followers to investigate. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
A Scaly Situation
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 200 | 12 hrs | 3000 | |
A Rune With a View
Rare
In the chaos of the battle of Shattrath, the Sargerei absconded with some of the Elemental Runes that Khadgar is looking for. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 |