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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Upgrade: Brennadam Rare

Send your followers to Stormsong in search of the parts needed to repair the Harvester.

1208.0 - Hub Unlock8003× 100 12 hrs150
Upgrade: Arom's Stand Rare

Send your followers to Drustvar to seek a blessing from the Order of Embers.

1208.0 - Hub Unlock8003× 100 12 hrs150
Unworthy

Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor.

1107.0 Class Hall - Generic Missions8503× 200 12 hrs3000
Unwelcome Visitors

At night, our camps are beset with the howls and cries of the local wildlife, namely the prowlers that come out of the woods to seek easy prey.

1037.0 Class Hall - Generic Missions7603× 100 2 hrs800
Un-sub-tle

Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no.

100Ship-Legendary2× 100 8 hrs3000
Unseen Protection: The Mother of Imps

An imp mother has made Bradensbrook her breeding grounds, birthing countless imps into the nearby fields. Defeat the imp mother before her brood grows.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Unseen Protection: Infernal Waves

A wave of infernals have crashed upon the shores of Suramar. They must be stopped before they march inland.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Unseen Protection: Drogbar Delicacy

A clan of cave-dwelling drogbar are pilfering eagle eggs to feed to their fledgling worms. They must be stopped before the great eagle becomes extinct!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Unseen Protection: Defending Dalaran

Archmage Khadgar is concerned for the safety of Dalaran's citizens. He's asked the Unseen Path to provide protection for the city, discreetly.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Unseen Protection: Coastal Invasion

The Legion has launched an invasion on the eastern coast of Stormheim. Our hunters can attack at range from the cliffs, protecting the infantry below.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Unreasonable Tithes

Cruel Collectors have banded together to extract anima from those less powerful. Protect the weak!

609.0 Encounter - Revendreth8005× 10 4.5 hrs300
Unravelling the Madness

The shadowguard within the Umbra Hollows must be stopped. Send our champions to halt their rituals.

1107.0 Class Hall - Generic Missions9252× 100 24 hrs6000
Unholy Attainment: Essence of Undeath

Grand Apothecary Putress was once a trusted advisor to Sylvanas. He deserved his end, but he may still prove useful. Harvest the Essence of Undeath from his soul in the Shadowlands.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Unholy Attainment: Essence of Shadow

A manipulator and traitor, Soulbinder Nyami wielded powerful shadow magic in life. In death, she is the perfect vessel for the Essence of Shadow. Harvest the essence from her soul in the Shadowlands.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Unholy Attainment: Essence of Hatred

After the death of his son, Admiral Daelin Proudmoore was consumed by the thirst for revenge. Collect the Essence of Hatred from his soul in the Shadowlands.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Unholy Attainment: Essence of Fear

Consumed by fear, Grand Empress Shek'zeer spread devastation. Her death was a blessing to the Pandaren... and now to us as well. Harvest the Essence of Fear from her soul in the Shadowlands.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Unholy Attainment: Essence of Darkness

Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Unholy Attainment: Essence of Darkness

Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Unexpected Delays

Parcels are going missing left and right! Get to the bottom of this at once, by any means necessary.

609.0 Encounter - Tazavesh8005× 50 10 hrs500
Undisputed Heavyweight

A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely.

1067.0 Class Hall - Generic Missions7603× 100 7 hrs1400
Underhanded

Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them.

97Combat1× 10 60 min800
Under The Fog

Fog is setting in, send a small force to destroy what they can under its cover.

1208.2 - Deep Sea8003× 40 24 hrs1000
Under Ner'zhul's Nose

Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest!

100Combat6152× 15 4 hrs1500
Undead Rising

Untold numbers of undead are raised in The Sludge Fields and marched against Gilneas. Send an assault to crush Warden Stillwater's seat of power.

1208.0 - Generic Missions8003× 20 4 hrs100
Undead In The Snow

Kill the undead in the snow.

90Leatherworking3 8 sec100
Unafraid of Ghosts Rare

On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make.

100Ship-Treasure2× 150 18 hrs5000
Umbral Regiment

A brace of Umbral Phalanx are menacing our flank. Drive them back!

609.0 Encounter - Ardenweald8005× 10 4.5 hrs300
Umbrafen Treasures

Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen.

90Treasure1 30 min100
Ug'lok the Incompetent

Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work.

100Treasure2 6 hrs1500
Two Feet in the Grave

How convenient of Ner'zhul and his lackeys to flee into their clan's burial grounds. It will make choosing their graves much quicker.

100Combat6153× 20 8 hrs1500
Twisting the Nether

The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible.

100Combat3× 15 6 hrs1500
Twisted Souls

Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Twisted Ash

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Twilight's Return

The dragon Zeryxia has been slain, but the Twilight's Hammer has not fully abandoned their efforts in Deepholm. We should send a strike team.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Twilight Harvesting

Remnants of the Twilight's Hammer operate within Blackfathom, harvesting Azerite from the planet. Eliminate them, and secure the Azerite.

1208.0 - Generic Missions8003× 40 12 hrs300
Tutorial: Spinal Swarm Rare

More skeletons are breaking free in the wake of the accident at the Bone Pits. Break them up.

609.0 Encounter - Maldraxxus8005 60 sec500
Tutorial: Necromantic Intervention

A Threatening Necromancer has joined the fray and is protected by his skeletal minions.

609.0 Encounter - Maldraxxus8005 30 sec100
Tutorial: Dispose of the Detritus

A small number of skeletons have run amok in the Bone Pits. Disposing of them should be a simple task.

609.0 Encounter - Maldraxxus8005 30 sec100
Tusks Like Icicles

Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him.

90Combat3× 20 10 hrs200
Turtle Soup

On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though.

1107.0 Class Hall - Generic Missions8353× 150 16 hrs3000
Turtle Soup

1107.0 Class Hall - Generic Missions8953× 250 4 hrs3000
Turn! Turn! Turn!

Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.

100Ship-Legendary2× 100 8 hrs3000
Try Evading This

These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale.

100Ship-Combat2× 150 18 hrs5000
Troubling Tremors

On a recent expedition to Deepholm, one of our teams recorded strange seismic activity. These were not ordinary tremors... We should investigate further.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Trophy Hunting

A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him.

1107.0 Class Hall - Treasure Missions7603× 150 9 hrs3000
Troops in Training

Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in Training

Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Tricksters Without Inhibition

The Tricksters are going berserk and playing harmful pranks. Stop them.

609.0 Encounter - Ardenweald8005× 10 3.5 hrs300
Trial of the Firelord

The elementals of the Firelands are engaged in an epic battle for supremacy. We must send our Champions to undergo a trial of strength.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Treasure Map: Wild Ride Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Under the Ruins Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: So Many Eyes Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Slog in the Mire Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: No Haven Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Mysteries of the Reef Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Molten Mayhem Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Giants Treasure Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Chain of Events Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treacherous Paths

The paths along the cliffs of Highmountain are beseiged with dangers.

110Generic (7.0)9003× 20 4 hrs1000
Trap the Trackers

A group of Carved Trackers is moving to capture valuable goods they've found. Waylay them!

609.0 Encounter - Revendreth8005× 10 3.5 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Traitors Demise

1107.0 Class Hall - Generic Missions8803× 100 4 hrs3000
Traitors Below

1107.0 Class Hall - Generic Missions8853× 250 6 hrs3000
Trail of Breadcrumbs

The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait.

1107.0 Class Hall - Treasure Missions7603× 150 9 hrs3000
Tracking the Worldvein Rare

Now that we have the compass we are ready to proceed with the expedition to find the next Worldvein. Based on the bearing it appears we must venture deep into uncharted seas, prepare for a long expedition.

1208.2 Azerite Essence - Treasure8003× 300 4 days500
Tracking the Tideskorn: The Gates of Valor

We've tracked the Tideskorn to a large, fortified camp at the Gates of Valor. Find any information we can about the kidnapped prisoners.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Storm Drakes

Drakes have beset our scouts from the skies. These fearsome dragons are looking for their next meal. Let's try not to be dinner!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Savage Beasts

The Tideskorn slipped away. We made camp for the night, but the howls of wild beasts echo across the valleys. Stay alert!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Restless Dead

We made camp near a field of graves, but at night, apparitions rose and attacked!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Highlands

We've encountered a tribe of hostile Tideskorn vrykul and are under attack. These are the same enemies who kidnapped our allies!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking Griftah Rare

Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund!

90Patrol1× 10 30 min500
Toxicity

Nothing like a good bit of engineering to really spice up the local wildlife!

1208.0 - Generic Missions8003× 40 8 hrs450
Toxic Bloom

A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region.

91Combat1 60 min200
Toxic Behavior

Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.

100Ship-Combat2× 75 4 hrs2000
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Totems Thunder

1107.0 Class Hall - Generic Missions8803× 100 2 hrs3000
Topple the Giants

Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety.

609.0 Encounter - Revendreth8005× 200 12 hrs750
Tools of Defiance Rare

Krokul armaments were abandoned in the Petrified Forest. Seek them out.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Too Much Business

We suspect a goblin merchant of selling to both us and the Iron Horde. Tail him, and if he is double-dealing, drag him back by his ears.

100Combat6752× 60 8 hrs1500
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 5 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 6 hrs3000
Tomes of Yore

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

100Exploration1× 50 6 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

91Exploration1× 50 4 hrs100
To Sleep, To Scream

Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night.

1077.0 Class Hall - Generic Missions7603× 100 4 hrs1600
To Rest Again

Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds.

100Combat6153× 30 6 hrs1500
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Arms!

On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared.

1017.0 Class Hall - Generic Missions7603× 100 4 hrs400
Titan's Gaze

It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000