Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Upgrade: Brennadam
Rare
Send your followers to Stormsong in search of the parts needed to repair the Harvester. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Upgrade: Arom's Stand
Rare
Send your followers to Drustvar to seek a blessing from the Order of Embers. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Unworthy
Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 12 hrs | 3000 | |
Unwelcome Visitors
At night, our camps are beset with the howls and cries of the local wildlife, namely the prowlers that come out of the woods to seek easy prey. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 800 | |
Un-sub-tle
Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no. | 100 | Ship-Legendary | 2 | × 100 | 8 hrs | 3000 | ||
Unseen Protection: The Mother of Imps
An imp mother has made Bradensbrook her breeding grounds, birthing countless imps into the nearby fields. Defeat the imp mother before her brood grows. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Infernal Waves
A wave of infernals have crashed upon the shores of Suramar. They must be stopped before they march inland. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Drogbar Delicacy
A clan of cave-dwelling drogbar are pilfering eagle eggs to feed to their fledgling worms. They must be stopped before the great eagle becomes extinct! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Defending Dalaran
Archmage Khadgar is concerned for the safety of Dalaran's citizens. He's asked the Unseen Path to provide protection for the city, discreetly. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Coastal Invasion
The Legion has launched an invasion on the eastern coast of Stormheim. Our hunters can attack at range from the cliffs, protecting the infantry below. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unreasonable Tithes
Cruel Collectors have banded together to extract anima from those less powerful. Protect the weak! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4.5 hrs | 300 | |
Unravelling the Madness
The shadowguard within the Umbra Hollows must be stopped. Send our champions to halt their rituals. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 24 hrs | 6000 | |
Unholy Attainment: Essence of Undeath
Grand Apothecary Putress was once a trusted advisor to Sylvanas. He deserved his end, but he may still prove useful. Harvest the Essence of Undeath from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Shadow
A manipulator and traitor, Soulbinder Nyami wielded powerful shadow magic in life. In death, she is the perfect vessel for the Essence of Shadow. Harvest the essence from her soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Hatred
After the death of his son, Admiral Daelin Proudmoore was consumed by the thirst for revenge. Collect the Essence of Hatred from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Fear
Consumed by fear, Grand Empress Shek'zeer spread devastation. Her death was a blessing to the Pandaren... and now to us as well. Harvest the Essence of Fear from her soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Darkness
Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Darkness
Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unexpected Delays
Parcels are going missing left and right! Get to the bottom of this at once, by any means necessary. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Undisputed Heavyweight
A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1400 | |
Underhanded
Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Under The Fog
Fog is setting in, send a small force to destroy what they can under its cover. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Under Ner'zhul's Nose
Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest! | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Undead Rising
Untold numbers of undead are raised in The Sludge Fields and marched against Gilneas. Send an assault to crush Warden Stillwater's seat of power. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Undead In The Snow
Kill the undead in the snow. | 90 | Leatherworking | 3 | 8 sec | 100 | |||
Unafraid of Ghosts
Rare
On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Umbral Regiment
A brace of Umbral Phalanx are menacing our flank. Drive them back! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 300 | |
Umbrafen Treasures
Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen. | 90 | Treasure | 1 | 30 min | 100 | |||
Ug'lok the Incompetent
Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Two Feet in the Grave
How convenient of Ner'zhul and his lackeys to flee into their clan's burial grounds. It will make choosing their graves much quicker. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Twisting the Nether
The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible. | 100 | Combat | 3 | × 15 | 6 hrs | 1500 | ||
Twisted Souls
Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Twisted Ash
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Twilight's Return
The dragon Zeryxia has been slain, but the Twilight's Hammer has not fully abandoned their efforts in Deepholm. We should send a strike team. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Twilight Harvesting
Remnants of the Twilight's Hammer operate within Blackfathom, harvesting Azerite from the planet. Eliminate them, and secure the Azerite. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Tutorial: Spinal Swarm
Rare
More skeletons are breaking free in the wake of the accident at the Bone Pits. Break them up. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | 60 sec | 500 | ||
Tutorial: Necromantic Intervention
A Threatening Necromancer has joined the fray and is protected by his skeletal minions. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | 30 sec | 100 | ||
Tutorial: Dispose of the Detritus
A small number of skeletons have run amok in the Bone Pits. Disposing of them should be a simple task. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | 30 sec | 100 | ||
Tusks Like Icicles
Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him. | 90 | Combat | 3 | × 20 | 10 hrs | 200 | ||
Turtle Soup
On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 16 hrs | 3000 | |
Turtle Soup
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Turn! Turn! Turn!
Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise. | 100 | Ship-Legendary | 2 | × 100 | 8 hrs | 3000 | ||
Try Evading This
These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Troubling Tremors
On a recent expedition to Deepholm, one of our teams recorded strange seismic activity. These were not ordinary tremors... We should investigate further. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Trophy Hunting
A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Troops in Training
Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training
Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Tricksters Without Inhibition
The Tricksters are going berserk and playing harmful pranks. Stop them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 300 | |
Trial of the Firelord
The elementals of the Firelands are engaged in an epic battle for supremacy. We must send our Champions to undergo a trial of strength. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Treasure Map: Wild Ride
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Under the Ruins
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: So Many Eyes
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Slog in the Mire
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: No Haven
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Mysteries of the Reef
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Molten Mayhem
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Giants Treasure
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Chain of Events
Rare
Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treacherous Paths
The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 20 | 4 hrs | 1000 | |
Trap the Trackers
A group of Carved Trackers is moving to capture valuable goods they've found. Waylay them! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 500 | |
Transport Escort
Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact. | 100 | Ship-Training | 2 | × 50 | 4 hrs | 500 | ||
Transport Escort
Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact. | 100 | Ship-Training | 2 | × 50 | 4 hrs | 500 | ||
Traitors Demise
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 4 hrs | 3000 | |
Traitors Below
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 6 hrs | 3000 | |
Trail of Breadcrumbs
The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Tracking the Worldvein
Rare
Now that we have the compass we are ready to proceed with the expedition to find the next Worldvein. Based on the bearing it appears we must venture deep into uncharted seas, prepare for a long expedition. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 4 days | 500 | |
Tracking the Tideskorn: The Gates of Valor
We've tracked the Tideskorn to a large, fortified camp at the Gates of Valor. Find any information we can about the kidnapped prisoners. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Storm Drakes
Drakes have beset our scouts from the skies. These fearsome dragons are looking for their next meal. Let's try not to be dinner! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Savage Beasts
The Tideskorn slipped away. We made camp for the night, but the howls of wild beasts echo across the valleys. Stay alert! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Restless Dead
We made camp near a field of graves, but at night, apparitions rose and attacked! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Highlands
We've encountered a tribe of hostile Tideskorn vrykul and are under attack. These are the same enemies who kidnapped our allies! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking Griftah
Rare
Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund! | 90 | Patrol | 1 | × 10 | 30 min | 500 | ||
Toxicity
Nothing like a good bit of engineering to really spice up the local wildlife! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Toxic Bloom
A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region. | 91 | Combat | 1 | 60 min | 200 | |||
Toxic Behavior
Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Tower of Terror
Rare
Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Totems Thunder
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 2 hrs | 3000 | |
Topple the Giants
Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 750 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Too Much Business
We suspect a goblin merchant of selling to both us and the Iron Horde. Tail him, and if he is double-dealing, drag him back by his ears. | 100 | Combat | 675 | 2 | × 60 | 8 hrs | 1500 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 5 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Tomes of Yore
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
To Sleep, To Scream
Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1600 | |
To Rest Again
Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
To Freedom!
Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Arms!
On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 400 | |
Titan's Gaze
It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 |