clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Bully-Free Zone

From Azeroth to Draenor, bullies and their cronies remain the same. Please show our new "friends" how we deal with their kind on Azeroth.

95Combat1× 10 30 min600
Cleave the Clefthoof

In this harsh environment, sturdy transportation is essential. Cripple the Iron Horde by taking out its greatest beasts of burden.

90Combat1 30 min100
Eyes to the Skies

There have been sightings of Legion scouts in the skies above the forest canopy.

100Patrol7602 30 min100
Fey Friends

Arcane Anomalies are endangering the Fey Dragons of the Shimmer Mor. Unacceptable!

90Combat1× 10 30 min100
Flora and Fauna

Dark magic runs amok in Shadowmoon Valley, giving rise to maddened, unnatural creatures. End their suffering.

90Combat1× 10 30 min100
Frosty and Delicious

Elementals are plentiful in Frostfire Ridge. Goren love eating them, and whatever the goren eat, they inherit its powers. Not good.

90Combat1× 10 30 min100
Frosty Potions

A scout has located a cache of Thunderlord potions frozen in the snow. Recovering them will allow your alchemists to learn about the ingredients of Draenor.

90Alchemy1× 10 30 min100
Grimfrost Wolfbeaters

The Grimfrost Ogres east of the Icewind Drifts are blatantly mistreating frostwolves. Unacceptable!

90Combat1× 10 30 min100
Gronnlings Abound

Gronnlings are a menace to the region. We should partner with the Frostwolf clan to thin the population. One may even join our cause...

90Combat1 30 min100
Growing the Order

The only way to strengthen our order is through continued focus and training. There is an ancient master who may be willing to share his martial secrets. Seek him out and train with him, and return stronger and wiser.

-1Recruitment1 30 min100
Hazardous Herbivores

Hippos are taking over the Verdant Mire. They're violently territorial and extremely tough. They're also blocking key resources.

90Combat1 30 min100
Impending Danger

A Legion command ship has appeared on the horizon. Send our champions to lead them away from the Wandering Isle!

1107.0 Class Hall - Campaign Missions7603× 50 30 min1800
Jungle Supplies

Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.

100Ship-Training2× 5 30 min500
Jungle Supplies

Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.

100Ship-Training2× 5 30 min500
Killing the Corrupted

Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery.

90Combat1 30 min100
Landfall Recovery

It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful!

90Combat1× 5 30 min100
Landfall Recovery

It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful!

90Combat1× 5 30 min100
Lord of War

The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame.

90Combat1× 10 30 min100
Lost to History

An ancient scroll in our archives describes a Titan communicator somewhere in Val'Sharah that could provide us with invaluable knowledge.

100Exploration7602 30 min100
Never Leave a Knight Behind

Our scouts report seeing a knight trapped by a horde of demons. Destroy the demons and bring our brother in arms home.

-1Recruitment1 30 min100
Never Trust a Mage

The mages of Dalaran seem trustworthy... but are they?

-1Patrol1 30 min100
Nuisance Gronnling

Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold.

93Combat1× 10 30 min400
Ogre Remedies

Bladespire ogres on the Burning Glacier usually carry packs of supplies when they venture out into the dunes of Frostfire. They may contain new types of potions.

90Alchemy1× 10 30 min100
Powdered Gronnling

Gronnling bones have been discovered in the cavern behind the garrison. Your alchemists are interested in digging them up for research purposes.

90Alchemy1× 10 30 min100
Precious Riches

Rumors grow of a Pale orc that thrives on ambushing the unsuspecting for anything that shines. He might be found in a cave to the southwest.

90Treasure1 30 min100
Rangari Rescue

The Shadowmoon have taken several Rangari and Alliance forces captive. Infiltrate and rescue!

90Combat1× 10 30 min100
Restless Spirits

Shadowmoon Valley is haunted by orc spirits that lash out in confusion and rage. Until they are put to rest, no one is safe.

90Combat1× 10 30 min100
Searching for the Light

We need to find more paladin allies if we are to have any hope of bringing the fight to the Legion.

-1Recruitment1 30 min100
Skyward Threat

Lunarfall Ravens from Moonflower Valley have been attacking our supply caravans. The material must flow!

90Combat1 30 min100
Skyward Threat

Rylaks from the Burning Glacier have been attacking our supply caravans. The material must flow!

90Combat1 30 min100
Sorcery, Meet Sword

Shadowmoon spellcasters are experimenting with unstable void magic near the Teluuna Observatory. Because that's going to end well.

90Combat1× 10 30 min100
Stalactite Appetite

A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above.

94Combat2× 10 30 min500
Stonefury Rescue

There are reports of a bloody massacre on the Stonefury Cliffs! Scatter the Frostbeak Scavengers and rescue wounded allies!

90Combat1× 10 30 min100
Takeout Pizza

The troops are hungry, go pick up a few pies.

90Provision1× 5 30 min100
The Dance Studio Rare

Rumored not to exist, yet clearly baseless.

90Training1× 5 30 min100
The Night Watch

A regular patrol around the garrison seems like a good idea...

90Patrol1× 5 30 min100
The Night Watch

A regular patrol around the garrison seems like a good idea...

90Patrol1× 5 30 min100
The Observer Effect

The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response.

90Combat1× 10 30 min100
The Other City of Mages

Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell.

-1Recruitment1 30 min100
The Veteran

We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill.

-1Recruitment1 30 min100
Tracking Griftah Rare

Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund!

90Patrol1× 10 30 min500
Umbrafen Treasures

Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen.

90Treasure1 30 min100
Weed Whacker

Don't be fooled. They're only adorable until they swarm you and gnaw your face off.

90Combat1× 10 30 min100
Aerial Rodents of Unusual Size

The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations.

91Patrol1× 10 45 min200
All That Glitters

Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know.

94Combat1 45 min500
Artillery Suppression

Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger!

91Patrol1× 10 45 min200
Blow by Blow

A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat.

97Combat1× 10 45 min800
Break Their Chains

Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants.

92Combat1 45 min300
Crush the Pale

The Pale are twisted, cowardly wretches, but even scavengers can be deadly in sufficient numbers. Still, that's easily solved, isn't it?

96Combat2× 10 45 min700
Dessicus Maximus

The elementals of Gorgrond are regularly whipped into a frenzy by Dessicus of the Dead Pools. Let's see what we can do about that.

92Patrol2× 10 45 min300
Great Migration

Every year, great herds of clefthoof migrate through Gorgrond, causing tremors and dust storms. We must divert them from our camp.

93Combat1 45 min400
Hapless Heroes

Scouting reports indicate some substandard adventurers are trapped in Deathweb Hollow. I suppose we should lend a hand.

95Patrol2× 10 45 min600
Many-Headed Menace

Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts.

92Combat1 45 min300
Ogron's Out of the Bag

We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm.

93Combat1 45 min400
Podlings of Unusual Size

Some say the podlings of Gloomshade Grove bow to the mad king of the east. Find him, and end his reign of podling terror.

91Patrol1× 10 45 min200
Primal Savages

The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia.

93Patrol2× 10 45 min400
Shreddercide

The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces.

95Combat1× 10 45 min600
The Kaliri Nuisance

A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time.

94Patrol2× 10 45 min500
The Needs of the Many

Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse.

94Combat1 45 min500
Uproot the Problem

Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain.

95Combat1 45 min600
Warpstalker Predators

We'll need to regularly fend off warpstalkers in the Shimmering Mor to ensure a steady supply of fey dragons for transport purposes.

91Patrol1× 10 45 min200
A Call to Action

Absolute power corrupts, and that's absolutely the reason we must neutralize this powerful warlock. Terminate with extreme prejudice.

95Combat1× 10 60 min600
A Glade Defense

Sundersong Glade is under attack by the Legion's forces. This is a perfect opportunity to test our new troops in the field, and to unlock vital knowledge.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Additional Accoutrements

Matron Mother Malevolence has supplied you with a list of hard-to-find fel magic apparatuses. They will prove useful.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Aiding the Valkyra

The Valkyra are under attack by Felskorn vrykul. Aid them and crush those who've betrayed Odyn.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Air Assault

[ph]

100Ship-Training2× 30 60 min1000
Ancient Affliction

A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates.

92Combat1× 10 60 min300
Ancient Anguish

It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like.

91Combat1× 10 60 min200
Ancient Magic

The Broken Isles harbor many arcane secrets. We should send out our mages and discover as many as we can!

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Archmage Vargoth's Travels: Best Friends Forever

Zooti Fizzlefury is Archmage Vargoth's closest friend and confidant. Send a champion to Archmage Khadgar's tower in Talador to see if Zooti is still there.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Archmage Vargoth's Travels: Ruins of Nar'thalas

The Nar'thalas Academy was once a place of great learning. Although it is now in ruins, we know Archmage Vargoth visited it recently.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600