Name | Type | Category | Counters | Description | ||
---|---|---|---|---|---|---|
| Ability | ![]() | Embraces the demon within to incinerate enemies and protect allies, countering some Bosses. | |||
| Ability | ![]() | Used by demon hunters to who are... not prepared. | |||
| Ability | ![]() | Increases success chance of missions with Minions by 10%. | |||
| Ability | ![]() ![]() ![]() | Increases success chance against Bosses by 20% but doubles mission duration. | |||
| Ability | ![]() | A grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites. | |||
| Ability | Increases success chance of missions by 30%. | ||||
| Ability | ![]() | Increases success chance of missions with Spells by 15%. | |||
| Ability | Mission success chance increased by 5% for every troop Vitality on the mission. | ||||
| Ability | ![]() | Increases success chance of missions with Minions by 15%. | |||
| Ability | ![]() ![]() | Increases success chance of missions with Minions or Hazards by 15%. | |||
| Ability | ![]() | In a whirlwind of steel you counter a Minion. | |||
| Ability | Increases success chance of missions by 30%. | ||||
| Ability | ![]() | Increases success chance of missions with Minions by 15%. | |||
| Ability | ![]() | Disrupts the target's concentration with a burst of wind, to counter a Spell. | |||
| Ability | Reduces mission duration of all missions by 20%. | ||||
| Ability | ![]() | A martial artist without peer who counters some Bosses with hands and fists. | |||
| Ability | ![]() | Increases success chance of missions with Minions by 15%. | |||
| Ability | Increases success chance of missions by 30%. |