Name | Type | Category | Counters | Description | ||
---|---|---|---|---|---|---|
| Ability | Boss Boss Boss | Increases success chance against Bosses by 20% but doubles mission duration. | |||
| Ability | Argus Elite | A grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites. | |||
| Ability | Increases success chance of missions by 30%. | ||||
| Ability | Spell | Increases success chance of missions with Spells by 15%. | |||
| Ability | Mission success chance increased by 5% for every troop Vitality on the mission. | ||||
| Ability | Minions | Increases success chance of missions with Minions by 15%. | |||
| Ability | Hazard Minions | Increases success chance of missions with Minions or Hazards by 15%. | |||
| Ability | Minions | In a whirlwind of steel you counter a Minion. | |||
| Ability | Increases success chance of missions by 30%. | ||||
| Ability | Minions | Increases success chance of missions with Minions by 15%. | |||
| Ability | Spell | Disrupts the target's concentration with a burst of wind, to counter a Spell. | |||
| Ability | Reduces mission duration of all missions by 20%. | ||||
| Ability | Boss | A martial artist without peer who counters some Bosses with hands and fists. | |||
| Ability | Minions | Increases success chance of missions with Minions by 15%. | |||
| Ability | Increases success chance of missions by 30%. |