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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Mercy Killing

War has ravaged the region's plant life, and the clefthoof don't have enough to eat. We should thin out their numbers before they starve.

98Combat1 1.5 hrs900
Mogor's Dilemma Rare

Mogor the Ogre is having trouble with some gladiators, but slaughtering other ogres would look bad for him. He'll pay us for the dirty work.

100Combat3× 25 10 hrs1500
Murkbog Terror

Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake.

96Combat3× 20 10 hrs1400
Nevermore

We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions.

97Combat1 60 min800
No Dwarf Left Behind

Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice.

91Combat1× 10 60 min200
No Rest for Auchindoun

The Shadow Council is raising warriors interred at Auchindoun to create draenei constructs. Stop them before they defile the place further.

100Combat2× 15 4 hrs1500
Not The Bees!

Our allies in Spires of Arak have requested our aid against a large swarm of ravager wasps threatening their oil-pumping operations.

100Combat3× 15 4 hrs1500
Nuisance Gronnling

Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold.

93Combat1× 10 30 min400
Ogre Confident

The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive.

90Combat3× 10 60 min100
Ogre-Kill

High ogre warriors are in battle array, screaming that they're going to "destroy the interlopers." Do you think they're talking about us?

99Combat1× 10 2 hrs1000
Ogre-Stepping Boundaries

Those Highmaul ogres are annexing more land than we can afford to lose. We're green-lighting a terminal solution to this problem: you.

90Combat3× 10 60 min100
Ogron's Out of the Bag

We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm.

93Combat1 45 min400
One Mission To Rule Them All

The sword of a thousand truths must be destroyed in the Blackrock Foundry. Make it happen dawg.

90Combat1 10 min200
Out of His Element

Enraged, Stonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid.

99Combat1 1.5 hrs1000
Outcast Relations Rare

As we have a number of arakkoa allies, let's run some joint operations to build relations.

100Combat3× 25 10 hrs1500
Peace unto You Rare

The distressed spirits of fallen Azeroth soldiers have begun to rise. Quickly, let us end their torment.

96Combat3× 15 1.9 hrs1050
Podling Patrol

Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok.

91Combat1 60 min200
Poundface

Poundface has cornered a small group of our allies bringing oil from the Blackrock Foundry. Help them get the oil back to our garrison.

100Combat3× 15 4 hrs1500
Pumping Iron Rare

Elemental Runes have been smuggled into the Iron Siegeworks. Essentially a suicide mission. Send followers you don't like.

100Combat3× 75 23.9 hrs1500
Raider Danger

Warsong orcs have razed our camp to the north, and the lone survivor says they're headed this way. We must repel the invaders!

99Combat1× 10 1.5 hrs1000
Raiding the Raiders

Iron Horde raiders have descended on nearby draenei villages. Find the raiders' camp and raid it. Turnabout, they say, is fair play.

100Combat2× 15 4 hrs1500
Rangari Rescue

The Shadowmoon have taken several Rangari and Alliance forces captive. Infiltrate and rescue!

90Combat1× 10 30 min100
Ravager Infestation

Pests! These ravagers are everywhere - in our supplies, in our barracks! Eradicate their nest in the Spires of Arak before they overrun us.

100Combat2× 15 4 hrs1500
Ravenous Genesaur

The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away.

92Combat1× 10 60 min300
Restless Dead

An elder Warsong shaman's spirit has been disturbed by unrest in Nagrand. The ogres would be willing to trade some supplies with us if we can put it to rest.

100Combat3× 15 4 hrs1500
Restless Spirits

Shadowmoon Valley is haunted by orc spirits that lash out in confusion and rage. Until they are put to rest, no one is safe.

90Combat1× 10 30 min100
Ring of Cooperation Rare

Head to neutral ground at the Ring of Trials and learn a thing or two about fighting alongside ogres.

100Combat3× 25 10 hrs1500
Rock the Boat Rare

Disrupt tense negotiations between the Iron Horde and the Highmaul ogres to acquire an Abrogator Stone for Khadgar.

100Combat3× 50 23.9 hrs1500
Rocks Fall. Everyone Dies. Rare

The Iron Horde have subjugated a stone fury in Ironfist Harbor. It's got the Elemental Runes Khadgar seeks.

100Combat3× 75 23.9 hrs1500
Rolkor

Comb the northern wastelands of Gorgond for Rolkor. Find him and defeat him for the glory of the garrison.

92Combat3× 20 10 hrs600
Rukhmar Rare

A manifestation of a Sun God, Rukhmar demands fealty and obedience. She will not be defeated easily.

100Combat3× 25 10 hrs1500
Rylak Attrition

Killing full-grown rylaks has not diminished their numbers in the least. Scour their nesting grounds and end this menace at the source.

91Combat1× 10 60 min200
Ryled Up

Our livestock have gone missing. Tracks point to the rylaks. Deal with the threat, but don't take them lightly.

97Combat1× 10 1.5 hrs800
Saberon Ambush

Patrols have reported that roving bands of saberon are waylaying merchants traveling through Nagrand. Find them and stop them.

100Combat2× 10 4 hrs1500
Safer Up Close

Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise.

93Combat1× 10 60 min400
Savage Kindred

The gronn and the ogres are working together on a two-pronged attack. We must disrupt their machinations before they overwhelm us.

100Combat3× 15 10 hrs1500
Scared of the Dark Rare

To the south lies Shadowfall Canyon, where wretched creatures are subjucating spirits of Fire, Earth, and Wind. Hopefully, no worse.

98Combat3× 20 2 hrs1350
Secrets of Blademoon

The hardened bark of the genesaur and botani offer an opportunity to strengthen our armor. Do what needs to be done.

100Combat3× 10 8 hrs1500
Shadowmoon Assault Rare

We could send several of our best on a raid of the Shadowmoon outpost of Shaz'Gul! For the Alliance!

90Combat3× 10 60 min200
Shattered Expectations Rare

We have intel that a unit of Shattered Hand orcs is en route to assist the Iron Horde in Talador. Too bad they'll never make it.

97Combat3× 20 1.9 hrs1200
Shattered Land

Some Shattered Hand raiders have scattered, but though they look haggard, they may soon find new victims to splatter.

90Combat3× 10 60 min100
Shivan Sightings

Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted.

94Combat1× 10 60 min500
Shreddercide

The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces.

95Combat1× 10 45 min600
Silence the Thunder

Thunderlord hunting parties have been sighted to the north. Set an ambush in the cliffs and show them what the real Horde is made of!

91Combat1× 10 60 min200
Skyward Threat

Lunarfall Ravens from Moonflower Valley have been attacking our supply caravans. The material must flow!

90Combat1 30 min100
Skyward Threat

Rylaks from the Burning Glacier have been attacking our supply caravans. The material must flow!

90Combat1 30 min100
Sorcery, Meet Sword

Shadowmoon spellcasters are experimenting with unstable void magic near the Teluuna Observatory. Because that's going to end well.

90Combat1× 10 30 min100
Spell Check

The cause of our recent communal lethargy has been traced to Highmaul sorcerers. Find them and put an end to their sinister arcane rites.

98Combat2× 10 1.5 hrs900
Spell Trouble Rare

High ogres are enslaving gronn with pernicious magic, almost doubling the size of their army. We must put an end to the spellcasting.

99Combat3× 20 1.5 hrs1500
Stalactite Appetite

A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above.

94Combat2× 10 30 min500
Steeltusk Lives

The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common.

95Combat3× 20 10 hrs1200
Stonefury Rescue

There are reports of a bloody massacre on the Stonefury Cliffs! Scatter the Frostbeak Scavengers and rescue wounded allies!

90Combat1× 10 30 min100
Summer is Here Rare

The saberon have highly developed rituals and customs. Live among them, learn their ways, and gain strength from this experience.

100Combat3× 25 10 hrs1500
Surge Protection

Energy-siphoning water spirits are giving our spellcasters fits. Time to bring in reinforcements.

98Combat1× 10 2 hrs900
Swamplighter Honey

The sticky, sweet liquid inside of swamplighter hives is highly combustible. Extract some and we can use it as a crude oil substitute.

100Combat3× 15 4 hrs1500
Talador Burning

Abyssals, the minions of Sargeras, are roaming the forests of Talador, setting them ablaze. Destroy them before the forest is ash.

100Combat3× 15 8 hrs1500
The Basilisk's Stare

Basilisks have turned some arakkoa in the Spires of Arak to stone. It's macabre, but this stone is a precious resource. Gather it carefully.

100Combat2 6 hrs1500
The Best-Laid Plans... Rare

Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package!

91Combat3× 20 1.5 hrs300
The Bloodmane Scrolls Rare

The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts.

100Combat3× 25 10 hrs1500
The Corruption Spreads

Fel magic has corrupted a few ancients of Shadowmoon Valley. They must be cut down to end their mad rampages.

100Combat3× 15 8 hrs1500
The Dark Night Rises

Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well.

90Combat3× 10 60 min100
The Feathers Must Fly

Arakkoa talonpriests have begun sacrificing draenei to their god, Terokk. Interrupt their ritual and free the prisoners.

100Combat2× 20 4 hrs1500
The Gorian Warmaster

We've isolated the murderous Warmaster Blugthol to a tower within Mar'gok's Overwatch. It's time to take him out.

98Combat3× 20 10 hrs1800
The Great Train Robbery Rare

The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time.

100Combat3× 75 23.9 hrs1500
The Hills of Talbuk Past

Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate.

91Combat3× 20 10 hrs400
The Howling Void

We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost.

91Combat1× 10 60 min200
The Infernals' Fury

Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better.

100Combat2× 15 4 hrs1500
The Liberation of Shattrath Rare

The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war.

100Combat3× 25 10 hrs1500
The Mother of All Kaliri

Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies.

94Combat3× 20 10 hrs1000
The Needs of the Many

Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse.

94Combat1 45 min500
The Observer Effect

The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response.

90Combat1× 10 30 min100
The Pale Dilemma

The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does.

91Combat1 60 min200
The Pits Rare

Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits.

100Combat3× 75 23.9 hrs1500
The Plot Thickens Rare

Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting.

94Combat3× 20 1.5 hrs750
The Shadow Beneath Us

The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region!

91Combat1× 10 60 min200
The Umbral Giant

The marshes of the Umbrafen are the stomping ground of Ba'ruun, a danger to all that need enter the fen.

90Combat3× 20 10 hrs200
There Can Be Only One

The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype.

95Combat1× 10 60 min600
Thunderlord Assault Rare

We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory.

90Combat3× 10 60 min200
Thunderlords, Ho!

Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can.

90Combat3× 10 60 min100
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Toxic Bloom

A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region.

91Combat1 60 min200
Tusks Like Icicles

Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him.

90Combat3× 20 10 hrs200
Twisting the Nether

The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible.

100Combat3× 15 6 hrs1500
Underhanded

Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them.

97Combat1× 10 60 min800
Uproot the Problem

Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain.

95Combat1 45 min600
Wanted: Amethon

Amethon has been long forgotten, deep in a cave in Talador. His crystals are very valuable.

100Combat3× 100 8 hrs20000
Wanted: Gor'thul

Gor'thul, betrayer of the Shattered Hand, is an outcast. It is said he has befriended a lot of cats.

100Combat3× 100 8 hrs1500
Wanted: Hivelord Ik'rix

Hemet Nesingwary would be very interested in his head.

100Combat3× 100 8 hrs1500
Wanted: Nullifier Darkoor

Nullifier Darkoor has been in hiding long enough. It's time to take him down and put an end to the Fel Breakers once and for all.

100Combat3× 100 8 hrs1500
Wanted: Tremor

A massive rockworm has taken residence on the shores of Gorgrond, devouring the local lobstroks.

100Combat3× 100 8 hrs1500
Wanted: Undertow

Undertow appears from the depths, pulling boats into the sea and destroying our lines of contact between Tanaan Jungle and Shadowmoon Valley.

100Combat3× 100 8 hrs1500
Warsong Swan Song

Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out!

98Combat1× 10 1.5 hrs900
Waylay the Warlord

The Bloodmaul have discovered a powerful artifact, and their warlord is overseeing the excavation. Ambush the warlord and take the artifact.

100Combat2× 15 4 hrs1500
Weed Whacker

Don't be fooled. They're only adorable until they swarm you and gnaw your face off.

90Combat1× 10 30 min100
Worth Its Weight

The arakkoa have begun stealing and hoarding gold. Time to steal it back.

96Combat1 60 min700
You, Robot Rare

With the installation of a negatronic control unit, a true emotional bond between lifeform and machine can happen! Get one!

100Combat3× 25 10 hrs1500
A Bird in the Hand

A little bird informed me that the arakkoa of Skyreach have been preying on our forward scouts. Make sure they regret that decision.

100Combat6153× 20 10 hrs1500
All Aboard the Fail Boat

Our enemies boast that their massive ship at the Iron Docks cannot be sunk. This crate of shiny new seaforium charges begs to differ.

100Combat6153× 15 8 hrs1500
Auchindoom!

Scouts report that strange figures are lurking near Auchindoun, disturbing the mausoleums. We must destroy anything with even a hint of fel.

100Combat6153× 20 8 hrs1500