Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Hearthstone Tournament
Rare
We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Hearthstone Tournament
Rare
We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Nuisance Gronnling
Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 | ||
Ogron's Out of the Bag
We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm. | 93 | Combat | 1 | 45 min | 400 | |||
Path of the Titans
Rare
Behold! Endless customization awaits in this system within a system within a system. | 90 | Training | 3 | × 25 | 8 hrs | 400 | ||
Primal Savages
The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia. | 93 | Patrol | 2 | × 10 | 45 min | 400 | ||
Safer Up Close
Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Steamscar Plunder
The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice. | 93 | Treasure | 1 | 60 min | 400 | |||
The Hills of Talbuk Past
Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
Dumb and Dumber
Rare
Several gronn and ogron came here to attack us, but the dumb beasts are just fighting each other. Let's kill them all and end this farce. | 92 | Combat | 3 | × 20 | 1.5 hrs | 450 | ||
Environmental Hazard
Rare
The genesaur and their botani minions are attacking caravans on the road to Talador. We'll make them rue the day they were sprouted! | 92 | Combat | 3 | × 15 | 1.5 hrs | 450 | ||
All That Glitters
Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know. | 94 | Combat | 1 | 45 min | 500 | |||
Finding Farahlon
Rare
The Netherstorm must have come from somewhere. Get on a boat, sail northeast, and bring something good back while you're at it. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Leading the Flock
A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Shivan Sightings
Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Stalactite Appetite
A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above. | 94 | Combat | 2 | × 10 | 30 min | 500 | ||
The Kaliri Nuisance
A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time. | 94 | Patrol | 2 | × 10 | 45 min | 500 | ||
The Needs of the Many
Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
The Tomb of Lights
Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
Tracking Griftah
Rare
Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund! | 90 | Patrol | 1 | × 10 | 30 min | 500 | ||
Where The Rock Flayers Went
Rare
Modern anthropologists had hoped Draenor would reveal the origin of the rock flayer. They were disappointed. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
A Call to Action
Absolute power corrupts, and that's absolutely the reason we must neutralize this powerful warlock. Terminate with extreme prejudice. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Bully-Free Zone
From Azeroth to Draenor, bullies and their cronies remain the same. Please show our new "friends" how we deal with their kind on Azeroth. | 95 | Combat | 1 | × 10 | 30 min | 600 | ||
Elements of Surprise
Rare
Our scouts spotted a group of ogre slavers gathering in Gorgrond. We cannot allow them a chance to fortify their position. Attack! | 93 | Combat | 3 | × 15 | 1.5 hrs | 600 | ||
Fields of Sorrow
Rare
A farmer claims knowledge of where many of Talador's secrets are hidden, and will share them if we'll help destroy the demons that ruined his land. | 95 | Exploration | 2 | × 50 | 4 hrs | 600 | ||
Guinea Pigs
Rare
Blackrock orcs are testing out their war machines on the region's unsuspecting fauna. This aggression will not stand! | 93 | Combat | 3 | × 20 | 1.5 hrs | 600 | ||
Hapless Heroes
Scouting reports indicate some substandard adventurers are trapped in Deathweb Hollow. I suppose we should lend a hand. | 95 | Patrol | 2 | × 10 | 45 min | 600 | ||
I See Dead Ogres
The ghosts of ogre sorcerers haunt the Ango'rosh ruins, guarding artifacts forgotten by all others. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
Reagents of Mass Destruction
As it happens, the reagents used by the Shadow Council fetch a handy sum on the black market. We're certain there's a stockpile in Gul'rok. | 95 | Treasure | 2 | 60 min | 600 | |||
Rolkor
Comb the northern wastelands of Gorgond for Rolkor. Find him and defeat him for the glory of the garrison. | 92 | Combat | 3 | × 20 | 10 hrs | 600 | ||
Shreddercide
The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces. | 95 | Combat | 1 | × 10 | 45 min | 600 | ||
There Can Be Only One
The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Uproot the Problem
Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
We Will Fight In the Shadar
The outcast arakkoa were forced to abandon much of their written knowledge and history when the high arakkoa attacked Veil Shadar. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
Bug Squashing
Ravagers reproduce quickly and eat anything. Like crickets. They're also homicidal and roughly the size of horses. Not like crickets. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Crush the Pale
The Pale are twisted, cowardly wretches, but even scavengers can be deadly in sufficient numbers. Still, that's easily solved, isn't it? | 96 | Combat | 2 | × 10 | 45 min | 700 | ||
Hurts So Good
Shattered Hand orcs embrace pain, for they say it strengthens them. Make them very strong. Then very dead. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Knotty by Nature
An ancient has begun attacking everyone and everything in its path. On a related note, we're currently low on firewood. | 96 | Combat | 1 | 60 min | 700 | |||
Profiting From Profiteers
The goblins of Pinchwhistle *are* the noxious local environment. I see no reason we shouldn't relieve them of some valuables. | 97 | Treasure | 2 | 1.5 hrs | 700 | |||
Raiders of the Lost Shard
The arakkoa have enslaved more outcasts and have resumed their excavation efforts. Another setback for them is in order. | 96 | Patrol | 2 | × 10 | 60 min | 700 | ||
Worth Its Weight
The arakkoa have begun stealing and hoarding gold. Time to steal it back. | 96 | Combat | 1 | 60 min | 700 | |||
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
The Plot Thickens
Rare
Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
Blow by Blow
A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat. | 97 | Combat | 1 | × 10 | 45 min | 800 | ||
Breaker of the Blue Flame
Our scouts speak of a cavern in northern Gorgrond in which a strange ogron named Gelgor of the Blue Flame lies. | 93 | Combat | 3 | × 20 | 10 hrs | 800 | ||
Curiosity Killed Them
Saberon have begun attacking with wild abandon. They believe they have nine lives. Prove them wrong. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Fall From Grace
Many shiny trinkets and precious valuables have been lost in Sethekk Hollow, the place where cursed arakkoa are cast out from Skyreach. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Honey I Got Your Money
Don't you worry. Just make like a bear, get in, get the honey, and get out. | 97 | Treasure | 2 | 1.5 hrs | 800 | |||
Nevermore
We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions. | 97 | Combat | 1 | 60 min | 800 | |||
Pro-Labor
The high arakkoa have enslaved their outcast brethren to dig in the apexis excavation site, looking for ancient artifacts. Set the workers free. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Ryled Up
Our livestock have gone missing. Tracks point to the rylaks. Deal with the threat, but don't take them lightly. | 97 | Combat | 1 | × 10 | 1.5 hrs | 800 | ||
The Upper Hand
The Shattered Hand clan is positioned on the Shattered Rise and likely to strike again. Handle it! | 97 | Patrol | 2 | × 10 | 60 min | 800 | ||
Underhanded
Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Demonic Retribution
Rare
Agents of the Burning Legion are hunting down refugee draenei from Shattrath. Gather the refugees and take them to safety. | 95 | Combat | 3 | × 20 | 1.5 hrs | 900 | ||
Flint's Hide
Get it! | 98 | Treasure | 2 | 2 hrs | 900 | |||
Flock Together
Rare
Arakkoa flocks are looting abandoned draenei homesteads. They're also killing any who try to stop them. That makes them our problem now. | 95 | Combat | 3 | × 15 | 1.5 hrs | 900 | ||
Gorging Ogres
The Highmaul ogres have an excavation underway at Stonecrag Gorge. Get in there and extract information about their relics! | 98 | Patrol | 2 | × 10 | 60 min | 900 | ||
Medical Necessity
Our soldiers in the field need medical supplies, but Warsong orcs are patrolling the road. Escort the caravan so it makes its destination. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Mercy Killing
War has ravaged the region's plant life, and the clefthoof don't have enough to eat. We should thin out their numbers before they starve. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Mysteries of Lok-rath
Rare
The Warsong clan stationed in Lok-rath is rumored to stockpile some strange form of currency. It may hold some historic significance. | 98 | Exploration | 1 | × 10 | 60 min | 900 | ||
Spell Check
The cause of our recent communal lethargy has been traced to Highmaul sorcerers. Find them and put an end to their sinister arcane rites. | 98 | Combat | 2 | × 10 | 1.5 hrs | 900 | ||
Surge Protection
Energy-siphoning water spirits are giving our spellcasters fits. Time to bring in reinforcements. | 98 | Combat | 1 | × 10 | 2 hrs | 900 | ||
The Wolfmother's Pelts
The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum. | 99 | Treasure | 2 | 2 hrs | 900 | |||
Warsong Swan Song
Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out! | 98 | Combat | 1 | × 10 | 1.5 hrs | 900 | ||
Bird Watching
Rare
Rumors are swirling that a raid on an Outcast hovel has yielded a particularly interesting map. Intercept the arakkoa before they return to Skyreach! | 97 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Burning Desire
Burning Blade orcs are attacking treasure hunters at Oshu'gun and looting their crystals. Could they be preparing for some dark ritual? | 99 | Combat | 2 | × 10 | 1.5 hrs | 1000 | ||
Gronn with the Wind
Our scouts have vanished without a trace! They were last seen entering gronn lands. Find out what happened to them. | 99 | Combat | 1 | × 10 | 2 hrs | 1000 | ||
Highplains Robbery
Rare
A Warsong elder carrying historical documents important to the clan is communing at the Elemental Plateau. Relieve her of her burdens. | 100 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Lug'dol's Thugs
Lug'dol and his nascent brawler thugs are using our supply escorts for combat practice. You know we can't allow this to continue. | 99 | Patrol | 2 | × 10 | 60 min | 1000 | ||
Ogre-Kill
High ogre warriors are in battle array, screaming that they're going to "destroy the interlopers." Do you think they're talking about us? | 99 | Combat | 1 | × 10 | 2 hrs | 1000 | ||
Out of His Element
Enraged, Stonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid. | 99 | Combat | 1 | 1.5 hrs | 1000 | |||
Raider Danger
Warsong orcs have razed our camp to the north, and the lone survivor says they're headed this way. We must repel the invaders! | 99 | Combat | 1 | × 10 | 1.5 hrs | 1000 | ||
The Mother of All Kaliri
Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies. | 94 | Combat | 3 | × 20 | 10 hrs | 1000 | ||
Bad Day at Work
Rare
Several laborers have gone missing, and we fear that the arakkoa plan to burn them alive in sacrifice. We must save them! | 96 | Combat | 3 | × 20 | 1.9 hrs | 1050 | ||
Peace unto You
Rare
The distressed spirits of fallen Azeroth soldiers have begun to rise. Quickly, let us end their torment. | 96 | Combat | 3 | × 15 | 1.9 hrs | 1050 | ||
Cat Scratch Fever
Rare
Some sadistic saberon think the chaos on Draenor means they can butcher innocents without fear of punishment. Disabuse them of that notion. | 97 | Combat | 3 | × 15 | 1.9 hrs | 1200 | ||
Early Mover
We've heard reports that the Steamwheedle Preservation Society is looking to start a dig site at the razed Warsong outpost - why wait for them when you can claim the easy finds now? | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Forced Eviction
The Steamwheedle Preservation Society management needs the Stonecrag dig site to be an ogre-free zone before their workers will agree to excavate, and have promised a cut of the proceeds if we help out. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Mountain of Spirits
The ancient communal site of Oshu'gun holds offerings from various orc clans. If not for the murderous void elementals unleashed by the pale, it would be a nice place to visit. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Shattered Expectations
Rare
We have intel that a unit of Shattered Hand orcs is en route to assist the Iron Horde in Talador. Too bad they'll never make it. | 97 | Combat | 3 | × 20 | 1.9 hrs | 1200 | ||
Steeltusk Lives
The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common. | 95 | Combat | 3 | × 20 | 10 hrs | 1200 | ||
Fired Up
Rare
Some important Burning Blade orcs wish to discuss battle strategy with Iron Horde leaders. It would be a shame if they never arrived. | 98 | Combat | 3 | × 15 | 2 hrs | 1350 | ||
Scared of the Dark
Rare
To the south lies Shadowfall Canyon, where wretched creatures are subjucating spirits of Fire, Earth, and Wind. Hopefully, no worse. | 98 | Combat | 3 | × 20 | 2 hrs | 1350 | ||
Murkbog Terror
Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake. | 96 | Combat | 3 | × 20 | 10 hrs | 1400 | ||
A Bird in the Hand
A little bird informed me that the arakkoa of Skyreach have been preying on our forward scouts. Make sure they regret that decision. | 100 | Combat | 615 | 3 | × 20 | 10 hrs | 1500 | |
A Grave Mistake
The Sargerei and their allies continue their desecration of Auchindoun. I recommend executing our "no traitor left behind alive" policy. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
A Rare Flower
A rare lily grows in the waters of Talador. Our alchemists say it is many times more efficient than frostweed. | 100 | Alchemy | 2 | × 20 | 4 hrs | 1500 | ||
A Rune With a View
Rare
In the chaos of the battle of Shattrath, the Sargerei absconded with some of the Elemental Runes that Khadgar is looking for. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
A Way Out
Rare
A group of defectors wishes to escape the Iron Horde! Let's clear the way for them. | 99 | Combat | 3 | × 15 | 2 hrs | 1500 | ||
Abyssal Core
The white-hot cores of the abyssals assaulting Shattrath could be useful as a compressed fuel source, if we can obtain a few. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
All Aboard the Fail Boat
Our enemies boast that their massive ship at the Iron Docks cannot be sunk. This crate of shiny new seaforium charges begs to differ. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
An Eye for Terror
We need to shut down the legion gateways in operation within Shattrath. Strike out at their vigilant watchful eyes. | 100 | Patrol | 3 | × 10 | 8 hrs | 1500 | ||
Apexis Nexus
Our need for equipment upgrades never ends, take a few of our best to the apexis excavation site. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Auchindoom!
Scouts report that strange figures are lurking near Auchindoun, disturbing the mausoleums. We must destroy anything with even a hint of fel. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Battlefield Scavengers
Scavengers gnaw and pick at the fallen. Kill them so we can do some scavenging of our own. | 100 | Blacksmithing | 2 | × 20 | 4 hrs | 1500 | ||
Beyond the Pale
Rare
The Bladefist clan are capturing pale prisoners. We suspect they're looking for the same Elemental Runes as Khadgar. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
Big Hands, Big Swords
Ogre are known to possess massive, thick, and long swords. Disenchanting them makes a tremendous amount of dust. | 100 | Enchanting | 3 | × 20 | 6 hrs | 1500 | ||
Birds of Pray
We would like to leave the vicious arakkoa alone, but capturing their temple in the Spires of Arak would give us a strategic advantage. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Black Forge
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 |