Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Tusks Like Icicles
Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him. | 90 | Combat | 3 | × 20 | 10 hrs | 200 | ||
Twisting the Nether
The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible. | 100 | Combat | 3 | × 15 | 6 hrs | 1500 | ||
Two Feet in the Grave
How convenient of Ner'zhul and his lackeys to flee into their clan's burial grounds. It will make choosing their graves much quicker. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Under Ner'zhul's Nose
Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest! | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Underhanded
Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Uproot the Problem
Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
Vile Bloods
The void's effect on Draenor has become more pronounced. Vile bloods of the land are emerging. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Visions of the Void
Terrible void creatures are coming from a deep chasm in the burial grounds. There may be other valuables down there as well. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Wanted: Amethon
Amethon has been long forgotten, deep in a cave in Talador. His crystals are very valuable. | 100 | Combat | 3 | × 100 | 8 hrs | 20000 | ||
Wanted: Gor'thul
Gor'thul, betrayer of the Shattered Hand, is an outcast. It is said he has befriended a lot of cats. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Hivelord Ik'rix
Hemet Nesingwary would be very interested in his head. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Nullifier Darkoor
Nullifier Darkoor has been in hiding long enough. It's time to take him down and put an end to the Fel Breakers once and for all. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Tremor
A massive rockworm has taken residence on the shores of Gorgrond, devouring the local lobstroks. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Undertow
Undertow appears from the depths, pulling boats into the sea and destroying our lines of contact between Tanaan Jungle and Shadowmoon Valley. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Warchief's Pride
Grommash has a legendary ego and temper. Hit the Warsong hard and he'll be consumed with the need for vengeance. We want him distracted. | 100 | Combat | 615 | 3 | × 30 | 8 hrs | 1500 | |
Warsong Swan Song
Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out! | 98 | Combat | 1 | × 10 | 1.5 hrs | 900 | ||
Watery Woes
Two enormous watery monsters guard a strange oil-producing plant deep in the Everbloom. We should investigate. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Waylay the Warlord
The Bloodmaul have discovered a powerful artifact, and their warlord is overseeing the excavation. Ambush the warlord and take the artifact. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
We Have a Mole
Getting into Blackrock Spire will not be easy, but we have a secret weapon: mole machines. The Black Irons will never know what hit them. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Weed Whacker
Don't be fooled. They're only adorable until they swarm you and gnaw your face off. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
What's Mine Is A Mine
Word has it that an Iron Horde mine near our outpost has hit a rich vein. We can't let them have nice things. Storm in and claim the mine. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Who's the Boss?
The Grimrail Depot owes its efficiency to goblin and orc overseers. Kill them, and you'll kill its ability to ship arms to distant camps. | 100 | Combat | 615 | 2 | 4 hrs | 1500 | ||
Worth Its Weight
The arakkoa have begun stealing and hoarding gold. Time to steal it back. | 96 | Combat | 1 | 60 min | 700 | |||
You, Robot
Rare
With the installation of a negatronic control unit, a true emotional bond between lifeform and machine can happen! Get one! | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Ziggy Sawdust X3-9
The Ziggy Sawdust X3-9 is the latest in clear-cutting technology. Unleash the adorable robot on the Everbloom and enjoy the show. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Big Hands, Big Swords
Ogre are known to possess massive, thick, and long swords. Disenchanting them makes a tremendous amount of dust. | 100 | Enchanting | 3 | × 20 | 6 hrs | 1500 | ||
Breakers in Town
Kill the breakers in the town. | 90 | Enchanting | 3 | 8 sec | 100 | |||
Enchanted Weapons
The Shadowmoon clan possess weaponry we can harness for raw magic. Raid their encampment and collect their enchanted weapons. | 100 | Enchanting | 2 | × 20 | 4 hrs | 1500 | ||
Furies in the Swamp
Kill the furies in the swamp. | 90 | Engineering | 3 | 8 sec | 100 | |||
The Wonder Gears
Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun. | 100 | Engineering | 2 | × 20 | 4 hrs | 1500 | ||
You're Fired
The pale are expert scavengers. Let's relieve them of some of that salvage. | 100 | Engineering | 3 | × 20 | 6 hrs | 1500 | ||
Backbreaker
The Iron Horde are attempting to unearth long-lost ogre artifacts in the Broken Spine area. Evict them and claim the rewards as your own. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Bird Watching
Rare
Rumors are swirling that a raid on an Outcast hovel has yielded a particularly interesting map. Intercept the arakkoa before they return to Skyreach! | 97 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Boiling Hot Magma
Relics of long-forgotten orc clans can be found by carefully traversing between the Daggermaw Flows lava streams - and dealing with deadly fire elementals. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Early Mover
We've heard reports that the Steamwheedle Preservation Society is looking to start a dig site at the razed Warsong outpost - why wait for them when you can claim the easy finds now? | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Fall From Grace
Many shiny trinkets and precious valuables have been lost in Sethekk Hollow, the place where cursed arakkoa are cast out from Skyreach. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Fickle Loyalty
Rare
A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
Fickle Loyalty
Rare
A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Fields of Sorrow
Rare
A farmer claims knowledge of where many of Talador's secrets are hidden, and will share them if we'll help destroy the demons that ruined his land. | 95 | Exploration | 2 | × 50 | 4 hrs | 600 | ||
Finding Farahlon
Rare
The Netherstorm must have come from somewhere. Get on a boat, sail northeast, and bring something good back while you're at it. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Forced Eviction
The Steamwheedle Preservation Society management needs the Stonecrag dig site to be an ogre-free zone before their workers will agree to excavate, and have promised a cut of the proceeds if we help out. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Green Thumb
The botani have claimed the abandoned ogre fortress at the Overlook Ruins as a new incubator. Stop them before they overgrow all of Gorgrond. | 91 | Exploration | 1 | × 15 | 4 hrs | 300 | ||
Highplains Robbery
Rare
A Warsong elder carrying historical documents important to the clan is communing at the Elemental Plateau. Relieve her of her burdens. | 100 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
I See Dead Ogres
The ghosts of ogre sorcerers haunt the Ango'rosh ruins, guarding artifacts forgotten by all others. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
I See Dead Orcs
The Shadowmoon Clan have interred their dead in this area for generations - find out more about their history. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
It's a Jungle Out There
Rare
A Steamscar saberon has been caught skulking around our walls. If we let him go, he's agreed to sell out a rival shaman who has been mapping the location of many hidden treasures. | 93 | Exploration | 1 | × 50 | 4 hrs | 300 | ||
Mountain of Spirits
The ancient communal site of Oshu'gun holds offerings from various orc clans. If not for the murderous void elementals unleashed by the pale, it would be a nice place to visit. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Mushroom Mystery
The Umbrafen swamps have been overgrown by giant fungi for as long as anyone can remember - why are Ogre ruins buried here? | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Mysteries of Lok-rath
Rare
The Warsong clan stationed in Lok-rath is rumored to stockpile some strange form of currency. It may hold some historic significance. | 98 | Exploration | 1 | × 10 | 60 min | 900 | ||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Exploration | 5 | 8 sec | 100 | |||
Pro-Labor
The high arakkoa have enslaved their outcast brethren to dig in the apexis excavation site, looking for ancient artifacts. Set the workers free. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Scouting Draenor: Frostfire Ridge
Your scouts report that our forces need backup in Frostfire Ridge. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Frostfire Ridge
Your scouts report that our forces need backup in Frostfire Ridge. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Gorgrond
Your scouts report that our forces need backup in Gorgrond. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Gorgrond
Your scouts report that our forces need backup in Gorgrond. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Nagrand
Your scouts report that our forces need backup in Nagrand. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Nagrand
Your scouts report that our forces need backup in Nagrand. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Shadowmoon Valley
Your scouts report that our forces need backup in Shadowmoon Valley. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Shadowmoon Valley
Your scouts report that our forces need backup in Shadowmoon Valley. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Spires of Arak
Your scouts report that our forces need backup in Spires of Arak. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Spires of Arak
Your scouts report that our forces need backup in Spires of Arak. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Talador
Your scouts report that our forces need backup in Talador. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Talador
Your scouts report that our forces need backup in Talador. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
The Bigger They Are
The Thunderlord regard Colossal's Fall as a sacred location, claiming it was their clan who felled this Colossal many decades ago. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
We Will Fight In the Shadar
The outcast arakkoa were forced to abandon much of their written knowledge and history when the high arakkoa attacked Veil Shadar. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
Where The Rock Flayers Went
Rare
Modern anthropologists had hoped Draenor would reveal the origin of the rock flayer. They were disappointed. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Primals in the Plains
Kill the primals in the plains. | 90 | Inscription | 3 | 8 sec | 100 | |||
Spy Games
If we can decipher some stolen iron horde documents, we can find and assassinate their scouts. | 100 | Inscription | 2 | × 20 | 4 hrs | 1500 | ||
The Quill is Mighty
It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens. | 100 | Inscription | 3 | × 20 | 6 hrs | 1500 | ||
Arakkoa Underground
Kill the arakkoa underground. | 90 | Jewelcrafting | 3 | 8 sec | 100 | |||
Jewels of Denial
The arakkoa decorate their weapons and armor with fantastic jewels. Acquire them and let our jewelcrafters cut them into something useful. | 100 | Jewelcrafting | 2 | × 20 | 4 hrs | 1500 | ||
Waste Not, Want Not
Apparently the goren can't digest the valuable gems they eat. Your mission should be clear. | 100 | Jewelcrafting | 3 | × 20 | 6 hrs | 1500 | ||
Kill and Cut
Iron Horde tents are made from rugged leather that can be crafted into fine leather armor. | 100 | Leatherworking | 3 | × 20 | 6 hrs | 1500 | ||
That's Some Bull
There's some rather large clefthoof in Nagrand. Let's take one down before they are killed by trappers. | 100 | Leatherworking | 2 | × 20 | 4 hrs | 1500 | ||
Undead In The Snow
Kill the undead in the snow. | 90 | Leatherworking | 3 | 8 sec | 100 | |||
Clean the Latrine
It's best not to lose a bet with the janitor. | 90 | Logistics | 1 | 5 min | 0 | |||
Clean the Latrine
It's best not to lose a bet with the janitor. | 90 | Logistics | 1 | 5 min | 50 | |||
Field Photography
We need someone to document the devastation taking place here on Draenor. Head to Nagrand and photograph all you can. | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Lens Some Hands
Your photos turned out great, but now we need some more creative shots. Head back out to the field and see what you can do! | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Aerial Rodents of Unusual Size
The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
An Eye for Terror
We need to shut down the legion gateways in operation within Shattrath. Strike out at their vigilant watchful eyes. | 100 | Patrol | 3 | × 10 | 8 hrs | 1500 | ||
Artillery Suppression
Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger! | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Bladefist Hold
Rare
The Shattered Hand clan has established the ironically named Bladefist Hold. Let's make a mockery of it. | 100 | Patrol | 3 | × 25 | 10 hrs | 1500 | ||
Dessicus Maximus
The elementals of Gorgrond are regularly whipped into a frenzy by Dessicus of the Dead Pools. Let's see what we can do about that. | 92 | Patrol | 2 | × 10 | 45 min | 300 | ||
Frostfire Patrol
This is Matt's test mission *bugles and horns blair a triumphant tune* | 90 | Patrol | 3 | 10 sec | 100 | |||
Gorging Ogres
The Highmaul ogres have an excavation underway at Stonecrag Gorge. Get in there and extract information about their relics! | 98 | Patrol | 2 | × 10 | 60 min | 900 | ||
Hapless Heroes
Scouting reports indicate some substandard adventurers are trapped in Deathweb Hollow. I suppose we should lend a hand. | 95 | Patrol | 2 | × 10 | 45 min | 600 | ||
Harboring Ill Will
The Iron Horde is running critical supply missions from the beach of Ironfist Harbor. Three of our best should disrupt their operations. | 100 | Patrol | 3 | × 15 | 8 hrs | 1500 | ||
Lug'dol's Thugs
Lug'dol and his nascent brawler thugs are using our supply escorts for combat practice. You know we can't allow this to continue. | 99 | Patrol | 2 | × 10 | 60 min | 1000 | ||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Patrol | 3 | 8 sec | 100 | |||
Podlings of Unusual Size
Some say the podlings of Gloomshade Grove bow to the mad king of the east. Find him, and end his reign of podling terror. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Primal Savages
The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia. | 93 | Patrol | 2 | × 10 | 45 min | 400 | ||
Raiders of the Lost Shard
The arakkoa have enslaved more outcasts and have resumed their excavation efforts. Another setback for them is in order. | 96 | Patrol | 2 | × 10 | 60 min | 700 | ||
Rescue on the Bloody Cliffs
The bloodmaul ogres of the Stonefury Cliffs are infamous as brutal slavemasters. Show no quarter and free their slaves. | 100 | Patrol | 3 | × 15 | 6 hrs | 1500 | ||
Rise to Power
The Sargerei have taken control of Socrethar's Rise and are establishing countless demonic portals, we can't let this continue. | 100 | Patrol | 3 | × 20 | 8 hrs | 1500 | ||
Ruinous Portents
If our troops are to become battle hardened, there would be no better test than the immense magnaron, Drov the Ruiner. | 100 | Patrol | 3 | × 10 | 6 hrs | 1500 | ||
The Kaliri Nuisance
A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time. | 94 | Patrol | 2 | × 10 | 45 min | 500 | ||
The Night Watch
A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 |