Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Throwing SI:7 Off the Trail: Suramar
There is something with the nightborne in Suramar. Unfortunately, their city has too much protection. However, we should let SI:7 see us trying. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Stormheim
Lady Sylvanas Windrunner has disappeared in Stormheim. Let SI:7 think we are hot on her trail. We are, but we will assign a decoy agent for SI:7 to notice. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Highmountain
The Highmountain tribes are outstanding warriors, hunters, and shaman. What they are not is stealthy. Setup surveillance of each tribe's camps. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Dalaran
If we're going to throw SI:7 off our trail, we need to make a show of it. Let's start some false intrigue on our very own Archmage Khadgar. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Azsuna
We have a deep contact on the ground in Azsuna. He goes by many names, including Mr. Shackle. Send some people down there to "interfere" with him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
This Wine Tastes Like Feet!
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Thing of Nightmares
At the edge of Nightmare, the satyr are spreading their influence right to the doorstep of Malorne's Refuge. Take out their leader, Kalazzius the Guileful. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
They're In the Walls
Our scouts report that Legion agents have been trying to infiltrate Dalaran through its own citizens. We should investigate and unmask any enemies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 18 hrs | 3000 | |
There is no Brawlers Guild
Rare
Now that you've found your way into the guild, it seems only fair that your champions should be allowed to participate. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 3 hrs | 3000 | |
Their Emancipation
Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 400 | 6 hrs | 3000 | |
The Wilds of Azsuna
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Wait Has Ended
Venture near the Burning Breach. Measure the Legion's defenses. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 6 hrs | 3000 | |
The Veteran
We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Undying
Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 12 hrs | 3000 | |
The Underbelly of the Legion
The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tides of War
A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
The Terror that Flaps in the Day
The Legion breeds felbats as flying mounts for their soldiers, but one in particular has grown so large it darkens the sky with its wings. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Spirit Crucible
A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Screeching Forest
The Nightmare has transformed once-beautiful creatures into twisted visions. Wraithtalon, once a mighty hippogryph, now preys upon our allies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 13 hrs | 3000 | |
The Rocks Below
The vrykul use runestones to summon powerful elementals, including Boulderfall, the Eroded, who can block the flow of rivers vital to the life of the valley. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 2000 | |
The Perils of Ashran
Your champions have heard of a place of endless war, where the tides of battle flow constantly. Send them to investigate further. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Pale Predator
Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
The Other City of Mages
Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mountain Stirs
In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
The Missing Vessel: Val'sharah
Andu'talah has fallen to the Nightmare, and Xavius seeks the power of the vessel. He hid a piece of it there. Retrieve it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Stormheim
A fragment of the vessel has fallen into the hands of Aughild the Bitter, a failed valkyra aspirant. Recover it from her, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Highmountain
Harpies love anything shiny, and the skywitches of Highmountain have stolen a piece of the vessel. Take it back, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Azsuna
The spirits at the Temple of a Thousand Lights have stolen a piece of the vessel, and are using it to empower themselves. Take it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Lone Walker
Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Light Reveals
There is a powerful beacon of the Light somewhere in Azsuna. We should find it. | 100 | Exploration | 760 | 1 | 10 sec | 100 | ||
The Legion's Vanguard
Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
The Legion Shall Fall
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Last Shrine
There is a powerful beacon of the Light somewhere in Highmountain. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
The Houndmaster
A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command. | 110 | 7.0 Class Hall - Treasure Missions | 805 | 3 | × 150 | 11 hrs | 3000 | |
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 6 hrs | 3000 | |
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 4 hrs | 3000 | |
The Highlord's Command: Procuring Supplies
We've made contact with a tribe of Highmountain tauren. They have an excess supply of furs and leather, but a demon incursion stands in the way. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Nemesis
A small demon force has been located in eastern Azsuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Legion Defense
The furbolgs of Val'sharah appear to have come under a demonic influence. We must investigate at once. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Holy Allies
An order of priests from the Conclave have been spotted combing the landing site of the Broken Shore, searching for survivors amidst dangerous demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Harpies' Curse
Harpies are spreading their foul curse throughout Highmountain. Death is the only way to ensure the curse won't continue. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
The Greatest Stage of All
There's nothing quite like the sound of the crowd cheering as you deftly maneuver and muscle for rank. Send your champions to the arenas to see what they can learn. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Fel Pits
We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 8 hrs | 2000 | |
The Eighth Shield
Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 5 hrs | 3000 | |
The Dreadroot
Cleanse the Dreadroot of its Twisted Keepers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
The Dread Captain
Among Helya's fleet of ships, bearing damned souls on the sea for all eternity, Captain Dargun's crew is among the most feared. Destroy him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
The Drake Wrestler
The vrykul have employed some unorthodox methods to tame storm drakes. One such tamer is Glimar Ironfist, the drake-wrestler. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
The Dead Exist in the Past
Overlooking Bradensbrook, the malicious ghost of Kiranys Duskwhisper defies any attempt to contain or dislodge him from his vigil. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
The Dalaran Sewers
Dalaran is no stranger to attack, but sometimes the threat comes from within. A mage's experimental creature has escaped into the sewers. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 150 | 24 hrs | 3000 | |
The Creeping Nightmare
Rare
The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness. | -1 | Defense | 1 | 10 sec | 100 | |||
The Creeping Mists
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
The Breath of Undeath
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
The Big Guns
The Legion sends supplies from Nath'raxas Hold through the Black Gorge to the Shattered Fields. Confiscate or destroy their next shipment. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 1200 | 12 hrs | 6000 | |
The Big Bad Wolfe
Lord Ravenholdt has provided a sizeable sum of gold in order to entice Winstone Wolfe to work for the Uncrowned. "The Wolf" is staying at Ravenholdt Manor. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
The Aspirant's Due
Outside the walls of Skold-Ashil, a disgraced and fallen shieldmaiden named Lagertha has been plotting to forcefully take her place among the Valkyra. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 14 hrs | 3000 | |
The Aspirant
In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 8 hrs | 3000 | |
The "Emissary"
We've heard whispers that a demon has been offering the Highmountain tauren dark power. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
That's One Big Pile
The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 250 | 6 hrs | 3000 | |
That Which Shatters Worlds
Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
That Good Night
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 18 hrs | 3000 | |
Test Mission Anders
Rare
Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 0 | Provision | 2 | × 5 | 2 sec | 0 | ||
Test Mission 13
Boss, minion, hazard, below con. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
Test Mission 12
Boss only, above con | 110 | Generic (7.0) | 880 | 3 | 1 sec | 3000 | ||
Test Mission 11
Boss, minion, hazard, above con. | 110 | Generic (7.0) | 875 | 3 | 1 sec | 3000 | ||
Test Mission 10
Minion, hazard, spell. | 110 | Generic (7.0) | 870 | 3 | 1 sec | 3000 | ||
Test Mission 09
Boss, minion, hazard. | 110 | Generic (7.0) | 865 | 3 | 1 sec | 3000 |