clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Gathering the Dreamweavers: Matoclaw

Matoclaw led a team of druids into Highmountain to deal with harpies, but she's been cornered. Defeat Nest Matron Subonn and bring Matoclaw back!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Gathering the Dreamweavers: Talza

We haven't heard from Talza and his scouts in Stormheim. Considering the hostile vrykul in that area, it's likely they've been waylaid.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Gathering the Dreamweavers: Thisalee Crow

Thisalee Crow is in over her head. Sea giants have captured her, and she is being forced to battle in their underground fighting ring. We need to get her out!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Get Vrekt

1107.0 Class Hall - Generic Missions8703× 150 5 hrs3000
Giant Hoarders

While we usually don't mind a sea giant that eats murlocs, Bodash the Hoarder has begun targeting anything that comes close to his home.

1107.0 Class Hall - Generic Missions7703× 250 12 hrs3000
Glittering Seas

Not only do we have a murloc problem, we have a murloc that's stolen vrykul armor. See if you can put a stop to Grrvrgull the Conqueror.

1017.0 Class Hall - Generic Missions7603× 150 2 hrs400
Glittering Treasure

Our scouts report that the Britterbrine came across a cache that may have come from Azshara's treasure room. We should see what we can bring back.

1107.0 Class Hall - Special Reward Missions7603× 250 12 hrs3000
Glowing Foundations

While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Go to Fel

The Defiled Path leads straight to the Burning Breach. Scout ahead for a path across.

1107.0 Class Hall - Generic Missions9503× 300 6 hrs3000
Goremaster and May Hem

Bosses are on the loose, stop them.

110Generic (7.0)9003× 20 8 hrs1000
Gorgamesh Falls

An attack squad of demons has emerged from Legion Camp: Chaos, and now threatens our allies in Azsuna. Seek out Lord Gorgamesh and his wyrmtongues.

1107.0 Class Hall - Treasure Missions7953× 150 12 hrs3000
Gornoth the Lost

Perhaps driven out from the hills by his brethren, Gornoth the Lost only knows how to wander and how to kill. We should seek him out and kill him.

1107.0 Class Hall - Generic Missions8203× 250 4 hrs3000
Got Your Goat

In the shadow of Black Rook Hold, herds of innocent goats have been terrorized by risen hounds. The farmers depend on those goats for their livelihood.

1107.0 Class Hall - Treasure Missions7603× 150 6 hrs3000
Grappling With the Situation

1107.0 Class Hall - Generic Missions8953× 250 5 hrs3000
Great Steaks

1107.0 Class Hall - Generic Missions8903× 250 8 hrs3000
Grell to Pay

1107.0 Class Hall - Generic Missions8803× 250 8 hrs3000
Guarding the Moon

Outside the Moon Guard Stronghold, a siegemaster is blocking the way with a massive arcane siege weapon.

1107.0 Class Hall - Treasure Missions7603× 150 16 hrs3000
Hammer Falls

The vrykul of Stormheim compete fiercely to win the favor of the Valkyra, and Isel the Hammer smiths their shields. We should remove her.

1107.0 Class Hall - Treasure Missions7603× 100 5 hrs3000
Hard Target

We must send a team to scout the gates of the Tomb of Sargeras. Be aware: this is likely a one-way mission.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Harpies of The Haglands

Harpies in the Haglands have started raiding our nearby camps for supplies.

110Generic (7.0)7003× 20 60 min1000
Harping On About It

Wormtalon harpies have taken over Shadowfen village, and the former residents seek some of their stolen valuables, as well as revenge. Provide both.

1107.0 Class Hall - Generic Missions7703× 150 10 hrs3000
Hazardous Materials

The Feltotem have poisoned the waterways of Highmountain with their dreadful rituals, sickening the wildlife. Put a stop to it.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
Hazardous Roads

We must find our way into Faronaar, but the roads are covered in demons. Let us see if we can scout out an alternate route.

110Generic (7.0)7003× 20 2 hrs1000
Her Foulness

The evil magic of the Nightmare has been seeping into the rivers of Val'sharah, and altered the aquatic life to a terrible degree.

1107.0 Class Hall - Generic Missions7953× 250 9 hrs3000
Hide as White as Snow

The Highmountain tribes cherish the hide of a rare and elusive creature, the Majestic Elderhorn, for their most important ceremonies. Track the beast.

1107.0 Class Hall - Generic Missions7853× 100 5 hrs3000
High in the Mountain

Its time to take Stili the Salty down.

110Generic (7.0)9003× 20 6 hrs1000
High Value Targets

1107.0 Class Hall - Generic Missions8903× 250 10 hrs3000
Higher Learning

The academy at Narthalas once held a great library with a wealth of knowledge. See if you can find it.

110Generic (7.0)8003× 50 60 min2000
Hill Kings

The Ettin need to be erradicated.

110Generic (7.0)8003× 20 3 hrs1000
Holy Ground: Auchindoun

Deep beneath Auchindoun, the naaru D'ore has been regenerating into a being of pure Light once more. Seek out this holy shrine.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Holy Ground: Light's Hope Chapel

Since the days of the Argent Dawn, Light's Hope Chapel has been a beacon of the Light on Azeroth. Travel there and collect a fragment of Light.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Holy Ground: The Exodar

The priests of the Exodar have preserved a long tradition of the Light. Collect a fragment from the Exodar, and beware: the Legion may be drawn to it.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Holy Ground: The Sunwell

The Legion will do everything it can to stop us from revitalizing the wisp, and seek to intercept us before we can collect the last fragment.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Holy Ground: Uther's Tomb

Uther the Lightbringer was the first paladin of the Knights of the Silver Hand, and never faltered from his beliefs. His grave is sacred to followers of the Light, but it may also draw evil spirits.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Hope Betrayed

It is said the demon Dantalionax can drain all hope from the hearts of mortals. Our forces need him eradicated.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Hounds of Storm

1107.0 Class Hall - Generic Missions8803× 250 12 hrs3000
Hunting the Hunters

A group of poachers are threatening the wildlife in Highmountain. Show them what it's like to be hunted!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Impending Danger

A Legion command ship has appeared on the horizon. Send our champions to lead them away from the Wandering Isle!

1107.0 Class Hall - Campaign Missions7603× 50 30 min1800
In A Time of Peril

At the worst possible time, we have a worgen hunter who's gone mad. He's setting out traps for our allies. Hunt the hunter.

1047.0 Class Hall - Generic Missions7603× 250 2 hrs1000
Inches From Madness

Alleria has asked you to search the Ruins of Oronaar for any krokul not yet consumed by the Shadow.

1107.0 Class Hall - Quest Missions9003× 100 16 hrs10000
Infiltrating Our Enemies

In order to fulfill Velen's prophecy, we must infiltrate our enemies and find out if any among them could make a potential ally.

1087.0 Class Hall - Campaign Missions7603× 20 60 min1800
Inked

The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic.

1107.0 Class Hall - Generic Missions7753× 250 8 hrs3000
Interrupt the Reclaimers

Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions.

110Generic (7.0)8003× 20 6 hrs1000
Invasion - Aszuna

Demons have invaded Azsuna en masse! Reinforcements are required immediately to counter this threat.

110Invasion7003× 5 10 sec0
Invasion - Broken Shore

Demons have invaded Broken Shore en masse! Reinforcements are required immediately to counter this threat.

110Invasion7003× 5 10 sec0
Invasion - Highmountain

Demons have invaded Highmountain en masse! Reinforcements are required immediately to counter this threat.

110Invasion7003× 5 10 sec0
Invasion - Stormheim

Demons have invaded Stormheim en masse! Reinforcements are required immediately to counter this threat.

110Invasion7003× 5 10 sec0
Invasion - Suramar

Demons have invaded Suramar en masse! Reinforcements are required immediately to counter this threat.

110Invasion7003× 5 10 sec0
Invasion - Val'sharah

Demons have invaded Val'sharah en masse! Reinforcements are required immediately to counter this threat.

110Invasion7003× 5 10 sec0
Invasion Overwhelming

A mass of armies are preparing for battle. Crush them.

110Generic (7.0)9003× 20 4 hrs3000
Invasive Doubts

Void begins to encroach on the Circle of the Aspirants. Do not allow the void to control any more of Eredath.

1107.0 Class Hall - Generic Missions9253× 250 8 hrs3000
Investigate Black Rook Hold Rare

The dead rise from their graves at Black Rook Hold, and we believe that even long-deceased members of the Ravencrest family walk again.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Darkheart Thicket Rare

Even in shade form, Xavius can exert his power over Shaladrassil and torments our allies. We should investigate how far the corruption has reached.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Felsoul Hold

Before we can break our way to the other side, we will need to find the best place to steal a Legion gateway. Felsoul Hold is a candidate.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Investigate Neltharion's Lair Rare

Even after his fall, Deathwing leaves devastation in his wake. The drogbar have built beneath the mountain, and may have obtained a powerful artifact.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate The Arcway Rare

Suramar City is an architectural marvel, but its reach goes far beyond the glittering spires and avenues above. We should investigate below.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Court of Stars Rare

Even in a time of turmoil, the citizens of Suramar do their best to get on with daily life. However, there may be valuable intel from the Court of Stars.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Eye of Azshara Rare

Though she hasn't made an appearance herself, Queen Azshara still controls the naga with an iron will, and is rumored to be after a powerful relic.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Halls of Valor Rare

Word has reached us that another titan relic may reside in the Halls of Valor, far above Stormheim. We should investigate.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Maw of Souls Rare

Not all vrykul travel to the Halls of Valor. The damned and accursed are rumored to go to the Maw of Souls, a dreadful ship sailing an endless sea.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Vault of the Wardens Rare

When Cordana Felsong betrayed the Wardens, Maiev Shadowsong was forced to unleash all prisoners within the Vault. We should investigate.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Violet Hold Rare

The Violet Hold in Dalaran contains some of the most dangerous creatures ever captured. We cannot allow it to fall to the Legion. Investigate!

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Tian Monastery

We lost contact with the monks at Tian Monastery. We should send Chen Stormstout to investigate.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Investigating Deepholm

There are rumors of a new threat in Deepholm and Therazane has not been present in negotiations with the Elemental Lords. We should investigate.

1027.0 Class Hall - Campaign Missions7603× 100 60 min600
Ironbranch

A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him.

1067.0 Class Hall - Generic Missions7603× 100 4 hrs1400
Its Clean Up Time Rare

Wait, a janitor? Really?

1107.0 Class Hall - Quest Missions8003× 200 16 hrs3000
It's so FLUFFY!

Amalia, famous battle-pet tamer, has a litter of corgi puppies she needs to find homes for! To determine a rightful owner, she's holding a tournament.

1107.0 Class Hall - Special Reward Missions7603× 250 12 hrs3000
I've Got A Strange Feeling About This Rare

Can you defeat Meatball?

1107.0 Class Hall - Quest Missions8503× 200 16 hrs3000
Janai's Famous Flaming Omelettes

Elementalist Janai has requested that we send a strike team to the Firelands to collect Cinderweb eggs for her research.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Just in Time

One last piece of the map remains and you will be ready to stop the nightborne's fox hunt. Send your champions to confront Houndmaster Britomar.

1107.0 Class Hall - Quest Missions7603× 250 12 hrs3000
Just Plain Creepy

1107.0 Class Hall - Generic Missions8803× 300 8 hrs3000
Justice Has Come

The Army of the Light requires aid defending the Xenedar's wreckage. Help them hold the line.

1107.0 Class Hall - Generic Missions9003× 250 6 hrs3000
Keep Your Guard Up

It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary.

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Keep Your Guard Up

It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary.

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Land of Broken Promise

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
Last Chance

The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Legion Jailbreak

Several Lightforged Battlesuit pilots are trapped behind enemy lines on the Shattered Fields. They must be saved.

1107.0 Class Hall - Generic Missions9003× 500 8 hrs3000
Let Sleeping Bears...

A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves.

1037.0 Class Hall - Generic Missions7603× 100 5 hrs800
Lilith and her Nightborne

Even other nightborne are afraid of Lilith the Terrible, who stalks the night with her dreaded Infiltrators. Face all fears, and dispose of Lilith.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
Look, In the Sky!

1107.0 Class Hall - Generic Missions8953× 150 9 hrs3000
Loramus, Is That You?

The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Lord of the Jungle

Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar.

1107.0 Class Hall - Generic Missions8153× 200 9 hrs3000
Lost and Blind

The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest.

1107.0 Class Hall - Generic Missions8253× 250 12 hrs3000
Lost at Sea

Powerful armaments were lost when the great ship Vaesska sank at sea. Send your armies to retrieve them and strengthen our forces!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Lumenstone: Broken Shore

The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Broken Shore

The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Faronaar

The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Faronaar

The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Stormheim

Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Stormheim

Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Suramar City

The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Suramar City

The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Val'sharah

The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Vashj'ir

Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us.

1087.0 Class Hall - Campaign Missions7603× 100 60 min1800
Make Haste

The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage.

1107.0 Class Hall - Generic Missions9253× 250 6 hrs3000
Make It Rain

1107.0 Class Hall - Generic Missions9003× 150 7 hrs3000
Mak'rana Menace

The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near.

1107.0 Class Hall - Generic Missions8103× 200 10 hrs3000
Manasaber Matron

Over time, the natural ley energy and mana fields of Suramar have altered the wildlife. Myonix, the matron of the manasabers, is a terrifying beast.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
Marsh Cleanup

What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Master of Shadows Rare

Are you afraid of the dark?

1107.0 Class Hall - Quest Missions8253× 200 16 hrs3000