clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Let Sleeping Bears...

A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves.

1037.0 Class Hall - Generic Missions7603× 100 5 hrs800
Look, In the Sky!

1107.0 Class Hall - Generic Missions8953× 150 9 hrs3000
Lord of the Jungle

Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar.

1107.0 Class Hall - Generic Missions8153× 200 9 hrs3000
Lost and Blind

The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest.

1107.0 Class Hall - Generic Missions8253× 250 12 hrs3000
Make Haste

The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage.

1107.0 Class Hall - Generic Missions9253× 250 6 hrs3000
Make It Rain

1107.0 Class Hall - Generic Missions9003× 150 7 hrs3000
Mak'rana Menace

The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near.

1107.0 Class Hall - Generic Missions8103× 200 10 hrs3000
Marsh Cleanup

What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Mead Indeed

1107.0 Class Hall - Generic Missions8903× 250 8 hrs3000
Memories of the Lost

Vigilants endlessly patrol Azurelight Square. Recover any vigilants that can be purified. Destroy those that cannot.

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
Meteor Mining

Many fragments of Argus floating near Eredath appear untouched by fel corruption. Send your champions to investigate.`

1107.0 Class Hall - Generic Missions9253× 300 7 hrs3000
Mind Your Step

1107.0 Class Hall - Generic Missions8953× 250 6 hrs3000
Mists Take You

1107.0 Class Hall - Generic Missions8603× 150 4 hrs3000
Moon Wings

1107.0 Class Hall - Generic Missions8603× 150 6 hrs3000
More Than They Can Chew

As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Mostly Broken

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Munitions Testing

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Munitions Testing

Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Murky Waters

The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors.

1107.0 Class Hall - Generic Missions8153× 100 5 hrs3000
Nasty Neighbors

Harpies have moved into the ruins of Tel'anor, destroying the once-beautiful buildings with their foul nests. Dispose of them.

1107.0 Class Hall - Generic Missions8453× 150 11 hrs3000
Nether or Not

Roving voidcallers are increasing the shadow's influence in the Shadowguard Incursion. Destroy them.

1107.0 Class Hall - Generic Missions9252× 100 20 hrs6000
Never Again

1107.0 Class Hall - Generic Missions9003× 150 9 hrs3000
Never Enough

Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend.

1027.0 Class Hall - Generic Missions7603× 100 3 hrs600
Never Sated

A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path.

1107.0 Class Hall - Generic Missions8103× 250 16 hrs3000
Nightmare Ritual

Beneath the boughs of Dreadroot, a powerful satyr named Thondrax is harnessing the energies of the Rotwood in order to perform a nightmarish ritual.

1107.0 Class Hall - Generic Missions7603× 150 11 hrs3000
Night's Blessings

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
No Matter How Many Times We Tell Them...

The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire.

1087.0 Class Hall - Generic Missions7603× 100 3 hrs1800
No Retreat

Tereck the Selector is capturing Krokul Wranglers in the Petrified Forest. Put an end to him.

1107.0 Class Hall - Generic Missions9002× 200 24 hrs6000
Non-Motherly Nature

Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous.

1107.0 Class Hall - Generic Missions8503× 200 9 hrs3000
Not More Cats

1107.0 Class Hall - Generic Missions8703× 100 6 hrs3000
Not On My Watch

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Oh So Pretty

1107.0 Class Hall - Generic Missions8803× 200 18 hrs3000
Oh, Deer

The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
On Dragons' Wings

High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
One Fine Evening

1107.0 Class Hall - Generic Missions9003× 250 4 hrs3000
One Way Trip

The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether.

1107.0 Class Hall - Generic Missions9253× 300 7 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Overwatch

Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier.

1107.0 Class Hall - Generic Missions7903× 250 18 hrs3000
Overwhelming Odds

Two massive fel cannons are wearing down the Vindicaar's shields. Disable them!

1107.0 Class Hall - Generic Missions9503× 2400 6 hrs3000
Pierce the Heart

The fighting is fiercest on the Shattered Fields. Turn the battle in our favor.

1107.0 Class Hall - Generic Missions9002× 100 12 hrs6000
Plagued Bears

Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
Playing with Fire

1107.0 Class Hall - Generic Missions8803× 150 2 hrs3000
Poisoned Waters

1107.0 Class Hall - Generic Missions8853× 150 2 hrs3000
Polluted Waters

The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river.

1017.0 Class Hall - Generic Missions7603× 100 2 hrs400
Portal Disruption

Eredar mages are using portals to bring reinforcements to the Broken Shore. Unless we stop them, we'll never gain a foothold.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Portal Keepers

Eredar summoners call massive infernals from the Nether. Disrupt their portals.

1107.0 Class Hall - Generic Missions9503× 300 8 hrs3000
Power of a Titan

Lady Heretica saturates the infernals of Nath'raxas Hold with Sargerite, dramatically increasing their destructive potential. Put an end to these rituals.

1107.0 Class Hall - Generic Missions9003× 300 6 hrs3000
Power of Our Enemy

1107.0 Class Hall - Generic Missions8753× 450 16 hrs3000
Predator and Prey

The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Preserving Memory

Spirits of the distant past relive their final nightmares in Triumvirate's End. Set them to rest.

1107.0 Class Hall - Generic Missions9253× 300 7 hrs3000
Prevent Apocalypse

Admiral Rel'var coordinates Legion movements from Terminus. Destroy him.

1107.0 Class Hall - Generic Missions9503× 300 7 hrs3000
Primal Payback

1107.0 Class Hall - Generic Missions8853× 150 2 hrs3000
Prince of the Hill

Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him.

1107.0 Class Hall - Generic Missions8203× 200 7 hrs3000
Prisoners of Value

1107.0 Class Hall - Generic Missions8903× 250 7 hrs3000
Provisioning Resistance

Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed.

1107.0 Class Hall - Generic Missions9002× 100 7 hrs4500
Queen of Stone

A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah.

1107.0 Class Hall - Generic Missions7653× 100 4 hrs3000
Rally the Nightwatchers

For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them.

1047.0 Class Hall - Generic Missions7603× 250 4 hrs1000
Reaving History

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Recover the Wounded

We have wounded trapped on the Broken Shore! Dispatch your champions to bring them home.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Reinforce Our Defenses

We can't allow the demons to circumvent our defenses on Fiend's Run. Reinforce the flanks.

1107.0 Class Hall - Generic Missions9502× 100 18 hrs6000
Relics of Ascendancy

The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses.

1107.0 Class Hall - Generic Missions9002× 100 12 hrs4500
Resist the Tide

An endless stream of Legion demons parade across the Defiled Path toward our footholds. Resist the Tide.

1107.0 Class Hall - Generic Missions9502× 100 12 hrs6000
Return Fire

Infernals blaze across Keeper's Juncture. Banish them back into the Nether.

1107.0 Class Hall - Generic Missions9503× 400 7 hrs3000
Ripe for the Picking

Though many parts of Val'sharah have been overrun, the corrupted flora may provide valuable insight into the properties of the Nightmare.

1107.0 Class Hall - Generic Missions8503× 150 16 hrs3000
Roaring Matron

The Feathermane have recently become hunted. A singing owlcat named Rauren has been tempting the surviving Feathermane kittens away.

1107.0 Class Hall - Generic Missions7603× 100 4 hrs3000
Ruin Cats

In the Ruins of Llothien, the prowlers have taken over. No one can study or investigate the ruins until their numbers are culled some.

1107.0 Class Hall - Generic Missions8503× 100 4 hrs3000
Running in the Sun

A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified.

1077.0 Class Hall - Generic Missions7603× 100 2 hrs1600
Saber Matriarch

Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood.

1107.0 Class Hall - Generic Missions8103× 250 13 hrs3000
Sanctified Munitions

Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing.

1107.0 Class Hall - Generic Missions9002× 100 24 hrs4500
Scaling the Crags

There is wealth in the Argus Wastes, and the wyrmtongue know how to find it. Track one of these scavengers to their trove.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Scour the Surface Rare

Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Secret Tunnel

When Kil'jaeden's ship crashed into Argus, it uncovered a cave network rich with minerals. We have a day to explore nine caverns before the Legion arrives.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Shadows and Husk

The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful.

1017.0 Class Hall - Generic Missions7603× 250 8 hrs400
Shipwreck Cove

The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer.

1107.0 Class Hall - Generic Missions8003× 250 10 hrs3000
Shoot to Thrill

1107.0 Class Hall - Generic Missions8903× 250 14 hrs3000
Singed Feathers

Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather.

1107.0 Class Hall - Generic Missions8103× 150 7 hrs3000
Smashing Faces

Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
So Long, Farewell

1107.0 Class Hall - Generic Missions9003× 150 7 hrs3000
Soar Among Them

1107.0 Class Hall - Generic Missions8903× 250 8 hrs3000
Sooner Than We Thought

1107.0 Class Hall - Generic Missions8853× 300 12 hrs3000
Souls of the Vykrul

1107.0 Class Hall - Generic Missions8853× 150 6 hrs3000
Soulstealing

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them!

1047.0 Class Hall - Generic Missions7603× 100 3 hrs1000
Spirit of the Vengeful

An enraged pit lord is leading a battalion of demons to retake the Annihilan Pits. Set a trap to welcome them home.

1107.0 Class Hall - Generic Missions9003× 300 8 hrs3000
Spoiled Brew

1107.0 Class Hall - Generic Missions8853× 250 11 hrs3000
Stained Visions

1107.0 Class Hall - Generic Missions9003× 100 3 hrs3000
Step into the Abyss

Our champions can hold against an army of Legion in the Black Gorge. Do not allow the Legion access to the pass.

1107.0 Class Hall - Generic Missions9002× 100 24 hrs6000
Stirring the Swarm

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Stonebound

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Storming the Portals

1107.0 Class Hall - Generic Missions8603× 250 12 hrs3000
Stormscourge

Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall.

1027.0 Class Hall - Generic Missions7603× 250 6 hrs600
Stormy Skies

Not only the vrykul threaten anyone who enters the hills of Stormheim. Sometimes danger strikes from the sky.

1107.0 Class Hall - Generic Missions8503× 150 14 hrs3000
Sully the Circle

A great summoning circle calls demons from the Twisting Nether back to Argus. Dismantle the circle; slow the Legion's reinforcements.

1107.0 Class Hall - Generic Missions9503× 300 8 hrs3000
Symphony of Ruin

The Ruined Sanctum stands as a sad reminder of what has been lost to time. Yet its ancient guardian still stands watch. We should put Syphonus to rest.

1027.0 Class Hall - Generic Missions7603× 150 6 hrs600
Tainted Trees

1107.0 Class Hall - Generic Missions8903× 250 12 hrs3000
Tainted Vintage

1107.0 Class Hall - Generic Missions8803× 250 8 hrs3000
Tapping into the Fel

Fel corrupters in the Arinor Gardens thrum with sargerite. Dismantle them.

1107.0 Class Hall - Generic Missions9252× 200 18 hrs6000
Tech Advantage

The Legion's explosive munitions are crafted in Felfire Armory. Steal as many as you can.

1107.0 Class Hall - Generic Missions9503× 250 8 hrs3000
Terrors in the Sky

Before we can fully scout the Broken Shore, we must clear the skies of Legion threats.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Test Mission

Test Mission

1107.0 Class Hall - Generic Missions9002× 100 10 sec4500