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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Ironbranch

A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him.

1067.0 Class Hall - Generic Missions7603× 100 4 hrs1400
It's so FLUFFY!

Amalia, famous battle-pet tamer, has a litter of corgi puppies she needs to find homes for! To determine a rightful owner, she's holding a tournament.

1107.0 Class Hall - Special Reward Missions7603× 250 12 hrs3000
Janai's Famous Flaming Omelettes

Elementalist Janai has requested that we send a strike team to the Firelands to collect Cinderweb eggs for her research.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Just in Time

One last piece of the map remains and you will be ready to stop the nightborne's fox hunt. Send your champions to confront Houndmaster Britomar.

1107.0 Class Hall - Quest Missions7603× 250 12 hrs3000
Last Chance

The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Lenara Needs Help

We've watched for hunters who might contribute to the order. Recruiter Lenara, a renowned troop trainer, has been attacked! Send Loren Stormhoof to her aid.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Let Sleeping Bears...

A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves.

1037.0 Class Hall - Generic Missions7603× 100 5 hrs800
Lilith and her Nightborne

Even other nightborne are afraid of Lilith the Terrible, who stalks the night with her dreaded Infiltrators. Face all fears, and dispose of Lilith.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
Loramus, Is That You?

The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Lost at Sea

Powerful armaments were lost when the great ship Vaesska sank at sea. Send your armies to retrieve them and strengthen our forces!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Lost to History

An ancient scroll in our archives describes a Titan communicator somewhere in Val'Sharah that could provide us with invaluable knowledge.

100Exploration7602 30 min100
Lumenstone: Broken Shore

The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Broken Shore

The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Faronaar

The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Faronaar

The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Stormheim

Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Stormheim

Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Suramar City

The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Suramar City

The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Val'sharah

The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Vashj'ir

Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us.

1087.0 Class Hall - Campaign Missions7603× 100 60 min1800
Manasaber Matron

Over time, the natural ley energy and mana fields of Suramar have altered the wildlife. Myonix, the matron of the manasabers, is a terrifying beast.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
Marsh Cleanup

What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Might of the Mountain

The Highmountain tauren have requested our aid to protect their borders from the Feltotem. In return, their ritualists will grant us powerful potions.

1107.0 Class Hall - Special Reward Missions7603× 250 12 hrs3000
More Than They Can Chew

As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Morn Needs Help

Our Class Hall is established, but we are going to need help. Summoner Morn, a renowned Elemental Summoner just sent word that he has been attacked!

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Munitions Testing

Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Never Enough

Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend.

1027.0 Class Hall - Generic Missions7603× 100 3 hrs600
Nightmare Ritual

Beneath the boughs of Dreadroot, a powerful satyr named Thondrax is harnessing the energies of the Rotwood in order to perform a nightmarish ritual.

1107.0 Class Hall - Generic Missions7603× 150 11 hrs3000
No Matter How Many Times We Tell Them...

The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire.

1087.0 Class Hall - Generic Missions7603× 100 3 hrs1800
Oculus Preparations: A Nightmarish Situation

Verdisa of the green dragonflight has asked for our help in capturing roving satyr warbands in Val'sharah. Help take down their foes!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Oculus Preparations: Communication Disruption

Belgaristrasz of the red dragonflight has contacted us with a plan to retake the Oculus. He needs as many Legion communication devices as can be found.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Oculus Preparations: Eternos

Eternos of the Bronze Dragonflight reports a Legion invasion near the Bronze Dragonshrine in Dragonblight. He requests our aid!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Oculus Preparations: Ley Them Down

We will need to boost our power if we are to break through the wards surrounding the Oculus. The Ley Ruins of Zarkhenar are continually spilling out ley energy.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Oculus Preparations: On The Offensive

Verdisa, Belgaristrasz, and Eternos are reluctant to return to the Oculus themselves. However, some of their strongest drakes will aid us if we clear the way.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Omniara Needs Help

The Hall of the Guardian is established, but we are going to need more help. Archmage Omniara, a renowned Elemental Summoner, was just attacked!

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
On Dragons' Wings

High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
On the Hunt

Nightborne nobles are planning to hunt an elusive, rare fox, possibly the last of his kind. Send your champions to uncover more information.

1107.0 Class Hall - Quest Missions7603× 250 12 hrs3000
On the Trail of the Great Worm

Jorhuttam, the great worm, swallowed whole the fabled Gjallerhorn. Send your champions to track the beast!

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
One Who's Worthy

We need to find a warlock who excels at summoning greater demons. Scout the hills of Highmountain, keeping an eye out for anyone with potential.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
One Who's Worthy

We need to find a warlock who excels at summoning greater demons. Scout within Azsuna, keeping an eye out for anyone with potential.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
One Who's Worthy

We need to find a warlock who excels at summoning greater demons. Scout within Val'sharah, keeping an eye out for anyone with potential.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
One Who's Worthy

We need to find a warlock who excels at summoning greater demons. Scout within Stormheim, keeping an eye out for anyone with potential.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
One Who's Worthy

We need to find a warlock who excels at summoning greater demons. Scout the city of Dalaran, keeping an eye out for anyone with potential.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Perilous Seas

Azsuna's coast is littered with shipwrecks and hazards wrought by its hostile inhabitants. Search for and destroy any lingering threats.

1107.0 Class Hall - Treasure Missions7603× 150 8 hrs3000
Pesky Pest Problem

Dalaran's underbelly has a bit of a rodent problem. Exterminate the pests before they make their way out of the sewers.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Plagued Bears

Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
Polluted Waters

The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river.

1017.0 Class Hall - Generic Missions7603× 100 2 hrs400
Portal Disruption

Eredar mages are using portals to bring reinforcements to the Broken Shore. Unless we stop them, we'll never gain a foothold.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Powering the Portal: Andu'talah

Those who were once our friends have been claimed by the Nightmare, and the dryad keepers near Andu'talah are among those fallen.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Ashenvale

Even in the forests of Ashenvale, the satyr, led by Rethazar the Fallen, have been spotted, and they may soon attack outright.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Azsuna

Satyr warbands have been spotted near the northern shores of Azsuna. They are using Shards of Nightmare to expand Xavius's influence.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Kal'delar

We've received word that Oracle Tidecress, a powerful naga sorceress, has been meeting with the Darkfiend satyr. Slay her and her comrades.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Moonglade

The doom guard Metreon has rallied the satyr of Felwood, and they have attacked Moonglade itself! We cannot allow Moonglade to fall to the Legion.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Sylvan Falls

We've received a call for aid from the tauren tribes who live along the Sylvan Falls. Satyr scouting camps have begun raiding their villages.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Val'sharah

Shala'nir, the druid grove at the base of the world tree, has been overrun by the satyr and their leader, Banehoof. Send our champions to kill Banehoof.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Predator and Prey

The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Preparations for Invasion: Scouting their Hold

Allari wants you to send your forces to scout Felsoul Hold in Suramar. Once there, they are to identify likely capture targets.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Ship-Shape

It has been many years since the Fel Hammer was in full operational order. Jace needs all hands on deck to help out with some necessary maintenance.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Snatch and Grab

Now that the Legion targets at Felsoul Hold have been observed for a while, it is time to send your most capable in to capture them.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Weapon Improvements

Not everyone has a set of artifact warglaives. If we are to invade a demon world, it would be best if the Illidari received improved weapons.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Where Are the Felsouls?!

With the captured demons safely trapped below deck on the Fel Hammer, Allari is ready to apply her tender mercies and use the Scythe of Souls.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparing Our Arrival

Felsoul Hold was not suitable for our plans, but there is one other option. Scout out the area around Felblaze Ingress, to see if we have any hope.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Rally the Nightwatchers

For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them.

1047.0 Class Hall - Generic Missions7603× 250 4 hrs1000
Reaving History

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Recover the Wounded

We have wounded trapped on the Broken Shore! Dispatch your champions to bring them home.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Reef Lord

Off the coast of Suramar, the naga have set up a stronghold. Below, Reef Lord Raj'his gathers a powerful army of ocean-dwellers.

1087.0 Class Hall - Treasure Missions7603× 100 5 hrs1800
Relieving the Front Lines

Priests from all over Azeroth have been aiding our allies on the front lines since the Burning Legion began its invasion. It is time to send in some relief.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Requesting Reinforcements

We need reinforcements in order to defeat Hakkar! Most have answered our call, but Shandris Feathermoon remains mired in battle with the naga. Help her, so she will help us in return.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Retaining Control

We've heard rumors of a powerful new demon presence in Faronaar. We should investigate before it threatens our hold on the area.

100Patrol7601 10 sec100
Return to the Firelands

The death of Ragnaros has left the Firelands in chaos. Uniting the elemental plane of fire to our cause will not be easy. We should send an envoy.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Roaring Matron

The Feathermane have recently become hunted. A singing owlcat named Rauren has been tempting the surviving Feathermane kittens away.

1107.0 Class Hall - Generic Missions7603× 100 4 hrs3000
Rocks For Brains

With all the upheaval in Highmountain, the Ambershard elementals are pouring out of their caverns and threatening the Highmountain tribes.

1107.0 Class Hall - Treasure Missions7603× 150 6 hrs3000
Run Aground

The sea giants are notorious for causing shipwrecks, but one in particular will go out of his way to drag any vessel onto the rocky shores of Azsuna.

1107.0 Class Hall - Treasure Missions7603× 100 5 hrs3000
Running in the Sun

A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified.

1077.0 Class Hall - Generic Missions7603× 100 2 hrs1600
Salanar the Horseman

If we are to bring about the return of the Four Horsemen, then we will need to acquire suitable steeds. Send word for Salanar the Horsemen to come to Acherus.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Sampling the Nightmare

A strange magic seeps from beneath the roots of the world tree, Shaladrassil. We must send our champions to investigate this disturbance.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Scour the Surface Rare

Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Scouting Faronaar

Faronaar is one of the Legion's most well-protected bastions in Azsuna. If we can take out some of their powerful demons, we will have the advantage.

1107.0 Class Hall - Treasure Missions7603× 150 8 hrs3000
Scouting Reports

Our scouts in the field will have the information we need to help determine where to focus our efforts. We need to gather their reports.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Scrapping for Pieces

Not much can fend off trinket-stealing harpies, but Skullhat, a skull-wearing kobold of the Skywhisker tribe, has managed to hole up in the harpies' hills.

1107.0 Class Hall - Treasure Missions7603× 150 7 hrs3000
Scrolls of Knowledge

Number Nine Jia is a lorekeeper of much renown. Unfortunately, during the attack on the Peak of Serenity, many of her scrolls were left behind.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Searching the Archives

The Black Harvest archives contain a vast amount of magical knowledge collected over time. It's possible that within its walls we will find something.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Securing an Invitation

According to the Stablemaster, only certain nightborne nobles are invited to the hunt. Send your champions to question Lord Nimrod about the hunt.

1107.0 Class Hall - Quest Missions7603× 250 12 hrs3000
Securing Mardum

There are still pockets of the brood queen's forces scattered about below us on Mardum. They could prove a threat to the Fel Hammer.

1027.0 Class Hall - Campaign Missions7603× 20 60 min600
Seeping Energies

Despite being half-ruined, the latent energies in Suramar attract creatures of all sorts. Explore the ruins and discover what feeds on this power.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
Shadow of Helya

Dangers creep from the Helmouth, and even the dead are not safe in their graves. Investigate Stormheim and fight back against death itself.

1107.0 Class Hall - Treasure Missions7603× 150 7 hrs3000
Shadows and Husk

The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful.

1017.0 Class Hall - Generic Missions7603× 250 8 hrs400
Shinfel's Staff of Torment

The staff Shinfel used in battle against Cho'gall would be powerful enough to create the soul link, but first we'll need to find it.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Sister Lilith

The Dreamgrove is established, but we are going to need help. Sister Lilith, a renowned troop trainer, sent word that she is en route but has been attacked!

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Slippery When Wet

The lion seals of Azsuna are taking up much of the viable shoreline and driving everyone away. Remove Ravyn-Drath, and the others will follow.

1097.0 Class Hall - Treasure Missions7603× 150 6 hrs2000
Smashing Faces

Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
Soaring Peaks

The tauren of Highmountain have learned to live with the perilous landscape, but more than just cliffs and peaks endanger the tribes.

1107.0 Class Hall - Treasure Missions7603× 150 9 hrs3000
Soulstealing

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them!

1047.0 Class Hall - Generic Missions7603× 100 3 hrs1000
Spelunking

There are many paths to the great caverns in Highmountain, but some are more dangerous than others. Explore to see if there's a better way inside.

1107.0 Class Hall - Treasure Missions7603× 150 6 hrs3000
Spread the Word

The Knights of the Ebon Blade have been established at Acherus, but we will need allies in our fight against the Legion. Send Nazgrim to counter this threat.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Spread the Word

We've established Netherlight Temple as a sanctuary, but now it's time to send Calia Menethil to spread the word about its existence and enlist others.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Spy vs. Spy

The Alliance's intelligence agency, SI:7, has been acting very strange of late. Send our agents into Stormwind City to spy on them and gather intel.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Stinging Nightmare

The Nightmare has the wasps into a deadly frenzy. The greatest of the wasps, Mahajik, is large enough to kill with a single sting. Destroy Mahajik.

1107.0 Class Hall - Treasure Missions7603× 100 5 hrs3000
Stormscourge

Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall.

1027.0 Class Hall - Generic Missions7603× 250 6 hrs600