Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
The Missing Vessel: Val'sharah
Andu'talah has fallen to the Nightmare, and Xavius seeks the power of the vessel. He hid a piece of it there. Retrieve it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Mountain Stirs
In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Other City of Mages
Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Pale Predator
Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
The Perils of Ashran
Your champions have heard of a place of endless war, where the tides of battle flow constantly. Send them to investigate further. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Rocks Below
The vrykul use runestones to summon powerful elementals, including Boulderfall, the Eroded, who can block the flow of rivers vital to the life of the valley. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 2000 | |
The Screeching Forest
The Nightmare has transformed once-beautiful creatures into twisted visions. Wraithtalon, once a mighty hippogryph, now preys upon our allies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 13 hrs | 3000 | |
The Spirit Crucible
A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Terror that Flaps in the Day
The Legion breeds felbats as flying mounts for their soldiers, but one in particular has grown so large it darkens the sky with its wings. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
The Tides of War
A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Underbelly of the Legion
The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Undying
Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 12 hrs | 3000 | |
The Veteran
We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Wait Has Ended
Venture near the Burning Breach. Measure the Legion's defenses. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 6 hrs | 3000 | |
The Wilds of Azsuna
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Their Emancipation
Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 400 | 6 hrs | 3000 | |
There is no Brawlers Guild
Rare
Now that you've found your way into the guild, it seems only fair that your champions should be allowed to participate. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 3 hrs | 3000 | |
They're In the Walls
Our scouts report that Legion agents have been trying to infiltrate Dalaran through its own citizens. We should investigate and unmask any enemies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 18 hrs | 3000 | |
Thing of Nightmares
At the edge of Nightmare, the satyr are spreading their influence right to the doorstep of Malorne's Refuge. Take out their leader, Kalazzius the Guileful. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Things Gaardoun Needs
To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
This Wine Tastes Like Feet!
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Throwing SI:7 Off the Trail: Azsuna
We have a deep contact on the ground in Azsuna. He goes by many names, including Mr. Shackle. Send some people down there to "interfere" with him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Dalaran
If we're going to throw SI:7 off our trail, we need to make a show of it. Let's start some false intrigue on our very own Archmage Khadgar. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Highmountain
The Highmountain tribes are outstanding warriors, hunters, and shaman. What they are not is stealthy. Setup surveillance of each tribe's camps. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Stormheim
Lady Sylvanas Windrunner has disappeared in Stormheim. Let SI:7 think we are hot on her trail. We are, but we will assign a decoy agent for SI:7 to notice. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Suramar
There is something with the nightborne in Suramar. Unfortunately, their city has too much protection. However, we should let SI:7 see us trying. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunder on the Tundra
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Thunderaan's Enemies: Alacris
A former Lieutenant of Al'Akir has sided with the Burning Legion. This lieutenant, Alacris, must be stopped before he sparks a rebellion from within Skywall. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderaan's Enemies: Mistius
A group of former Lieutenants of Al'Akir have opposed the rule of the new Windlord. One of them, Mistius, has been particularly violent against the Earthen Ring. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderaan's Enemies: Tulmos
A former Lieutenant of Al'Akir is seeking to undermine the war effort. This lieutenant, Tulmos, must be defeated before more lives are lost. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderaan's Enemies: Zeph
A former Lieutenant of Al'Akir has opposed the rule of the new Windlord. This lieutenant, Zeph, has been setting up multiple ambushes against the Earthen Ring. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tianji Needs Help
The Order of the Broken Temple is established, but we need more. Tianji, a renowned troop trainer in the Ox Style, just sent word that she has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Tides of War
Rare
The Legion is planning to launch a coastal assault on Stormheim. We need to find out where. | -1 | Defense | 1 | 10 sec | 100 | |||
Time Tested
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Tip the Scales
The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Titan's Gaze
It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
To Arms!
On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 400 | |
To Sleep, To Scream
Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1600 | |
Tomes of Yore
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 5 hrs | 3000 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Totems Thunder
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 2 hrs | 3000 | |
Tracking the Tideskorn: Highlands
We've encountered a tribe of hostile Tideskorn vrykul and are under attack. These are the same enemies who kidnapped our allies! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Restless Dead
We made camp near a field of graves, but at night, apparitions rose and attacked! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Savage Beasts
The Tideskorn slipped away. We made camp for the night, but the howls of wild beasts echo across the valleys. Stay alert! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Storm Drakes
Drakes have beset our scouts from the skies. These fearsome dragons are looking for their next meal. Let's try not to be dinner! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: The Gates of Valor
We've tracked the Tideskorn to a large, fortified camp at the Gates of Valor. Find any information we can about the kidnapped prisoners. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Trail of Breadcrumbs
The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Traitors Below
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 6 hrs | 3000 | |
Traitors Demise
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 4 hrs | 3000 | |
Treacherous Paths
The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 20 | 4 hrs | 1000 | |
Trial of the Firelord
The elementals of the Firelands are engaged in an epic battle for supremacy. We must send our Champions to undergo a trial of strength. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Troops in the Field
Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field
Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training
Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training
Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Trophy Hunting
A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Troubling Tremors
On a recent expedition to Deepholm, one of our teams recorded strange seismic activity. These were not ordinary tremors... We should investigate further. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Turtle Soup
On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 16 hrs | 3000 | |
Turtle Soup
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Twilight's Return
The dragon Zeryxia has been slain, but the Twilight's Hammer has not fully abandoned their efforts in Deepholm. We should send a strike team. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Twisted Ash
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Twisted Souls
Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Undisputed Heavyweight
A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1400 | |
Unholy Attainment: Essence of Darkness
Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 |