Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Higher Learning
The academy at Narthalas once held a great library with a wealth of knowledge. See if you can find it. | 110 | Generic (7.0) | 800 | 3 | × 50 | 60 min | 2000 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highplains Robbery
Rare
A Warsong elder carrying historical documents important to the clan is communing at the Elemental Plateau. Relieve her of her burdens. | 100 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Hill Kings
The Ettin need to be erradicated. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Hillcrest Pasture
Rare
Our scouts have found an ideal location for an outpost in Stormsong Valley, but it is currently occupied by the enemy. Dispatch a war party to claim Hillcrest Pasture for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Hillsbrad Mine
A Horde garrison controls Azurelode Mine in southwest Hillsbrad. Send a strike force to seize control of this strategic resource. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Hit And Swim
We've recovered a barely functional vessel. We are going to load it with explosives and aim it at the enemy. Just don't forget to jump.. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Hold Until Relieved
That bridge is a main conduit for Hode Supplies. Disrupting the flow of those supplies is critical to our war effort. Reinforcements are on thier way to relieve you. HOLD THAT POSITION! | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 6 hrs | 3000 | |
Holy Ground: Auchindoun
Deep beneath Auchindoun, the naaru D'ore has been regenerating into a being of pure Light once more. Seek out this holy shrine. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: Light's Hope Chapel
Since the days of the Argent Dawn, Light's Hope Chapel has been a beacon of the Light on Azeroth. Travel there and collect a fragment of Light. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: The Exodar
The priests of the Exodar have preserved a long tradition of the Light. Collect a fragment from the Exodar, and beware: the Legion may be drawn to it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: The Sunwell
The Legion will do everything it can to stop us from revitalizing the wisp, and seek to intercept us before we can collect the last fragment. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: Uther's Tomb
Uther the Lightbringer was the first paladin of the Knights of the Silver Hand, and never faltered from his beliefs. His grave is sacred to followers of the Light, but it may also draw evil spirits. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Hope Betrayed
It is said the demon Dantalionax can drain all hope from the hearts of mortals. Our forces need him eradicated. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Hoppy Brewfest!
Rare
There is much debate among your followers regarding which brew at brewfest is the hoppiest. Send them to find out once and for all! | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Hounds of Storm
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 12 hrs | 3000 | |
Houndstooth
Some fool decided to rewire and upgrade a scraphound. He even named it! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Hunting the Hunters
A group of poachers are threatening the wildlife in Highmountain. Show them what it's like to be hunted! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Hunting the Hunters
The garn are primarily known for their ferocity, but they are only slightly lesser well known for their sumptuous furry pelts. | 100 | Tailoring | 3 | × 20 | 6 hrs | 1500 | ||
Impending Danger
A Legion command ship has appeared on the horizon. Send our champions to lead them away from the Wandering Isle! | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 30 min | 1800 | |
In A Time of Peril
At the worst possible time, we have a worgen hunter who's gone mad. He's setting out traps for our allies. Hunt the hunter. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1000 | |
In Hot Pursuit
You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort... | 100 | Ship-Legendary | 3 | × 150 | 2 days | 8000 | ||
Inches From Madness
Alleria has asked you to search the Ruins of Oronaar for any krokul not yet consumed by the Shadow. | 110 | 7.0 Class Hall - Quest Missions | 900 | 3 | × 100 | 16 hrs | 10000 | |
Industrial Espionage
If there are design flaws in the Blackrock clan's war machines, we can disable them. Break in and inspect the war machines for weaknesses. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Infiltrating Our Enemies
In order to fulfill Velen's prophecy, we must infiltrate our enemies and find out if any among them could make a potential ally. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 1800 | |
Inked
The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic. | 110 | 7.0 Class Hall - Generic Missions | 775 | 3 | × 250 | 8 hrs | 3000 | |
Interrupt the Reclaimers
Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Into The Deep
We have heard reports of a "thumping" coming from under the sea in this area. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Into the Saberon's Den
Many of the rescued draenei prisoners have gone missing, and we think the saberon are to blame. Go investigate, but go well armed. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Invasion - Aszuna
Demons have invaded Azsuna en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Broken Shore
Demons have invaded Broken Shore en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Highmountain
Demons have invaded Highmountain en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Stormheim
Demons have invaded Stormheim en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Suramar
Demons have invaded Suramar en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Val'sharah
Demons have invaded Val'sharah en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion Overwhelming
A mass of armies are preparing for battle. Crush them. | 110 | Generic (7.0) | 900 | 3 | × 20 | 4 hrs | 3000 | |
Invasive Doubts
Void begins to encroach on the Circle of the Aspirants. Do not allow the void to control any more of Eredath. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 8 hrs | 3000 | |
Investigate Black Rook Hold
Rare
The dead rise from their graves at Black Rook Hold, and we believe that even long-deceased members of the Ravencrest family walk again. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Darkheart Thicket
Rare
Even in shade form, Xavius can exert his power over Shaladrassil and torments our allies. We should investigate how far the corruption has reached. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Felsoul Hold
Before we can break our way to the other side, we will need to find the best place to steal a Legion gateway. Felsoul Hold is a candidate. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Investigate Neltharion's Lair
Rare
Even after his fall, Deathwing leaves devastation in his wake. The drogbar have built beneath the mountain, and may have obtained a powerful artifact. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Stardust Spire
Alliance soldiers continue pouring into Ashenvale, reinforcing their holdings. Investigate Stardust Spire for any weaknesses. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Investigate The Arcway
Rare
Suramar City is an architectural marvel, but its reach goes far beyond the glittering spires and avenues above. We should investigate below. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Court of Stars
Rare
Even in a time of turmoil, the citizens of Suramar do their best to get on with daily life. However, there may be valuable intel from the Court of Stars. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Eye of Azshara
Rare
Though she hasn't made an appearance herself, Queen Azshara still controls the naga with an iron will, and is rumored to be after a powerful relic. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Halls of Valor
Rare
Word has reached us that another titan relic may reside in the Halls of Valor, far above Stormheim. We should investigate. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Maw of Souls
Rare
Not all vrykul travel to the Halls of Valor. The damned and accursed are rumored to go to the Maw of Souls, a dreadful ship sailing an endless sea. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Vault of the Wardens
Rare
When Cordana Felsong betrayed the Wardens, Maiev Shadowsong was forced to unleash all prisoners within the Vault. We should investigate. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Violet Hold
Rare
The Violet Hold in Dalaran contains some of the most dangerous creatures ever captured. We cannot allow it to fall to the Legion. Investigate! | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Tian Monastery
We lost contact with the monks at Tian Monastery. We should send Chen Stormstout to investigate. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Investigate Wailing Caverns
Powerful magic seeps through the Wailing Caverns, transforming the Barrens. Devise a way to leverage that magic for the Horde. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Investigate Wailing Caverns
Powerful magic seeps through the Wailing Caverns, transforming the Barrens. Devise a way to leverage that magic for the Alliance. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Investigating Deepholm
There are rumors of a new threat in Deepholm and Therazane has not been present in negotiations with the Elemental Lords. We should investigate. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 600 | |
Investigating the Rumors
Rare
An Alliance general has been tasked with carrying vital information on the next Worldvein location to Theramore for transport to Stormwind. We are going to stage a raid on the Southern Barrens as a pretense to steal the information. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 250 | 3 days | 500 | |
Investigating the Rumors
Rare
A Horde general has been tasked with delivering information on the location of a new Worldvein to Ogrimmar. We are going to stage a raid on Durotar and in the melee steal that information. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 250 | 3 days | 500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Horde Allies
Numerous and powerful, ogre warlords are formidable allies of the Iron Horde. Try to induce them to leave - forcefully, if necessary. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Iron Horde Chef
Iron Horde cuisine is revolting, but the refugees need food. Find orc camps and pilfer what rations they have. Mints might be prudent too. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Iron Horde's Blackrock
To siege the Iron Horde held Blackrock Spire, we must rid it of dragonkin and proto-dragons. Their mysterious keeper must also perish. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Ironbranch
A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1400 | |
Is It a Bird? A Zeppelin?
Apexis devices are sun powered, but what if the sun is blocked? Zeppelins will work, and the goblins might help. Go, but pack airsick bags. | 100 | Combat | 615 | 3 | × 40 | 8 hrs | 1500 | |
It'll Be Ogre Soon
Bloodmaul ogres enslave others and then rely on their forced labor. Go inspire the downtrodden by kicking the fight out of their oppressors. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Its Clean Up Time
Rare
Wait, a janitor? Really? | 110 | 7.0 Class Hall - Quest Missions | 800 | 3 | × 200 | 16 hrs | 3000 | |
It's Rigged!
Rare
Ogres are wagering an Abrogator Stone on an upcoming Ring of Blood gladiatorial contest. Send in the ringers. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
It's so FLUFFY!
Amalia, famous battle-pet tamer, has a litter of corgi puppies she needs to find homes for! To determine a rightful owner, she's holding a tournament. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
I've Got A Strange Feeling About This
Rare
Can you defeat Meatball? | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
Janai's Famous Flaming Omelettes
Elementalist Janai has requested that we send a strike team to the Firelands to collect Cinderweb eggs for her research. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Jungle Escort
Rare
The outpost at Mistvine Ledge has requested healing support. Dispatch a team to safely escort the reinforcements to the outpost! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Just in Time
One last piece of the map remains and you will be ready to stop the nightborne's fox hunt. Send your champions to confront Houndmaster Britomar. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Just Plain Creepy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 300 | 8 hrs | 3000 | |
Justice Has Come
The Army of the Light requires aid defending the Xenedar's wreckage. Help them hold the line. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 6 hrs | 3000 | |
Keep Your Guard Up
It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Keep Your Guard Up
It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Kill and Cut
Iron Horde tents are made from rugged leather that can be crafted into fine leather armor. | 100 | Leatherworking | 3 | × 20 | 6 hrs | 1500 | ||
Labor Dispute
Ogres are bringing in slaves to shore up defenses in the mines. Free the slaves, and the area will be vulnerable to attack. | 100 | Combat | 630 | 3 | × 30 | 10 hrs | 1500 | |
Land Ahoy!
Send our crews to explore the newly revealed landmass. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Land of Broken Promise
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Last Chance
The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Lava, Lava Everywhere
A fortress in a volcano is both ingenious and foolhardy. Impenetrable, yes, but a shaman can cause an eruption that will decimate it. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Legion Jailbreak
Several Lightforged Battlesuit pilots are trapped behind enemy lines on the Shattered Fields. They must be saved. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 500 | 8 hrs | 3000 | |
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 |