Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Let Sleeping Bears...
A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 5 hrs | 800 | |
Lilith and her Nightborne
Even other nightborne are afraid of Lilith the Terrible, who stalks the night with her dreaded Infiltrators. Face all fears, and dispose of Lilith. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Lingering in Theramore
Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Lingering in Theramore
Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Listen All Y'all
They won't stand it. They'll know we planned it. The Iron Horde will think we're a mirage, but it's just sabotage. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Little Fires Everywhere
Rare
So many fires to light, not enough time! Get your followers on the task to help out. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Logistics Are For Professionals
The Blackrocks need an uninterrupted supply of metal to fuel production of their war machines. Let's make life difficult for them. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Look, In the Sky!
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 150 | 9 hrs | 3000 | |
Loramus, Is That You?
The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Lord of the Jungle
Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 200 | 9 hrs | 3000 | |
Lordamere Lake
Forsaken forces under Deathstalker Hayward have captured Fenris Keep. Annihilate the undead to secure Lordamere Lake. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lordamere Lake
The Bloodfang Pack controls Fenris Isle. Create a distraction along the Misty Shore to lure them out of position, allowing Horde refugees to escape Tirisfal across the water. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lost and Blind
The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 250 | 12 hrs | 3000 | |
Lost at Sea
Powerful armaments were lost when the great ship Vaesska sank at sea. Send your armies to retrieve them and strengthen our forces! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Lost in the Weeds
Rare
A failed Stonemaul assault on the Overlook Ruins has left ogre corpses everywhere. Search them for an Abrogator stone! | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Love For All
Rare
Even followers need love! I wonder if they will bring you back something nice? | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Lumenstone: Broken Shore
The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Broken Shore
The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Val'sharah
The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Vashj'ir
Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 1800 | |
Magical Mystery Tour
The Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Make Haste
The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 6 hrs | 3000 | |
Make It Rain
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Mak'rana Menace
The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 200 | 10 hrs | 3000 | |
Manasaber Matron
Over time, the natural ley energy and mana fields of Suramar have altered the wildlife. Myonix, the matron of the manasabers, is a terrifying beast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Marsh Cleanup
What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Master of Shadows
Rare
Are you afraid of the dark? | 110 | 7.0 Class Hall - Quest Missions | 825 | 3 | × 200 | 16 hrs | 3000 | |
Mead Indeed
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Mean Screech
We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Mech-mon
A malfunctioning robot has decided it is actually a troll and started gathering followers. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Menace on the Broken Shore
Dispatch champions to investigate Legion activities on the Broken Shore. | 110 | 7.0 Class Hall - Campaign Missions | 830 | 3 | × 150 | 4 hrs | 3000 | |
Meteor Mining
Many fragments of Argus floating near Eredath appear untouched by fel corruption. Send your champions to investigate.` | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Might of the Mountain
The Highmountain tauren have requested our aid to protect their borders from the Feltotem. In return, their ritualists will grant us powerful potions. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Mikros - 7.0 Test Mission
Rare
Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 100 | Provision | 3 | × 5 | 2 sec | 0 | ||
Mind Your Ears
Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out? | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Mind Your Step
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 6 hrs | 3000 | |
Miner Difficulties
The Bloodmaul use slave labor to fuel their efforts. If we liberate the miners, we'll disrupt their operations. Textbook win-win situation. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Missing Supplies
Rare
A vital supply shipment for the outpost at Vulture's Nest has been intercepted by bandits. Dispatch a team to recover the stolen supplies! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mists Take You
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 4 hrs | 3000 | |
Mistvine Ledge
Rare
Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Mistvine Ledge for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mogor's Dilemma
Rare
Mogor the Ogre is having trouble with some gladiators, but slaughtering other ogres would look bad for him. He'll pay us for the dirty work. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Monstrous Menagerie
Rare
Tanaan Jungle is a harsh landscape, home to some of the most powerful beasts on this world. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Moon Wings
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 6 hrs | 3000 | |
Moonfall Nests
The nightborne are slaughtering Moonfall hippogryphs by the flock, and their nests are under attack. We must put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 150 | 9 hrs | 3000 | |
More Than They Can Chew
As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Mostly Broken
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Mountain of Spirits
The ancient communal site of Oshu'gun holds offerings from various orc clans. If not for the murderous void elementals unleashed by the pale, it would be a nice place to visit. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Mounted Resistance
Wildhammer Gryphon Riders patrol Darrowmere River, preventing troop movements. Under the cover of darkness, infiltrate their roost and slay their mounts. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Mrlglmrmgm
Crab Rider Grmlrml seems to have found a new way of getting around. If it takes hold, we could be looking at an invasion of crab-riding murlocs. | 110 | 7.0 Class Hall - Treasure Missions | 800 | 3 | × 100 | 4 hrs | 3000 | |
Mudfisher Cove
Rare
Our scouts have found an ideal location for an outpost in Drustvar. Dispatch a war party to secure the area. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mugamba Overlook
Rare
Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by a tribe of wild gorillas. Dispatch a hunting party to clear the camp for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Munitions Testing
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Munitions Testing
Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Murder Most Fowl
The denizens of Skyreach have stymied the war effort in arakkoan territory. Time to implement our new strategy: Operation Open Season. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Murkbog Terror
Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake. | 96 | Combat | 3 | × 20 | 10 hrs | 1400 | ||
Murky Waters
The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 100 | 5 hrs | 3000 | |
Mur-Lock and Load
Theres so many of them it's like shooting fish in a barrel! Only it's Murlocs! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Nasty Neighbors
Harpies have moved into the ruins of Tel'anor, destroying the once-beautiful buildings with their foul nests. Dispose of them. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 150 | 11 hrs | 3000 | |
Nath'raxas Breakout
The krokul wish to rescue their brethren from Nath'raxas Hold before they are turned by the fel. Should you succeed, the Legion's influence in this region will diminish. | 110 | 7.0 Class Hall - Quest Missions | 900 | 3 | × 100 | 16 hrs | 10000 | |
Nature Calls
Rare
The druids at Swiftwind Post are seeking information concerning ancient Drust rituals. Dispatch a scouting party to search for clues! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Never Again
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 9 hrs | 3000 | |
Never Enough
Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 600 | |
Never Sated
A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 16 hrs | 3000 | |
Nightmare Ritual
Beneath the boughs of Dreadroot, a powerful satyr named Thondrax is harnessing the energies of the Rotwood in order to perform a nightmarish ritual. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 11 hrs | 3000 | |
Night's Blessings
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
No Crab Pots Needed
The war has put a strain on supplies, and the troops crave fresh meat. A gigantic river crab named Tideclaw should provide enough to last them a while. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
No Matter How Many Times We Tell Them...
The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1800 | |
No Rest for the Noble
Using a mausoleum as a staging ground is a completely new level of disrespect. Let's allow the departed to rest with smiles on their faces. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Non-Motherly Nature
Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 9 hrs | 3000 | |
Not More Cats
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 100 | 6 hrs | 3000 | |
Not On My Watch
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Not The Bees!
Our allies in Spires of Arak have requested our aid against a large swarm of ravager wasps threatening their oil-pumping operations. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Oculus Preparations: A Nightmarish Situation
Verdisa of the green dragonflight has asked for our help in capturing roving satyr warbands in Val'sharah. Help take down their foes! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Communication Disruption
Belgaristrasz of the red dragonflight has contacted us with a plan to retake the Oculus. He needs as many Legion communication devices as can be found. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Eternos
Eternos of the Bronze Dragonflight reports a Legion invasion near the Bronze Dragonshrine in Dragonblight. He requests our aid! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Ley Them Down
We will need to boost our power if we are to break through the wards surrounding the Oculus. The Ley Ruins of Zarkhenar are continually spilling out ley energy. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: On The Offensive
Verdisa, Belgaristrasz, and Eternos are reluctant to return to the Oculus themselves. However, some of their strongest drakes will aid us if we clear the way. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Off the Rails
Two words: Orcish engineering. Even odds their rail system will take care of itself, but let's stack the odds in our favor. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Ogre Confident
The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogrecoming Adversity
Rare
The ogres found a huge supply cache out in Frostfire Ridge. Who's up for some ogre hunting? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Ogres in the Desert!
Kill the ogres in the desert. | 90 | Tailoring | 3 | 8 sec | 100 | |||
Ogre-Stepping Boundaries
Those Highmaul ogres are annexing more land than we can afford to lose. We're green-lighting a terminal solution to this problem: you. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Oh So Pretty
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 18 hrs | 3000 | |
Oh, Deer
The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 100 | 4 hrs | 3000 | |
On Dragons' Wings
High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
On the Hunt
Nightborne nobles are planning to hunt an elusive, rare fox, possibly the last of his kind. Send your champions to uncover more information. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
On the Trail of the Great Worm
Jorhuttam, the great worm, swallowed whole the fabled Gjallerhorn. Send your champions to track the beast! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Once More Into the Fray
The melee continues in the battleground. Send our forces to assist the cause. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
One Fine Evening
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 4 hrs | 3000 | |
One Way Trip
The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 |