Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Terrors in the Sky
Before we can fully scout the Broken Shore, we must clear the skies of Legion threats. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Test
A diversion on the western side of Arathi will provide cover for our troop landing to the east. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 6 hrs | 3000 | |
Test - Followers Max Level
Test | 110 | Generic (7.0) | 760 | 3 | 1 sec | 100 | ||
Test - Followers Max Level
Use to max level followers | 110 | Generic (7.0) | 760 | 3 | 1 sec | 65000 | ||
Test - Mission 06
One army only. | 110 | Generic (7.0) | 850 | 3 | 8 hrs | 1000 | ||
Test 7.0 mission 2
Description of test mission 2 | 100 | Generic | 400 | 3 | 2 sec | 5 | ||
Test Mission 01
One boss only. | 110 | Generic (7.0) | 825 | 3 | 1 sec | 3000 | ||
Test Mission 02
One boss, one army. | 110 | Generic (7.0) | 830 | 3 | 1 sec | 3000 | ||
Test Mission 03
One boss, one army, one spell. | 110 | Generic (7.0) | 835 | 3 | 1 sec | 3000 | ||
Test Mission 04
One boss, one hazard. | 110 | Generic (7.0) | 840 | 3 | 1 sec | 3000 | ||
Test Mission 05
One boss, spell, hazard. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
Test Mission 07
One hazard only. | 110 | Generic (7.0) | 855 | 3 | 1 sec | 3000 | ||
Test Mission 08
One spell only. | 110 | Generic (7.0) | 860 | 3 | 1 sec | 3000 | ||
Test Mission 09
Boss, minion, hazard. | 110 | Generic (7.0) | 865 | 3 | 1 sec | 3000 | ||
Test Mission 10
Minion, hazard, spell. | 110 | Generic (7.0) | 870 | 3 | 1 sec | 3000 | ||
Test Mission 11
Boss, minion, hazard, above con. | 110 | Generic (7.0) | 875 | 3 | 1 sec | 3000 | ||
Test Mission 12
Boss only, above con | 110 | Generic (7.0) | 880 | 3 | 1 sec | 3000 | ||
Test Mission 13
Boss, minion, hazard, below con. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
That Good Night
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 18 hrs | 3000 | |
That Which Shatters Worlds
Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
That's One Big Pile
The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 250 | 6 hrs | 3000 | |
The 7th Legion
The 7th legion fleet that failed to apprehend Talanji has begun constructing a base near their landing site. Send a garrison to drive them into the sea. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 18 hrs | 450 | |
The Aspirant
In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 8 hrs | 3000 | |
The Aspirant's Due
Outside the walls of Skold-Ashil, a disgraced and fallen shieldmaiden named Lagertha has been plotting to forcefully take her place among the Valkyra. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 14 hrs | 3000 | |
The Best-Laid Plans...
Rare
Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package! | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
The Big Bad Wolfe
Lord Ravenholdt has provided a sizeable sum of gold in order to entice Winstone Wolfe to work for the Uncrowned. "The Wolf" is staying at Ravenholdt Manor. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
The Bloodmane Scrolls
Rare
The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
The Botani Stirr
Rare
The botani of Shadowmoon have regrown, stonger than ever. Let us show them our might and test ourselves in the process. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
The Breath of Undeath
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
The Consuming Void
Rare
A deep chasm, filled with blackness, was found deep within the burial grounds. Who knows what horrors await us there? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
The Corruption Spreads
Fel magic has corrupted a few ancients of Shadowmoon Valley. They must be cut down to end their mad rampages. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
The Creeping Mists
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
The Dalaran Sewers
Dalaran is no stranger to attack, but sometimes the threat comes from within. A mage's experimental creature has escaped into the sewers. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 150 | 24 hrs | 3000 | |
The Dark Night Rises
Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
The Dead Exist in the Past
Overlooking Bradensbrook, the malicious ghost of Kiranys Duskwhisper defies any attempt to contain or dislodge him from his vigil. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
The Defense of Northwatch Hold
Rageroar Battleships shell Northwatch Hold once again. Turn our cannons against them to remove the blockade. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
The Drake Wrestler
The vrykul have employed some unorthodox methods to tame storm drakes. One such tamer is Glimar Ironfist, the drake-wrestler. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
The Dread Captain
Among Helya's fleet of ships, bearing damned souls on the sea for all eternity, Captain Dargun's crew is among the most feared. Destroy him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
The Dreadroot
Cleanse the Dreadroot of its Twisted Keepers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
The Eighth Shield
Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 5 hrs | 3000 | |
The Fel Pits
We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 8 hrs | 2000 | |
The Final Relic: Secrets
Rare
PH | 100 | Combat | 645 | 3 | × 75 | 8 hrs | 1500 | |
The Golden Halls of Skyreach
Rare
You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls. | 100 | Treasure | 3 | 6 hrs | 1500 | |||
The Gorian Warmaster
We've isolated the murderous Warmaster Blugthol to a tower within Mar'gok's Overwatch. It's time to take him out. | 98 | Combat | 3 | × 20 | 10 hrs | 1800 | ||
The Great Train Robbery
Rare
The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
The Greatest Stage of All
There's nothing quite like the sound of the crowd cheering as you deftly maneuver and muscle for rank. Send your champions to the arenas to see what they can learn. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Harpies' Curse
Harpies are spreading their foul curse throughout Highmountain. Death is the only way to ensure the curse won't continue. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
The Highlord's Command: Holy Allies
An order of priests from the Conclave have been spotted combing the landing site of the Broken Shore, searching for survivors amidst dangerous demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Legion Defense
The furbolgs of Val'sharah appear to have come under a demonic influence. We must investigate at once. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Nemesis
A small demon force has been located in eastern Azsuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Procuring Supplies
We've made contact with a tribe of Highmountain tauren. They have an excess supply of furs and leather, but a demon incursion stands in the way. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Hills of Talbuk Past
Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 4 hrs | 3000 | |
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 6 hrs | 3000 | |
The Houndmaster
A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command. | 110 | 7.0 Class Hall - Treasure Missions | 805 | 3 | × 150 | 11 hrs | 3000 | |
The Last Worldvein
Rare
Send your followers to the location noted on the map. We have word Alliance spies have gotten wind of the location, it is now a race. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 2 days | 500 | |
The Last Worldvein
Rare
Send your followers to the location noted on the map. We have word Horde spies have gotten wind of the location, it is now a race. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 2 days | 500 | |
The Legion Shall Fall
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Legion's Vanguard
Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
The Liberation of Shattrath
Rare
The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Walker
Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
The Lost World
A portal in Auchindoun links Draenor to the demon world of Argus. Cut off the Legion's reinforcements: destroy every trace of the portal. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
The Missing Vessel: Azsuna
The spirits at the Temple of a Thousand Lights have stolen a piece of the vessel, and are using it to empower themselves. Take it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Highmountain
Harpies love anything shiny, and the skywitches of Highmountain have stolen a piece of the vessel. Take it back, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Stormheim
A fragment of the vessel has fallen into the hands of Aughild the Bitter, a failed valkyra aspirant. Recover it from her, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Val'sharah
Andu'talah has fallen to the Nightmare, and Xavius seeks the power of the vessel. He hid a piece of it there. Retrieve it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Mother of All Kaliri
Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies. | 94 | Combat | 3 | × 20 | 10 hrs | 1000 | ||
The Mountain Stirs
In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Pale Predator
Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
The Perils of Ashran
Your champions have heard of a place of endless war, where the tides of battle flow constantly. Send them to investigate further. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Pits
Rare
Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
The Plot Thickens
Rare
Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
The Quill is Mighty
It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens. | 100 | Inscription | 3 | × 20 | 6 hrs | 1500 | ||
The Rocks Below
The vrykul use runestones to summon powerful elementals, including Boulderfall, the Eroded, who can block the flow of rivers vital to the life of the valley. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 2000 |