Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Salvaging Tiragarde
A great deal of salvage can be found within the remnants of Tiragarde Keep and along the Scuttle Coast. Recover what you can. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 12 hrs | 300 | |
Sampling the Nightmare
A strange magic seeps from beneath the roots of the world tree, Shaladrassil. We must send our champions to investigate this disturbance. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Savage Kindred
The gronn and the ogres are working together on a two-pronged attack. We must disrupt their machinations before they overwhelm us. | 100 | Combat | 3 | × 15 | 10 hrs | 1500 | ||
Scared of the Dark
Rare
To the south lies Shadowfall Canyon, where wretched creatures are subjucating spirits of Fire, Earth, and Wind. Hopefully, no worse. | 98 | Combat | 3 | × 20 | 2 hrs | 1350 | ||
Scouting Faronaar
Faronaar is one of the Legion's most well-protected bastions in Azsuna. If we can take out some of their powerful demons, we will have the advantage. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Scouting Reports
Our scouts in the field will have the information we need to help determine where to focus our efforts. We need to gather their reports. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Scrap This!
Scrapbots are running rampant, deal with it. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Scrapping for Pieces
Not much can fend off trinket-stealing harpies, but Skullhat, a skull-wearing kobold of the Skywhisker tribe, has managed to hole up in the harpies' hills. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Scrolls of Knowledge
Number Nine Jia is a lorekeeper of much renown. Unfortunately, during the attack on the Peak of Serenity, many of her scrolls were left behind. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Searching the Archives
The Black Harvest archives contain a vast amount of magical knowledge collected over time. It's possible that within its walls we will find something. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Seas the Day
The Iron Docks have resumed operations despite our previous incursions. Let us show them how base their iron is against our mettle. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Secrets of Blademoon
The hardened bark of the genesaur and botani offer an opportunity to strengthen our armor. Do what needs to be done. | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Securing an Invitation
According to the Stablemaster, only certain nightborne nobles are invited to the hunt. Send your champions to question Lord Nimrod about the hunt. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Securing Mardum
There are still pockets of the brood queen's forces scattered about below us on Mardum. They could prove a threat to the Fel Hammer. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 600 | |
Seeker of Secrets
The Naga have secrets, seek them out. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Seeping Energies
Despite being half-ruined, the latent energies in Suramar attract creatures of all sorts. Explore the ruins and discover what feeds on this power. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Shadow of Helya
Dangers creep from the Helmouth, and even the dead are not safe in their graves. Investigate Stormheim and fight back against death itself. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Shadowfang Plague
The undead have holed themselves up in Shadowfang Keep, and are developing a new bio-weapon to unleash against Gilneas. Eliminate their chief plaguebringer. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Shadowfang Plague
Plaguebringer Harris has developed a new bio-weapon. Unleash his plague on the 7th legion forces surrounding Shadowfang Keep. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Shadowguard Dispersion
Wresting Argus from the Legion's control will be for naught if the void prevails. Expel the shadowguard from Eredath. | 110 | 7.0 Class Hall - Quest Missions | 925 | 3 | × 100 | 16 hrs | 10000 | |
Shadowmoon Assault
Rare
We could send several of our best on a raid of the Shadowmoon outpost of Shaz'Gul! For the Alliance! | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Shadows and Husk
The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 400 | |
Shafted Miners
A mineshaft has collapsed, and those Bloodmaul dogs have left the enslaved miners down there to die. We must dig them out! | 100 | Combat | 630 | 3 | × 30 | 6 hrs | 1500 | |
Shark Frenzy
Many ships have run aground on the coast of Stormheim, and the sharks are a menace for survivors. Dispose of a few, so the sailors can rebuild. | 110 | 7.0 Class Hall - Treasure Missions | 835 | 3 | × 150 | 13 hrs | 3000 | |
Shattered Expectations
Rare
We have intel that a unit of Shattered Hand orcs is en route to assist the Iron Horde in Talador. Too bad they'll never make it. | 97 | Combat | 3 | × 20 | 1.9 hrs | 1200 | ||
Shattered Land
Some Shattered Hand raiders have scattered, but though they look haggard, they may soon find new victims to splatter. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Shinfel's Staff of Torment
The staff Shinfel used in battle against Cho'gall would be powerful enough to create the soul link, but first we'll need to find it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Shiny!
The dread ravens are gathering scraps from below Skyreach. They are building more of those constructs or nests. They must be stopped. | 100 | Combat | 615 | 3 | × 25 | 8 hrs | 1500 | |
Shipwreck Cove
The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 250 | 10 hrs | 3000 | |
Shoot to Thrill
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 14 hrs | 3000 | |
Shreds of Warsong
The dryad Illiyana has rallied her sisters in Forest Song. Their nature magic is destroying our Shredders. Eliminate them all. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Shreds of Warsong
Warsong Lumber Camp supplies the Horde war machine with lumber. Commandeer a Shredder to wreak havoc on their supply lines. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Siege of Astranaar
The Horde commander responsible for the fall of Silverwind Refuge marches against Astranaar. Show him the Alliance will not give up Ashenvale so easily. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Siege of Astranaar
Thenysil commands the remaining Sentinels in Ashenvale. Infiltrate Astranaar and take her down before they muster their strength. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Silverpine Reinforcements
Horde reinforcements from the Sepulcher in Silverpine Forest are marching toward Tirisfal under High Executor Hadrec. Halt their advance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 100 | 12 hrs | 300 | |
Silverpine Reinforcements
With the fall of Lordaeron, the Alliance has set its sights on Silverpine Forest. Defend the Sepulcher against encroaching forces. | 120 | 8.0 - Generic Missions | 800 | 3 | × 100 | 12 hrs | 300 | |
Singed Feathers
Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 7 hrs | 3000 | |
Sink Them!
We have detected a large enemy force moving through our lines. Wipe them out. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Sixteen Tons
Slaves in the Slag Mines are ripe for revolt. Aid them. Then ask if they've dug up any powerful relics lately. Try to be subtle. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Skorn in our side
The Tideskorn are have made a push to new areas of Stormheim, and its not appreciated. Take care of them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Slagworks
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slagworks
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slagworks
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slagworks
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slaying at the Spire
The Alathir Spire is ripe with enemy creatures. Send our forces to thin their ranks. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Slippery Scales
Slithering Sliss has eluded our capture for too long. We have her cornered. | 110 | Generic (7.0) | 900 | 3 | × 20 | 8 hrs | 3000 | |
Slippery When Wet
The lion seals of Azsuna are taking up much of the viable shoreline and driving everyone away. Remove Ravyn-Drath, and the others will follow. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 2000 | |
Smashed to Smithereens
The murlocs have made a foothold in the wrecks at Shipwreck Cove. Clear them out. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Smashing Faces
Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
Smolderhide Problem
With our resources stretched thin across the Broken Isles, even the furbolg tribes of Val'sharah are pushing into new territory. | 110 | 7.0 Class Hall - Treasure Missions | 815 | 3 | × 150 | 12 hrs | 3000 | |
So Long, Farewell
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Soar Among Them
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Soaring Peaks
The tauren of Highmountain have learned to live with the perilous landscape, but more than just cliffs and peaks endanger the tribes. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Sooner Than We Thought
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 12 hrs | 3000 | |
Souls of the Vykrul
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 6 hrs | 3000 | |
Soulstealing
The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them! | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1000 | |
Southshore Sabotage
The blight infecting Southshore is being weaponized by the Horde's apothecaries. Blow their experiments up in their faces. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Southshore Sabotage
A cadre of paladins under Raleigh the Devout attempts to purify the ruins of Southshore. Provoke the blighted creatures there to disrupt his efforts. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Spare Parts
Rare
The outpost at Mugamba Overlook has requested materials to build a scrapping machine. Dispatch a war party to salvage the necessary materials from enemy engineers! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Spare Parts
Rare
The outpost at Stonetusk Watch has requested materials to build a scrapping machine. Dispatch a war party to salvage the necessary materials from enemy engineers! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Spell Trouble
Rare
High ogres are enslaving gronn with pernicious magic, almost doubling the size of their army. We must put an end to the spellcasting. | 99 | Combat | 3 | × 20 | 1.5 hrs | 1500 | ||
Spelunking
There are many paths to the great caverns in Highmountain, but some are more dangerous than others. Explore to see if there's a better way inside. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Spirit of the Vengeful
An enraged pit lord is leading a battalion of demons to retake the Annihilan Pits. Set a trap to welcome them home. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 8 hrs | 3000 | |
Spoiled Brew
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 11 hrs | 3000 | |
Spored to Death
The river we've been using as our water source has been tainted by those nasty spores! Find a new source before people get thirsty. | 100 | Combat | 630 | 3 | × 40 | 8 hrs | 1500 | |
Spy on Warfang Hold
Rare
Deploy spies to Warfang Hold to follow up on rumors of increased Horde activity in the area. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 60 min | 300 | |
Spy vs. Spy
The Alliance's intelligence agency, SI:7, has been acting very strange of late. Send our agents into Stormwind City to spy on them and gather intel. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Squids Patrol These Waters
Deep in the waters of Helheim, a terrifying helsquid named Soulthirster preys on any unfortunate soul to step in the water. Dispatch the squid. | 110 | 7.0 Class Hall - Treasure Missions | 825 | 3 | × 150 | 8 hrs | 3000 | |
Stained Visions
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 100 | 3 hrs | 3000 | |
Stardust Spire Counterattack
Sergeant Dontrag leads a Horde assault against Stardust Spire. Eliminating him could sow chaos in the enemy's battle plan. See it done. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Steamwheedle Alliance
Ratchet plays at neutrality during peace, but serves the Horde in war. Discover the intentions of the Steamwheedle Cartel. | 120 | 8.0 - Generic Missions | 800 | 3 | × 80 | 18 hrs | 450 | |
Steamwheedle Alliance
The Steamwheedle Cartel will not openly declare for the Horde, but provides a vital stream of supplies. Prevent the Alliance from discovering these smuggling operations. | 120 | 8.0 - Generic Missions | 800 | 3 | × 80 | 18 hrs | 450 | |
Steeltusk Lives
The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common. | 95 | Combat | 3 | × 20 | 10 hrs | 1200 | ||
Stinging Nightmare
The Nightmare has the wasps into a deadly frenzy. The greatest of the wasps, Mahajik, is large enough to kill with a single sting. Destroy Mahajik. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Stirring the Swarm
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Stonebound
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Stonefist Watch
Rare
Our scouts have found an ideal location for an outpost on Vigil Hill, but it is currently guarded by the local militia. Dispatch a war party to clear them out! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Stonetusk Watch
Rare
Our scouts have found an ideal location for an outpost in Stormsong Valley, but it is currently occupied by the enemy. Dispatch a war party to claim Stonetusk Watch for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Storm the Gates
Rare
Take the gates in Stormheim. | 110 | Generic (7.0) | 900 | 3 | × 50 | 60 min | 1000 | |
Storming the Portals
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Stormscourge
Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 6 hrs | 600 | |
Stormsong Supplies
Warfang Hold is a well-established Horde base in Stormsong. Scout their capabilities, and sabotage their supply caches. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Stormy Skies
Not only the vrykul threaten anyone who enters the hills of Stormheim. Sometimes danger strikes from the sky. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 14 hrs | 3000 | |
Strike on Drustvar
Scouts have located a high value Horde target in Drustvar. Eliminate them. | 120 | 8.0 - Long Campaign | 800 | 3 | × 20 | 6 hrs | 3000 | |
Sully the Circle
A great summoning circle calls demons from the Twisting Nether back to Argus. Dismantle the circle; slow the Legion's reinforcements. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Summer is Here
Rare
The saberon have highly developed rituals and customs. Live among them, learn their ways, and gain strength from this experience. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Super Slag Siblings
Two powerful ogres have taken over a portion of the mines containing a shipment of valuable fuel. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Swamping the Alliance
Deep in the Nazmir swamplands, the Alliance is attempting to create a foothold. Find their fledgling base and report back to command. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Swamplighter Honey
The sticky, sweet liquid inside of swamplighter hives is highly combustible. Extract some and we can use it as a crude oil substitute. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Swarm, Swarm!
The Hatecoil naga have stirred up the Salteye murlocs, who are now threatening the Ruins of Nar'thalas. They need to be pushed back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Swiftwind Post
Rare
Our scouts have found an ideal location for an outpost in Drustvar, but it is currently infested with wicker beasts. Dispatch a war party to clear the area! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Symphony of Ruin
The Ruined Sanctum stands as a sad reminder of what has been lost to time. Yet its ancient guardian still stands watch. We should put Syphonus to rest. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 600 | |
Tainted Tap Water
Even in Dalaran, we must be ever vigilant for threats. The Legion have infiltrated through the sewers and seek to taint the drinking water of the citizens. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 5 hrs | 3000 | |
Tainted Trees
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 12 hrs | 3000 | |
Tainted Vintage
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Talador Burning
Abyssals, the minions of Sargeras, are roaming the forests of Talador, setting them ablaze. Destroy them before the forest is ash. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Tech Advantage
The Legion's explosive munitions are crafted in Felfire Armory. Steal as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 8 hrs | 3000 | |
Teldrassil Evacuation
A Horde army marches north to Lor'danel; Blood Guard Rockrain at the fore. Send our forces to stall his aggression, so the evacuation of Teldrassil can continue. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Teldrassil Evacuation
Dentaria Silverglade in Lor'danel oversees the evacuation of the Teldrassian survivors to Azuremyst. Slaying her will sow chaos in their ranks. | 120 | 8.0 - Stealth | 800 | 3 | × 20 | 4 hrs | 100 | |
Tempestuous Waters
In the Drowned Gardens of Azsuna, the Hatecoil naga have disturbed the souls of the Nightwatchers. Seek out and destroy their Stormbringer sorceress. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 |