Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
The Golden Halls of Skyreach
Rare
You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls. | 100 | Treasure | 3 | 6 hrs | 1500 | |||
The Gorian Warmaster
We've isolated the murderous Warmaster Blugthol to a tower within Mar'gok's Overwatch. It's time to take him out. | 98 | Combat | 3 | × 20 | 10 hrs | 1800 | ||
The Great Train Robbery
Rare
The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
The Greatest Stage of All
There's nothing quite like the sound of the crowd cheering as you deftly maneuver and muscle for rank. Send your champions to the arenas to see what they can learn. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Harpies' Curse
Harpies are spreading their foul curse throughout Highmountain. Death is the only way to ensure the curse won't continue. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
The Highlord's Command: Holy Allies
An order of priests from the Conclave have been spotted combing the landing site of the Broken Shore, searching for survivors amidst dangerous demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Legion Defense
The furbolgs of Val'sharah appear to have come under a demonic influence. We must investigate at once. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Nemesis
A small demon force has been located in eastern Azsuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Procuring Supplies
We've made contact with a tribe of Highmountain tauren. They have an excess supply of furs and leather, but a demon incursion stands in the way. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Hills of Talbuk Past
Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 4 hrs | 3000 | |
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 6 hrs | 3000 | |
The Houndmaster
A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command. | 110 | 7.0 Class Hall - Treasure Missions | 805 | 3 | × 150 | 11 hrs | 3000 | |
The House Always Wins
Rare
Although his surprise attacks were legend, Giras the Guileful was just as infamous for his gambling addiction. Even now he's said to enjoy wagering on cards or dice. | 100 | Ship-Treasure | 2 | × 200 | 2 days | 8000 | ||
The Howling Void
We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Hypnocroak
Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it. | 91 | Treasure | 1 | 60 min | 200 | |||
The Infernals' Fury
Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
The Kaliri Nuisance
A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time. | 94 | Patrol | 2 | × 10 | 45 min | 500 | ||
The Last Shrine
There is a powerful beacon of the Light somewhere in Highmountain. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
The Last Worldvein
Rare
Send your followers to the location noted on the map. We have word Alliance spies have gotten wind of the location, it is now a race. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 2 days | 500 | |
The Last Worldvein
Rare
Send your followers to the location noted on the map. We have word Horde spies have gotten wind of the location, it is now a race. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 2 days | 500 | |
The Legion Shall Fall
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Legion's Vanguard
Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
The Lernaean Shore
Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
The Liberation of Shattrath
Rare
The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
The Light Reveals
There is a powerful beacon of the Light somewhere in Azsuna. We should find it. | 100 | Exploration | 760 | 1 | 10 sec | 100 | ||
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Walker
Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
The Lost World
A portal in Auchindoun links Draenor to the demon world of Argus. Cut off the Legion's reinforcements: destroy every trace of the portal. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
The Missing Vessel: Azsuna
The spirits at the Temple of a Thousand Lights have stolen a piece of the vessel, and are using it to empower themselves. Take it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Highmountain
Harpies love anything shiny, and the skywitches of Highmountain have stolen a piece of the vessel. Take it back, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Stormheim
A fragment of the vessel has fallen into the hands of Aughild the Bitter, a failed valkyra aspirant. Recover it from her, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Val'sharah
Andu'talah has fallen to the Nightmare, and Xavius seeks the power of the vessel. He hid a piece of it there. Retrieve it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Mother of All Kaliri
Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies. | 94 | Combat | 3 | × 20 | 10 hrs | 1000 | ||
The Mountain Stirs
In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale
The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The Necrotic Wake
Rare
Dive deeper into the Necrotic Wake, and clear a path for what is to come. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 50 | 10 hrs | 1500 | |
The Needs of the Many
Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
The Neutralizer
The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
The Neutralizer
The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
The Night Watch
A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 | ||
The Night Watch
A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 | ||
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Observer Effect
The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
The One True Brambleking
Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth? | 100 | Treasure | 2 | 6 hrs | 1500 | |||
The Other City of Mages
Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Pale Dilemma
The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does. | 91 | Combat | 1 | 60 min | 200 | |||
The Pale Predator
Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
The Perils of Ashran
Your champions have heard of a place of endless war, where the tides of battle flow constantly. Send them to investigate further. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Pits
Rare
Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
The Plot Thickens
Rare
Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
The Quill is Mighty
It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens. | 100 | Inscription | 3 | × 20 | 6 hrs | 1500 | ||
The Ring of Trials
Rare
Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain. | 100 | Training | 1 | × 25 | 16 hrs | 1500 | ||
The Rocks Below
The vrykul use runestones to summon powerful elementals, including Boulderfall, the Eroded, who can block the flow of rivers vital to the life of the valley. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 2000 | |
The Screeching Forest
The Nightmare has transformed once-beautiful creatures into twisted visions. Wraithtalon, once a mighty hippogryph, now preys upon our allies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 13 hrs | 3000 | |
The Search for Red Dawn
An Iron Horde submarine is making a break for our shipyard. Take it out. | 100 | Ship-Combat | 1 | 10 sec | 500 | |||
The Second Time is the Charm
Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area. | 100 | Ship-Training | 2 | × 5 | 60 sec | 5 | ||
The Second Time is the Charm
Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area. | 100 | Ship-Training | 2 | × 5 | 60 sec | 5 | ||
The Shadow Beneath Us
The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Shadow War
Our communications to Stormwind are being disrupted by Horde forces in the area. Send Falstad to clear out any resistance and open communication with the war back home. | 120 | 8.0 - Generic Missions | 800 | 1 | × 20 | 2 hrs | 50 | |
The Shadow War
Our communications to Orgrimmar are being disrupted by Alliance forces in the area. Send Valtrois to clear out any resistance and open communication with the war back home. | 120 | 8.0 - Generic Missions | 800 | 1 | × 20 | 2 hrs | 50 | |
The Shimmer Moor
The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
The Spirit Crucible
A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Stonefury Cliffs
Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
The Sunset Shore
The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
The Tanaan Channel
An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
The Terror that Flaps in the Day
The Legion breeds felbats as flying mounts for their soldiers, but one in particular has grown so large it darkens the sky with its wings. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
The Tides of War
A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
The Time of Dragons
Rare
It was a time of great desperation, as the evil dragon aspect Deathwing the Destroyer returned with sundering fury. Send your followers to revisit this era. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
The Tomb of Lights
Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Touch, the Feel
The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 |