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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
The Umbral Giant

The marshes of the Umbrafen are the stomping ground of Ba'ruun, a danger to all that need enter the fen.

90Combat3× 20 10 hrs200
The Underbelly of the Legion

The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them.

1107.0 Class Hall - Generic Missions9502× 200 24 hrs6000
The Undying

Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil.

1107.0 Class Hall - Generic Missions8353× 150 12 hrs3000
The Upper Hand

The Shattered Hand clan is positioned on the Shattered Rise and likely to strike again. Handle it!

97Patrol2× 10 60 min800
The Veteran

We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill.

-1Recruitment1 30 min100
The Wait Has Ended

Venture near the Burning Breach. Measure the Legion's defenses.

1107.0 Class Hall - Generic Missions9503× 250 6 hrs3000
The Wave Mistress Rare

The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity.

100Ship-Treasure2× 200 2 days8000
The White Kraken

Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.

100Ship-Treasure2× 150 18 hrs5000
The Wilds of Azsuna

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
The Wolfmother's Pelts

The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum.

99Treasure2 2 hrs900
The Wolf's Den Rare

A group of bandits calling themselves the Sailing Wolves have an outpost in Tiragarde Sound. Send your troops to take it for the Horde!

1208.0 - Hub Unlock8003× 100 6 hrs150
The Wonder Gears

Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun.

100Engineering2× 20 4 hrs1500
Their Emancipation

Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void.

1107.0 Class Hall - Generic Missions9253× 400 6 hrs3000
There Can Be Only One

The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype.

95Combat1× 10 60 min600
There is no Brawlers Guild Rare

Now that you've found your way into the guild, it seems only fair that your champions should be allowed to participate.

1107.0 Class Hall - Quest Missions7503× 200 3 hrs3000
They're In the Walls

Our scouts report that Legion agents have been trying to infiltrate Dalaran through its own citizens. We should investigate and unmask any enemies.

1107.0 Class Hall - Treasure Missions7603× 150 18 hrs3000
Thing of Nightmares

At the edge of Nightmare, the satyr are spreading their influence right to the doorstep of Malorne's Refuge. Take out their leader, Kalazzius the Guileful.

1027.0 Class Hall - Generic Missions7603× 100 2 hrs600
Things Gaardoun Needs

To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Things Gaardoun Needs

To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
This Wine Tastes Like Feet!

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
Threats from Above

The Mawsworn Heralds are a menace. See if you can bring some of them down.

609.2 Encounter - Zereth Mortis8005× 50 10 hrs500
Through the Mists Rare

The fog shrouded Pandaria finally cleared, and we discovered a new way to live slowly yet meaningfully, and lay many inner demons to rest.

1208.2 - Holiday Mission8003× 50 1.5 days100
Throwing SI:7 Off the Trail: Azsuna

We have a deep contact on the ground in Azsuna. He goes by many names, including Mr. Shackle. Send some people down there to "interfere" with him.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Throwing SI:7 Off the Trail: Dalaran

If we're going to throw SI:7 off our trail, we need to make a show of it. Let's start some false intrigue on our very own Archmage Khadgar.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Throwing SI:7 Off the Trail: Highmountain

The Highmountain tribes are outstanding warriors, hunters, and shaman. What they are not is stealthy. Setup surveillance of each tribe's camps.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Throwing SI:7 Off the Trail: Stormheim

Lady Sylvanas Windrunner has disappeared in Stormheim. Let SI:7 think we are hot on her trail. We are, but we will assign a decoy agent for SI:7 to notice.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Throwing SI:7 Off the Trail: Suramar

There is something with the nightborne in Suramar. Unfortunately, their city has too much protection. However, we should let SI:7 see us trying.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Thunder on the Tundra

1107.0 Class Hall - Generic Missions8953× 250 4 hrs3000
Thunderaan's Enemies: Alacris

A former Lieutenant of Al'Akir has sided with the Burning Legion. This lieutenant, Alacris, must be stopped before he sparks a rebellion from within Skywall.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Thunderaan's Enemies: Mistius

A group of former Lieutenants of Al'Akir have opposed the rule of the new Windlord. One of them, Mistius, has been particularly violent against the Earthen Ring.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Thunderaan's Enemies: Tulmos

A former Lieutenant of Al'Akir is seeking to undermine the war effort. This lieutenant, Tulmos, must be defeated before more lives are lost.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Thunderaan's Enemies: Zeph

A former Lieutenant of Al'Akir has opposed the rule of the new Windlord. This lieutenant, Zeph, has been setting up multiple ambushes against the Earthen Ring.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Thunderlord Assault Rare

We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory.

90Combat3× 10 60 min200
Thunderlords, Ho!

Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can.

90Combat3× 10 60 min100
Tianji Needs Help

The Order of the Broken Temple is established, but we need more. Tianji, a renowned troop trainer in the Ox Style, just sent word that she has been attacked!

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Tides of War Rare

The Legion is planning to launch a coastal assault on Stormheim. We need to find out where.

-1Defense1 10 sec100
Time Tested

1107.0 Class Hall - Generic Missions8853× 250 8 hrs3000
Tip the Scales

The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
Tiragarde Cleanup

Horde agents in Tiragarde are funneling resources to Freehold and Southport, in a shadow war against Boralus. Find and assault their base.

1208.0 - Quick Strike8003× 40 18 hrs450
Tiragarde Ruins

The Alliance brazenly attempts to rebuild Tiragarde Keep. Bring our full might down upon them and scour the ruins from Horde lands.

1208.0 - Generic Missions8003× 20 4 hrs100
Titan's Gaze

It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
To Arms!

On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared.

1017.0 Class Hall - Generic Missions7603× 100 4 hrs400
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
To Rest Again

Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds.

100Combat6153× 30 6 hrs1500
To Sleep, To Scream

Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night.

1077.0 Class Hall - Generic Missions7603× 100 4 hrs1600
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

100Exploration1× 50 6 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

91Exploration1× 50 4 hrs100
Tomes of Yore

1107.0 Class Hall - Generic Missions8853× 150 4 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 6 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 5 hrs3000
Too Much Business

We suspect a goblin merchant of selling to both us and the Iron Horde. Tail him, and if he is double-dealing, drag him back by his ears.

100Combat6752× 60 8 hrs1500
Tools of Defiance Rare

Krokul armaments were abandoned in the Petrified Forest. Seek them out.

1107.0 Class Hall - Generic Missions7602× 100 6 hrs4500
Topple the Giants

Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety.

609.0 Encounter - Revendreth8005× 200 12 hrs750
Totems Thunder

1107.0 Class Hall - Generic Missions8803× 100 2 hrs3000
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Toxic Behavior

Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.

100Ship-Combat2× 75 4 hrs2000
Toxic Bloom

A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region.

91Combat1 60 min200
Toxicity

Nothing like a good bit of engineering to really spice up the local wildlife!

1208.0 - Generic Missions8003× 40 8 hrs450
Tracking Griftah Rare

Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund!

90Patrol1× 10 30 min500
Tracking the Tideskorn: Highlands

We've encountered a tribe of hostile Tideskorn vrykul and are under attack. These are the same enemies who kidnapped our allies!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Restless Dead

We made camp near a field of graves, but at night, apparitions rose and attacked!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Savage Beasts

The Tideskorn slipped away. We made camp for the night, but the howls of wild beasts echo across the valleys. Stay alert!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: Storm Drakes

Drakes have beset our scouts from the skies. These fearsome dragons are looking for their next meal. Let's try not to be dinner!

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Tideskorn: The Gates of Valor

We've tracked the Tideskorn to a large, fortified camp at the Gates of Valor. Find any information we can about the kidnapped prisoners.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Tracking the Worldvein Rare

Now that we have the compass we are ready to proceed with the expedition to find the next Worldvein. Based on the bearing it appears we must venture deep into uncharted seas, prepare for a long expedition.

1208.2 Azerite Essence - Treasure8003× 300 4 days500
Trail of Breadcrumbs

The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait.

1107.0 Class Hall - Treasure Missions7603× 150 9 hrs3000
Traitors Below

1107.0 Class Hall - Generic Missions8853× 250 6 hrs3000
Traitors Demise

1107.0 Class Hall - Generic Missions8803× 100 4 hrs3000
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Trap the Trackers

A group of Carved Trackers is moving to capture valuable goods they've found. Waylay them!

609.0 Encounter - Revendreth8005× 10 3.5 hrs500
Treacherous Paths

The paths along the cliffs of Highmountain are beseiged with dangers.

110Generic (7.0)9003× 20 4 hrs1000
Treasure Map: Chain of Events Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Giants Treasure Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Molten Mayhem Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Mysteries of the Reef Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: No Haven Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Slog in the Mire Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: So Many Eyes Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Under the Ruins Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Treasure Map: Wild Ride Rare

Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative.

1208.1 - Treasure Map8003× 150 1.5 days500
Trial of the Firelord

The elementals of the Firelands are engaged in an epic battle for supremacy. We must send our Champions to undergo a trial of strength.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Tricksters Without Inhibition

The Tricksters are going berserk and playing harmful pranks. Stop them.

609.0 Encounter - Ardenweald8005× 10 3.5 hrs300
Troops in the Field

Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in Training

Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in Training

Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Trophy Hunting

A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him.

1107.0 Class Hall - Treasure Missions7603× 150 9 hrs3000
Troubling Tremors

On a recent expedition to Deepholm, one of our teams recorded strange seismic activity. These were not ordinary tremors... We should investigate further.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Try Evading This

These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale.

100Ship-Combat2× 150 18 hrs5000
Turn! Turn! Turn!

Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.

100Ship-Legendary2× 100 8 hrs3000
Turtle Soup

On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though.

1107.0 Class Hall - Generic Missions8353× 150 16 hrs3000