clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Sneaking. Sea Style.

We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it.

100Ship-Training1× 50 4 hrs500
Sneaking. Sea Style.

We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice.

100Ship-Training1× 50 4 hrs500
Sorcery, Meet Sword

Shadowmoon spellcasters are experimenting with unstable void magic near the Teluuna Observatory. Because that's going to end well.

90Combat1× 10 30 min100
Spell Check

The cause of our recent communal lethargy has been traced to Highmaul sorcerers. Find them and put an end to their sinister arcane rites.

98Combat2× 10 1.5 hrs900
Spell Trouble Rare

High ogres are enslaving gronn with pernicious magic, almost doubling the size of their army. We must put an end to the spellcasting.

99Combat3× 20 1.5 hrs1500
Spoiling for a Fight

So what if they're nowhere near Horde or Alliance waters? Sooner or later, they will be.

100Ship-Combat2× 100 8 hrs3000
Spring Is Never Coming

The orcs who named the Coldsnap Coast didn't mean that its weather was a temporary cold spell. They meant the cold would snap most people in two.

100Ship-Combat2× 100 8 hrs3000
Spy Games

If we can decipher some stolen iron horde documents, we can find and assassinate their scouts.

100Inscription2× 20 4 hrs1500
Stalactite Appetite

A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above.

94Combat2× 10 30 min500
Stalking the Master

Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.

100Ship-Legendary2× 150 2 days8000
Steamscar Plunder

The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice.

93Treasure1 60 min400
Steel Fist, Silk Glove

A shipment of tailored goods from Shadowmoon Valley is headed for our enemies in Stormshield. Intercept it, and share in the spoils.

100Ship-Treasure2× 150 18 hrs5000
Steeltusk Lives

The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common.

95Combat3× 20 10 hrs1200
Stonefury Rescue

There are reports of a bloody massacre on the Stonefury Cliffs! Scatter the Frostbeak Scavengers and rescue wounded allies!

90Combat1× 10 30 min100
Storm Front

Shattered Hand forces just dispatched these vessels, which headed straight into a storm. Their recklessness will work to our advantage.

100Ship-Treasure2× 150 18 hrs5000
Strait and Narrow

An enemy carrier has seized control of the Darktide Strait. Losing that waterway would hurt Horde shipping concerns worldwide. Our course is clear.

100Ship-Combat2× 100 8 hrs3000
Subtle Plans Are Here Again

Subtlety isn't really Hellscream's strong suit. Probably these ships thought the mountains would hide their approach.

100Ship-Combat2× 100 8 hrs3000
Summer is Here Rare

The saberon have highly developed rituals and customs. Live among them, learn their ways, and gain strength from this experience.

100Combat3× 25 10 hrs1500
Surge Protection

Energy-siphoning water spirits are giving our spellcasters fits. Time to bring in reinforcements.

98Combat1× 10 2 hrs900
Swamplighter Honey

The sticky, sweet liquid inside of swamplighter hives is highly combustible. Extract some and we can use it as a crude oil substitute.

100Combat3× 15 4 hrs1500
Take up the Gauntlet

Hellscream's forces have recently grown scarce along the Orunai Coast. Now the Horde dares to use it as drop-off point for cargo.

100Ship-Treasure2× 150 18 hrs5000
Takeout Pizza

The troops are hungry, go pick up a few pies.

90Provision1× 5 30 min100
Talador Burning

Abyssals, the minions of Sargeras, are roaming the forests of Talador, setting them ablaze. Destroy them before the forest is ash.

100Combat3× 15 8 hrs1500
Talk to the Fist

Northwest of Talador, offshore, is an unyielding rock vise called the Colossal's Fist. The Iron Horde hasn't yet discovered it. Arrange an introduction.

100Ship-Treasure2× 100 8 hrs3000
Tastes Like Chicken

Frostangler Bay is a virtual cornucopia of disgusting-looking marine life. But it's palatable enough if you cook it properly. Bring back a fat haul.

100Ship-Treasure2× 150 4 hrs2000
Test Communication

[ph]

100Ship-Training2× 75 8 hrs2500
Test Mission Anders Rare

Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item!

0Provision2× 5 2 sec0
That's Some Bull

There's some rather large clefthoof in Nagrand. Let's take one down before they are killed by trappers.

100Leatherworking2× 20 4 hrs1500
The Basilisk's Stare

Basilisks have turned some arakkoa in the Spires of Arak to stone. It's macabre, but this stone is a precious resource. Gather it carefully.

100Combat2 6 hrs1500
The Best-Laid Plans... Rare

Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package!

91Combat3× 20 1.5 hrs300
The Bigger They Are

The Thunderlord regard Colossal's Fall as a sacred location, claiming it was their clan who felled this Colossal many decades ago.

91Exploration1× 15 4 hrs100
The Bloodmane Scrolls Rare

The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts.

100Combat3× 25 10 hrs1500
The Burning Crusade Rare

Rumor has it there's a chili cook-off soon, and frankly I'm tired of eating the same gruel every day. Send someone to get whatever wins.

90Provision1× 10 4 hrs200
The Burning Glacier

Yes, it's constantly snowing here, but it also has volcanic activity. No, it's never a comfortable temperature. Look, you're not going ashore anyway.

100Ship-Treasure2× 150 18 hrs5000
The Cerulean Lagoon

The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub.

100Ship-Combat2× 100 8 hrs3000
The Corruption Spreads

Fel magic has corrupted a few ancients of Shadowmoon Valley. They must be cut down to end their mad rampages.

100Combat3× 15 8 hrs1500
The Creeping Nightmare Rare

The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness.

-1Defense1 10 sec100
The Dance Studio Rare

Rumored not to exist, yet clearly baseless.

90Training1× 5 30 min100
The Dark Night Rises

Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well.

90Combat3× 10 60 min100
The Feathers Must Fly

Arakkoa talonpriests have begun sacrificing draenei to their god, Terokk. Interrupt their ritual and free the prisoners.

100Combat2× 20 4 hrs1500
The Golden Halls of Skyreach Rare

You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls.

100Treasure3 6 hrs1500
The Gorian Warmaster

We've isolated the murderous Warmaster Blugthol to a tower within Mar'gok's Overwatch. It's time to take him out.

98Combat3× 20 10 hrs1800
The Great Train Robbery Rare

The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time.

100Combat3× 75 23.9 hrs1500
The Hills of Talbuk Past

Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate.

91Combat3× 20 10 hrs400
The House Always Wins Rare

Although his surprise attacks were legend, Giras the Guileful was just as infamous for his gambling addiction. Even now he's said to enjoy wagering on cards or dice.

100Ship-Treasure2× 200 2 days8000
The Howling Void

We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost.

91Combat1× 10 60 min200
The Hypnocroak

Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it.

91Treasure1 60 min200
The Infernals' Fury

Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better.

100Combat2× 15 4 hrs1500
The Kaliri Nuisance

A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time.

94Patrol2× 10 45 min500
The Lernaean Shore

Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win.

100Ship-Treasure2× 75 4 hrs2000
The Liberation of Shattrath Rare

The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war.

100Combat3× 25 10 hrs1500
The Mother of All Kaliri

Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies.

94Combat3× 20 10 hrs1000
The Needs of the Many

Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse.

94Combat1 45 min500
The Neutralizer

The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.

100Ship-Bonus2× 50 4 hrs2000
The Neutralizer

The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.

100Ship-Bonus2× 50 4 hrs2000
The Night Watch

A regular patrol around the garrison seems like a good idea...

90Patrol1× 5 30 min100
The Night Watch

A regular patrol around the garrison seems like a good idea...

90Patrol1× 5 30 min100
The Observer Effect

The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response.

90Combat1× 10 30 min100
The One True Brambleking

Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth?

100Treasure2 6 hrs1500
The Other City of Mages

Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell.

-1Recruitment1 30 min100
The Pale Dilemma

The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does.

91Combat1 60 min200
The Pits Rare

Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits.

100Combat3× 75 23.9 hrs1500
The Plot Thickens Rare

Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting.

94Combat3× 20 1.5 hrs750
The Quill is Mighty

It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens.

100Inscription3× 20 6 hrs1500
The Ring of Trials Rare

Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain.

100Training1× 25 16 hrs1500
The Search for Red Dawn

An Iron Horde submarine is making a break for our shipyard. Take it out.

100Ship-Combat1 10 sec500
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Shadow Beneath Us

The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region!

91Combat1× 10 60 min200
The Shimmer Moor

The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours.

100Ship-Treasure2× 150 8 hrs3000
The Stonefury Cliffs

Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot.

100Ship-Combat2× 100 8 hrs3000
The Sunset Shore

The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers.

100Ship-Treasure2× 150 8 hrs3000
The Tanaan Channel

An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south.

100Ship-Treasure2× 75 4 hrs2000
The Tomb of Lights

Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights.

94Treasure1× 10 60 min500
The Touch, the Feel

The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes.

100Ship-Treasure2× 150 18 hrs5000
The Umbral Giant

The marshes of the Umbrafen are the stomping ground of Ba'ruun, a danger to all that need enter the fen.

90Combat3× 20 10 hrs200
The Upper Hand

The Shattered Hand clan is positioned on the Shattered Rise and likely to strike again. Handle it!

97Patrol2× 10 60 min800
The Veteran

We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill.

-1Recruitment1 30 min100
The Wave Mistress Rare

The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity.

100Ship-Treasure2× 200 2 days8000
The White Kraken

Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.

100Ship-Treasure2× 150 18 hrs5000
The Wolfmother's Pelts

The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum.

99Treasure2 2 hrs900
The Wonder Gears

Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun.

100Engineering2× 20 4 hrs1500
There Can Be Only One

The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype.

95Combat1× 10 60 min600
Thunderlord Assault Rare

We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory.

90Combat3× 10 60 min200
Thunderlords, Ho!

Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can.

90Combat3× 10 60 min100
Tides of War Rare

The Legion is planning to launch a coastal assault on Stormheim. We need to find out where.

-1Defense1 10 sec100
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

100Exploration1× 50 6 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

91Exploration1× 50 4 hrs100
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Toxic Behavior

Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.

100Ship-Combat2× 75 4 hrs2000
Toxic Bloom

A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region.

91Combat1 60 min200
Tracking Griftah Rare

Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund!

90Patrol1× 10 30 min500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500