Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
They're In the Walls
Our scouts report that Legion agents have been trying to infiltrate Dalaran through its own citizens. We should investigate and unmask any enemies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 18 hrs | 3000 | |
This Wine Tastes Like Feet!
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Thunder on the Tundra
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Time Tested
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Titan's Gaze
It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Tomes of Yore
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 5 hrs | 3000 | |
Totems Thunder
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 2 hrs | 3000 | |
Trail of Breadcrumbs
The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Traitors Below
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 6 hrs | 3000 | |
Traitors Demise
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 4 hrs | 3000 | |
Trophy Hunting
A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Turn! Turn! Turn!
Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise. | 100 | Ship-Legendary | 2 | × 100 | 8 hrs | 3000 | ||
Turtle Soup
On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 16 hrs | 3000 | |
Turtle Soup
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Twisted Ash
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Un-sub-tle
Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no. | 100 | Ship-Legendary | 2 | × 100 | 8 hrs | 3000 | ||
Unworthy
Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 12 hrs | 3000 | |
Waking the Dead
Late at night, someone has been going to the cemetery in Dalaran and attempting to raise the dead. We should investigate and put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 830 | 3 | × 150 | 11 hrs | 3000 | |
Walking on Broken Glass
Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 6 hrs | 3000 | |
War Materiel
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 600 | 12 hrs | 3000 | |
Warspear Fishing
Hellscream has posted a sub near the Horde's main base on Ashran. Take that sub out. Alliance, that means you, too. Factional hatreds have no place here. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
What Lies Beneath
In Suramar, a vrykul warrior named Hertha Grimdottir has been lying in wait for travelers. Put an end to her. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
What Lurks Beneath the Tower?
Rare
Karazhan stirs. Send our forces to investigate the tower. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 850 | 3 | × 500 | 16 hrs | 3000 | |
While the Iron Is Hot
Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Win the Crowd
The nightborne pride themselves on the great heights they've achieved with their civilization. Send our champions to their tournament. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
With Their Boots On
The waters around Shadowmoon Valley are regularly patrolled by Alliance subs, but these two are far from shore. They look lonely. Let's send them company. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Withered Straining
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Worse Than Death
The Swamprock murlocs of Shipwreck Cove have a long history of grabbing survivors from wrecks and dragging them back to their village. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Zangar Shore
Several races on Draenor offer excellent pay for these giant mushrooms. That said, the shortsighted Horde will quickly wipe them out if we don't intervene. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Abandoned Armory
Rare
Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Ancestral Arms
The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 8 hrs | 4500 | |
Armor of the Eredar
Rare
Ancient eredar weapons and armor lay within Eredath. Scour the ruins. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Blessed Protection
Bring the Light to the Spirit Crucible. Do not allow any more souls to be consumed by the Legion's engines. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 14 hrs | 4500 | |
Consecrated Armaments
Rare
Weapons liberated from the Legion can be melted down and reforged into implements of the Light. Raid the enemy's armories. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Feed the Furnaces
Rare
Lightforged blacksmiths are willing to outfit our champions. Retrieve the materials necessary for their work. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Instruments of War
Krokul supply caches litter the Argus Wastes. Track them down. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 20 hrs | 4500 | |
Provisioning Resistance
Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 7 hrs | 4500 | |
Relics of Ascendancy
The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 4500 | |
Sanctified Munitions
Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 24 hrs | 4500 | |
Scour the Surface
Rare
Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Test Mission
Test Mission | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 sec | 4500 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
A Journey, Not a Destination
This Alliance carrier is heading for Stormshield with fresh troops and supplies. But it's a long journey between Shadowmoon Valley and Ashran. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Kind of Magic
Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
A Ship in Harbor Is Safe, But...
These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Black Market Journal
Rare
A waterlogged crate has washed up on shore. Break through the Iron Horde and pick it up. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Circle of Life
Another day, another Alliance shipment to Ashran. Are they trying to be stealthy, heading so far east before circling back to Stormshield? Pathetic. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Cold Shoulder
This far north, Horde forces seem to think themselves safe from our ships. But then thinking never was their strong suit. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
False Economy
A damaged engine has crippled a destroyer far from shore. That's what happens when you only value warriors and plunder. Not that the gold should go waste. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far From Home
Cowardly Alliance dogs have begun targeting our carriers even when they are far from Shadowmoon waters. Show them what a true threat looks like. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Glittering Prize
This enemy sub is loaded with gold, so it can't outrun us. Instead, it's been hiding out between a rocky shoal and a whirlpool, hoping to lure us to our doom. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Gold in Their Holds
Rare
Uncharted waters proved deadly to these sailors, who still roam the area as murderous ghosts. That said, they were well paid before their deaths. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Hand-Me-Downs
Pretend you're getting them from a big brother or sister. But give them a thorough scrubbing before you put them on. Just in case. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Heavy Metal
These battleships are so overburdened with cargo, their sailors hardly need to swab the decks. Teach them the value of caution, and lighten their load. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
If a Tree Falls in the Forest
Iron Horde forces have landed in Tangleheart, endangering its rich soil and plentiful timber. Also its powerful ancients. Who were already pretty angry. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
It's a Boat, It's a Plane, It's... Just a Riverbeast.
Rare
The Iron Horde swooped in when they identified a rogue submarine closing in on their stronghold. Unfortunately for them, it was just a riverbeast. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Look Good in Leather
This vessel is taking a cargo full of leather armor to Alliance fighters in Zeth'Kur. Leather shouldn't be wasted on them. Isn't lace more their thing? | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Magical Mystery Cruise
An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
Mail Delivery, Rain or Shine
The Earthen Ring kindly requests that all plundered mail armor be divided equally among those who wear it. Otherwise, the elements might become displeased. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Mind Over Metal
Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. Thus, skill will be this fight's deciding factor. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Nothing Gold Can Stay
Rare
Sabotaged by spies, these carriers sank on their way to battle. Denied a glorious death in battle, their ghostly crews sink other ships out of bitterness. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Oops, We Hit Them Again
The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Orphaned Aquatic Animal Rescue
Rare
A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Say No to Southern Exposure
Draenei-crafted plate is just as sturdy as Horde-crafted plate. Tell your soldiers they will seize and wear this cargo, or they will go naked into battle. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Skulls, Spikes, Everything Nice
The mail armor in this vessel's cargo hold will serve us well once we spice it up a bit. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Steel Fist, Silk Glove
A shipment of tailored goods from Shadowmoon Valley is headed for our enemies in Stormshield. Intercept it, and share in the spoils. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Storm Front
Shattered Hand forces just dispatched these vessels, which headed straight into a storm. Their recklessness will work to our advantage. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Take up the Gauntlet
Hellscream's forces have recently grown scarce along the Orunai Coast. Now the Horde dares to use it as drop-off point for cargo. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
The Burning Glacier
Yes, it's constantly snowing here, but it also has volcanic activity. No, it's never a comfortable temperature. Look, you're not going ashore anyway. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
The Touch, the Feel
The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
The White Kraken
Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Try Evading This
These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Unafraid of Ghosts
Rare
On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Windroc Bay
Surely these vessels are just ferrying bird enthusiasts to the bay. Not beast tamers who plan to enslave its massive hydras for the Iron Horde. Surely. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
You Pull a Gun
Driven by bloodlust, orc animals target our carriers even when they're far from Frostfire waters. We won't meekly endure this aggression. Strike back. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Argus Antiquities
Millennia ago, Azurelight Bazaar was a thriving marketplace. Lost treasures of the eredar may still remain. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 12 hrs | 6000 | |
Augmenting Our Assault
The enemy is targeting our Lightforged Battlesuits. Protect them from the Legion's shriekers. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 18 hrs | 6000 | |
Bleed Them Dry
Legion sorcerers use demon blood in their foul rituals. Relieve them of their supply. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 2400 | 12 hrs | 6000 | |
Blood of the Destroyer
The Legion's Pit Lords siphon Primal Sargerite from the Annihilan Pits. Destroy them and collect this Sargerite for our order. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Buried
The krokul want to recover lost artifacts from the ruins of Darkfall Ridge. Guard against Legion attacks while they work. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 24 hrs | 6000 | |
Calming the Nether
Shadowguard Abyss Callers attempt to summon another void lord through the Umbral Locus. Prevent their ritual from succeeding. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 24 hrs | 6000 | |
Chaos Theorem
Kil'jaeden's vessel contains powerful artifacts. Send our champions into the wreckage to recover what they can. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 18 hrs | 6000 | |
Coalescing Void
The waters flowing in the Prophet's Reflection are free of fel and void corruption. Discover how this has come to pass. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 12 hrs | 6000 | |
Dark Premonition
The Talgathi vessel above Kil'jaeden's Terrace ensures the Legion's control over the area. Find a way to dismantle it. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 1800 | 12 hrs | 6000 | |
Dashed Defenses
Life continues to flourish in the Grove of Naroua. It must be protected from Legion patrols. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 18 hrs | 6000 | |
Demon Exterminators
Scores of demon arachnids infest Ven'orn's Lair. Exterminate them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 18 hrs | 6000 | |
Disorderly Conduct
The knowledge to create more vigilants rests within the Wakener's Enclave. Send your champions to retrieve it. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 18 hrs | 6000 | |
End the Siege
Siegemaster Voraan is launching a new assault on Darkfall Ridge. Defend the Vindicaar against his attacks. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 18 hrs | 6000 | |
Entrench Our Position
Scores of Legion forces threaten to push the Vindicaar out of the Antoran Wastes permanently. Don't allow it. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
Fabric of Reality
Void Harvesters are collecting a tremendous amount of void energy in the Shadowguard Incursion. They must be destroyed! | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Fel Machinery
The Garothi Obliterator roaming the Argus Wastes poses a severe threat to any troop movements. It must be destroyed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 18 hrs | 6000 | |
Foul Riches
Many fallen litter the Boneyard. Scour the area for implements of power. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 24 hrs | 6000 | |
Free the Imprisoned
Lightforged have been wrapped in webs in Ven'orn's Lair. Free them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 24 hrs | 6000 | |
Guiding Whispers
Voidscarred Krokul hoard Argunite in the Ruins of Oranaar for some dark purpose. Uncover their troves. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Heralds of War
Powerful demon lords form the Vanguard of the Legion assault across Fiend's Run. We must take one down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 18 hrs | 6000 | |
Memories of the Lost
Vigilants endlessly patrol Azurelight Square. Recover any vigilants that can be purified. Destroy those that cannot. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Nether or Not
Roving voidcallers are increasing the shadow's influence in the Shadowguard Incursion. Destroy them. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 20 hrs | 6000 | |
No Retreat
Tereck the Selector is capturing Krokul Wranglers in the Petrified Forest. Put an end to him. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 24 hrs | 6000 |