Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
It's Not a Gravy Boat...
Captain Thokash found himself outgunned by a host of Alliance ships. If you assist, he will deploy to the north to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Not a Gravy Boat...
Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Not a Gravy Boat...
Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Not a Gravy Boat...
Captain Thokash found himself outgunned by a host of Alliance ships. If you assist, he will deploy to the north to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Kraken the Whip
A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Kraken the Whip
A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Monstrous Menagerie
Rare
Tanaan Jungle is a harsh landscape, home to some of the most powerful beasts on this world. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
No Loss of Suction
While mutineers were seizing this destroyer, storms broke out, and a whirlpool ensnared the ship. That's bad luck. And thanks to us, it's about to get worse. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Ogrecoming Adversity
Rare
The ogres found a huge supply cache out in Frostfire Ridge. Who's up for some ogre hunting? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
One Way or Another
Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Razorfin Grin
Take out that enemy supply ship, but act quickly if anyone goes overboard. The orcs don't call it Frostbite Deep for nothing. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Ru'klaa
Iron Horde vessels are often attacked by lobstrok here, and so Hellscream means to slay their matriarch. Coming to her aid would be in our best interests. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
Sink or Swim
You've never lived until you've taken down an enemy vessel while you're both flirting with watery disaster. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Skeleton Crew
This sub just limped back home for repairs, only to find the harbor nearly deserted. Finish off the sub while we keep the enemy busy elsewhere. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Slippery When Wet
The lion seals of Azsuna are taking up much of the viable shoreline and driving everyone away. Remove Ravyn-Drath, and the others will follow. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 2000 | |
Tastes Like Chicken
Frostangler Bay is a virtual cornucopia of disgusting-looking marine life. But it's palatable enough if you cook it properly. Bring back a fat haul. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
The Botani Stirr
Rare
The botani of Shadowmoon have regrown, stonger than ever. Let us show them our might and test ourselves in the process. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
The Consuming Void
Rare
A deep chasm, filled with blackness, was found deep within the burial grounds. Who knows what horrors await us there? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
The Fel Pits
We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 8 hrs | 2000 | |
The Lernaean Shore
Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
The Neutralizer
The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
The Neutralizer
The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
The Rocks Below
The vrykul use runestones to summon powerful elementals, including Boulderfall, the Eroded, who can block the flow of rivers vital to the life of the valley. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 2000 | |
The Tanaan Channel
An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
The Tides of War
A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back
Rare
Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Toxic Behavior
Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
War Is Fel
Rare
Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel
Rare
Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel
Rare
Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel
Rare
Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel
Rare
Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Wrack and Rune
Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
High and Low
[ph] | 100 | Ship-Training | 2 | × 75 | 8 hrs | 2500 | ||
Test Communication
[ph] | 100 | Ship-Training | 2 | × 75 | 8 hrs | 2500 | ||
[ph]
[ph] | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 12 hrs | 3000 | |
99.0 [reuse me]
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
A Dying World
There are remote regions of the Argus Wastes with little Legion presence. Scout the Wastes for any resources untouched by fel corruption. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
A Fel Journey
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 5 hrs | 3000 | |
A Giant Problem
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 300 | 10 hrs | 3000 | |
A Good Dust Up
There's nothing quite like the thrill of defending the honor of your faction and engaging in some friendly, or not so friendly, competition. Send your champion to explore the battlegrounds. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Hefty Draught
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
A Rare Vintage
There was once a great stock of wine in Falanaar. Send some troops to investigate and see what they can find. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
A Scaly Situation
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 200 | 12 hrs | 3000 | |
A Sunless Sea
In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
A Tale of Two Suramars
Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Terrible Vintage
In the Lost Orchard, specters brew an arcane-aged wine so awful, it would serve as a decent poison. Disrupt their ghostly operations. | 110 | 7.0 Class Hall - Treasure Missions | 840 | 3 | × 150 | 10 hrs | 3000 | |
A Worthy Tribe
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Advanced Taxidermy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 4 hrs | 3000 | |
All Dressed Up
After taking Lord Nimrod's hunt invitation, we must discover where the fox hunt will begin. Send your champions to question Lady Dyana on the location. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
An Odious Task
Lucian from One Last Glass was overheard lamenting the loss of a shipment of extraodinarly stinky cheese. Apparently the courier was overrun as he made his way through the Underbelly. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
Ancient Bones
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 10 hrs | 3000 | |
Ancient Secrets
The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 7 hrs | 3000 | |
Another Rat Problem
Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Aw, Shucks!
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 13 hrs | 3000 | |
Back in My Day...
A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bait and Switch
The Thistleleaf sprites have been baiting unwary travelers into their groves, by placing what appears to be unguarded treasure right out in the open. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Bat Out of Fel
| 110 | 7.0 Class Hall - Generic Missions | 865 | 3 | × 150 | 6 hrs | 3000 | |
Bedeviled Bandits
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 12 hrs | 3000 | |
Behind Enemy Portals
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Bitterbrine Treasure
Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 250 | 6 hrs | 3000 | |
Black Rook Holdings
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Black Rook Rumble
At Raven's Glory Arena in Black Rook Hold, our champions can prove their worth and earn respect for our cause. Send them to the Rumble. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Blood Hunt
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 4 hrs | 3000 | |
Blood in the Water
Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Blood of a Titan
Our scouts report that the Legion is experimenting with the properties of Sargeras' own blood, in order to bolster their armies. We should send our champions to acquire the blood for ourselves. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 400 | 12 hrs | 3000 | |
Border Incursion
The forests of Val'sharah have been overrun by Nightmare, and that terror now creeps across into Suramar. Push the satyrs and their defilers back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Border Reinforcements
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Break Their Garrison
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 6 hrs | 3000 | |
Bring Home the Bacon
Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bring Them Down!
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 11 hrs | 3000 | |
Broken Horn Village
These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
By Our Bootstraps
Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Calamitous Consequences
Powerful weaponry must be removed from the Xenedar before the Legion finds a way past the Army of the Light. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Candle in the Dark
Kobold legend speaks of a dark, devouring presence deep in the caverns of Highmountain. It is the reason kobolds fear the dark. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Cannibal Vrykul
For meat, Hannval the Butcher has slaughtered beasts and men for his terrible table. Find him in the hills of Stormheim and put an end to the feast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Captain of the Damned
The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 3000 | |
Castles in the Sand
Dalaran has requested a supply of pristine sand. The best source of this would be from the notorious sand elemental, Beacher. | 110 | 7.0 Class Hall - Treasure Missions | 780 | 3 | × 150 | 7 hrs | 3000 | |
Chance Meeting
Numerous krokul slaves are working Scavenger's Post. Free as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 500 | 7 hrs | 3000 | |
Chink in the Armor
Wyrmtongue engineers working in Felfire Armory are easily lured by riches. Exploit this weakness. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Clear Skies
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Clearest Night
Once a caretaker of the spirits at Shield's Rest, Runeseer Sigvid has gone mad while the Helejar defile graves. Put him out of his misery. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
Come Fel or High Water
Horde forces plan to attack the Icescar Boneyard. If they fail, their deaths will only fuel the Shadow Council's foul sorcery. Stop the Horde, whatever it takes. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Cost of Power
| 110 | 7.0 Class Hall - Generic Missions | 855 | 3 | × 250 | 12 hrs | 3000 | |
Council of War
Rare
The Warhammer Council is a fearsome foe. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 12 hrs | 3000 | |
Critical Crops
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 9 hrs | 3000 | |
Crumbling Caverns
Scouts report geological instability in Highmountain, where something must be moving just beneath the surface. Investigate and destroy. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
Crush the Slavemasters
The Hatecoil naga have been capturing sailors off the coast of Azsuna, and forcing them to work for the sea giants of the coves. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 100 | 5 hrs | 3000 | |
Crystallized Fel
Nath'raxas Hold contains a cache of fel crystals we could use to power our defenses. Infiltrate the Legion's base and recover them. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Cull Their Numbers
The panthara in the Grove of Naroua are too numerous, and threaten the cragscaler population. Thin their numbers. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 400 | 7 hrs | 3000 |