clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Tastes Like Chicken

Frostangler Bay is a virtual cornucopia of disgusting-looking marine life. But it's palatable enough if you cook it properly. Bring back a fat haul.

100Ship-Treasure2× 150 4 hrs2000
The Burning Glacier

Yes, it's constantly snowing here, but it also has volcanic activity. No, it's never a comfortable temperature. Look, you're not going ashore anyway.

100Ship-Treasure2× 150 18 hrs5000
The House Always Wins Rare

Although his surprise attacks were legend, Giras the Guileful was just as infamous for his gambling addiction. Even now he's said to enjoy wagering on cards or dice.

100Ship-Treasure2× 200 2 days8000
The Lernaean Shore

Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win.

100Ship-Treasure2× 75 4 hrs2000
The Shimmer Moor

The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours.

100Ship-Treasure2× 150 8 hrs3000
The Sunset Shore

The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers.

100Ship-Treasure2× 150 8 hrs3000
The Tanaan Channel

An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south.

100Ship-Treasure2× 75 4 hrs2000
The Touch, the Feel

The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes.

100Ship-Treasure2× 150 18 hrs5000
The Wave Mistress Rare

The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity.

100Ship-Treasure2× 200 2 days8000
The White Kraken

Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.

100Ship-Treasure2× 150 18 hrs5000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
Unafraid of Ghosts Rare

On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make.

100Ship-Treasure2× 150 18 hrs5000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
Warspear Fishing

Hellscream has posted a sub near the Horde's main base on Ashran. Take that sub out. Alliance, that means you, too. Factional hatreds have no place here.

100Ship-Treasure2× 150 8 hrs3000
With Their Boots On

The waters around Shadowmoon Valley are regularly patrolled by Alliance subs, but these two are far from shore. They look lonely. Let's send them company.

100Ship-Treasure2× 100 8 hrs3000
You Pull a Gun

Driven by bloodlust, orc animals target our carriers even when they're far from Frostfire waters. We won't meekly endure this aggression. Strike back.

100Ship-Treasure2× 150 18 hrs5000
Zangar Shore

Several races on Draenor offer excellent pay for these giant mushrooms. That said, the shortsighted Horde will quickly wipe them out if we don't intervene.

100Ship-Treasure2× 150 8 hrs3000
A Little Combat

An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it.

100Ship-Training2× 10 60 sec5
A Little Combat

A Horde sub has been spotted spying around our base. Take your new destroyer out and end it.

100Ship-Training2× 10 60 sec5
A Supply Pickup

Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.

100Ship-Training1× 5 60 sec5
A Supply Pickup

Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.

100Ship-Training1× 5 60 sec5
Air Assault

[ph]

100Ship-Training2× 30 60 min1000
Bomber Target Practice

The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.

100Ship-Training1× 50 4 hrs500
Bomber Target Practice

The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.

100Ship-Training1× 50 4 hrs500
Fine Tuning Depth Charges

We've set up submarines at different depths off the coast of Shadowmoon Valley. Take a destroyer out and train them in the art of sub hunting.

100Ship-Training1× 50 4 hrs500
Fine Tuning Depth Charges

We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting.

100Ship-Training1× 50 4 hrs500
High and Low

[ph]

100Ship-Training2× 75 8 hrs2500
How to Pierce Thick Armor

The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.

100Ship-Training1× 50 4 hrs500
How to Pierce Thick Armor

The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.

100Ship-Training1× 50 4 hrs500
Jungle Supplies

Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.

100Ship-Training2× 5 30 min500
Jungle Supplies

Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.

100Ship-Training2× 5 30 min500
Sneaking. Sea Style.

We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it.

100Ship-Training1× 50 4 hrs500
Sneaking. Sea Style.

We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice.

100Ship-Training1× 50 4 hrs500
Test Communication

[ph]

100Ship-Training2× 75 8 hrs2500
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Weapons Test

[ph]

100Ship-Training2× 30 60 min1000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Oil Rig: Pickup Location

Pick up a shipment of oil from your off-shore oil rig.

100Ship-Oil (Unused)2× 5 18 hrs0
A Kind of Magic

Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well.

100Ship-Legendary2× 150 18 hrs5000
Abracadabra

A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems.

100Ship-Legendary2× 75 4 hrs2000
Ambush on the High Seas

Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!

100Ship-Legendary2× 150 2 days8000
Boarding the Master's Call

You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.

100Ship-Legendary3× 150 2 days8000
Fury of the Elements

Storms have broken out around the Ancestral Grounds. The enemy vessel off the coast may be to blame. Also the fact that most shaman loathe the Iron Horde.

100Ship-Legendary2× 75 4 hrs2000
Giving Chase

Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals.

100Ship-Legendary2× 150 2 days8000
In Hot Pursuit

You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort...

100Ship-Legendary3× 150 2 days8000
Magical Mystery Cruise

An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic.

100Ship-Legendary2× 150 18 hrs5000
One Way or Another

Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses.

100Ship-Legendary2× 75 4 hrs2000
Stalking the Master

Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.

100Ship-Legendary2× 150 2 days8000
Turn! Turn! Turn!

Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.

100Ship-Legendary2× 100 8 hrs3000
Un-sub-tle

Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no.

100Ship-Legendary2× 100 8 hrs3000
Wrack and Rune

Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating.

100Ship-Legendary2× 75 4 hrs2000
Back in My Day...

A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways.

100Ship-Combat2× 100 8 hrs3000
Bring Home the Bacon

Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars.

100Ship-Combat2× 100 8 hrs3000
Broken Horn Village

These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it.

100Ship-Combat2× 100 8 hrs3000
Felblazer

These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo.

100Ship-Combat2× 100 8 hrs3000
Hoard Overboard

Rumor has it a cargo fleet recently sank out here, far from land. Unfortunately we're not the only ones who've heard this rumor.

100Ship-Combat2× 100 8 hrs3000
Luck Is Also a Skill

Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight.

100Ship-Combat2× 100 8 hrs3000
One, Two... Plenty

Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment.

100Ship-Combat2× 100 8 hrs3000
Oops, We Hit Them Again

The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No.

100Ship-Combat2× 150 18 hrs5000
Riders on the Storm

These two vessels are heading south in a hurricane. Even Hellscream wouldn't have sent them out unless their mission was dire. We must intercept them.

100Ship-Combat2× 100 8 hrs3000