Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Consecrated Armaments
Rare
Weapons liberated from the Legion can be melted down and reforged into implements of the Light. Raid the enemy's armories. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Feed the Furnaces
Rare
Lightforged blacksmiths are willing to outfit our champions. Retrieve the materials necessary for their work. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Instruments of War
Krokul supply caches litter the Argus Wastes. Track them down. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 20 hrs | 4500 | |
Provisioning Resistance
Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 7 hrs | 4500 | |
Relics of Ascendancy
The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 4500 | |
Sanctified Munitions
Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 24 hrs | 4500 | |
Scour the Surface
Rare
Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Test Mission
Test Mission | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 sec | 4500 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
[ph]
[ph] | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 12 hrs | 3000 | |
99.0 [reuse me]
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
A Dying World
There are remote regions of the Argus Wastes with little Legion presence. Scout the Wastes for any resources untouched by fel corruption. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
A Fel Journey
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 5 hrs | 3000 | |
A Giant Problem
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 300 | 10 hrs | 3000 | |
A Good Dust Up
There's nothing quite like the thrill of defending the honor of your faction and engaging in some friendly, or not so friendly, competition. Send your champion to explore the battlegrounds. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Hefty Draught
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
A Rare Vintage
There was once a great stock of wine in Falanaar. Send some troops to investigate and see what they can find. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
A Scaly Situation
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 200 | 12 hrs | 3000 | |
A Sunless Sea
In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
A Tale of Two Suramars
Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Terrible Vintage
In the Lost Orchard, specters brew an arcane-aged wine so awful, it would serve as a decent poison. Disrupt their ghostly operations. | 110 | 7.0 Class Hall - Treasure Missions | 840 | 3 | × 150 | 10 hrs | 3000 | |
A Worthy Tribe
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Advanced Taxidermy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 4 hrs | 3000 | |
All Dressed Up
After taking Lord Nimrod's hunt invitation, we must discover where the fox hunt will begin. Send your champions to question Lady Dyana on the location. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
An Odious Task
Lucian from One Last Glass was overheard lamenting the loss of a shipment of extraodinarly stinky cheese. Apparently the courier was overrun as he made his way through the Underbelly. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
Ancient Bones
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 10 hrs | 3000 | |
Ancient Secrets
The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 7 hrs | 3000 | |
Another Rat Problem
Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne
Rare
Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Aw, Shucks!
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 13 hrs | 3000 | |
Back in My Day...
A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bad Dreams
The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bait and Switch
The Thistleleaf sprites have been baiting unwary travelers into their groves, by placing what appears to be unguarded treasure right out in the open. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Bat Out of Fel
| 110 | 7.0 Class Hall - Generic Missions | 865 | 3 | × 150 | 6 hrs | 3000 | |
Bedeviled Bandits
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 12 hrs | 3000 | |
Behind Enemy Portals
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Bitterbrine Treasure
Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 250 | 6 hrs | 3000 | |
Black Rook Holdings
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Black Rook Rumble
At Raven's Glory Arena in Black Rook Hold, our champions can prove their worth and earn respect for our cause. Send them to the Rumble. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Blood Hunt
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 4 hrs | 3000 | |
Blood in the Water
Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Blood of a Titan
Our scouts report that the Legion is experimenting with the properties of Sargeras' own blood, in order to bolster their armies. We should send our champions to acquire the blood for ourselves. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 400 | 12 hrs | 3000 | |
Border Incursion
The forests of Val'sharah have been overrun by Nightmare, and that terror now creeps across into Suramar. Push the satyrs and their defilers back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Border Reinforcements
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Break Their Garrison
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 6 hrs | 3000 | |
Bring Home the Bacon
Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bring Them Down!
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 11 hrs | 3000 | |
Broken Horn Village
These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
By Our Bootstraps
Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Calamitous Consequences
Powerful weaponry must be removed from the Xenedar before the Legion finds a way past the Army of the Light. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Candle in the Dark
Kobold legend speaks of a dark, devouring presence deep in the caverns of Highmountain. It is the reason kobolds fear the dark. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Cannibal Vrykul
For meat, Hannval the Butcher has slaughtered beasts and men for his terrible table. Find him in the hills of Stormheim and put an end to the feast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Captain of the Damned
The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 3000 | |
Castles in the Sand
Dalaran has requested a supply of pristine sand. The best source of this would be from the notorious sand elemental, Beacher. | 110 | 7.0 Class Hall - Treasure Missions | 780 | 3 | × 150 | 7 hrs | 3000 | |
Chance Meeting
Numerous krokul slaves are working Scavenger's Post. Free as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 500 | 7 hrs | 3000 | |
Chink in the Armor
Wyrmtongue engineers working in Felfire Armory are easily lured by riches. Exploit this weakness. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Clear Skies
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Clearest Night
Once a caretaker of the spirits at Shield's Rest, Runeseer Sigvid has gone mad while the Helejar defile graves. Put him out of his misery. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
Come Fel or High Water
Horde forces plan to attack the Icescar Boneyard. If they fail, their deaths will only fuel the Shadow Council's foul sorcery. Stop the Horde, whatever it takes. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Cost of Power
| 110 | 7.0 Class Hall - Generic Missions | 855 | 3 | × 250 | 12 hrs | 3000 | |
Council of War
Rare
The Warhammer Council is a fearsome foe. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 12 hrs | 3000 | |
Critical Crops
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 9 hrs | 3000 | |
Crumbling Caverns
Scouts report geological instability in Highmountain, where something must be moving just beneath the surface. Investigate and destroy. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
Crush the Slavemasters
The Hatecoil naga have been capturing sailors off the coast of Azsuna, and forcing them to work for the sea giants of the coves. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 100 | 5 hrs | 3000 | |
Crystallized Fel
Nath'raxas Hold contains a cache of fel crystals we could use to power our defenses. Infiltrate the Legion's base and recover them. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Cull Their Numbers
The panthara in the Grove of Naroua are too numerous, and threaten the cragscaler population. Thin their numbers. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 400 | 7 hrs | 3000 | |
Dangerous Fields
The denizens of Azsuna, whether natural or unnatural, are a dangerous sort. Be wary while traveling through the area. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 6 hrs | 3000 | |
Dark Corruption
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 9 hrs | 3000 | |
Darkened Skies
The nights in Val'sharah are filled with the howls of disturbed creatures. Investigate the cause and put them out of their misery. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 4 hrs | 3000 | |
Dead Calm
With no wind and a ripped mainsail, an enemy carrier has slowed to a crawl, along with its escorts. Make sure their troops and cargo never make landfall. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Dead Orcs Don't Need Boots
Stop complaining. You never know: they might not smell that bad. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Death Scavengers
The wyrmtongue are scavenging the graves of the Highmountain tauren, courtesy of the Feltotem incursion. Teach them a lesson in respecting the dead. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 12 hrs | 3000 | |
Deep Dark
Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 7 hrs | 3000 | |
Deep Dark
Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 7 hrs | 3000 | |
Deliverance
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 12 hrs | 3000 | |
Delusional
The voidscarred of Oronaar Collapse are beyond reaching. End their suffering. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 8 hrs | 3000 | |
Demon Overlords
The enemies are continually encroaching on Azsuna. Seek them out, and destroy them. | 110 | Generic (7.0) | 900 | 3 | × 20 | 12 hrs | 3000 | |
Demon Overlords
Rare
This trio of terrors needs to be dealt with, but it will take everything we can muster. | 110 | Generic (7.0) | 900 | 3 | × 50 | 24 hrs | 3000 | |
Demonic Influence
The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 5 hrs | 3000 | |
Demonic Influence
The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 6 hrs | 3000 | |
Demons Graces
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Demons, Demons Everywhere
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
Diggin' Song
The drogbar have burrowed their way out of the hills of Suramar, and are causing structural instability to the buildings in the area. We should root them out. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Disruption
A diversion on the western side of Arathi will provide cover for our troop landing to the east. | 120 | 8.0 - Quick Strike | 800 | 3 | × 20 | 6 hrs | 3000 | |
Do You Feel Lucky?
When Alliance forces sailed to Shadowmoon, their ship arrived intact. Maybe draenei aren't as cursed as we thought. Maybe they even brought gold with them. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Dogs of Death
Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 150 | 10 hrs | 3000 | |
Don't Call Him Scruffy
The Highmountain tribe have been afraid to leave their homes at night, thanks to a large cat prowling the border of the village. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 250 | 4 hrs | 3000 | |
Don't Spill a Drop
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 12 hrs | 3000 | |
Dragonblood
In the Field of Forgotten Kings, Oktel Dragonblood no longer rests peacefully in his grave. He was among the first to ride dragons. Defeat him. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 200 | 6 hrs | 3000 | |
Dream On
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Duty's End
| 110 | 7.0 Class Hall - Generic Missions | 875 | 3 | × 200 | 5 hrs | 3000 | |
Elfbane
The Koralune ettin make the gardens of Ambervale their home in Suramar. One has been causing havoc, particularly if someone is an elf. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 9 hrs | 3000 | |
Encounter at Krasus' Landing
A fel-crazed vrykul warrior has broken through the outer defenses of Dalaran, and made it all the way to Krasus' landing! | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 8 hrs | 3000 | |
Encroaching Gloom
The veil between Eredath and the void is fragile within Isolon. Prevent the shadowguard from exploiting this weakness. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 500 | 7 hrs | 3000 | |
Endless Horde
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 150 | 11 hrs | 3000 | |
Enthralled Energy
The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 150 | 7 hrs | 3000 |