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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
That's Some Bull

There's some rather large clefthoof in Nagrand. Let's take one down before they are killed by trappers.

100Leatherworking2× 20 4 hrs1500
The Basilisk's Stare

Basilisks have turned some arakkoa in the Spires of Arak to stone. It's macabre, but this stone is a precious resource. Gather it carefully.

100Combat2 6 hrs1500
The Best-Laid Plans... Rare

Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package!

91Combat3× 20 1.5 hrs300
The Bigger They Are

The Thunderlord regard Colossal's Fall as a sacred location, claiming it was their clan who felled this Colossal many decades ago.

91Exploration1× 15 4 hrs100
The Bloodmane Scrolls Rare

The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts.

100Combat3× 25 10 hrs1500
The Burning Crusade Rare

Rumor has it there's a chili cook-off soon, and frankly I'm tired of eating the same gruel every day. Send someone to get whatever wins.

90Provision1× 10 4 hrs200
The Burning Glacier

Yes, it's constantly snowing here, but it also has volcanic activity. No, it's never a comfortable temperature. Look, you're not going ashore anyway.

100Ship-Treasure2× 150 18 hrs5000
The Cerulean Lagoon

The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub.

100Ship-Combat2× 100 8 hrs3000
The Corruption Spreads

Fel magic has corrupted a few ancients of Shadowmoon Valley. They must be cut down to end their mad rampages.

100Combat3× 15 8 hrs1500
The Creeping Nightmare Rare

The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness.

-1Defense1 10 sec100
The Dance Studio Rare

Rumored not to exist, yet clearly baseless.

90Training1× 5 30 min100
The Dark Night Rises

Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well.

90Combat3× 10 60 min100
The Feathers Must Fly

Arakkoa talonpriests have begun sacrificing draenei to their god, Terokk. Interrupt their ritual and free the prisoners.

100Combat2× 20 4 hrs1500
The Golden Halls of Skyreach Rare

You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls.

100Treasure3 6 hrs1500
The Gorian Warmaster

We've isolated the murderous Warmaster Blugthol to a tower within Mar'gok's Overwatch. It's time to take him out.

98Combat3× 20 10 hrs1800
The Great Train Robbery Rare

The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time.

100Combat3× 75 23.9 hrs1500
The Hills of Talbuk Past

Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate.

91Combat3× 20 10 hrs400
The House Always Wins Rare

Although his surprise attacks were legend, Giras the Guileful was just as infamous for his gambling addiction. Even now he's said to enjoy wagering on cards or dice.

100Ship-Treasure2× 200 2 days8000
The Howling Void

We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost.

91Combat1× 10 60 min200
The Hypnocroak

Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it.

91Treasure1 60 min200
The Infernals' Fury

Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better.

100Combat2× 15 4 hrs1500
The Kaliri Nuisance

A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time.

94Patrol2× 10 45 min500
The Lernaean Shore

Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win.

100Ship-Treasure2× 75 4 hrs2000
The Liberation of Shattrath Rare

The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war.

100Combat3× 25 10 hrs1500
The Mother of All Kaliri

Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies.

94Combat3× 20 10 hrs1000
The Needs of the Many

Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse.

94Combat1 45 min500
The Neutralizer

The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.

100Ship-Bonus2× 50 4 hrs2000
The Neutralizer

The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.

100Ship-Bonus2× 50 4 hrs2000
The Night Watch

A regular patrol around the garrison seems like a good idea...

90Patrol1× 5 30 min100
The Night Watch

A regular patrol around the garrison seems like a good idea...

90Patrol1× 5 30 min100
The Observer Effect

The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response.

90Combat1× 10 30 min100
The One True Brambleking

Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth?

100Treasure2 6 hrs1500
The Other City of Mages

Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell.

-1Recruitment1 30 min100
The Pale Dilemma

The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does.

91Combat1 60 min200
The Pits Rare

Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits.

100Combat3× 75 23.9 hrs1500
The Plot Thickens Rare

Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting.

94Combat3× 20 1.5 hrs750
The Quill is Mighty

It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens.

100Inscription3× 20 6 hrs1500
The Ring of Trials Rare

Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain.

100Training1× 25 16 hrs1500
The Search for Red Dawn

An Iron Horde submarine is making a break for our shipyard. Take it out.

100Ship-Combat1 10 sec500
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Shadow Beneath Us

The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region!

91Combat1× 10 60 min200
The Shimmer Moor

The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours.

100Ship-Treasure2× 150 8 hrs3000
The Stonefury Cliffs

Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot.

100Ship-Combat2× 100 8 hrs3000
The Sunset Shore

The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers.

100Ship-Treasure2× 150 8 hrs3000
The Tanaan Channel

An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south.

100Ship-Treasure2× 75 4 hrs2000
The Tomb of Lights

Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights.

94Treasure1× 10 60 min500
The Touch, the Feel

The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes.

100Ship-Treasure2× 150 18 hrs5000
The Umbral Giant

The marshes of the Umbrafen are the stomping ground of Ba'ruun, a danger to all that need enter the fen.

90Combat3× 20 10 hrs200
The Upper Hand

The Shattered Hand clan is positioned on the Shattered Rise and likely to strike again. Handle it!

97Patrol2× 10 60 min800
The Veteran

We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill.

-1Recruitment1 30 min100
The Wave Mistress Rare

The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity.

100Ship-Treasure2× 200 2 days8000
The White Kraken

Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.

100Ship-Treasure2× 150 18 hrs5000
The Wolfmother's Pelts

The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum.

99Treasure2 2 hrs900
The Wonder Gears

Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun.

100Engineering2× 20 4 hrs1500
There Can Be Only One

The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype.

95Combat1× 10 60 min600
Thunderlord Assault Rare

We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory.

90Combat3× 10 60 min200
Thunderlords, Ho!

Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can.

90Combat3× 10 60 min100
Tides of War Rare

The Legion is planning to launch a coastal assault on Stormheim. We need to find out where.

-1Defense1 10 sec100
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

100Exploration1× 50 6 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

91Exploration1× 50 4 hrs100
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Toxic Behavior

Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.

100Ship-Combat2× 75 4 hrs2000
Toxic Bloom

A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region.

91Combat1 60 min200
Tracking Griftah Rare

Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund!

90Patrol1× 10 30 min500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Try Evading This

These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale.

100Ship-Combat2× 150 18 hrs5000
Turn! Turn! Turn!

Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.

100Ship-Legendary2× 100 8 hrs3000
Tusks Like Icicles

Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him.

90Combat3× 20 10 hrs200
Twisting the Nether

The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible.

100Combat3× 15 6 hrs1500
Ug'lok the Incompetent

Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work.

100Treasure2 6 hrs1500
Umbrafen Treasures

Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen.

90Treasure1 30 min100
Unafraid of Ghosts Rare

On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make.

100Ship-Treasure2× 150 18 hrs5000
Undead In The Snow

Kill the undead in the snow.

90Leatherworking3 8 sec100
Underhanded

Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them.

97Combat1× 10 60 min800
Un-sub-tle

Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no.

100Ship-Legendary2× 100 8 hrs3000
Uproot the Problem

Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain.

95Combat1 45 min600
Wanted: Amethon

Amethon has been long forgotten, deep in a cave in Talador. His crystals are very valuable.

100Combat3× 100 8 hrs20000
Wanted: Gor'thul

Gor'thul, betrayer of the Shattered Hand, is an outcast. It is said he has befriended a lot of cats.

100Combat3× 100 8 hrs1500
Wanted: Hivelord Ik'rix

Hemet Nesingwary would be very interested in his head.

100Combat3× 100 8 hrs1500
Wanted: Nullifier Darkoor

Nullifier Darkoor has been in hiding long enough. It's time to take him down and put an end to the Fel Breakers once and for all.

100Combat3× 100 8 hrs1500
Wanted: Tremor

A massive rockworm has taken residence on the shores of Gorgrond, devouring the local lobstroks.

100Combat3× 100 8 hrs1500
Wanted: Undertow

Undertow appears from the depths, pulling boats into the sea and destroying our lines of contact between Tanaan Jungle and Shadowmoon Valley.

100Combat3× 100 8 hrs1500
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
Warpstalker Predators

We'll need to regularly fend off warpstalkers in the Shimmering Mor to ensure a steady supply of fey dragons for transport purposes.

91Patrol1× 10 45 min200
Warsong Swan Song

Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out!

98Combat1× 10 1.5 hrs900
Warspear Fishing

Hellscream has posted a sub near the Horde's main base on Ashran. Take that sub out. Alliance, that means you, too. Factional hatreds have no place here.

100Ship-Treasure2× 150 8 hrs3000
Waste Not, Want Not

Apparently the goren can't digest the valuable gems they eat. Your mission should be clear.

100Jewelcrafting3× 20 6 hrs1500
Waylay the Warlord

The Bloodmaul have discovered a powerful artifact, and their warlord is overseeing the excavation. Ambush the warlord and take the artifact.

100Combat2× 15 4 hrs1500