Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Elements of Surprise
Rare
Our scouts spotted a group of ogre slavers gathering in Gorgrond. We cannot allow them a chance to fortify their position. Attack! | 93 | Combat | 3 | × 15 | 1.5 hrs | 600 | ||
Emancipation
The more slaves we free at the Stonefury Cliffs, the more we weaken the Bloodmaul. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Environmental Hazard
Rare
The genesaur and their botani minions are attacking caravans on the road to Talador. We'll make them rue the day they were sprouted! | 92 | Combat | 3 | × 15 | 1.5 hrs | 450 | ||
Errand for the SPS
Rare
If you really want to join the Steamwheedle Preservation Society, you've got to really care about Highmaul artifacts. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Every Rose
A group of podlings has been spotted near some recently-formed tar pits in Gorgrond. If we defeat them, we can extract the fuel. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eviction
The Iron Horde and its lackeys have "energetically" refused to vacate our own Blackrock Mountain. Go collect back rent from their corpses. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eye of the Beast
A master of beasts has been seen escorting a shipment of oil to Blackrock Mountain. Stop him! | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Felraiser
Warlocks in the northwest are draining life from the land, preparing to summon a demon lord. Well? Don't just stand there! | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Fey Friends
Arcane Anomalies are endangering the Fey Dragons of the Shimmer Mor. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Fiery Friends
Rare
A group of tiny fiery puppies was spotted deep within Blackrock Foundry. If we save them, we may be able to raise them. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Fire and Fury
Rescuing slaves in the Bloodmaul Slag Mines is our priority, but to do this, we must thin the number of fire furies there. | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Fired Up
Rare
Some important Burning Blade orcs wish to discuss battle strategy with Iron Horde leaders. It would be a shame if they never arrived. | 98 | Combat | 3 | × 15 | 2 hrs | 1350 | ||
Flock Together
Rare
Arakkoa flocks are looting abandoned draenei homesteads. They're also killing any who try to stop them. That makes them our problem now. | 95 | Combat | 3 | × 15 | 1.5 hrs | 900 | ||
Flora and Fauna
Dark magic runs amok in Shadowmoon Valley, giving rise to maddened, unnatural creatures. End their suffering. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Foul Feeders
The corrupting blood in Spires of Arak has turned the carrion-consuming species into undead monstrosities. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Free Labor
Rare
Bladespire ogres have captured a band of laborers from the garrison. Infiltrate their fortress and free the workers. | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
Frosty and Delicious
Elementals are plentiful in Frostfire Ridge. Goren love eating them, and whatever the goren eat, they inherit its powers. Not good. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Fury of the Southwind Cliffs
The furies that roam the Southwind Cliffs have been known to leave their dead frozen in place. Perhaps there are things worth retrieving. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
Ghost Wranglers
The spirits of the burial grounds are restless. Seek their knowledge and their power to end Ner'zhul's scheming once and for all. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Go for the Heads
Without their leader, the high ogre attack our spies warned us about will fail. Send an assassin to kill their warlord in Nagrand. | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Got a Light?
A train full of artillery and explosives is about to leave the depot. Detonating one bomb should be enough to destroy the entire payload. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Great Migration
Every year, great herds of clefthoof migrate through Gorgrond, causing tremors and dust storms. We must divert them from our camp. | 93 | Combat | 1 | 45 min | 400 | |||
Green Fel
The reckless warlock Gul'dan intends to create a fel volcano in the center of Shadowmoon Valley. Stop him before he dooms us all. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Griefing with the Enemy
We dispatched a mage to deal with a hostile pack of genesaur, but now he's on their side. He must be infected. Time to send in the cavalry. | 100 | Combat | 615 | 2 | 4 hrs | 1500 | ||
Grimfrost Wolfbeaters
The Grimfrost Ogres east of the Icewind Drifts are blatantly mistreating frostwolves. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Gronn with the Wind
Our scouts have vanished without a trace! They were last seen entering gronn lands. Find out what happened to them. | 99 | Combat | 1 | × 10 | 2 hrs | 1000 | ||
Gronnlings Abound
Gronnlings are a menace to the region. We should partner with the Frostwolf clan to thin the population. One may even join our cause... | 90 | Combat | 1 | 30 min | 100 | |||
Guinea Pigs
Rare
Blackrock orcs are testing out their war machines on the region's unsuspecting fauna. This aggression will not stand! | 93 | Combat | 3 | × 20 | 1.5 hrs | 600 | ||
Hardened Creatures
Magnaron and goren both grow rocky plates on their hides that have magical properties. Collect these plates for our use. | 100 | Combat | 3 | × 10 | 6 hrs | 1500 | ||
Hazardous Herbivores
Hippos are taking over the Verdant Mire. They're violently territorial and extremely tough. They're also blocking key resources. | 90 | Combat | 1 | 30 min | 100 | |||
He Keeps it Where?
Rare
A powerful Bloodmaul magma-shaper is using an Abrogator Stone as a piece of navel jewelry. Don't tell Khadgar where we got it. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Heart of the Iron Horde
The Warsong clan is a symbol of the Iron Horde's power. Under the cover of night, set its camp ablaze. This will kill their morale. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Heart of the Sabermaw
Just north of Grommashar dwell the Sabermaw clan, notorious outpost raiders. Strike out at their leader, Soulfang, and crush their morale. | 99 | Combat | 3 | × 20 | 10 hrs | 2000 | ||
Hefty Metal
Blackrock scouts have discovered a vast trove of metal ore perfect for making weapons. Make sure they never report their findings. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highway to Fel
Shadow Council agents plan to cut a path through Tanaan and pave it with their enemies' bones. Such an atrocity must not come to pass. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Hurts So Good
Shattered Hand orcs embrace pain, for they say it strengthens them. Make them very strong. Then very dead. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Industrial Espionage
If there are design flaws in the Blackrock clan's war machines, we can disable them. Break in and inspect the war machines for weaknesses. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Into the Saberon's Den
Many of the rescued draenei prisoners have gone missing, and we think the saberon are to blame. Go investigate, but go well armed. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly
Rare
A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Horde Allies
Numerous and powerful, ogre warlords are formidable allies of the Iron Horde. Try to induce them to leave - forcefully, if necessary. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Iron Horde Chef
Iron Horde cuisine is revolting, but the refugees need food. Find orc camps and pilfer what rations they have. Mints might be prudent too. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Iron Horde's Blackrock
To siege the Iron Horde held Blackrock Spire, we must rid it of dragonkin and proto-dragons. Their mysterious keeper must also perish. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Is It a Bird? A Zeppelin?
Apexis devices are sun powered, but what if the sun is blocked? Zeppelins will work, and the goblins might help. Go, but pack airsick bags. | 100 | Combat | 615 | 3 | × 40 | 8 hrs | 1500 | |
It'll Be Ogre Soon
Bloodmaul ogres enslave others and then rely on their forced labor. Go inspire the downtrodden by kicking the fight out of their oppressors. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
It's Rigged!
Rare
Ogres are wagering an Abrogator Stone on an upcoming Ring of Blood gladiatorial contest. Send in the ringers. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
JasonTest Mission
Send your followers to the location noted on the map. We have word Horde spies have gotten wind of the location, it is now a race. | 60 | Combat | 800 | 5 | 2 days | 500 | ||
Killing the Corrupted
Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery. | 90 | Combat | 1 | 30 min | 100 | |||
Knotty by Nature
An ancient has begun attacking everyone and everything in its path. On a related note, we're currently low on firewood. | 96 | Combat | 1 | 60 min | 700 | |||
Labor Dispute
Ogres are bringing in slaves to shore up defenses in the mines. Free the slaves, and the area will be vulnerable to attack. | 100 | Combat | 630 | 3 | × 30 | 10 hrs | 1500 | |
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Lava, Lava Everywhere
A fortress in a volcano is both ingenious and foolhardy. Impenetrable, yes, but a shaman can cause an eruption that will decimate it. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Leading the Flock
A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Lessons of the Blade
Rare
You will find Yozshura the Blademaster atop Mount Volwrath. Seek his wisdom, challenge him, and return enlightened. | 100 | Combat | 675 | 2 | × 60 | 6 hrs | 1500 | |
Listen All Y'all
They won't stand it. They'll know we planned it. The Iron Horde will think we're a mirage, but it's just sabotage. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Logistics Are For Professionals
The Blackrocks need an uninterrupted supply of metal to fuel production of their war machines. Let's make life difficult for them. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Lord of War
The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Lost in the Weeds
Rare
A failed Stonemaul assault on the Overlook Ruins has left ogre corpses everywhere. Search them for an Abrogator stone! | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Lunch Breakers
We need to get the gronn riled again. Kill the local meat-based wildlife and see if starvation turns them against the Iron Horde nearby. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Magical Mystery Tour
The Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Many-Headed Menace
Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Mean Screech
We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Medical Necessity
Our soldiers in the field need medical supplies, but Warsong orcs are patrolling the road. Escort the caravan so it makes its destination. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Mercy Killing
War has ravaged the region's plant life, and the clefthoof don't have enough to eat. We should thin out their numbers before they starve. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Miner Difficulties
The Bloodmaul use slave labor to fuel their efforts. If we liberate the miners, we'll disrupt their operations. Textbook win-win situation. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Mogor's Dilemma
Rare
Mogor the Ogre is having trouble with some gladiators, but slaughtering other ogres would look bad for him. He'll pay us for the dirty work. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Monstrous Menagerie
Rare
Tanaan Jungle is a harsh landscape, home to some of the most powerful beasts on this world. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Mulch Ado about Nothing
The podlings have been raiding the graves of our allies to feed one of their genesaur. Recover the bodies. If they want mulch, mulch them! | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Murder Most Fowl
The denizens of Skyreach have stymied the war effort in arakkoan territory. Time to implement our new strategy: Operation Open Season. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Murkbog Terror
Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake. | 96 | Combat | 3 | × 20 | 10 hrs | 1400 | ||
Nevermore
We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions. | 97 | Combat | 1 | 60 min | 800 | |||
Night of the Primals
Our scouts report that the botani are snatching workers from the quarries. Kill the primals and find out what they are using the orcs for. | 100 | Combat | 675 | 2 | × 60 | 8 hrs | 1500 | |
No Dwarf Left Behind
Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
No Rest for Auchindoun
The Shadow Council is raising warriors interred at Auchindoun to create draenei constructs. Stop them before they defile the place further. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
No Rest for the Noble
Using a mausoleum as a staging ground is a completely new level of disrespect. Let's allow the departed to rest with smiles on their faces. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Not The Bees!
Our allies in Spires of Arak have requested our aid against a large swarm of ravager wasps threatening their oil-pumping operations. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Nuisance Gronnling
Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 | ||
Off the Rails
Two words: Orcish engineering. Even odds their rail system will take care of itself, but let's stack the odds in our favor. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 |