Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Cruisin' for a Bruisin'
Deep in the Bitestone Caverns, a gigantic basilisk has been absorbing the latent power of crystals into its armor. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Crystal Power
Deep within Auchindoun, Draenei power crystals still hum with life. We can surely use them as a source of fuel. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Cult of Sargeras
In a remote corner of Talador, a small faction of draenei has embraced the worship of Sargeras. Stop their cult before it spreads. | 100 | Combat | 2 | × 10 | 4 hrs | 1500 | ||
Dark Storms
Dark storms still gather above the Tomb of Sargeras, where the Legion army has gathered. Let us send our champions to the Broken Shore to scout the area and look for survivors. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Dead Calm
With no wind and a ripped mainsail, an enemy carrier has slowed to a crawl, along with its escorts. Make sure their troops and cargo never make landfall. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Dead Orcs Don't Need Boots
Stop complaining. You never know: they might not smell that bad. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Death Metal
Shipments for Wor'gol must first pass through the Pale Cove's treacherous currents and jagged rocks. That will be the perfect time for us to strike. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Deathhoof
Rare
A doomsday weapon has been enchanted to look like an adorable baby clefthoof. Clefthoof violently defend their young. Proceed with caution. | 100 | Combat | 645 | 2 | × 10 | 6 hrs | 100 | |
Death's Bite Again?
A powerful spider named Death's Bite has returned as an undead, and terrorizes Talador yet again. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Dire Research
The research samples from Shaladrassil are ready. Let us assign Naralex to study them. He will need time to focus and examine them closely. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 10 hrs | 100 | |
Do You Feel Lucky?
When Alliance forces sailed to Shadowmoon, their ship arrived intact. Maybe draenei aren't as cursed as we thought. Maybe they even brought gold with them. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Domination of Frostfire
Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Frostfire
Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Gorgrond
Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Gorgrond
Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | 8 hrs | 1500 | |||
Domination of Nagrand
Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Nagrand
Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Spires of Arak
Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Spires of Arak
Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Talador
Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Talador
Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Drov the Ruiner
Rare
Gorgrond plays host to one of the most fearsome creatures in all Draenor. Tremble before his might, but come back with some plunder afterwards. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Egg Them On!
The druids fear that the proto-drake populations are plummeting. Rescue their eggs from Warlord Zaela's army in Upper Blackrock Spire. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Eldritch Horrors
Rare
Rumors abound of terrible demons near Shattrath that could drive a follower insane by just looking at them. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Elemental Diplomacy
The Earthen Ring must send representatives to Skywall to negotiate with the elementals of air. Since the death of Al'Akir, Skywall has been in turmoil. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Elemental Territory
A group of territorial elementals has claimed an area near our supply route in Frostfire Ridge. Slay them and collect any lost supplies. | 100 | Combat | 2 | 6 hrs | 1500 | |||
Emancipation
The more slaves we free at the Stonefury Cliffs, the more we weaken the Bloodmaul. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Enchanted Weapons
The Shadowmoon clan possess weaponry we can harness for raw magic. Raid their encampment and collect their enchanted weapons. | 100 | Enchanting | 2 | × 20 | 4 hrs | 1500 | ||
Enterprising Solutions
An Iron Horde shipment containing maps to treasure, hidden under the sea in Nagrand, is headed through the Tanaan Sea. If you intercept it, you can use the maps for yourself. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Enterprising Solutions
An Iron Horde shipment containing maps to treasure, hidden under the sea in Nagrand, is headed through the Tanaan Sea. If you intercept it, you can use the maps for yourself. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Errand for the SPS
Rare
If you really want to join the Steamwheedle Preservation Society, you've got to really care about Highmaul artifacts. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Every Rose
A group of podlings has been spotted near some recently-formed tar pits in Gorgrond. If we defeat them, we can extract the fuel. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eviction
The Iron Horde and its lackeys have "energetically" refused to vacate our own Blackrock Mountain. Go collect back rent from their corpses. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eye of the Beast
A master of beasts has been seen escorting a shipment of oil to Blackrock Mountain. Stop him! | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eyes to the Skies
There have been sightings of Legion scouts in the skies above the forest canopy. | 100 | Patrol | 760 | 2 | 30 min | 100 | ||
False Economy
A damaged engine has crippled a destroyer far from shore. That's what happens when you only value warriors and plunder. Not that the gold should go waste. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far From Home
Cowardly Alliance dogs have begun targeting our carriers even when they are far from Shadowmoon waters. Show them what a true threat looks like. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far Too Many Notes
Our spies have noted regular supply shipments to Wor'gol via the Southwind Cliffs. The Horde hasn't noted our noting them. We've noted that, too. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Felblazer
These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Felraiser
Warlocks in the northwest are draining life from the land, preparing to summon a demon lord. Well? Don't just stand there! | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Fickle Loyalty
Rare
A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Field Photography
We need someone to document the devastation taking place here on Draenor. Head to Nagrand and photograph all you can. | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Fiery Friends
Rare
A group of tiny fiery puppies was spotted deep within Blackrock Foundry. If we save them, we may be able to raise them. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Finders, Keepers
A Horde warrior bound for Frostfire Ridge clumsily dropped a magic necklace overboard. Put him and his vessel out of their misery. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Finding a Gateway
If we can find a usable Legion gateway, we can launch an assault on one of their worlds and take it as our own. | 100 | Scouting | 2 | 60 sec | 100 | |||
Fine Tuning Depth Charges
We've set up submarines at different depths off the coast of Shadowmoon Valley. Take a destroyer out and train them in the art of sub hunting. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Fine Tuning Depth Charges
We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Fire and Fury
Rescuing slaves in the Bloodmaul Slag Mines is our priority, but to do this, we must thin the number of fire furies there. | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Flux to Give
Blacksmiths know that furies can be harvested for the best flux. Snuff the fires and bring it home. | 100 | Blacksmithing | 3 | × 20 | 6 hrs | 1500 | ||
Fools and Their Gold
The city of Elodor houses the draenei's leaders, who are allied with the Alliance. Teach both groups a lesson: seize one of their gold shipments. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
For Hate's Sake
Rare
Vhaka the Vile and her crew once terrorized Draenor's seas, killing and plundering without remorse. Cursed for their evil deeds, they lash out at the living. | 100 | Ship-Treasure | 2 | × 200 | 2 days | 8000 | ||
Foul Feeders
The corrupting blood in Spires of Arak has turned the carrion-consuming species into undead monstrosities. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Fury of the Elements
Storms have broken out around the Ancestral Grounds. The enemy vessel off the coast may be to blame. Also the fact that most shaman loathe the Iron Horde. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Ghost Wranglers
The spirits of the burial grounds are restless. Seek their knowledge and their power to end Ner'zhul's scheming once and for all. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Giving Chase
Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals. | 100 | Ship-Legendary | 2 | × 150 | 2 days | 8000 | ||
Glacier Bay
When Horde forces sailed to Frostfire, their ship arrived mostly intact. Perhaps orcs aren't witless brutes. Unless they left behind valuable cargo. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Glittering Prize
This enemy sub is loaded with gold, so it can't outrun us. Instead, it's been hiding out between a rocky shoal and a whirlpool, hoping to lure us to our doom. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Go for the Heads
Without their leader, the high ogre attack our spies warned us about will fail. Send an assassin to kill their warlord in Nagrand. | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Gold in Their Holds
Rare
Uncharted waters proved deadly to these sailors, who still roam the area as murderous ghosts. That said, they were well paid before their deaths. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Got a Light?
A train full of artillery and explosives is about to leave the depot. Detonating one bomb should be enough to destroy the entire payload. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Green Fel
The reckless warlock Gul'dan intends to create a fel volcano in the center of Shadowmoon Valley. Stop him before he dooms us all. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Griefing with the Enemy
We dispatched a mage to deal with a hostile pack of genesaur, but now he's on their side. He must be infected. Time to send in the cavalry. | 100 | Combat | 615 | 2 | 4 hrs | 1500 | ||
Hand-Me-Downs
Pretend you're getting them from a big brother or sister. But give them a thorough scrubbing before you put them on. Just in case. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Harboring Ill Will
The Iron Horde is running critical supply missions from the beach of Ironfist Harbor. Three of our best should disrupt their operations. | 100 | Patrol | 3 | × 15 | 8 hrs | 1500 | ||
Hardened Creatures
Magnaron and goren both grow rocky plates on their hides that have magical properties. Collect these plates for our use. | 100 | Combat | 3 | × 10 | 6 hrs | 1500 | ||
He Keeps it Where?
Rare
A powerful Bloodmaul magma-shaper is using an Abrogator Stone as a piece of navel jewelry. Don't tell Khadgar where we got it. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Heart of the Iron Horde
The Warsong clan is a symbol of the Iron Horde's power. Under the cover of night, set its camp ablaze. This will kill their morale. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Heart of the Sea
These radiant and perilous waters absorbed their magical properties from precious stones lining the sea floor. Such a gem would make a powerful necklace. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Heavy Metal
These battleships are so overburdened with cargo, their sailors hardly need to swab the decks. Teach them the value of caution, and lighten their load. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Hefty Metal
Blackrock scouts have discovered a vast trove of metal ore perfect for making weapons. Make sure they never report their findings. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Herb Infused
A monstrous beast roams the Murkbog. Our alchemists say they can harvest it for a bounty of alchemy supplies. | 100 | Alchemy | 3 | × 20 | 6 hrs | 1500 | ||
High and Low
[ph] | 100 | Ship-Training | 2 | × 75 | 8 hrs | 2500 | ||
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid
Rare
The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highplains Robbery
Rare
A Warsong elder carrying historical documents important to the clan is communing at the Elemental Plateau. Relieve her of her burdens. | 100 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Highway to Fel
Shadow Council agents plan to cut a path through Tanaan and pave it with their enemies' bones. Such an atrocity must not come to pass. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Hoard Overboard
Rumor has it a cargo fleet recently sank out here, far from land. Unfortunately we're not the only ones who've heard this rumor. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel
Rare
Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
How to Pierce Thick Armor
The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
How to Pierce Thick Armor
The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Hunting the Hunters
The garn are primarily known for their ferocity, but they are only slightly lesser well known for their sumptuous furry pelts. | 100 | Tailoring | 3 | × 20 | 6 hrs | 1500 | ||
Hunting the Pillars
There is someone out here who knows about the Pillars of Creation. We must find them. | 100 | Exploration | 1 | 60 sec | 100 |