Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Pluck Them All
Our alchemists have found uses for the oils secreted by arakkoa feathers. Gather as many as you can - by any means necessary. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
Playing with Fire
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 150 | 2 hrs | 3000 | |
Plagued Bears
Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Piratical Problems
Pirates! Why is it always pirates? Stop them from stealing everything that isn't nailed down, if you please? | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Pierce the Heart
The fighting is fiercest on the Shattered Fields. Turn the battle in our favor. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 6000 | |
Pier Pressure
The Iron Horde have built a harbor in Gorgrond that they call the Iron Docks. Show our enemy how fragile their vaunted "iron" truly is. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Pesky Pest Problem
Dalaran's underbelly has a bit of a rodent problem. Exterminate the pests before they make their way out of the sewers. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Perilous Seas
Azsuna's coast is littered with shipwrecks and hazards wrought by its hostile inhabitants. Search for and destroy any lingering threats. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Pedal to the Metal
These Horde vessels are rounding Highmaul on their way north. If ogres don't seize their cargo of plate armor, it will soon outfit our enemies. Stop them. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Peace unto You
Rare
The distressed spirits of fallen Azeroth soldiers have begun to rise. Quickly, let us end their torment. | 96 | Combat | 3 | × 15 | 1.9 hrs | 1050 | ||
Path of the Titans
Rare
Behold! Endless customization awaits in this system within a system within a system. | 90 | Training | 3 | × 25 | 8 hrs | 400 | ||
Overwhelming Odds
Two massive fel cannons are wearing down the Vindicaar's shields. Disable them! | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 2400 | 6 hrs | 3000 | |
Overwatch
Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 18 hrs | 3000 | |
Overgrown Terror
The local vegetation seems to have developed a taste for just about everything. Let's try to ease their appeitites. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Overgrown Animals
The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Overgrown Abominations
Decadious needs to be restrained again. Get to it! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 13 hrs | 600 | |
Outcast Relations
Rare
As we have a number of arakkoa allies, let's run some joint operations to build relations. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Out of your Depth
The Zoram'gar Docks will be vital for any assault against Azuremyst Isle. Plant depth charges to prevent any naval assault by the Alliance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Out of Our Depth
Zoram'gar Outpost is the Horde's only port near Azuremyst Isle. Plant depth charges in the surrounding waters to prevent a naval assault. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Out of His Element
Enraged, Stonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid. | 99 | Combat | 1 | 1.5 hrs | 1000 | |||
Out of Hibernation
The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Out of Hibernation
The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Our Fort Was a Triumph
Command wishes to reestablish Fort Triumph. Muster your armies, and send them against Desolation Hold. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Orphaned Aquatic Animal Rescue
Rare
A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Orgrimmar Incursion
| 120 | 8.0 - Stealth | 800 | 3 | × 40 | 6 hrs | 3000 | |
Orgrimmar Armory
The vengeful night elves have recalled their forces stationed throughout Kalimdor, to begin a campaign against Orgrimmar. Track their movements across the continent. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Patrol | 3 | 8 sec | 100 | |||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Treasure | 5 | 8 sec | 100 | |||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Exploration | 5 | 8 sec | 100 | |||
Operation Skybreach
The arakkoa view us "ground dwellers" as nothing more than beasts. Let us see what they think after we lay waste to their lofty spires. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Oops, We Hit Them Again
The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
One, Two... Plenty
Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout the city of Dalaran, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout the hills of Highmountain, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Azsuna, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Val'sharah, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Stormheim, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Way Trip
The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
One Way or Another
Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
One Mission To Rule Them All
The sword of a thousand truths must be destroyed in the Blackrock Foundry. Make it happen dawg. | 90 | Combat | 1 | 10 min | 200 | |||
One Fine Evening
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 4 hrs | 3000 | |
Once More Into the Fray
The melee continues in the battleground. Send our forces to assist the cause. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
On Wings of Ferocity
A murderous Razorwing Gnasher is guarding access to this peak. Ground it - permanently. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4.5 hrs | 1000 | |
On the Trail of the Great Worm
Jorhuttam, the great worm, swallowed whole the fabled Gjallerhorn. Send your champions to track the beast! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
On the Rocks
Rare
This ghost ship lies in wait, attacking unwary sailors who approach the treacherous shoals off Gorgrond's eastern coast. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
On the Hunt
Nightborne nobles are planning to hunt an elusive, rare fox, possibly the last of his kind. Send your champions to uncover more information. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
On Dragons' Wings
High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
Omniara Needs Help
The Hall of the Guardian is established, but we are going to need more help. Archmage Omniara, a renowned Elemental Summoner, was just attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Oil Rig: Pickup Location
Pick up a shipment of oil from your off-shore oil rig. | 100 | Ship-Oil (Unused) | 2 | × 5 | 18 hrs | 0 | ||
Oh, Deer
The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 100 | 4 hrs | 3000 | |
Oh So Pretty
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 18 hrs | 3000 | |
Ogron's Out of the Bag
We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm. | 93 | Combat | 1 | 45 min | 400 | |||
Ogre-Stepping Boundaries
Those Highmaul ogres are annexing more land than we can afford to lose. We're green-lighting a terminal solution to this problem: you. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogres in the Desert!
Kill the ogres in the desert. | 90 | Tailoring | 3 | 8 sec | 100 | |||
Ogre-Kill
High ogre warriors are in battle array, screaming that they're going to "destroy the interlopers." Do you think they're talking about us? | 99 | Combat | 1 | × 10 | 2 hrs | 1000 | ||
Ogrecoming Adversity
Rare
The ogres found a huge supply cache out in Frostfire Ridge. Who's up for some ogre hunting? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Ogre Remedies
Bladespire ogres on the Burning Glacier usually carry packs of supplies when they venture out into the dunes of Frostfire. They may contain new types of potions. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Ogre Confident
The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Off the Rails
Two words: Orcish engineering. Even odds their rail system will take care of itself, but let's stack the odds in our favor. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Oculus Preparations: On The Offensive
Verdisa, Belgaristrasz, and Eternos are reluctant to return to the Oculus themselves. However, some of their strongest drakes will aid us if we clear the way. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Ley Them Down
We will need to boost our power if we are to break through the wards surrounding the Oculus. The Ley Ruins of Zarkhenar are continually spilling out ley energy. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Eternos
Eternos of the Bronze Dragonflight reports a Legion invasion near the Bronze Dragonshrine in Dragonblight. He requests our aid! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Communication Disruption
Belgaristrasz of the red dragonflight has contacted us with a plan to retake the Oculus. He needs as many Legion communication devices as can be found. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: A Nightmarish Situation
Verdisa of the green dragonflight has asked for our help in capturing roving satyr warbands in Val'sharah. Help take down their foes! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Nuisance Gronnling
Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 | ||
Nothing Gold Can Stay
Rare
Sabotaged by spies, these carriers sank on their way to battle. Denied a glorious death in battle, their ghostly crews sink other ships out of bitterness. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Not The Bees!
Our allies in Spires of Arak have requested our aid against a large swarm of ravager wasps threatening their oil-pumping operations. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Not So Slow Moving Target
The local gastropods have been accelerated and pack a punch. Deal with them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Not On My Watch
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Not More Cats
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 100 | 6 hrs | 3000 | |
Non-Motherly Nature
Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 9 hrs | 3000 | |
No Retreat
Tereck the Selector is capturing Krokul Wranglers in the Petrified Forest. Put an end to him. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 24 hrs | 6000 | |
No Rest for the Noble
Using a mausoleum as a staging ground is a completely new level of disrespect. Let's allow the departed to rest with smiles on their faces. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
No Rest for Auchindoun
The Shadow Council is raising warriors interred at Auchindoun to create draenei constructs. Stop them before they defile the place further. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
No Matter How Many Times We Tell Them...
The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1800 | |
No Loss of Suction
While mutineers were seizing this destroyer, storms broke out, and a whirlpool ensnared the ship. That's bad luck. And thanks to us, it's about to get worse. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
No Dwarf Left Behind
Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
No Crab Pots Needed
The war has put a strain on supplies, and the troops crave fresh meat. A gigantic river crab named Tideclaw should provide enough to last them a while. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
Nimble Scavengers
Scavengers are constantly hunting, stymieing our push foward. Deter them in any way possible. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4 hrs | 1000 | |
Night's Blessings
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Nightmare Ritual
Beneath the boughs of Dreadroot, a powerful satyr named Thondrax is harnessing the energies of the Rotwood in order to perform a nightmarish ritual. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 11 hrs | 3000 | |
Night of the Primals
Our scouts report that the botani are snatching workers from the quarries. Kill the primals and find out what they are using the orcs for. | 100 | Combat | 675 | 2 | × 60 | 8 hrs | 1500 | |
Nevermore
We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions. | 97 | Combat | 1 | 60 min | 800 | |||
Never Trust a Mage
The mages of Dalaran seem trustworthy... but are they? | -1 | Patrol | 1 | 30 min | 100 | |||
Never Sated
A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 16 hrs | 3000 | |
Never Leave a Knight Behind
Our scouts report seeing a knight trapped by a horde of demons. Destroy the demons and bring our brother in arms home. | -1 | Recruitment | 1 | 30 min | 100 | |||
Never Enough
Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 600 | |
Never Again
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 9 hrs | 3000 | |
Nether or Not
Roving voidcallers are increasing the shadow's influence in the Shadowguard Incursion. Destroy them. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 20 hrs | 6000 | |
Nest Raid
Rylak's collect an immense amount of fur when building their nests. Raid a nest and recover the fur. | 100 | Tailoring | 2 | × 20 | 4 hrs | 1500 | ||
Necromancer's Lair
The source of the Swarming Skeletons has become clear, as a Necromancer raises his grim visage in support of his minions. Crush their defiance at once! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 10 hrs | 500 | |
Nature Calls
Rare
The druids at Swiftwind Post are seeking information concerning ancient Drust rituals. Dispatch a scouting party to search for clues! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Nath'raxas Breakout
The krokul wish to rescue their brethren from Nath'raxas Hold before they are turned by the fel. Should you succeed, the Legion's influence in this region will diminish. | 110 | 7.0 Class Hall - Quest Missions | 900 | 3 | × 100 | 16 hrs | 10000 | |
Nasty Neighbors
Harpies have moved into the ruins of Tel'anor, destroying the once-beautiful buildings with their foul nests. Dispose of them. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 150 | 11 hrs | 3000 | |
Mystery of the Progenitors
We must learn as much as we can about this realm, but many of the automa seem aggressive. Subdue them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Mysteries of Lok-rath
Rare
The Warsong clan stationed in Lok-rath is rumored to stockpile some strange form of currency. It may hold some historic significance. | 98 | Exploration | 1 | × 10 | 60 min | 900 | ||
Mushroom Mystery
The Umbrafen swamps have been overgrown by giant fungi for as long as anyone can remember - why are Ogre ruins buried here? | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Mur-Lock and Load
Theres so many of them it's like shooting fish in a barrel! Only it's Murlocs! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Murky Waters
The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 100 | 5 hrs | 3000 | |
Murkbog Terror
Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake. | 96 | Combat | 3 | × 20 | 10 hrs | 1400 |