Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Murder Most Fowl
The denizens of Skyreach have stymied the war effort in arakkoan territory. Time to implement our new strategy: Operation Open Season. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Munitions Testing
Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Munitions Testing
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Mulch Ado about Nothing
The podlings have been raiding the graves of our allies to feed one of their genesaur. Recover the bodies. If they want mulch, mulch them! | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Mugamba Overlook
Rare
Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by a tribe of wild gorillas. Dispatch a hunting party to clear the camp for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mudfisher Cove
Rare
Our scouts have found an ideal location for an outpost in Drustvar. Dispatch a war party to secure the area. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mrlglmrmgm
Crab Rider Grmlrml seems to have found a new way of getting around. If it takes hold, we could be looking at an invasion of crab-riding murlocs. | 110 | 7.0 Class Hall - Treasure Missions | 800 | 3 | × 100 | 4 hrs | 3000 | |
Mounted Resistance
Wildhammer Gryphon Riders patrol Darrowmere River, preventing troop movements. Under the cover of darkness, infiltrate their roost and slay their mounts. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Mountain of Spirits
The ancient communal site of Oshu'gun holds offerings from various orc clans. If not for the murderous void elementals unleashed by the pale, it would be a nice place to visit. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Mother Araneae
With great risk comes great reward. Plumb the dangers of Darksting Cave in southern Gorgrond and see what you can find. | 92 | Treasure | 1 | 60 min | 300 | |||
Mostly Broken
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Morn Needs Help
Our Class Hall is established, but we are going to need help. Summoner Morn, a renowned Elemental Summoner just sent word that he has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
More Than They Can Chew
As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Moonfall Nests
The nightborne are slaughtering Moonfall hippogryphs by the flock, and their nests are under attack. We must put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 150 | 9 hrs | 3000 | |
Moon Wings
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 6 hrs | 3000 | |
Monstrous Menagerie
Rare
Tanaan Jungle is a harsh landscape, home to some of the most powerful beasts on this world. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Mogor's Dilemma
Rare
Mogor the Ogre is having trouble with some gladiators, but slaughtering other ogres would look bad for him. He'll pay us for the dirty work. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Mistvine Ledge
Rare
Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Mistvine Ledge for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mists Take You
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 4 hrs | 3000 | |
Missing Supplies
Rare
A vital supply shipment for the outpost at Vulture's Nest has been intercepted by bandits. Dispatch a team to recover the stolen supplies! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Misguided Monstrosity
A pair of Callused Monstrosities have slipped loose of their handlers and are shredding the bone supplies. Bring them home. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Miner Difficulties
The Bloodmaul use slave labor to fuel their efforts. If we liberate the miners, we'll disrupt their operations. Textbook win-win situation. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Mind Your Step
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 6 hrs | 3000 | |
Mind Your Ears
Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out? | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Mind Over Metal
Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. Thus, skill will be this fight's deciding factor. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Mikros - 7.0 Test Mission
Rare
Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 100 | Provision | 3 | × 5 | 2 sec | 0 | ||
Might of the Mountain
The Highmountain tauren have requested our aid to protect their borders from the Feltotem. In return, their ritualists will grant us powerful potions. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Meteor Mining
Many fragments of Argus floating near Eredath appear untouched by fel corruption. Send your champions to investigate.` | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Mercy Killing
War has ravaged the region's plant life, and the clefthoof don't have enough to eat. We should thin out their numbers before they starve. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Menace on the Broken Shore
Dispatch champions to investigate Legion activities on the Broken Shore. | 110 | 7.0 Class Hall - Campaign Missions | 830 | 3 | × 150 | 4 hrs | 3000 | |
Memory Error
Unstable memory fragments and worse challenges still plague the Acolytes, and cast doubt. Restore their confidences by dealing with them. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 5 hrs | 300 | |
Memories of the Lost
Vigilants endlessly patrol Azurelight Square. Recover any vigilants that can be purified. Destroy those that cannot. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Medical Necessity
Our soldiers in the field need medical supplies, but Warsong orcs are patrolling the road. Escort the caravan so it makes its destination. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Mech-mon
A malfunctioning robot has decided it is actually a troll and started gathering followers. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops
The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Mean Screech
We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Mead Indeed
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Mayhem by the Moonlit Shore
Horde vessels wanted for Alliance raid. Must love plunder and long walks on the beach. High tolerance for the colors blue and violet a plus. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Mawsworn Invaders
The Mawsworn are pushing towards the Forge. Repel them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Maw: Topple the Giants
Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 24 hrs | 750 | |
Maw: Ghelak's Revenge
Ghelak the Incarcerator is doing unspeakable things to the poor souls in his grasp. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 24 hrs | 500 | |
Maw: Coalescing Stygia
Your power obligates us to gamble on rescuing who we can from this horrific place. Bring down the Stygia Coalescence and bring them home. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 24 hrs | 750 | |
Maw: Breach the Planes
Crucible Seekers and Mawsworn Interceptors patrol the entrance, hungry to inflict agonies upon the unwary. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 24 hrs | 500 | |
Maw Menagerie
Return, if you can. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 500 | |
Master of Shadows
Rare
Are you afraid of the dark? | 110 | 7.0 Class Hall - Quest Missions | 825 | 3 | × 200 | 16 hrs | 3000 | |
Master and Pupil
Dark Master Vaalgryn and his pupils are conducting a ritual. Stop it at once! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 900 | |
Marvellous Machinations
The combination of magic and technology in this realm is astounding. Collecting some samples from the automa would be helpful in understanding it. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Marsh Cleanup
What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Many-Headed Menace
Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Manasaber Matron
Over time, the natural ley energy and mana fields of Suramar have altered the wildlife. Myonix, the matron of the manasabers, is a terrifying beast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Mak'rana Menace
The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 200 | 10 hrs | 3000 | |
Make It Rain
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Make Haste
The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 6 hrs | 3000 | |
Mail Delivery, Rain or Shine
The Earthen Ring kindly requests that all plundered mail armor be divided equally among those who wear it. Otherwise, the elements might become displeased. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Magical Mystery Tour
The Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Magical Mystery Cruise
An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
Made for Walking
If we steal Alliance-bound boots, and a barefoot Alliance mage trips and dies, would that count as a Horde victory? Why, yes. Plus, hey, new boots. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Lunch Breakers
We need to get the gronn riled again. Kill the local meat-based wildlife and see if starvation turns them against the Iron Horde nearby. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Lumenstone: Vashj'ir
Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 1800 | |
Lumenstone: Val'sharah
The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Broken Shore
The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Broken Shore
The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lug'dol's Thugs
Lug'dol and his nascent brawler thugs are using our supply escorts for combat practice. You know we can't allow this to continue. | 99 | Patrol | 2 | × 10 | 60 min | 1000 | ||
Luck Is Also a Skill
Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Love For All
Rare
Even followers need love! I wonder if they will bring you back something nice? | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Lost to History
An ancient scroll in our archives describes a Titan communicator somewhere in Val'Sharah that could provide us with invaluable knowledge. | 100 | Exploration | 760 | 2 | 30 min | 100 | ||
Lost in the Weeds
Rare
A failed Stonemaul assault on the Overlook Ruins has left ogre corpses everywhere. Search them for an Abrogator stone! | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Lost in the Foundry
The Iron Horde excavations taking place in The Pit occasionally turn up rare diamonds. Retrieve one and we'll make use of it. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Lost at Sea
Powerful armaments were lost when the great ship Vaesska sank at sea. Send your armies to retrieve them and strengthen our forces! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Lost and Blind
The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 250 | 12 hrs | 3000 | |
Lordamere Lake
The Bloodfang Pack controls Fenris Isle. Create a distraction along the Misty Shore to lure them out of position, allowing Horde refugees to escape Tirisfal across the water. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lordamere Lake
Forsaken forces under Deathstalker Hayward have captured Fenris Keep. Annihilate the undead to secure Lordamere Lake. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lord of War
The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Lord of the Jungle
Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 200 | 9 hrs | 3000 | |
Loramus, Is That You?
The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Look, In the Sky!
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 150 | 9 hrs | 3000 | |
Look Good in Leather
This vessel is taking a cargo full of leather armor to Alliance fighters in Zeth'Kur. Leather shouldn't be wasted on them. Isn't lace more their thing? | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Logistics Are For Professionals
The Blackrocks need an uninterrupted supply of metal to fuel production of their war machines. Let's make life difficult for them. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Locating the Traitors' Cache
Rare
If the weapon described in the requisition is anything close to accurate, it must be very powerful indeed. We must retrieve it to assist in our fight against the Jailer and his minions. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Little Fires Everywhere
Rare
So many fires to light, not enough time! Get your followers on the task to help out. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Listen All Y'all
They won't stand it. They'll know we planned it. The Iron Horde will think we're a mirage, but it's just sabotage. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Lingering in Theramore
Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lingering in Theramore
Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Lilith and her Nightborne
Even other nightborne are afraid of Lilith the Terrible, who stalks the night with her dreaded Infiltrators. Face all fears, and dispose of Lilith. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Let Sleeping Bears...
A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 5 hrs | 800 | |
Lessons of the Blade
Rare
You will find Yozshura the Blademaster atop Mount Volwrath. Seek his wisdom, challenge him, and return enlightened. | 100 | Combat | 675 | 2 | × 60 | 6 hrs | 1500 | |
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Lens Some Hands
Your photos turned out great, but now we need some more creative shots. Head back out to the field and see what you can do! | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Lenara Needs Help
We've watched for hunters who might contribute to the order. Recruiter Lenara, a renowned troop trainer, has been attacked! Send Loren Stormhoof to her aid. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 |