Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Jewels of Denial
The arakkoa decorate their weapons and armor with fantastic jewels. Acquire them and let our jewelcrafters cut them into something useful. | 100 | Jewelcrafting | 2 | × 20 | 4 hrs | 1500 | ||
Joint Operations: The Hunt
We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
Rare
We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
Rare
Our forces are strongest when combined; show the Wild Hunt's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
Our forces are strongest when combined; show the Ascended's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
Our forces are strongest when combined; show the Court's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt
Our forces are strongest when combined; show the Undying Army's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Jungle Escort
Rare
The outpost at Mistvine Ledge has requested healing support. Dispatch a team to safely escort the reinforcements to the outpost! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Jungle Supplies
Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop. | 100 | Ship-Training | 2 | × 5 | 30 min | 500 | ||
Jungle Supplies
Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop. | 100 | Ship-Training | 2 | × 5 | 30 min | 500 | ||
Just in Time
One last piece of the map remains and you will be ready to stop the nightborne's fox hunt. Send your champions to confront Houndmaster Britomar. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Just Plain Creepy
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 300 | 8 hrs | 3000 | |
Justice Has Come
The Army of the Light requires aid defending the Xenedar's wreckage. Help them hold the line. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 6 hrs | 3000 | |
Keep Your Guard Up
It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Keep Your Guard Up
It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Kill and Cut
Iron Horde tents are made from rugged leather that can be crafted into fine leather armor. | 100 | Leatherworking | 3 | × 20 | 6 hrs | 1500 | ||
Killing the Corrupted
Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery. | 90 | Combat | 1 | 30 min | 100 | |||
Knotty by Nature
An ancient has begun attacking everyone and everything in its path. On a related note, we're currently low on firewood. | 96 | Combat | 1 | 60 min | 700 | |||
Kraken the Whip
A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Kraken the Whip
A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Krala, Wings of Woe
Krala has gathered a host of Spectral Assassins. Clip her wings and bring an end to the misery. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 1500 | |
Labor Dispute
Ogres are bringing in slaves to shore up defenses in the mines. Free the slaves, and the area will be vulnerable to attack. | 100 | Combat | 630 | 3 | × 30 | 10 hrs | 1500 | |
Lady Ouix'Ara
No matter how many times we try to deal with this lich, they keep returning to stir dissent. Deal with them. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 1200 | |
Land Ahoy!
Send our crews to explore the newly revealed landmass. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Land of Broken Promise
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Languishing Lament
The Etherwyrms have built up to unsustainable numbers. Bring them to a reasonable end. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 200 | |
Larion Threat
The Larion have become unusually aggressive without access to their usual prey. Cull their number. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 4.5 hrs | 400 | |
Last Chance
The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Lava, Lava Everywhere
A fortress in a volcano is both ingenious and foolhardy. Impenetrable, yes, but a shaman can cause an eruption that will decimate it. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Leading the Flock
A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Learn from the Master
While the diligence is appreciated, this training session is disrupting the flow of trade. Give them a surprise test they won't forget! | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 150 | 10 hrs | 500 | |
Legend of the Animaswell
Rare
You've found a great treasure, my friend. May the fates reward us with blossoming futures and bountiful growth. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legend of the Animaswell
Rare
This knowledge will be greatly beneficial to us - part the seas of mystery and bring home what lies in the depths. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legend of the Animaswell
Rare
Seek out the Animaswell based on the map and extract the resources with all due haste. We're depending on you and your unit. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legend of the Animaswell
Rare
We must ensure that this resource does not fall into the hands of others, as we can best exploit it. Send an expedition to claim the anima, and we will feast. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legion Jailbreak
Several Lightforged Battlesuit pilots are trapped behind enemy lines on the Shattered Fields. They must be saved. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 500 | 8 hrs | 3000 | |
Lenara Needs Help
We've watched for hunters who might contribute to the order. Recruiter Lenara, a renowned troop trainer, has been attacked! Send Loren Stormhoof to her aid. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Lens Some Hands
Your photos turned out great, but now we need some more creative shots. Head back out to the field and see what you can do! | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Lessons of the Blade
Rare
You will find Yozshura the Blademaster atop Mount Volwrath. Seek his wisdom, challenge him, and return enlightened. | 100 | Combat | 675 | 2 | × 60 | 6 hrs | 1500 | |
Let Sleeping Bears...
A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 5 hrs | 800 | |
Lilith and her Nightborne
Even other nightborne are afraid of Lilith the Terrible, who stalks the night with her dreaded Infiltrators. Face all fears, and dispose of Lilith. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Lingering in Theramore
Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Lingering in Theramore
Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Listen All Y'all
They won't stand it. They'll know we planned it. The Iron Horde will think we're a mirage, but it's just sabotage. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Little Fires Everywhere
Rare
So many fires to light, not enough time! Get your followers on the task to help out. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Locating the Traitors' Cache
Rare
If the weapon described in the requisition is anything close to accurate, it must be very powerful indeed. We must retrieve it to assist in our fight against the Jailer and his minions. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Logistics Are For Professionals
The Blackrocks need an uninterrupted supply of metal to fuel production of their war machines. Let's make life difficult for them. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Look Good in Leather
This vessel is taking a cargo full of leather armor to Alliance fighters in Zeth'Kur. Leather shouldn't be wasted on them. Isn't lace more their thing? | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Look, In the Sky!
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 150 | 9 hrs | 3000 | |
Loramus, Is That You?
The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Lord of the Jungle
Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 200 | 9 hrs | 3000 | |
Lord of War
The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Lordamere Lake
Forsaken forces under Deathstalker Hayward have captured Fenris Keep. Annihilate the undead to secure Lordamere Lake. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lordamere Lake
The Bloodfang Pack controls Fenris Isle. Create a distraction along the Misty Shore to lure them out of position, allowing Horde refugees to escape Tirisfal across the water. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lost and Blind
The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 250 | 12 hrs | 3000 | |
Lost at Sea
Powerful armaments were lost when the great ship Vaesska sank at sea. Send your armies to retrieve them and strengthen our forces! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Lost in the Foundry
The Iron Horde excavations taking place in The Pit occasionally turn up rare diamonds. Retrieve one and we'll make use of it. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Lost in the Weeds
Rare
A failed Stonemaul assault on the Overlook Ruins has left ogre corpses everywhere. Search them for an Abrogator stone! | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Lost to History
An ancient scroll in our archives describes a Titan communicator somewhere in Val'Sharah that could provide us with invaluable knowledge. | 100 | Exploration | 760 | 2 | 30 min | 100 | ||
Love For All
Rare
Even followers need love! I wonder if they will bring you back something nice? | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Luck Is Also a Skill
Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Lug'dol's Thugs
Lug'dol and his nascent brawler thugs are using our supply escorts for combat practice. You know we can't allow this to continue. | 99 | Patrol | 2 | × 10 | 60 min | 1000 | ||
Lumenstone: Broken Shore
The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Broken Shore
The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar
The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim
Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City
The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Val'sharah
The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Vashj'ir
Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 1800 | |
Lunch Breakers
We need to get the gronn riled again. Kill the local meat-based wildlife and see if starvation turns them against the Iron Horde nearby. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Made for Walking
If we steal Alliance-bound boots, and a barefoot Alliance mage trips and dies, would that count as a Horde victory? Why, yes. Plus, hey, new boots. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Magical Mystery Cruise
An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
Magical Mystery Tour
The Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Mail Delivery, Rain or Shine
The Earthen Ring kindly requests that all plundered mail armor be divided equally among those who wear it. Otherwise, the elements might become displeased. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Make Haste
The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 6 hrs | 3000 | |
Make It Rain
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Mak'rana Menace
The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 200 | 10 hrs | 3000 | |
Manasaber Matron
Over time, the natural ley energy and mana fields of Suramar have altered the wildlife. Myonix, the matron of the manasabers, is a terrifying beast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Many-Headed Menace
Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Marsh Cleanup
What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Marvellous Machinations
The combination of magic and technology in this realm is astounding. Collecting some samples from the automa would be helpful in understanding it. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Master and Pupil
Dark Master Vaalgryn and his pupils are conducting a ritual. Stop it at once! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 900 | |
Master of Shadows
Rare
Are you afraid of the dark? | 110 | 7.0 Class Hall - Quest Missions | 825 | 3 | × 200 | 16 hrs | 3000 | |
Maw Menagerie
Return, if you can. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 500 | |
Maw: Breach the Planes
Crucible Seekers and Mawsworn Interceptors patrol the entrance, hungry to inflict agonies upon the unwary. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 24 hrs | 500 | |
Maw: Coalescing Stygia
Your power obligates us to gamble on rescuing who we can from this horrific place. Bring down the Stygia Coalescence and bring them home. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 24 hrs | 750 | |
Maw: Ghelak's Revenge
Ghelak the Incarcerator is doing unspeakable things to the poor souls in his grasp. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 24 hrs | 500 | |
Maw: Topple the Giants
Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 24 hrs | 750 | |
Mawsworn Invaders
The Mawsworn are pushing towards the Forge. Repel them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Mayhem by the Moonlit Shore
Horde vessels wanted for Alliance raid. Must love plunder and long walks on the beach. High tolerance for the colors blue and violet a plus. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 |