Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
One Mission To Rule Them All
The sword of a thousand truths must be destroyed in the Blackrock Foundry. Make it happen dawg. | 90 | Combat | 1 | 10 min | 200 | |||
One Way or Another
Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
One Way Trip
The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout the hills of Highmountain, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Azsuna, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Val'sharah, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout within Stormheim, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy
We need to find a warlock who excels at summoning greater demons. Scout the city of Dalaran, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One, Two... Plenty
Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Oops, We Hit Them Again
The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Operation Skybreach
The arakkoa view us "ground dwellers" as nothing more than beasts. Let us see what they think after we lay waste to their lofty spires. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Treasure | 5 | 8 sec | 100 | |||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Exploration | 5 | 8 sec | 100 | |||
Orcs in the Mountains!
Kill the orcs in the mountains. | 90 | Patrol | 3 | 8 sec | 100 | |||
Orgrimmar Armory
The vengeful night elves have recalled their forces stationed throughout Kalimdor, to begin a campaign against Orgrimmar. Track their movements across the continent. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Orgrimmar Incursion
| 120 | 8.0 - Stealth | 800 | 3 | × 40 | 6 hrs | 3000 | |
Orphaned Aquatic Animal Rescue
Rare
A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Our Fort Was a Triumph
Command wishes to reestablish Fort Triumph. Muster your armies, and send them against Desolation Hold. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Out of Hibernation
The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Out of Hibernation
The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Out of His Element
Enraged, Stonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid. | 99 | Combat | 1 | 1.5 hrs | 1000 | |||
Out of Our Depth
Zoram'gar Outpost is the Horde's only port near Azuremyst Isle. Plant depth charges in the surrounding waters to prevent a naval assault. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Out of your Depth
The Zoram'gar Docks will be vital for any assault against Azuremyst Isle. Plant depth charges to prevent any naval assault by the Alliance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Outcast Relations
Rare
As we have a number of arakkoa allies, let's run some joint operations to build relations. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Overgrown Abominations
Decadious needs to be restrained again. Get to it! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 13 hrs | 600 | |
Overgrown Animals
The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Overgrown Terror
The local vegetation seems to have developed a taste for just about everything. Let's try to ease their appeitites. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Overwatch
Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 18 hrs | 3000 | |
Overwhelming Odds
Two massive fel cannons are wearing down the Vindicaar's shields. Disable them! | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 2400 | 6 hrs | 3000 | |
Path of the Titans
Rare
Behold! Endless customization awaits in this system within a system within a system. | 90 | Training | 3 | × 25 | 8 hrs | 400 | ||
Peace unto You
Rare
The distressed spirits of fallen Azeroth soldiers have begun to rise. Quickly, let us end their torment. | 96 | Combat | 3 | × 15 | 1.9 hrs | 1050 | ||
Pedal to the Metal
These Horde vessels are rounding Highmaul on their way north. If ogres don't seize their cargo of plate armor, it will soon outfit our enemies. Stop them. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Perilous Seas
Azsuna's coast is littered with shipwrecks and hazards wrought by its hostile inhabitants. Search for and destroy any lingering threats. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Pesky Pest Problem
Dalaran's underbelly has a bit of a rodent problem. Exterminate the pests before they make their way out of the sewers. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Pier Pressure
The Iron Horde have built a harbor in Gorgrond that they call the Iron Docks. Show our enemy how fragile their vaunted "iron" truly is. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Pierce the Heart
The fighting is fiercest on the Shattered Fields. Turn the battle in our favor. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 6000 | |
Piratical Problems
Pirates! Why is it always pirates? Stop them from stealing everything that isn't nailed down, if you please? | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Plagued Bears
Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Playing with Fire
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 150 | 2 hrs | 3000 | |
Pluck Them All
Our alchemists have found uses for the oils secreted by arakkoa feathers. Gather as many as you can - by any means necessary. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
Podling Patrol
Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok. | 91 | Combat | 1 | 60 min | 200 | |||
Podlings of Unusual Size
Some say the podlings of Gloomshade Grove bow to the mad king of the east. Find him, and end his reign of podling terror. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Poisoned Waters
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 2 hrs | 3000 | |
Polluted Waters
The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 400 | |
Portal Disruption
Eredar mages are using portals to bring reinforcements to the Broken Shore. Unless we stop them, we'll never gain a foothold. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Portal Keepers
Eredar summoners call massive infernals from the Nether. Disrupt their portals. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Possessed Scavengers
A group of Possessed Sylvar has been found roaming the woods. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 400 | |
Posting Reinforcements
The kal'dorei siege our outposts across Ashenvale. Splintertree Post must not be allowed to fall. Send reinforcements. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Posting Reinforcements
Splintertree Post has withstood siege by the Sentinel army for too long. Send reinforcements to demolish the Horde base camp. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Poundface
Poundface has cornered a small group of our allies bringing oil from the Blackrock Foundry. Help them get the oil back to our garrison. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Powdered Gronnling
Gronnling bones have been discovered in the cavern behind the garrison. Your alchemists are interested in digging them up for research purposes. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Power of a Titan
Lady Heretica saturates the infernals of Nath'raxas Hold with Sargerite, dramatically increasing their destructive potential. Put an end to these rituals. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Power of Our Enemy
| 110 | 7.0 Class Hall - Generic Missions | 875 | 3 | × 450 | 16 hrs | 3000 | |
Powering the Portal: Andu'talah
Those who were once our friends have been claimed by the Nightmare, and the dryad keepers near Andu'talah are among those fallen. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Ashenvale
Even in the forests of Ashenvale, the satyr, led by Rethazar the Fallen, have been spotted, and they may soon attack outright. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Azsuna
Satyr warbands have been spotted near the northern shores of Azsuna. They are using Shards of Nightmare to expand Xavius's influence. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Kal'delar
We've received word that Oracle Tidecress, a powerful naga sorceress, has been meeting with the Darkfiend satyr. Slay her and her comrades. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Moonglade
The doom guard Metreon has rallied the satyr of Felwood, and they have attacked Moonglade itself! We cannot allow Moonglade to fall to the Legion. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Sylvan Falls
We've received a call for aid from the tauren tribes who live along the Sylvan Falls. Satyr scouting camps have begun raiding their villages. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Val'sharah
Shala'nir, the druid grove at the base of the world tree, has been overrun by the satyr and their leader, Banehoof. Send our champions to kill Banehoof. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Precious Riches
Rumors grow of a Pale orc that thrives on ambushing the unsuspecting for anything that shines. He might be found in a cave to the southwest. | 90 | Treasure | 1 | 30 min | 100 | |||
Predator and Prey
The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 12 hrs | 3000 | |
Preparations for Invasion: Scouting their Hold
Allari wants you to send your forces to scout Felsoul Hold in Suramar. Once there, they are to identify likely capture targets. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Ship-Shape
It has been many years since the Fel Hammer was in full operational order. Jace needs all hands on deck to help out with some necessary maintenance. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Snatch and Grab
Now that the Legion targets at Felsoul Hold have been observed for a while, it is time to send your most capable in to capture them. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Weapon Improvements
Not everyone has a set of artifact warglaives. If we are to invade a demon world, it would be best if the Illidari received improved weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Where Are the Felsouls?!
With the captured demons safely trapped below deck on the Fel Hammer, Allari is ready to apply her tender mercies and use the Scythe of Souls. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparing Our Arrival
Felsoul Hold was not suitable for our plans, but there is one other option. Scout out the area around Felblaze Ingress, to see if we have any hope. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Present Yourself
Rare
A finely written letter has arrived asking for your best behaved followers to attend a celebration in their honor. Hopefully theres presents. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Preserving Memory
Spirits of the distant past relive their final nightmares in Triumvirate's End. Set them to rest. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Prevent Apocalypse
Admiral Rel'var coordinates Legion movements from Terminus. Destroy him. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
Pride Before the Fall
Emotions have coalesced Pride into physical form. It's attacking the order of things. Remedy this problem. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Pride of the Forest
Rare
A group of Runestags have claimed turf and are driving out other animals. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 8 hrs | 1000 | |
Primal Payback
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 2 hrs | 3000 | |
Primal Savages
The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia. | 93 | Patrol | 2 | × 10 | 45 min | 400 | ||
Primals in the Plains
Kill the primals in the plains. | 90 | Inscription | 3 | 8 sec | 100 | |||
Prime Directive
We'll leave the elementals of Nagrand to themselves right after we've gotten some of the elemental samples we need. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Prince of the Hill
Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 200 | 7 hrs | 3000 | |
Prison Break
The Mawsworn are holding prisoners down in the Desolate Collapse. Launch a rescue mission. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Prisoners of Value
| 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 7 hrs | 3000 | |
Procuring Supplies
A small demon force has been located in eastern Aszuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them, and extract any information we can about the dreadlord's location. | 110 | 7.0 Class Hall - Campaign Missions | 700 | 3 | × 10 | 3 hrs | 1000 | |
Profitable Machinations
A joint operation between the Venture Co. and Iron Horde is taking place on Darktide Roost. Profit must be some sort of motive. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Profiting From Profiteers
The goblins of Pinchwhistle *are* the noxious local environment. I see no reason we shouldn't relieve them of some valuables. | 97 | Treasure | 2 | 1.5 hrs | 700 | |||
Pro-Labor
The high arakkoa have enslaved their outcast brethren to dig in the apexis excavation site, looking for ancient artifacts. Set the workers free. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Protecting the Innocent
Rare
A captured imp told us his masters were planning to attack a Highmountain tauren village - we need to figure out which one. | -1 | Defense | 1 | 10 sec | 100 | |||
Provisioning Resistance
Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 7 hrs | 4500 | |
Prowlers in the Shadows
Animated Prowlers have gone berserk and are menacing the Stewards. Shut them down. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 500 | |
Pumping Iron
Rare
Elemental Runes have been smuggled into the Iron Siegeworks. Essentially a suicide mission. Send followers you don't like. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
Queen of Stone
A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 100 | 4 hrs | 3000 | |
Raid on High
Rare
The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 50 | 8 hrs | 1000 | |
Raider Danger
Warsong orcs have razed our camp to the north, and the lone survivor says they're headed this way. We must repel the invaders! | 99 | Combat | 1 | × 10 | 1.5 hrs | 1000 | ||
Raiders of the Lost Shard
The arakkoa have enslaved more outcasts and have resumed their excavation efforts. Another setback for them is in order. | 96 | Patrol | 2 | × 10 | 60 min | 700 | ||
Raiding the Raiders
Iron Horde raiders have descended on nearby draenei villages. Find the raiders' camp and raid it. Turnabout, they say, is fair play. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Rally the Nightwatchers
For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 4 hrs | 1000 | |
Rampaging Bonemaulers
Horrific Bonemaulers are uprooting corpses. Remedy this unseemly disorder. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Rangari Rescue
The Shadowmoon have taken several Rangari and Alliance forces captive. Infiltrate and rescue! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Ravager Infestation
Pests! These ravagers are everywhere - in our supplies, in our barracks! Eradicate their nest in the Spires of Arak before they overrun us. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Ravenous Genesaur
The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Razor Hill Supplies
Supplies passing between Orgrimmar and the Echo Isles must pass through Razor Hill. Set fire to their storehouses. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Razorfin Grin
Take out that enemy supply ship, but act quickly if anyone goes overboard. The orcs don't call it Frostbite Deep for nothing. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 |