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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Posting Reinforcements

The kal'dorei siege our outposts across Ashenvale. Splintertree Post must not be allowed to fall. Send reinforcements.

1208.0 - Generic Missions8003× 40 8 hrs200
Poundface

Poundface has cornered a small group of our allies bringing oil from the Blackrock Foundry. Help them get the oil back to our garrison.

100Combat3× 15 4 hrs1500
Power of a Titan

Lady Heretica saturates the infernals of Nath'raxas Hold with Sargerite, dramatically increasing their destructive potential. Put an end to these rituals.

1107.0 Class Hall - Generic Missions9003× 300 6 hrs3000
Power of Our Enemy

1107.0 Class Hall - Generic Missions8753× 450 16 hrs3000
Powering the Portal: Andu'talah

Those who were once our friends have been claimed by the Nightmare, and the dryad keepers near Andu'talah are among those fallen.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Ashenvale

Even in the forests of Ashenvale, the satyr, led by Rethazar the Fallen, have been spotted, and they may soon attack outright.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Azsuna

Satyr warbands have been spotted near the northern shores of Azsuna. They are using Shards of Nightmare to expand Xavius's influence.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Kal'delar

We've received word that Oracle Tidecress, a powerful naga sorceress, has been meeting with the Darkfiend satyr. Slay her and her comrades.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Moonglade

The doom guard Metreon has rallied the satyr of Felwood, and they have attacked Moonglade itself! We cannot allow Moonglade to fall to the Legion.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Sylvan Falls

We've received a call for aid from the tauren tribes who live along the Sylvan Falls. Satyr scouting camps have begun raiding their villages.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Powering the Portal: Val'sharah

Shala'nir, the druid grove at the base of the world tree, has been overrun by the satyr and their leader, Banehoof. Send our champions to kill Banehoof.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Predator and Prey

The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Preparations for Invasion: Scouting their Hold

Allari wants you to send your forces to scout Felsoul Hold in Suramar. Once there, they are to identify likely capture targets.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Ship-Shape

It has been many years since the Fel Hammer was in full operational order. Jace needs all hands on deck to help out with some necessary maintenance.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Snatch and Grab

Now that the Legion targets at Felsoul Hold have been observed for a while, it is time to send your most capable in to capture them.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Weapon Improvements

Not everyone has a set of artifact warglaives. If we are to invade a demon world, it would be best if the Illidari received improved weapons.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparations for Invasion: Where Are the Felsouls?!

With the captured demons safely trapped below deck on the Fel Hammer, Allari is ready to apply her tender mercies and use the Scythe of Souls.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Preparing Our Arrival

Felsoul Hold was not suitable for our plans, but there is one other option. Scout out the area around Felblaze Ingress, to see if we have any hope.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Present Yourself Rare

A finely written letter has arrived asking for your best behaved followers to attend a celebration in their honor. Hopefully theres presents.

1208.2 - Holiday Mission8003× 50 1.5 days100
Preserving Memory

Spirits of the distant past relive their final nightmares in Triumvirate's End. Set them to rest.

1107.0 Class Hall - Generic Missions9253× 300 7 hrs3000
Prevent Apocalypse

Admiral Rel'var coordinates Legion movements from Terminus. Destroy him.

1107.0 Class Hall - Generic Missions9503× 300 7 hrs3000
Primal Payback

1107.0 Class Hall - Generic Missions8853× 150 2 hrs3000
Primals in the Plains

Kill the primals in the plains.

90Inscription3 8 sec100
Prince of the Hill

Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him.

1107.0 Class Hall - Generic Missions8203× 200 7 hrs3000
Prisoners of Value

1107.0 Class Hall - Generic Missions8903× 250 7 hrs3000
Procuring Supplies

A small demon force has been located in eastern Aszuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them, and extract any information we can about the dreadlord's location.

1107.0 Class Hall - Campaign Missions7003× 10 3 hrs1000
Pumping Iron Rare

Elemental Runes have been smuggled into the Iron Siegeworks. Essentially a suicide mission. Send followers you don't like.

100Combat3× 75 23.9 hrs1500
Queen of Stone

A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah.

1107.0 Class Hall - Generic Missions7653× 100 4 hrs3000
Raid on High Rare

The paths along the cliffs of Highmountain are beseiged with dangers.

110Generic (7.0)9003× 50 8 hrs1000
Rally the Nightwatchers

For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them.

1047.0 Class Hall - Generic Missions7603× 250 4 hrs1000
Razor Hill Supplies

Supplies passing between Orgrimmar and the Echo Isles must pass through Razor Hill. Set fire to their storehouses.

1208.0 - Generic Missions8003× 20 4 hrs100
Reaving History

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Rebuilding Alterac

The ruins of Alterac could be repaired to serve as a defensible base of operations for the Horde in Lordaeron. Send forces to see the work done.

1208.0 - Generic Missions8003× 20 12 hrs300
Recapture Silverwind Refuge

Sentinels from Stardust Spire will soon launch an assault to retake Silverwind Refuge from the Horde. Send our finest to bolster their charge.

1208.0 - Generic Missions8003× 40 8 hrs200
Recapture Silverwind Refuge

Huntress Jalin leads her Sentinels against Silverwind Refuge, attempting to retake it for the Alliance. Throw them back.

1208.0 - Generic Missions8003× 40 18 hrs450
Recover the Wounded

We have wounded trapped on the Broken Shore! Dispatch your champions to bring them home.

1107.0 Class Hall - Generic Missions7603× 150 8 hrs3000
Reef Lord

Off the coast of Suramar, the naga have set up a stronghold. Below, Reef Lord Raj'his gathers a powerful army of ocean-dwellers.

1087.0 Class Hall - Treasure Missions7603× 100 5 hrs1800
Relic Hunter: Dream of Argus

Recover the ancient crystal shards to restore this mysterious artifact of the draenei.

100Combat6303× 75 4 hrs1500
Relieving the Front Lines

Priests from all over Azeroth have been aiding our allies on the front lines since the Burning Legion began its invasion. It is time to send in some relief.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Requesting Reinforcements

We need reinforcements in order to defeat Hakkar! Most have answered our call, but Shandris Feathermoon remains mired in battle with the naga. Help her, so she will help us in return.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Rescue on the Bloody Cliffs

The bloodmaul ogres of the Stonefury Cliffs are infamous as brutal slavemasters. Show no quarter and free their slaves.

100Patrol3× 15 6 hrs1500
Restless Dead

An elder Warsong shaman's spirit has been disturbed by unrest in Nagrand. The ogres would be willing to trade some supplies with us if we can put it to rest.

100Combat3× 15 4 hrs1500
Return Fire

Infernals blaze across Keeper's Juncture. Banish them back into the Nether.

1107.0 Class Hall - Generic Missions9503× 400 7 hrs3000
Return to Auberdine

Goblin salvagers have a new Azerite-powered shredder model dismanting the ruins of Auberdine. Steal or sabotage their tech.

1208.0 - Generic Missions8003× 40 18 hrs450
Return to Auberdine

New Azerite-powered shredders devised by our goblin allies are salvaging the ruins of Auberdine. Prevent any Alliance spies from gathering information.

1208.0 - Generic Missions8003× 40 8 hrs200
Return to Sender

Orcs from an alternate universe invaded our Blackrock Mountain. How ironic. Let's educate them on what happened to the previous residents.

100Combat6153× 20 8 hrs1500
Return to the Firelands

The death of Ragnaros has left the Firelands in chaos. Uniting the elemental plane of fire to our cause will not be easy. We should send an envoy.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Return to the Firelands

PH

1107.0 Class Hall - Campaign Missions7103× 50 24 hrs1000
Revisit the Warlords Rare

Falling into the depths of history, we made new allies, and confronted our past.

1208.2 - Holiday Mission8003× 50 1.5 days100
Ring of Cooperation Rare

Head to neutral ground at the Ring of Trials and learn a thing or two about fighting alongside ogres.

100Combat3× 25 10 hrs1500
Ripe for the Picking

Though many parts of Val'sharah have been overrun, the corrupted flora may provide valuable insight into the properties of the Nightmare.

1107.0 Class Hall - Generic Missions8503× 150 16 hrs3000
Rise to Power

The Sargerei have taken control of Socrethar's Rise and are establishing countless demonic portals, we can't let this continue.

100Patrol3× 20 8 hrs1500
Roaring Matron

The Feathermane have recently become hunted. A singing owlcat named Rauren has been tempting the surviving Feathermane kittens away.

1107.0 Class Hall - Generic Missions7603× 100 4 hrs3000
Rock the Boat Rare

Disrupt tense negotiations between the Iron Horde and the Highmaul ogres to acquire an Abrogator Stone for Khadgar.

100Combat3× 50 23.9 hrs1500
Rocks Fall. Everyone Dies. Rare

The Iron Horde have subjugated a stone fury in Ironfist Harbor. It's got the Elemental Runes Khadgar seeks.

100Combat3× 75 23.9 hrs1500
Rocks For Brains

With all the upheaval in Highmountain, the Ambershard elementals are pouring out of their caverns and threatening the Highmountain tribes.

1107.0 Class Hall - Treasure Missions7603× 150 6 hrs3000
Rolkor

Comb the northern wastelands of Gorgond for Rolkor. Find him and defeat him for the glory of the garrison.

92Combat3× 20 10 hrs600
Rollin' like a Kraken

With some diving gear and a little luck, a seaborne attack could be our best chance of infiltrating the heavily fortified Iron Docks.

100Combat6303× 30 8 hrs1500
Ruin Cats

In the Ruins of Llothien, the prowlers have taken over. No one can study or investigate the ruins until their numbers are culled some.

1107.0 Class Hall - Generic Missions8503× 100 4 hrs3000
Ruinous Portents

If our troops are to become battle hardened, there would be no better test than the immense magnaron, Drov the Ruiner.

100Patrol3× 10 6 hrs1500
Rukhmar Rare

A manifestation of a Sun God, Rukhmar demands fealty and obedience. She will not be defeated easily.

100Combat3× 25 10 hrs1500
Run Aground

The sea giants are notorious for causing shipwrecks, but one in particular will go out of his way to drag any vessel onto the rocky shores of Azsuna.

1107.0 Class Hall - Treasure Missions7603× 100 5 hrs3000
Running Aground

The Iron Horde's flagship is at the Iron Docks. It's intimidating, but if it's steered into a shoal, it'll founder like any other boat.

100Combat6153× 20 6 hrs1500
Running in the Sun

A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified.

1077.0 Class Hall - Generic Missions7603× 100 2 hrs1600
Rustle in the Bushes

The natives are restless. Again. The Kirin Tor have asked us to help them with some "gardening."

100Combat6303× 30 10 hrs1500
Saber Matriarch

Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood.

1107.0 Class Hall - Generic Missions8103× 250 13 hrs3000
Sablehorn Hides

The hides of the Sablehorn provide valuable materials for our troops.

110Generic (7.0)8003× 20 6 hrs1000
Salanar the Horseman

If we are to bring about the return of the Four Horsemen, then we will need to acquire suitable steeds. Send word for Salanar the Horsemen to come to Acherus.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Salvaging the Battlescar

There is usable salvage within the battlescar of the southern barrens. Recover what you can. Avoid the dwarves of Bael Modan.

1208.0 - Generic Missions8003× 40 12 hrs300
Salvaging Tiragarde

A great deal of salvage can be found within the remnants of Tiragarde Keep and along the Scuttle Coast. Recover what you can.

1208.0 - Generic Missions8003× 20 12 hrs300
Sampling the Nightmare

A strange magic seeps from beneath the roots of the world tree, Shaladrassil. We must send our champions to investigate this disturbance.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Savage Kindred

The gronn and the ogres are working together on a two-pronged attack. We must disrupt their machinations before they overwhelm us.

100Combat3× 15 10 hrs1500
Scared of the Dark Rare

To the south lies Shadowfall Canyon, where wretched creatures are subjucating spirits of Fire, Earth, and Wind. Hopefully, no worse.

98Combat3× 20 2 hrs1350
Scouting Faronaar

Faronaar is one of the Legion's most well-protected bastions in Azsuna. If we can take out some of their powerful demons, we will have the advantage.

1107.0 Class Hall - Treasure Missions7603× 150 8 hrs3000
Scouting Reports

Our scouts in the field will have the information we need to help determine where to focus our efforts. We need to gather their reports.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Scrap This!

Scrapbots are running rampant, deal with it.

1208.0 - Generic Missions8003× 40 8 hrs450
Scrapping for Pieces

Not much can fend off trinket-stealing harpies, but Skullhat, a skull-wearing kobold of the Skywhisker tribe, has managed to hole up in the harpies' hills.

1107.0 Class Hall - Treasure Missions7603× 150 7 hrs3000
Scrolls of Knowledge

Number Nine Jia is a lorekeeper of much renown. Unfortunately, during the attack on the Peak of Serenity, many of her scrolls were left behind.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Searching the Archives

The Black Harvest archives contain a vast amount of magical knowledge collected over time. It's possible that within its walls we will find something.

1007.0 Class Hall - Campaign Missions7603× 50 60 min300
Seas the Day

The Iron Docks have resumed operations despite our previous incursions. Let us show them how base their iron is against our mettle.

100Combat6303× 30 8 hrs1500
Secrets of Blademoon

The hardened bark of the genesaur and botani offer an opportunity to strengthen our armor. Do what needs to be done.

100Combat3× 10 8 hrs1500
Securing an Invitation

According to the Stablemaster, only certain nightborne nobles are invited to the hunt. Send your champions to question Lord Nimrod about the hunt.

1107.0 Class Hall - Quest Missions7603× 250 12 hrs3000
Securing Mardum

There are still pockets of the brood queen's forces scattered about below us on Mardum. They could prove a threat to the Fel Hammer.

1027.0 Class Hall - Campaign Missions7603× 20 60 min600
Seeker of Secrets

The Naga have secrets, seek them out.

110Generic (7.0)7003× 20 60 min1000
Seeping Energies

Despite being half-ruined, the latent energies in Suramar attract creatures of all sorts. Explore the ruins and discover what feeds on this power.

1107.0 Class Hall - Treasure Missions7603× 100 4 hrs3000
Shadow of Helya

Dangers creep from the Helmouth, and even the dead are not safe in their graves. Investigate Stormheim and fight back against death itself.

1107.0 Class Hall - Treasure Missions7603× 150 7 hrs3000
Shadowfang Plague

The undead have holed themselves up in Shadowfang Keep, and are developing a new bio-weapon to unleash against Gilneas. Eliminate their chief plaguebringer.

1208.0 - Generic Missions8003× 20 4 hrs100
Shadowfang Plague

Plaguebringer Harris has developed a new bio-weapon. Unleash his plague on the 7th legion forces surrounding Shadowfang Keep.

1208.0 - Generic Missions8003× 20 4 hrs100
Shadowguard Dispersion

Wresting Argus from the Legion's control will be for naught if the void prevails. Expel the shadowguard from Eredath.

1107.0 Class Hall - Quest Missions9253× 100 16 hrs10000
Shadowmoon Assault Rare

We could send several of our best on a raid of the Shadowmoon outpost of Shaz'Gul! For the Alliance!

90Combat3× 10 60 min200
Shadows and Husk

The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful.

1017.0 Class Hall - Generic Missions7603× 250 8 hrs400
Shafted Miners

A mineshaft has collapsed, and those Bloodmaul dogs have left the enslaved miners down there to die. We must dig them out!

100Combat6303× 30 6 hrs1500
Shark Frenzy

Many ships have run aground on the coast of Stormheim, and the sharks are a menace for survivors. Dispose of a few, so the sailors can rebuild.

1107.0 Class Hall - Treasure Missions8353× 150 13 hrs3000
Shattered Expectations Rare

We have intel that a unit of Shattered Hand orcs is en route to assist the Iron Horde in Talador. Too bad they'll never make it.

97Combat3× 20 1.9 hrs1200
Shattered Land

Some Shattered Hand raiders have scattered, but though they look haggard, they may soon find new victims to splatter.

90Combat3× 10 60 min100
Shinfel's Staff of Torment

The staff Shinfel used in battle against Cho'gall would be powerful enough to create the soul link, but first we'll need to find it.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Shiny!

The dread ravens are gathering scraps from below Skyreach. They are building more of those constructs or nests. They must be stopped.

100Combat6153× 25 8 hrs1500
Shipwreck Cove

The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer.

1107.0 Class Hall - Generic Missions8003× 250 10 hrs3000
Shoot to Thrill

1107.0 Class Hall - Generic Missions8903× 250 14 hrs3000
Shreds of Warsong

The dryad Illiyana has rallied her sisters in Forest Song. Their nature magic is destroying our Shredders. Eliminate them all.

1208.0 - Generic Missions8003× 20 4 hrs100