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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
The Quill is Mighty

It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens.

100Inscription3× 20 6 hrs1500
The Ring of Trials Rare

Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain.

100Training1× 25 16 hrs1500
The Search for Red Dawn

An Iron Horde submarine is making a break for our shipyard. Take it out.

100Ship-Combat1 10 sec500
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Second Time is the Charm

Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.

100Ship-Training2× 5 60 sec5
The Shimmer Moor

The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours.

100Ship-Treasure2× 150 8 hrs3000
The Stonefury Cliffs

Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot.

100Ship-Combat2× 100 8 hrs3000
The Sunset Shore

The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers.

100Ship-Treasure2× 150 8 hrs3000
The Tanaan Channel

An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south.

100Ship-Treasure2× 75 4 hrs2000
The Touch, the Feel

The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes.

100Ship-Treasure2× 150 18 hrs5000
The Wave Mistress Rare

The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity.

100Ship-Treasure2× 200 2 days8000
The White Kraken

Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.

100Ship-Treasure2× 150 18 hrs5000
The Wonder Gears

Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun.

100Engineering2× 20 4 hrs1500
Things Gaardoun Needs

To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Things Gaardoun Needs

To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements.

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Tianji Needs Help

The Order of the Broken Temple is established, but we need more. Tianji, a renowned troop trainer in the Ox Style, just sent word that she has been attacked!

1007.0 Class Hall - Campaign Missions7601× 20 2 min100
Tip the Scales

The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Fel and Back Rare

Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.

100Ship-Treasure2× 200 4 hrs2000
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
To Rest Again

Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds.

100Combat6153× 30 6 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

100Exploration1× 50 6 hrs1500
Too Much Business

We suspect a goblin merchant of selling to both us and the Iron Horde. Tail him, and if he is double-dealing, drag him back by his ears.

100Combat6752× 60 8 hrs1500
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Toxic Behavior

Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.

100Ship-Combat2× 75 4 hrs2000
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Transport Escort

Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.

100Ship-Training2× 50 4 hrs500
Troops in the Field

Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in the Field

Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in Training

Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Troops in Training

Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
Try Evading This

These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale.

100Ship-Combat2× 150 18 hrs5000
Turn! Turn! Turn!

Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.

100Ship-Legendary2× 100 8 hrs3000
Twisted Souls

Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Twisting the Nether

The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible.

100Combat3× 15 6 hrs1500
Two Feet in the Grave

How convenient of Ner'zhul and his lackeys to flee into their clan's burial grounds. It will make choosing their graves much quicker.

100Combat6153× 20 8 hrs1500
Ug'lok the Incompetent

Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work.

100Treasure2 6 hrs1500
Unafraid of Ghosts Rare

On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make.

100Ship-Treasure2× 150 18 hrs5000
Under Ner'zhul's Nose

Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest!

100Combat6152× 15 4 hrs1500
Un-sub-tle

Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no.

100Ship-Legendary2× 100 8 hrs3000
Vile Bloods

The void's effect on Draenor has become more pronounced. Vile bloods of the land are emerging.

100Combat6602× 40 8 hrs1500
Visions of the Void

Terrible void creatures are coming from a deep chasm in the burial grounds. There may be other valuables down there as well.

100Combat6153× 20 8 hrs1500
Wanted: Amethon

Amethon has been long forgotten, deep in a cave in Talador. His crystals are very valuable.

100Combat3× 100 8 hrs20000
Wanted: Gor'thul

Gor'thul, betrayer of the Shattered Hand, is an outcast. It is said he has befriended a lot of cats.

100Combat3× 100 8 hrs1500
Wanted: Hivelord Ik'rix

Hemet Nesingwary would be very interested in his head.

100Combat3× 100 8 hrs1500
Wanted: Nullifier Darkoor

Nullifier Darkoor has been in hiding long enough. It's time to take him down and put an end to the Fel Breakers once and for all.

100Combat3× 100 8 hrs1500
Wanted: Tremor

A massive rockworm has taken residence on the shores of Gorgrond, devouring the local lobstroks.

100Combat3× 100 8 hrs1500
Wanted: Undertow

Undertow appears from the depths, pulling boats into the sea and destroying our lines of contact between Tanaan Jungle and Shadowmoon Valley.

100Combat3× 100 8 hrs1500
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
War Is Fel Rare

Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.

100Ship-Treasure2× 200 4 hrs2000
Warchief's Pride

Grommash has a legendary ego and temper. Hit the Warsong hard and he'll be consumed with the need for vengeance. We want him distracted.

100Combat6153× 30 8 hrs1500
Warspear Fishing

Hellscream has posted a sub near the Horde's main base on Ashran. Take that sub out. Alliance, that means you, too. Factional hatreds have no place here.

100Ship-Treasure2× 150 8 hrs3000
Waste Not, Want Not

Apparently the goren can't digest the valuable gems they eat. Your mission should be clear.

100Jewelcrafting3× 20 6 hrs1500
Watery Woes

Two enormous watery monsters guard a strange oil-producing plant deep in the Everbloom. We should investigate.

100Combat6153× 20 8 hrs1500
Waylay the Warlord

The Bloodmaul have discovered a powerful artifact, and their warlord is overseeing the excavation. Ambush the warlord and take the artifact.

100Combat2× 15 4 hrs1500
We Have a Mole

Getting into Blackrock Spire will not be easy, but we have a secret weapon: mole machines. The Black Irons will never know what hit them.

100Combat6303× 20 8 hrs1500
Weapons Test

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100Ship-Training2× 30 60 min1000
What's Mine Is A Mine

Word has it that an Iron Horde mine near our outpost has hit a rich vein. We can't let them have nice things. Storm in and claim the mine.

100Combat6752× 60 10 hrs1500
While the Iron Is Hot

Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area.

100Ship-Combat2× 100 8 hrs3000
Who's the Boss?

The Grimrail Depot owes its efficiency to goblin and orc overseers. Kill them, and you'll kill its ability to ship arms to distant camps.

100Combat6152 4 hrs1500
Windroc Bay

Surely these vessels are just ferrying bird enthusiasts to the bay. Not beast tamers who plan to enslave its massive hydras for the Iron Horde. Surely.

100Ship-Combat2× 150 18 hrs5000
With Their Boots On

The waters around Shadowmoon Valley are regularly patrolled by Alliance subs, but these two are far from shore. They look lonely. Let's send them company.

100Ship-Treasure2× 100 8 hrs3000
Wrack and Rune

Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating.

100Ship-Legendary2× 75 4 hrs2000
Wrath and Justice

Now that we have some recruits, we should deploy them in the field. A wrathguard, Valitos, leads a demon attack on Hearthglen. Let us send our champions to aid the citizens there.

1007.0 Class Hall - Campaign Missions7603× 20 60 min100
You Pull a Gun

Driven by bloodlust, orc animals target our carriers even when they're far from Frostfire waters. We won't meekly endure this aggression. Strike back.

100Ship-Treasure2× 150 18 hrs5000
You, Robot Rare

With the installation of a negatronic control unit, a true emotional bond between lifeform and machine can happen! Get one!

100Combat3× 25 10 hrs1500
You're Fired

The pale are expert scavengers. Let's relieve them of some of that salvage.

100Engineering3× 20 6 hrs1500
Zangar Shore

Several races on Draenor offer excellent pay for these giant mushrooms. That said, the shortsighted Horde will quickly wipe them out if we don't intervene.

100Ship-Treasure2× 150 8 hrs3000
Ziggy Sawdust X3-9

The Ziggy Sawdust X3-9 is the latest in clear-cutting technology. Unleash the adorable robot on the Everbloom and enjoy the show.

100Combat6153× 20 8 hrs1500
Glittering Seas

Not only do we have a murloc problem, we have a murloc that's stolen vrykul armor. See if you can put a stop to Grrvrgull the Conqueror.

1017.0 Class Hall - Generic Missions7603× 150 2 hrs400
Polluted Waters

The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river.

1017.0 Class Hall - Generic Missions7603× 100 2 hrs400
Shadows and Husk

The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful.

1017.0 Class Hall - Generic Missions7603× 250 8 hrs400
To Arms!

On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared.

1017.0 Class Hall - Generic Missions7603× 100 4 hrs400
Aiding the Valkyra

The Valkyra are under attack by Felskorn vrykul. Aid them and crush those who've betrayed Odyn.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Archmage Vargoth's Travels: Best Friends Forever

Zooti Fizzlefury is Archmage Vargoth's closest friend and confidant. Send a champion to Archmage Khadgar's tower in Talador to see if Zooti is still there.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Archmage Vargoth's Travels: Ruins of Nar'thalas

The Nar'thalas Academy was once a place of great learning. Although it is now in ruins, we know Archmage Vargoth visited it recently.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Archmage Vargoth's Travels: The Forests of Ashenvale

The crystal ball we found in Archmage Vargoth's study was used by Grommash Hellscream. We should send a Champion to investigate its former location in Ashenvale.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Archmage Vargoth's Travels: The Nightborne Vault

The Nightborne Vault is located deep within the Legion incursion area of Suramar. If Archmage Vargoth has been there, we should find signs of him.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Archmage Vargoth's Travels: The Scholars of Tel'anor

The magical tome we found most likely came from Tel'anor. We may be able to learn more of Archmage Vargoth's travels there if you send a champion.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Artifact: Aluneth, Greatstaff of the Magna

Aluneth was most notably wielded for a time by Aegwynn, the only female Guardian of Tirisfal, although stories indicate that it is far older than she. After passing from her hands, it was eventually locked away in a secret vault, where it remains still.

1027.0 Class Hall - Campaign Missions7602× 500 60 min100
Artifact: Deadwind Harvester

Wielded by Sataiel, the first necrolyte, the Deadwind Harvester earned its name by stripping the life from the lands known as Deadwind pass. After centuries locked away, Ulthalesh has been discovered in the posession of the Dark Riders - we must track them down.

1027.0 Class Hall - Campaign Missions7602× 500 60 min100
Artifact: Ebonchill

Alodi's greatstaff, Ebonchill, was the bane of many demons in the Legion. After he retired his mantle of Guardian, the staff passed down through his apprentices, eventually lost to time. None know where it resides now, save perhaps Alodi himself.

1027.0 Class Hall - Campaign Missions7602× 500 60 min100
Artifact: Felo'melorn

"Flamestrike" in its native tongue, Felo'melorn was borne into battle by members of the Sunstrider family. Ultimately, the sword was lost in Northrend.

1027.0 Class Hall - Campaign Missions7602× 500 60 min100
Artifact: Skull of the Man'ari

The sorcerer Thal'kiel was one of the first Eredar who learned the techniques of summoning and controlling demons. His skull would make a powerful weapon if we can locate it.

1027.0 Class Hall - Campaign Missions7602× 500 60 min100
Back in Black

Belath Dawnblade has asked you to send your Ashtongue warriors to infiltrate the Black Temple. This will prepare you to confront Akama.

1027.0 Class Hall - Campaign Missions7603× 50 30 min600
Blood of Our Enemy: Azsuna

In the Felbeast Dens, the Legion creates terrifyingly resilient breeds of manastalkers. We should disrupt their operation by killing Felbreeder Argnotha.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Blood of Our Enemy: Highmountain

The Legion has desecrated the sacred burial sites of the Highmountain tribe, raising the bodies of the dead. We should put them back to rest.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Blood of Our Enemy: Stormheim

At the gates of the Hall of Valor, the Felskorn have assembled, including a massive brute named Cleaver Northamel. Slay him, and collect his blood.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Blood of Our Enemy: Suramar

In Felsoul Hold, giant infernals and felbats attack any who come near. Dispose of a few, and collect their blood for our use.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Blood of Our Enemy: Val'sharah

The druids at Val'sharah have their hands full with the satyr and the Nightmare. We can help by destroying a rampaging satyr warband, led by Illbringer Zizzifrax.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600
Bradensbrook Under Attack

Black Rook Assassins are attacking Bradensbrook, killing livestock and stealing crops. Defend the village from these ruthless attackers.

1027.0 Class Hall - Campaign Missions7603× 50 60 min600